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Philipp Oeser (lichtwerk)
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Projects (7)

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User Since
Sep 14 2008, 10:31 PM (578 w, 14 h)

Recent Activity

Today

Philipp Oeser (lichtwerk) added a comment to T70196: Viewport rotation frozen at startup due to config and startup/blend state.

Need to check again on this, was introduced in rBe82b7f15270e.

Mon, Oct 14, 12:28 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) closed T70792: the blender closes whenever I click on the material icon as Resolved.

Thx for getting back, closing then...

Mon, Oct 14, 11:40 AM · BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70771: Procedural Textures in Compositor Stuck In Canceling Loop from Needs Triage by Developer to Confirmed, Medium.

Confirmed, checking...

Mon, Oct 14, 11:38 AM · Compositing, BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70807: wireframe mode doesn't paint the hidden part of the mesh from Needs Triage by Developer to Waiting for Developer to Reproduce.

This is actually working in wireframe. It is X-Ray, where this starts behaving differently [X-Ray with alpha < 1 will not paint the overlays in the occluded areas]

Mon, Oct 14, 11:33 AM · GPU / Viewport, BF Blender
Philipp Oeser (lichtwerk) closed T70759: make-single-user dont work with particle settings animation as Resolved.

Can reproduce in 2.80, but this seems to be resolved in 2.81.

Mon, Oct 14, 11:12 AM · BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70783: Unconsistencies with Underline of text from Needs Triage by Developer to Waiting for Developer to Reproduce.

It is not really related to that commit.
Underline was there before [2d only] and was behaving just like that for 2d as well [unconnected undeformed single character underline]

Mon, Oct 14, 11:00 AM · BF Blender
Philipp Oeser (lichtwerk) added projects to T70774: Hidden Particle paths draw solid [2.79 draws them half transparent]: Physics, GPU / Viewport.
Mon, Oct 14, 10:35 AM · GPU / Viewport, Physics, BF Blender
Philipp Oeser (lichtwerk) assigned T70766: eevee performance drop with node tree in 2.81 to Clément Foucault (fclem).

Can confirm a performance difference.
@Clément Foucault (fclem): this expected? (I know there's changes to bump and tree traversal, but this also seems to affect trees not even connected to normal slot... but I guess the traversal runs regardless...)

Mon, Oct 14, 10:33 AM · Eevee, BF Blender
Philipp Oeser (lichtwerk) closed T70770: Ctrl+z crashing as Invalid.

At the current state, this report is empty and we cannot do anything about it,,,

Mon, Oct 14, 10:04 AM · BF Blender
Philipp Oeser (lichtwerk) closed T70763: Geometry node pointiness not work as Resolved.

Oki, closing then...

Mon, Oct 14, 9:53 AM · BF Blender
Philipp Oeser (lichtwerk) renamed T70774: Hidden Particle paths draw solid [2.79 draws them half transparent] from Particle hide to Hidden Particle paths draw solid [2.79 draws them half transparent].
Mon, Oct 14, 9:49 AM · GPU / Viewport, Physics, BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70774: Hidden Particle paths draw solid [2.79 draws them half transparent] from Needs Triage by Developer to Confirmed, Low.

The original issue is solved, practically they dont interfere with editing either imo.
But there is the difference in hidden path drawing (where 2.79 draws with alpha, 2.8 draws solid), checking...

Mon, Oct 14, 9:48 AM · GPU / Viewport, Physics, BF Blender

Fri, Oct 11

Philipp Oeser (lichtwerk) raised the priority of T70180: Batch Rename dialog gets added backslash (escapes valid characters) from Confirmed, Medium to Waiting for Developer to Reproduce.
Fri, Oct 11, 10:33 AM · User Interface, BF Blender
Philipp Oeser (lichtwerk) reopened T70180: Batch Rename dialog gets added backslash (escapes valid characters) as "Open".

Not in front of blender atm. need to check this again then (was working when I tried...)

Fri, Oct 11, 10:33 AM · User Interface, BF Blender

Thu, Oct 10

Philipp Oeser (lichtwerk) closed T70673: using color wheels make blender crash as Resolved.

thx for getting back, closing then...

