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Philipp Oeser (lichtwerk)
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Projects (7)

User Details

User Since
Sep 14 2008, 10:31 PM (596 w, 6 d)

Recent Activity

Fri, Feb 21

Philipp Oeser (lichtwerk) claimed T74059: align new object to world doesn't work, it always aligns to 3d cursor.
Fri, Feb 21, 4:01 PM · Modeling, BF Blender
Philipp Oeser (lichtwerk) closed T74076: Add-on GearGenMaster buggy as Invalid.

Hi and thx for the report!

Fri, Feb 21, 3:12 PM · Add-ons
Philipp Oeser (lichtwerk) added a project to T74036: Different meshes when applying the same modifiers on duplicate objects.: Nodes & Physics.

Largest difference I can find is 0.00062 m (on those 4.04221 m x 4.04216 m meshes).
Thats a factor of ~1/6500.

Fri, Feb 21, 3:00 PM · Nodes & Physics, BF Blender
Philipp Oeser (lichtwerk) closed T74006: Alt+ clicking (assign to all selected) doesn not work for bone constraints settings as Resolved by committing rBf2224ccfceb5: Fix T74006: Alt+ clicking (assign to all selected) doesn not work for bone….
Fri, Feb 21, 2:39 PM · User Interface, Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) committed rBf2224ccfceb5: Fix T74006: Alt+ clicking (assign to all selected) doesn not work for bone… (authored by Philipp Oeser (lichtwerk)).
Fix T74006: Alt+ clicking (assign to all selected) doesn not work for bone…
Fri, Feb 21, 2:38 PM
Philipp Oeser (lichtwerk) closed D6897: Fix T74006: Alt+ clicking (assign to all selected) does not work for bone constraints settings.
Fri, Feb 21, 2:38 PM · User Interface, Animation & Rigging
Philipp Oeser (lichtwerk) added a comment to T67805: Mouse pointer/cursor doesn't update when changing tools via shortcut or pop up menu.

UI Mafia: should we consider this a High priority (since it is reported so often)?

Fri, Feb 21, 2:21 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) merged T65329: Cursor not updating when switching tools using shortcuts into T67805: Mouse pointer/cursor doesn't update when changing tools via shortcut or pop up menu.
Fri, Feb 21, 2:18 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) merged task T65329: Cursor not updating when switching tools using shortcuts into T67805: Mouse pointer/cursor doesn't update when changing tools via shortcut or pop up menu.
Fri, Feb 21, 2:18 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) renamed T67805: Mouse pointer/cursor doesn't update when changing tools via shortcut or pop up menu from Mouse pointer doesn't update when changing tools via shortcut or pop up menu to Mouse pointer/cursor doesn't update when changing tools via shortcut or pop up menu.
Fri, Feb 21, 2:17 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) added a comment to T65329: Cursor not updating when switching tools using shortcuts.

Merging this one into T67805 (even though it is a bit newer -- but it is also a bit more general since it also covers popups...).
This has now been reported quite often, maybe we should consider making it a High priority?
Anyways, lets continue discussion in T67805...

Fri, Feb 21, 2:17 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) added a comment to T65329: Cursor not updating when switching tools using shortcuts.

Just noticed that T67805: Mouse pointer/cursor doesn't update when changing tools via shortcut or pop up menu is probably the same

Fri, Feb 21, 2:12 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) closed T74070: FBX export lacking image paths for 3rd party applications (eg unity) as Invalid.

I tried remapping images directly to the shader nodes and they appear in the FBX file but nothing seems to get picked up by unity.
My hope is now if we had Blender exporting the path to Metallic or Roughness images though the Separate RGB (and actually we need an invert node for the roughness) node we could go to Unity and tell them to assign them it to their mask map.

I dont think it would make a difference if paths were exported even with the Separate RGB still in the nodegraph (this Separate RGB will never be included in FBX, afaict FBX has no concept/knowledge of shader nodes really, so you'd have the same texture hooked up to Metallic and Roughness in the FBX -- and this is what seems to already fail in Unity...)

Fri, Feb 21, 2:08 PM · BF Blender
Philipp Oeser (lichtwerk) closed T74073: helo my name hussein as Invalid.

