- User Since
- Nov 30 2018, 10:16 AM (29 w, 5 d)
Fri, Jun 21
Looking at this thread...small question
Thu, Jun 20
@Sebastian Parborg (zeddb) Hi, regarding the errors you ve got ...to me it seems the scene just missing files which were linked from my drive location. However when trying to fix location to the linked file (provided in subfolder"linked files") it replaces the assets but breaks also the whole thing (please note, this is not the error I was reffering to but one which happens when I try to send you our scene originally located somewhere in our production pipeline linking assets from other location.
I dont know how I suppose to send it to you because of linked files which are neccessary for showcasing the error posted in this thread at the very beginning.
Tue, Jun 4
sending the file...
May 15 2019
Apr 26 2019
I ve tested to render animation with mblur and hair on alembic cache and there is some problems too....not sure if it corelates to the above mentioned problems or its kind of new problem.
Apr 15 2019
@Sybren A. Stüvel (sybren) ok, sorry not doing it before....should be done right now
Apr 12 2019
here is some rendered animation with close up of the hair particles jittering on my animated model (alembic cache)
Jan 7 2019
Hi, sorry for late response, being away on holidays...
Dec 14 2018
Ok, sorry then...but I ve tried to play with collections and Rigidbody world, and it seems thats not working when using some new collection other than default "Collection" and "RigidBodyWorld" collection...
Nov 30 2018
@Philipp Oeser (lichtwerk) Hi, I didnt think it works like that (keeping the "past time" frames on the left side in timeline.... even the parameters changed ie the Field Weights) To me it is not logical to see the old sim playback from start with old conditions even they already has changed...