Thu, Oct 10, 10:09 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T70688: Image Texture Node UI resets Color Space.

The other settings you mention dont neccessarily depend on the type of new image you are loading, whereas the colorspace can be guessed/determined automatically, thats why blender does that for you.

Thu, Oct 10, 8:49 PM · BF Blender
Philipp Oeser (lichtwerk) raised the priority of T70707: Crashing modes round 3: Sculpt to Vertex Paint from Needs Information from User to Needs Triage by Developer.
Thu, Oct 10, 6:03 PM · BF Blender
Philipp Oeser (lichtwerk) added inline comments to rBd98ae27f02c7: Fix T68857 EditUV: Crash on Remesh modifier with 'Display in Edit Mode'.
Thu, Oct 10, 5:56 PM
Philipp Oeser (lichtwerk) created P1138 edit_uv_assert.
Thu, Oct 10, 5:50 PM
Philipp Oeser (lichtwerk) lowered the priority of T70707: Crashing modes round 3: Sculpt to Vertex Paint from Needs Triage by Developer to Needs Information from User.

Not sure if this is about the RTX 2070, but no crash here (bot with manual steps, or opening the file, linux, 970m, 435.21)

Thu, Oct 10, 4:58 PM · BF Blender
Philipp Oeser (lichtwerk) added a project to T62254: Hair object mode not rendering in right view of sterescopic mode: Cycles.
Thu, Oct 10, 4:16 PM · Cycles, BF Blender
Philipp Oeser (lichtwerk) added a project to T70668: Regression: Cycles Viewlayer - Holdout not renderable without casting shadows and reflections: Cycles.
Thu, Oct 10, 4:15 PM · Cycles, BF Blender
Philipp Oeser (lichtwerk) changed Type from Bug to To Do on T70668: Regression: Cycles Viewlayer - Holdout not renderable without casting shadows and reflections.
Thu, Oct 10, 4:14 PM · Cycles, BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70668: Regression: Cycles Viewlayer - Holdout not renderable without casting shadows and reflections from Needs Triage by Developer to Normal.

There were T66362 and T66004 and if I understand correctly, this is a known limitation atm.

Thu, Oct 10, 4:14 PM · Cycles, BF Blender
Philipp Oeser (lichtwerk) added a project to T70705: Fillet and chamfer option is missing in belnder 2.81 experimental : Add-ons.

Are you sure this is not added by an [external] Addon in 2.80 (that hasnt been enabled/installed in 2.81)?

Thu, Oct 10, 3:52 PM · Add-ons, BF Blender
Philipp Oeser (lichtwerk) merged T70702: hair particles not rendering when rendering a tereo image from command line into T70114: Particle System missing on right eye when renderd via terminal.
Thu, Oct 10, 3:32 PM · Cycles, BF Blender
Philipp Oeser (lichtwerk) merged task T70702: hair particles not rendering when rendering a tereo image from command line into T70114: Particle System missing on right eye when renderd via terminal.
Thu, Oct 10, 3:32 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T70702: hair particles not rendering when rendering a tereo image from command line.

Thx @Garry R. Osgood (grosgood) for finding the related tickets, will merge into T70114 first (then check again if T70114 and T62254 are the same...)

Thu, Oct 10, 3:31 PM · BF Blender
Philipp Oeser (lichtwerk) renamed T70581: Ctrl+Shift+Click on a node does't work if the node is already selected (Link Viewer, Node Wrangler) from Ctrl+Shift+Click on a node does't work if thenode is already selected (Link Viewer, Node Wrangler) to Ctrl+Shift+Click on a node does't work if the node is already selected (Link Viewer, Node Wrangler).
Thu, Oct 10, 2:59 PM · User Interface, BF Blender, Add-ons
Philipp Oeser (lichtwerk) renamed T70581: Ctrl+Shift+Click on a node does't work if the node is already selected (Link Viewer, Node Wrangler) from Node wrangler (emission viewer), Ctrl+Shift+Click on a node does't cycle thru all of its outputs to Ctrl+Shift+Click on a node does't work if thenode is already selected (Link Viewer, Node Wrangler).
Thu, Oct 10, 2:59 PM · User Interface, BF Blender, Add-ons
Philipp Oeser (lichtwerk) assigned T70581: Ctrl+Shift+Click on a node does't work if the node is already selected (Link Viewer, Node Wrangler) to Julian Eisel (Severin).