Hi Hussein, this place is tracking bugs in blender.

Fri, Feb 21, 1:31 PM · BF Blender
Philipp Oeser (lichtwerk) assigned T74044: Switching from Edge Slide to Move and Cancelling causes crash to Germano Cavalcante (mano-wii).
Fri, Feb 21, 1:08 PM · Modeling, BF Blender
Philipp Oeser (lichtwerk) abandoned D6904: Fix T74044: Switching from Edge Slide to Move and Cancelling causes crash.

Thx for checking, not sure if I can sink more time into it atm though... could you take care of T74044 then?

Fri, Feb 21, 1:08 PM
Philipp Oeser (lichtwerk) added a comment to T74070: FBX export lacking image paths for 3rd party applications (eg unity).

This issue is coming up once in a while.

Fri, Feb 21, 1:04 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T74041: UI: Metadata Panel is added to every Sidebar Tab.

It should only be in the Sequencer Preview Sidebar Tab called View - as it is only printing data in the preview and is executed when the playhead moves.

"View" could be good, yes (if it would really work to get the metadata from the preview...)

Fri, Feb 21, 12:25 PM · VFX & Video, User Interface, BF Blender
Philipp Oeser (lichtwerk) placed T74041: UI: Metadata Panel is added to every Sidebar Tab up for grabs.

OK, I am not sure how this would ever work in the Video Sequencer if we try to get the ImBuf from sequencer_ibuf_get (as this gets rendered and there is no metadata on the newly rendered ImBuf)...

Fri, Feb 21, 12:08 PM · VFX & Video, User Interface, BF Blender
Philipp Oeser (lichtwerk) created P1269 T74041_snippet.
Fri, Feb 21, 11:58 AM
Philipp Oeser (lichtwerk) added a comment to T74041: UI: Metadata Panel is added to every Sidebar Tab.
  • Regarding the panel being everywhere in the VSE: not so very sure anymore about putting it in the "Strip" tab, this will not display info for the selected strip, but for what you see in the preview (ImBuf)... so maybe makes sense to have it in all tabs?

Or put it in its own "Metadata" tab?

  • Regarding the Panel actually being empty: seems like we are not displaying the original ImBuf, but the cache or something? If I load in EXRs, then sequencer_ibuf_get will still get me a PNG? Still needs more investigation...
Fri, Feb 21, 11:21 AM · VFX & Video, User Interface, BF Blender
Philipp Oeser (lichtwerk) claimed T74041: UI: Metadata Panel is added to every Sidebar Tab.
Fri, Feb 21, 10:49 AM · VFX & Video, User Interface, BF Blender
Philipp Oeser (lichtwerk) changed the status of T74041: UI: Metadata Panel is added to every Sidebar Tab from Needs Triage to Confirmed.

Can confirm.

Fri, Feb 21, 10:36 AM · VFX & Video, User Interface, BF Blender
Philipp Oeser (lichtwerk) added inline comments to rBa33b261473e9: Fix T71455, T73852, T73860: Transform, Redo doesn't work properly in time….
Fri, Feb 21, 10:25 AM
Philipp Oeser (lichtwerk) added a revision to T74044: Switching from Edge Slide to Move and Cancelling causes crash: D6904: Fix T74044: Switching from Edge Slide to Move and Cancelling causes crash.
Fri, Feb 21, 10:21 AM · Modeling, BF Blender
Philipp Oeser (lichtwerk) created D6904: Fix T74044: Switching from Edge Slide to Move and Cancelling causes crash.
Fri, Feb 21, 10:21 AM
Philipp Oeser (lichtwerk) added inline comments to rBa33b261473e9: Fix T71455, T73852, T73860: Transform, Redo doesn't work properly in time….
Fri, Feb 21, 10:17 AM
Philipp Oeser (lichtwerk) added a comment to T74044: Switching from Edge Slide to Move and Cancelling causes crash.

Caused by rBa33b261473e9: Fix T71455, T73852, T73860: Transform, Redo doesn't work properly in time…

Fri, Feb 21, 10:01 AM · Modeling, BF Blender
Philipp Oeser (lichtwerk) changed the status of T74059: align new object to world doesn't work, it always aligns to 3d cursor from Needs Triage to Confirmed.

