- User Since
- Jul 7 2016, 7:42 AM (264 w, 3 d)
Apr 15 2017
@Bastien Montagne (mont29) I'm aware this is stupid, but two aspects: non experimented users/coders are lost with this kind of things and this could hide a deeper pointers handling problem (smart pointers, I presume it is, problem may involve memory leaks). FYI, I failed to reproduce it on any of my blend files, and as explained of the first post, the behavior is erratic even in the linked file (so I do not know what the OP of the BSE question have done before he shared his file).
Apr 7 2017
Jul 29 2016
OK Alexander, thanks a lot. Do I have to close my question ? I don't know how it works for that here.
OK, I can accept it. But so 'Damped Track' is a kind of 'Track To' for which the 'Up' part could be set to none ? Or is there a more subtle things under that ?
On the principle, I disagree as 3 vectors are in the game here. My 'interpretation' is that all vectors may stay as stable as possible.
Jul 13 2016
Jul 7 2016
Simply export in Collada format the object of the blend file.