Caused by rB5f51e7817206 / rBbe2cd4bb532

Thu, Oct 10, 2:56 PM · User Interface, BF Blender, Add-ons
Philipp Oeser (lichtwerk) lowered the priority of T70581: Ctrl+Shift+Click on a node does't work if the node is already selected (Link Viewer, Node Wrangler) from Needs Triage by Developer to Confirmed, Medium.

Confirmed, checking...

Thu, Oct 10, 1:55 PM · User Interface, BF Blender, Add-ons
Philipp Oeser (lichtwerk) added a revision to T70667: Playing animation (after deleting rigid body obj) crashes blender. (Different from the T70588 !): D6037: Fix T70667: crash playing animation (after deleting rigid body obj).
Thu, Oct 10, 1:44 PM · Physics, BF Blender
Philipp Oeser (lichtwerk) created D6037: Fix T70667: crash playing animation (after deleting rigid body obj).
Thu, Oct 10, 1:44 PM
Philipp Oeser (lichtwerk) lowered the priority of T70667: Playing animation (after deleting rigid body obj) crashes blender. (Different from the T70588 !) from Needs Triage by Developer to Confirmed, Medium.

Confirmed, checking...

Thu, Oct 10, 1:00 PM · Physics, BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70672: Bump artifacts on high bumpmap strength from Needs Triage by Developer to Confirmed, Medium.

Will confirm for now

Thu, Oct 10, 12:40 PM · Eevee, BF Blender
Philipp Oeser (lichtwerk) renamed T70672: Bump artifacts on high bumpmap strength from Glossy despite 100% Roughness in Eevee to Bump artifacts on high bumpmap strength.
Thu, Oct 10, 12:36 PM · Eevee, BF Blender
Philipp Oeser (lichtwerk) added a project to T70672: Bump artifacts on high bumpmap strength: Eevee.
Thu, Oct 10, 12:34 PM · Eevee, BF Blender
Philipp Oeser (lichtwerk) merged T70692: Perpendicular planes are not selected with Box Select tool into T63356: Small object are not selected with Box Select tool.
Thu, Oct 10, 12:17 PM · BF Blender
Philipp Oeser (lichtwerk) merged task T70692: Perpendicular planes are not selected with Box Select tool into T63356: Small object are not selected with Box Select tool.
Thu, Oct 10, 12:17 PM · BF Blender
Philipp Oeser (lichtwerk) renamed T70692: Perpendicular planes are not selected with Box Select tool from Selecting from perpendicular view with border select tool problem to Perpendicular planes are not selected with Box Select tool.
Thu, Oct 10, 12:17 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T70692: Perpendicular planes are not selected with Box Select tool.

This is really tied to T63356 very much.
It is really the same issue to be honest (though a special case - perpendicular planes would make it even harder to show up in any drawing method).

Thu, Oct 10, 12:16 PM · BF Blender
Philipp Oeser (lichtwerk) merged T70642: Bake All Dynamics not baking hair particles into T53083: Bake All Dynamics doesn't work when baking particle hair.
Thu, Oct 10, 11:55 AM · Physics, BF Blender
Philipp Oeser (lichtwerk) merged task T70642: Bake All Dynamics not baking hair particles into T53083: Bake All Dynamics doesn't work when baking particle hair.
Thu, Oct 10, 11:55 AM · Nodes & Physics, BF Blender
Philipp Oeser (lichtwerk) added a comment to T70642: Bake All Dynamics not baking hair particles.