Confirmed, checking...

Fri, Feb 21, 9:42 AM · Modeling, BF Blender

Thu, Feb 20

Philipp Oeser (lichtwerk) merged T74045: Weight Paint Gradient does not reflect settings instead relies on Brush Settings for Weight-value and/or Falloff-Settings of Brush into T74025: vertex weight intensity in the gradient weight tool doesn´t work.
Thu, Feb 20, 6:17 PM · Sculpt, Paint, Texture, User Interface, BF Blender
Philipp Oeser (lichtwerk) merged task T74045: Weight Paint Gradient does not reflect settings instead relies on Brush Settings for Weight-value and/or Falloff-Settings of Brush into T74025: vertex weight intensity in the gradient weight tool doesn´t work.
Thu, Feb 20, 6:16 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T74039: Wrong change of tool icon in 2D animation.

Hi, the problem will be solved in T67805: Mouse pointer/cursor doesn't update when changing tools via shortcut or pop up menu, no need to have multiple reports open for the same issue, feel free to comment there, thx.

Thu, Feb 20, 6:06 PM · BF Blender
Philipp Oeser (lichtwerk) reopened T74045: Weight Paint Gradient does not reflect settings instead relies on Brush Settings for Weight-value and/or Falloff-Settings of Brush as "Confirmed".

Please have a look at the discussion here T74025: vertex weight intensity in the gradient weight tool doesn´t work
(in short: you are right about the previous brush governing the behavior of the Gradient tool)

Thu, Feb 20, 6:04 PM · BF Blender
Philipp Oeser (lichtwerk) updated the diff for D6897: Fix T74006: Alt+ clicking (assign to all selected) does not work for bone constraints settings.

avoid setting r_path early

Thu, Feb 20, 5:48 PM · User Interface, Animation & Rigging
Nikolaj Woroschilow (NIWO) awarded rB282e8499b109: Fix T73871: improve assignement of material to selection in multi object… a Love token.
Thu, Feb 20, 5:29 PM
Philipp Oeser (lichtwerk) changed the subtype of T74025: vertex weight intensity in the gradient weight tool doesn´t work from "Report" to "Bug".
Thu, Feb 20, 5:15 PM · Sculpt, Paint, Texture, User Interface, BF Blender
Philipp Oeser (lichtwerk) changed the status of T74044: Switching from Edge Slide to Move and Cancelling causes crash from Needs Triage to Confirmed.

Can confirm, checking...
Also getting the following:

BLI_assert failed: /blender/editors/transform/transform_mode_edge_slide.c:113, edgeSlideFirstGet(), at '!"Should never happen, at least one EdgeSlideData should be valid"'

Thu, Feb 20, 5:14 PM · Modeling, BF Blender
Philipp Oeser (lichtwerk) updated subscribers of T74025: vertex weight intensity in the gradient weight tool doesn´t work.

Yes, actually the vertex weight when I change the value to 0 or 1, doesnt seems to have effect, it´s very confusing

At the current state it is confusing, yes.

Thu, Feb 20, 5:11 PM · Sculpt, Paint, Texture, User Interface, BF Blender
Philipp Oeser (lichtwerk) added reviewers for D6900: Fix Vertex weight gradient tool show wrong weight/strength values in the UI: User Interface, Sculpt, Paint, Texture.
Thu, Feb 20, 4:51 PM
Philipp Oeser (lichtwerk) added a revision to T74025: vertex weight intensity in the gradient weight tool doesn´t work: D6900: Fix Vertex weight gradient tool show wrong weight/strength values in the UI.
Thu, Feb 20, 4:50 PM · Sculpt, Paint, Texture, User Interface, BF Blender
Philipp Oeser (lichtwerk) created D6900: Fix Vertex weight gradient tool show wrong weight/strength values in the UI.
Thu, Feb 20, 4:50 PM
Philipp Oeser (lichtwerk) placed T74025: vertex weight intensity in the gradient weight tool doesn´t work up for grabs.

Gradient Tool in its current state is not very user friendly:

  • generally this accesses previously selected tools brush as it doesnt have its own brush (so it looks like it has its own settings for strength/weight, but those are from an 'alien' brush)
  • when Unified Weight is turned ON (default) the tool actually works with the Unified Weight (set on some other brush, e.g. the Draw Brush), but doesnt present you with that value in the UI (bug!)
  • when Unified Weight is turned OFF you are actually tweaking the weight setting of the previously selected tools brush (the 'alien' one) -- this causes confusion (it doesnt affect e.g. Blur, Average or Smear since these dont have weight capabilities)
  • this is even worse when tweaking the Strength, you are actually tweaking the weight setting of the previously selected tools brush (the 'alien' one), this affects Blur, Average or Smear (and Unified Strength is OFF by default!)
Thu, Feb 20, 4:30 PM · Sculpt, Paint, Texture, User Interface, BF Blender
Philipp Oeser (lichtwerk) edited reviewers for D6797: Fix T54323: Improve Paint category names in keymap preferences, added: User Interface; removed: William Reynish (billreynish), Campbell Barton (campbellbarton).
Thu, Feb 20, 2:12 PM · User Interface
Philipp Oeser (lichtwerk) committed rB282e8499b109: Fix T73871: improve assignement of material to selection in multi object… (authored by Philipp Oeser (lichtwerk)).
Fix T73871: improve assignement of material to selection in multi object…
Thu, Feb 20, 2:08 PM
Philipp Oeser (lichtwerk) closed T73871: Assign selection to material slot for multiple objects as Resolved by committing rB282e8499b109: Fix T73871: improve assignement of material to selection in multi object….
Thu, Feb 20, 2:08 PM · User Interface, Modeling, BF Blender
Philipp Oeser (lichtwerk) closed D6869: Fix T73871: improve assignement of material to selection in multi object editmode.
Thu, Feb 20, 2:08 PM
Philipp Oeser (lichtwerk) changed the status of T74025: vertex weight intensity in the gradient weight tool doesn´t work from Needs Triage to Confirmed.

Can confirm, seems to use the previous selected tool setting, checking...

Thu, Feb 20, 1:56 PM · Sculpt, Paint, Texture, User Interface, BF Blender
Philipp Oeser (lichtwerk) merged T74039: Wrong change of tool icon in 2D animation into T67805: Mouse pointer/cursor doesn't update when changing tools via shortcut or pop up menu.
Thu, Feb 20, 1:45 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) merged task T74039: Wrong change of tool icon in 2D animation into T67805: Mouse pointer/cursor doesn't update when changing tools via shortcut or pop up menu.
Thu, Feb 20, 1:45 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T74039: Wrong change of tool icon in 2D animation.

This has been reported before, see T67805: Mouse pointer/cursor doesn't update when changing tools via shortcut or pop up menu, will merge these reports...

Thu, Feb 20, 1:45 PM · BF Blender
Philipp Oeser (lichtwerk) closed T63892: Tools cannot be registered into some contexts (e.g. PAINT_TEXTURE). as Resolved by committing rBd95e9c7cf80a: Fix T63892: Tools cannot be registered into some contexts (e.g. PAINT_TEXTURE).
Thu, Feb 20, 1:32 PM · User Interface, Python, BF Blender
Philipp Oeser (lichtwerk) committed rBd95e9c7cf80a: Fix T63892: Tools cannot be registered into some contexts (e.g. PAINT_TEXTURE) (authored by Philipp Oeser (lichtwerk)).
Fix T63892: Tools cannot be registered into some contexts (e.g. PAINT_TEXTURE)
Thu, Feb 20, 1:32 PM
Philipp Oeser (lichtwerk) closed D6763: Fix T63892: Tools cannot be registered into some contexts (e.g. PAINT_TEXTURE).
Thu, Feb 20, 1:32 PM · User Interface, Python
Philipp Oeser (lichtwerk) added a revision to T74011: Bridge Faces missing from menus: D6898: Fix T74011: Bridge Faces missing from menus.
Thu, Feb 20, 1:19 PM · BF Blender
Philipp Oeser (lichtwerk) created D6898: Fix T74011: Bridge Faces missing from menus.
Thu, Feb 20, 1:19 PM
Philipp Oeser (lichtwerk) added a comment to T74011: Bridge Faces missing from menus.