Thank you very much for your time ! here is the new report for the "vanishing cache" : T70696
Maybe the Bake All Dynamics issue is not really a bug since it was coded that way, but its behavior is really confusing for the user, and quite honestly it represents a lot of wasted time, I can't imagine how so few people have reported this so far. So should it be a feature request then ?

Thu, Oct 10, 11:55 AM · Nodes & Physics, BF Blender
Philipp Oeser (lichtwerk) added projects to T70684: Unparent operator removes Armature modifier: Animation, Modifiers.
Thu, Oct 10, 11:29 AM · Modifiers, Animation, BF Blender
Philipp Oeser (lichtwerk) added projects to T70682: Video Editor/Sequencer Destroys Sound After Cut: Video Sequencer, Audio.
Thu, Oct 10, 11:26 AM · Audio, Video Sequencer, BF Blender
Philipp Oeser (lichtwerk) added a project to T70694: Cycles : Motion blur bug: Cycles.
Thu, Oct 10, 11:24 AM · Cycles, BF Blender
Philipp Oeser (lichtwerk) added a comment to T70642: Bake All Dynamics not baking hair particles.

I propose to split this report up:

Thu, Oct 10, 10:54 AM · Nodes & Physics, BF Blender
Philipp Oeser (lichtwerk) added a comment to T70642: Bake All Dynamics not baking hair particles.

FYI, the skipping of hair particles with Bake All Dynamics was introduced in rB66918b3add4d.
On first sight, I dont see a particular reason to skip [tested non-skipping which seems to work], but this is ancient, so I guess this has never been considered a bug...

Thu, Oct 10, 10:44 AM · Nodes & Physics, BF Blender
Philipp Oeser (lichtwerk) added a comment to T53083: Bake All Dynamics doesn't work when baking particle hair.

FYI, the skipping of hair particles with Bake All Dynamics was introduced in rB66918b3add4d.
On first sight, I dont see a particular reason to skip [tested non-skipping which seems to work], but this is ancient, so I guess this has never been considered a bug...

Thu, Oct 10, 10:44 AM · Physics, BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70651: A.N.T. Landscape addon options menu crashing from Needs Triage by Developer to Needs Information from User.

Also having no issues here.
We would need the information @Brendon Murphy (meta-androcto) asked for to proceed.
Please also check a fresh build from https://builder.blender.org/download/
Please also try with File → Defaults → Load Factory Settings and only enable ANT (nothing else) to see if you still can reproduce this issue.

Thu, Oct 10, 10:24 AM · Add-ons
Philipp Oeser (lichtwerk) closed T49463: When Toggling all Layers using the Tilde Key directly after a Scene Switch, the Render Camera is removed as Archived.

Looks like this is not relevant for 2.8 anymore?

Thu, Oct 10, 10:15 AM · BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70673: using color wheels make blender crash from Needs Triage by Developer to Needs Information from User.

It is not really clear to me which GPU this E5430 is using? (some sort of Intel® HD graphics).
Please make sure all drivers are up to date
https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html

Thu, Oct 10, 10:08 AM · BF Blender
Philipp Oeser (lichtwerk) closed T70688: Image Texture Node UI resets Color Space as Archived.

I think this is not a bug.

Thu, Oct 10, 10:01 AM · BF Blender

Wed, Oct 9

Philipp Oeser (lichtwerk) renamed T70631: Cache of cloth simulation is not read by blender after reopening the file (pre-roll) from Cache of cloth simulation is not read by blender after reopening the file to Cache of cloth simulation is not read by blender after reopening the file (pre-roll).
Wed, Oct 9, 6:26 PM · Physics, BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70631: Cache of cloth simulation is not read by blender after reopening the file (pre-roll) from Needs Triage by Developer to Waiting for Developer to Reproduce.
Wed, Oct 9, 6:26 PM · Physics, BF Blender
Philipp Oeser (lichtwerk) renamed T70631: Cache of cloth simulation is not read by blender after reopening the file (pre-roll) from Chache of cloth simulation is not read by blender after reopening the file to Cache of cloth simulation is not read by blender after reopening the file.
Wed, Oct 9, 6:25 PM · Physics, BF Blender
Philipp Oeser (lichtwerk) added a project to T70631: Cache of cloth simulation is not read by blender after reopening the file (pre-roll): Physics.