Might be because the context menu (VIEW3D_MT_edit_mesh_context_menu) does some more fancy stuff (counting selected faces etc.) which the "regular" one (VIEW3D_MT_edit_mesh_faces) doesnt do - yet.

Thu, Feb 20, 1:18 PM · BF Blender
Philipp Oeser (lichtwerk) retitled D6897: Fix T74006: Alt+ clicking (assign to all selected) does not work for bone constraints settings from Fix T74006: Alt+ clicking (assign to all selected) doesn not work for bone constraints settings to Fix T74006: Alt+ clicking (assign to all selected) does not work for bone constraints settings.
Thu, Feb 20, 12:49 PM · User Interface, Animation & Rigging
Philipp Oeser (lichtwerk) added a revision to T74006: Alt+ clicking (assign to all selected) doesn not work for bone constraints settings: D6897: Fix T74006: Alt+ clicking (assign to all selected) does not work for bone constraints settings.
Thu, Feb 20, 12:48 PM · User Interface, Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) created D6897: Fix T74006: Alt+ clicking (assign to all selected) does not work for bone constraints settings.
Thu, Feb 20, 12:48 PM · User Interface, Animation & Rigging
Philipp Oeser (lichtwerk) added a comment to T74006: Alt+ clicking (assign to all selected) doesn not work for bone constraints settings.

I checked this with limit scale modifier on maximum X field. It worked in 2.79

Thu, Feb 20, 11:25 AM · User Interface, Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) added a project to T74006: Alt+ clicking (assign to all selected) doesn not work for bone constraints settings: User Interface.
Thu, Feb 20, 11:01 AM · User Interface, Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) claimed T74006: Alt+ clicking (assign to all selected) doesn not work for bone constraints settings.

@Richard Antalik (ISS): this doesnt seem to work in 2.79 either?
Anyways, I'll see if I can come up with something...

Thu, Feb 20, 10:53 AM · User Interface, Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) added a comment to T74002: Interrupting Viewport Render Animation Crashes Blender.

Also cannot reproduce here

Thu, Feb 20, 10:33 AM · BF Blender
Philipp Oeser (lichtwerk) renamed T74006: Alt+ clicking (assign to all selected) doesn not work for bone constraints settings from multi selector bone restrictions does not work to Alt+ clicking (assign to all selected) doesn not work for bone constraints settings.
Thu, Feb 20, 10:04 AM · User Interface, Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) changed the status of T74006: Alt+ clicking (assign to all selected) doesn not work for bone constraints settings from Needs Triage to Confirmed.

Can confirm, checking...
Looks like this is true for all options on bone constraints?

Thu, Feb 20, 9:48 AM · User Interface, Animation & Rigging, BF Blender

Wed, Feb 19

Philipp Oeser (lichtwerk) renamed T73989: Bone constraints target misses eyedropper for subtarget bones from Bone constraints dropdown to Bone constraints target misses eyedropper for subtarget bones.
Wed, Feb 19, 3:57 PM · Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) added a comment to T73989: Bone constraints target misses eyedropper for subtarget bones.

Thx for getting back.

Wed, Feb 19, 3:56 PM · Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) abandoned D6878: Fix assert in modifier evaluation of normal edit..

Looks like this was included in rBcfdb5b9a8b07: Fix T73941: Custom normals from normal edit modifier ignored by further… already

Wed, Feb 19, 12:51 PM
Philipp Oeser (lichtwerk) committed rB65ea5020c4a1: Fix T73938: Cycles Vertex Color wrong if no layer is specified (authored by Philipp Oeser (lichtwerk)).
Fix T73938: Cycles Vertex Color wrong if no layer is specified
Wed, Feb 19, 12:17 PM
Philipp Oeser (lichtwerk) closed T73938: Cycles: Vertex Color shader node is not handled properly/ignored if no vertex color is specified (should use the 'active_render' then) as Resolved by committing rB65ea5020c4a1: Fix T73938: Cycles Vertex Color wrong if no layer is specified.
Wed, Feb 19, 12:17 PM · Nodes, Render & Cycles, BF Blender
Philipp Oeser (lichtwerk) closed D6887: Fix T73938: Cycles Vertex Color wrong if no layer is specified.
Wed, Feb 19, 12:16 PM
Philipp Oeser (lichtwerk) renamed T73989: Bone constraints target misses eyedropper for subtarget bones from constrains bones drop and multyselector to Bone constraints dropdown.
Wed, Feb 19, 11:58 AM · Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) changed the status of T73989: Bone constraints target misses eyedropper for subtarget bones from Needs Triage to Needs Information from User.