This is tied to the simulation having a negative start frame.

Wed, Oct 9, 6:25 PM · Physics, BF Blender
Philipp Oeser (lichtwerk) added a comment to T70642: Bake All Dynamics not baking hair particles.

Sorry to say that PointCaches are pretty new to me (just wrapping my head around this now)

Wed, Oct 9, 3:53 PM · Nodes & Physics, BF Blender
Philipp Oeser (lichtwerk) closed T70507: Rigid-Body Constraint Value Resetting To 0 as Resolved.

Thx for getting back, closing then...

Wed, Oct 9, 1:23 PM · Nodes & Physics, BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70642: Bake All Dynamics not baking hair particles from Needs Triage by Developer to Waiting for Developer to Reproduce.

Some first notes (without diving deeper)

Wed, Oct 9, 1:19 PM · Nodes & Physics, BF Blender
Philipp Oeser (lichtwerk) added a comment to T70614: Texture won't display or won't do correctly on eevee when used as bump and other input.

note: nodeCountSocketLinks could be used in P1133 [still not sure if that defeats the purpose / kills performance]

Wed, Oct 9, 10:36 AM · Eevee, BF Blender
Philipp Oeser (lichtwerk) added a comment to T63890: Popover: Color Sampling doesn't work.

Hm, just noticed there was T43940... still think this is a bug though...

Wed, Oct 9, 10:25 AM · User Interface, BF Blender
Philipp Oeser (lichtwerk) renamed T70654: No color drag'n'drop in Viewport Shading popover from No color drag'n'drop in 3d view solid (and wireframe) shader options dropdown. to No color drag'n'drop in Viewport Shading popover.
Wed, Oct 9, 10:11 AM · User Interface, BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70654: No color drag'n'drop in Viewport Shading popover from Needs Triage by Developer to Confirmed, Medium.

Can confirm, there are a couple of related popover issues : T63890, T63999

Wed, Oct 9, 10:10 AM · User Interface, BF Blender
Philipp Oeser (lichtwerk) closed T70641: Cycles bakes wrong material's property to texture. as Archived.

While this might sound inconvenient, you need an active ImageTexture in every material, otherwise you end up with this "undefined" behavior.

Wed, Oct 9, 9:59 AM · BF Blender
Philipp Oeser (lichtwerk) closed T70180: Batch Rename dialog gets added backslash (escapes valid characters) as Resolved.

Good news: resolved, since rB95199dca1f12.

Wed, Oct 9, 8:52 AM · User Interface, BF Blender

Tue, Oct 8

Philipp Oeser (lichtwerk) added a comment to T59077: Poor hair editing performance.

Tbh, I can edit the hair from FurBall.blend with much better performance than the video [linux, i7-6700, 970m, 435.21 drivers], simple children have no lag at all, interpolated just a tiny bit...
Will run some test against 2.79 tomorrow...

Tue, Oct 8, 7:33 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T70614: Texture won't display or won't do correctly on eevee when used as bump and other input.

@Clément Foucault (fclem): havent done performance checks, not sure if this defeats the purpose of backwards iter [could even be worse!], but if we check if the links are actually the same, we can fix by P1133
(couldnt find a quick check on a socket to see if it has more than one link...)

Tue, Oct 8, 7:06 PM · Eevee, BF Blender
Philipp Oeser (lichtwerk) created P1133 T70614 snippet.
Tue, Oct 8, 7:01 PM
Philipp Oeser (lichtwerk) assigned T70614: Texture won't display or won't do correctly on eevee when used as bump and other input to Clément Foucault (fclem).

Actually caused by rB5c79f2d0fba7...

Tue, Oct 8, 6:06 PM · Eevee, BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70614: Texture won't display or won't do correctly on eevee when used as bump and other input from Needs Triage by Developer to Confirmed, High.