1--In the options of the bone constrains, the drop only selects the armature, and the bone must be searched among the list of bones. No exist drop selector bone.
1-- create armature and add constraint in a bone / use drop for select a bone / object armature is select and not exist drop for select a bone

Wed, Feb 19, 11:56 AM · Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) updated the summary of D6887: Fix T73938: Cycles Vertex Color wrong if no layer is specified.
Wed, Feb 19, 11:32 AM
Philipp Oeser (lichtwerk) updated the diff for D6887: Fix T73938: Cycles Vertex Color wrong if no layer is specified.
  • ATTR_STD_VCOL -> ATTR_STD_VERTEX_COLOR
  • add OSL
Wed, Feb 19, 11:31 AM
Philipp Oeser (lichtwerk) added a project to T73969: Bug with Grease Pencil Object Duplicates rolling back to the original shape: Grease Pencil.
Wed, Feb 19, 10:14 AM · Grease Pencil, BF Blender
Philipp Oeser (lichtwerk) added a comment to T73986: Tools selected from Quick Favorites menu don't update cursor icon properly.

Isnt this the same as T67805: Mouse pointer/cursor doesn't update when changing tools via shortcut or pop up menu?

Wed, Feb 19, 10:05 AM · BF Blender (2.83), User Interface
Philipp Oeser (lichtwerk) claimed T73938: Cycles: Vertex Color shader node is not handled properly/ignored if no vertex color is specified (should use the 'active_render' then).
Wed, Feb 19, 9:58 AM · Nodes, Render & Cycles, BF Blender
Philipp Oeser (lichtwerk) added a revision to T73938: Cycles: Vertex Color shader node is not handled properly/ignored if no vertex color is specified (should use the 'active_render' then): D6887: Fix T73938: Cycles Vertex Color wrong if no layer is specified.
Wed, Feb 19, 9:57 AM · Nodes, Render & Cycles, BF Blender
Philipp Oeser (lichtwerk) created D6887: Fix T73938: Cycles Vertex Color wrong if no layer is specified.
Wed, Feb 19, 9:57 AM

Tue, Feb 18

Philipp Oeser (lichtwerk) changed the status of T73607: Show_gizmo throws errors if executed outside of the 3D View from Needs Developer to Reproduce to Confirmed.
Tue, Feb 18, 3:25 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) renamed T73938: Cycles: Vertex Color shader node is not handled properly/ignored if no vertex color is specified (should use the 'active_render' then) from Cycles: Vertex Color shader node is not handled properly/ignored to Cycles: Vertex Color shader node is not handled properly/ignored if no vertex color is specified (should use the 'active_render' then).
Tue, Feb 18, 3:15 PM · Nodes, Render & Cycles, BF Blender
Philipp Oeser (lichtwerk) reopened T73938: Cycles: Vertex Color shader node is not handled properly/ignored if no vertex color is specified (should use the 'active_render' then) as "Confirmed".

Hm, if nothing is provided in the Vertex Color Node, then the active_render (Camera icon) kicks in (so watever you choose there will be rendered - in Eevee but not in Cycles)

Tue, Feb 18, 3:13 PM · Nodes, Render & Cycles, BF Blender
Philipp Oeser (lichtwerk) updated subscribers of T73941: Custom normals from normal edit modifier ignored by further modifiers.

This behavior is also inconsistent with the behavior of custom normals set via a weighted normal modifier. When that modifier is used, it seems to affect further modifiers appropriately.

Not sure about this, can you provide an example file where this works?