Can confirm, checking... (assume this is caused by ffd5e1e6acd2)

Tue, Oct 8, 5:32 PM · Eevee, BF Blender
Philipp Oeser (lichtwerk) closed T70643: Double-clicking on a texture image node on the shader editor, no longer show's the texture on the image editor as Archived.

OKi, will close, thx for getting back...

Tue, Oct 8, 5:21 PM · BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70606: 3D cursor with orientation by geometry projects on object displays as bounds box / wire from Needs Triage by Developer to Needs Information from User.

Cannot reproduce here (file works the same here in 2.8 official release and rB7a1847f0e9fd)

Tue, Oct 8, 5:10 PM · BF Blender
Philipp Oeser (lichtwerk) lowered the priority of T70612: Video Sequencer Crash on enabling Prefetch frames with Scene strips from Needs Triage by Developer to Confirmed, Medium.
Tue, Oct 8, 4:56 PM · Video Sequencer, BF Blender
Philipp Oeser (lichtwerk) reassigned T69630: Vertex Paint Mode Shows Wrong Colours from Philipp Oeser (lichtwerk) to Jeroen Bakker (jbakker).

@Jeroen Bakker (jbakker): not sure who is working on "We will do the same like we do in texture painting. There is already a task for that" or where this could be merged into?

Tue, Oct 8, 4:54 PM · EEVEE & Viewport, BF Blender
Philipp Oeser (lichtwerk) closed T70633: import export stl as Archived.

Cannot reproduce here.

Tue, Oct 8, 4:51 PM · Add-ons
Philipp Oeser (lichtwerk) closed T70613: skinify rig as Archived.

This report does not contain all the requested information, which is required for us to investigate the issue.

Tue, Oct 8, 4:49 PM · Add-ons
Philipp Oeser (lichtwerk) committed rB7a1847f0e9fd: Fix T70585: Walk Navigation keyframe tweaks (still frame) (authored by Philipp Oeser (lichtwerk)).
Fix T70585: Walk Navigation keyframe tweaks (still frame)
Tue, Oct 8, 4:28 PM
Philipp Oeser (lichtwerk) closed T70585: 'View Navigation (Walk/Fly)' inserts Location only keyframes instead of the selected keying set. as Resolved by committing rB7a1847f0e9fd: Fix T70585: Walk Navigation keyframe tweaks (still frame).
Tue, Oct 8, 4:28 PM · BF Blender (2.81)
Philipp Oeser (lichtwerk) closed D6018: Fix T70585: Walk Navigation keyframe tweaks (still frame).
Tue, Oct 8, 4:28 PM
Philipp Oeser (lichtwerk) added a comment to D6018: Fix T70585: Walk Navigation keyframe tweaks (still frame).

Tested here. Nitpicking aside the patch is good and working well.
That aside (as a separate patch in the far future?) I think it should keyframe ALL channels if anything changed. This is how Blender does by default.
If you open:


And just translate the camera around it will keyframe location, rotation AND scale. But 2.80 is working like this patch, and not how I suggest, so we can treat as a separate issue.

Tue, Oct 8, 4:12 PM
Philipp Oeser (lichtwerk) updated the diff for D6019: Fix T70638: View Selected in node editor only works with multiple nodes selected.

clang format

Tue, Oct 8, 3:49 PM
Philipp Oeser (lichtwerk) raised the priority of T70638: View Selected in node editor only works with multiple nodes selected from Confirmed, Medium to Waiting for Developer to Reproduce.

Turns out this was made on purpose, see rB4005b88b30cf: minor edits to node view - when single (non frame) node selected, dont zoom in…, not sure what the reasoning there is @Campbell Barton (campbellbarton) ?
Maybe we should do something like D6019 (which will take the biggest node in the tree into account), so you get panning once close, but still gets you closer if you start far out?

Tue, Oct 8, 3:42 PM · User Interface, Nodes, BF Blender
Philipp Oeser (lichtwerk) added a revision to T70638: View Selected in node editor only works with multiple nodes selected: D6019: Fix T70638: View Selected in node editor only works with multiple nodes selected.
Tue, Oct 8, 3:41 PM · User Interface, Nodes, BF Blender
Philipp Oeser (lichtwerk) created D6019: Fix T70638: View Selected in node editor only works with multiple nodes selected.
Tue, Oct 8, 3:41 PM
Philipp Oeser (lichtwerk) claimed T70638: View Selected in node editor only works with multiple nodes selected.

Confirmed, checking...

Tue, Oct 8, 2:24 PM · User Interface, Nodes, BF Blender
Philipp Oeser (lichtwerk) committed rB0b983169dacf: Fix T70626: VSE: Slip Strip Operator doesn't refresh audio on confirm (authored by Philipp Oeser (lichtwerk)).
Fix T70626: VSE: Slip Strip Operator doesn't refresh audio on confirm
Tue, Oct 8, 2:19 PM
Philipp Oeser (lichtwerk) closed T70626: VSE: Slip Strip Operator Doesn't Register Transformation on Confirm as Resolved by committing rB0b983169dacf: Fix T70626: VSE: Slip Strip Operator doesn't refresh audio on confirm.
Tue, Oct 8, 2:19 PM · Video Sequencer, BF Blender
Philipp Oeser (lichtwerk) closed D6016: Fix T70626: VSE: Slip Strip Operator doesn't refresh audio on confirm.
Tue, Oct 8, 2:19 PM
Philipp Oeser (lichtwerk) added a revision to T70585: 'View Navigation (Walk/Fly)' inserts Location only keyframes instead of the selected keying set.: D6018: Fix T70585: Walk Navigation keyframe tweaks (still frame).
Tue, Oct 8, 1:55 PM · BF Blender (2.81)
Philipp Oeser (lichtwerk) created D6018: Fix T70585: Walk Navigation keyframe tweaks (still frame).
Tue, Oct 8, 1:55 PM
Philipp Oeser (lichtwerk) added a comment to T59077: Poor hair editing performance.

Tbh, I see the particle system being replaced, but this will not really include hair [at least not in a first step, I might be mistaken, but I'm not aware of anything related to hair really in the works...], so if time permits, this should still be looked at... [that is my opinion at least...]

Tue, Oct 8, 12:25 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T70585: 'View Navigation (Walk/Fly)' inserts Location only keyframes instead of the selected keying set..

Because for walk, the cursor is constantly warped (WM_cursor_warp in walkEvent), we cant do something reasonable with comparing mouse positions (to detect rotation) once the mouse comes to rest [this was only working prior to rB22bdd08dfd08 because keyframes were inserted constantly]

Tue, Oct 8, 12:21 PM · BF Blender (2.81)
Philipp Oeser (lichtwerk) added a comment to T70585: 'View Navigation (Walk/Fly)' inserts Location only keyframes instead of the selected keying set..

Fly is actually fine, I think rB22bdd08dfd08 just exposed some quirk in the logic of walk moffset (or just doesnt play nicely with it anymore -- in that once your mouse comes to rest, moffset will be zero, so it is not suitable anymore for a check if rotation has happened at some point...), will check...

Tue, Oct 8, 10:24 AM · BF Blender (2.81)
Philipp Oeser (lichtwerk) added a revision to T70626: VSE: Slip Strip Operator Doesn't Register Transformation on Confirm: D6016: Fix T70626: VSE: Slip Strip Operator doesn't refresh audio on confirm.
Tue, Oct 8, 9:50 AM · Video Sequencer, BF Blender
Philipp Oeser (lichtwerk) created D6016: Fix T70626: VSE: Slip Strip Operator doesn't refresh audio on confirm.
Tue, Oct 8, 9:50 AM
Philipp Oeser (lichtwerk) claimed T70626: VSE: Slip Strip Operator Doesn't Register Transformation on Confirm.
Tue, Oct 8, 9:24 AM · Video Sequencer, BF Blender
Philipp Oeser (lichtwerk) merged T70627: Crash when using Mesh>Normals>Point To Target into T68159: Mesh->Normals-> Point to Target crashes when switching out of editmode.
Tue, Oct 8, 8:56 AM · Modeling, BF Blender