Tue, Feb 18, 2:30 PM · Modeling, Modifiers, BF Blender
Philipp Oeser (lichtwerk) added a revision to T73941: Custom normals from normal edit modifier ignored by further modifiers: D6878: Fix assert in modifier evaluation of normal edit..
Tue, Feb 18, 2:28 PM · Modeling, Modifiers, BF Blender
Philipp Oeser (lichtwerk) created D6878: Fix assert in modifier evaluation of normal edit..
Tue, Feb 18, 2:28 PM
Philipp Oeser (lichtwerk) updated the diff for D6763: Fix T63892: Tools cannot be registered into some contexts (e.g. PAINT_TEXTURE).

address review by Campbell

Tue, Feb 18, 1:48 PM · User Interface, Python
Philipp Oeser (lichtwerk) added a comment to T73957: 2.82 Mesh Deform Render Issue on proxied library.

@Ajlan Altug (jacobo): If I apply the the subd modifier on LIGAMENT CUTTER and disable the subd modifier on LIGAMENT CUTOFF this renders correctly:

Tue, Feb 18, 12:46 PM · BF Blender
Philipp Oeser (lichtwerk) changed the status of T73957: 2.82 Mesh Deform Render Issue on proxied library from Needs Triage to Confirmed.

Can confirm in this particular file.
This is quite complex though, can you come up with a minimal example file where this kicks in?
(will also try a bit more to reproduce this from scratch -- which I wasnt yet...)

Tue, Feb 18, 11:41 AM · BF Blender
Philipp Oeser (lichtwerk) placed T68683: Test Subproject up for grabs.
Tue, Feb 18, 11:14 AM · Restricted Project, Restricted Project, Restricted Project
Philipp Oeser (lichtwerk) closed T73938: Cycles: Vertex Color shader node is not handled properly/ignored if no vertex color is specified (should use the 'active_render' then) as Invalid.

Looks like the is no vertex color layer actually selected in the node?
(you need to pick one)

Tue, Feb 18, 11:03 AM · Nodes, Render & Cycles, BF Blender
Philipp Oeser (lichtwerk) changed the status of T73937: Mantaflow in 2.82 not working from Needs Triage to Confirmed.

Cant get this to work either (havent looked at mantaflow in depth yet though)

Tue, Feb 18, 10:48 AM · Nodes & Physics, BF Blender

Mon, Feb 17

Philipp Oeser (lichtwerk) added a comment to T73252: Crash with links and Make proxy.

Yeah, T73252.zip suvives like I said. Can have a look again tomorrow if I can come up with something

Mon, Feb 17, 6:45 PM · EEVEE & Viewport, Animation & Rigging, Datablocks and Libraries, BF Blender
Philipp Oeser (lichtwerk) closed T73917: Unable to change vertex weight from property shelf in edit mode as Resolved.

Think we can close this then?
(feel free to comment again if you have found the offending Addon or preference tweak that caused this...)

Mon, Feb 17, 6:13 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T73853: Transform: Redo does't work properly with NLA "Move" transform mode.

When "really" constraining to X, the t->spacemtx (which gets dumped into t->orient_matrix) is not negative

Mon, Feb 17, 3:41 PM · User Interface, Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) added a comment to T73852: Transform: Redo does't work properly with NLA "Extend" transform mode.

Ah, I just noticed one thing regarding the mirroring (that's also valid for T73853): it doesn't happen when constraining the transformation to the x axis

Mon, Feb 17, 3:41 PM · User Interface, Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) changed the status of T73917: Unable to change vertex weight from property shelf in edit mode from Needs Triage to Needs Information from User.

Working fine here.

Mon, Feb 17, 3:36 PM · BF Blender
Philipp Oeser (lichtwerk) changed the status of T73860: Transform: Redo does't work properly with Dopesheet "Extend" transform mode from Needs Information from User to Confirmed.
Mon, Feb 17, 3:21 PM · User Interface, Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) updated subscribers of T73852: Transform: Redo does't work properly with NLA "Extend" transform mode.

CC @Germano Cavalcante (mano-wii)
CC @Campbell Barton (campbellbarton)

Mon, Feb 17, 3:20 PM · User Interface, Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) updated subscribers of T73860: Transform: Redo does't work properly with Dopesheet "Extend" transform mode.

Guess T73853: Transform: Redo does't work properly with NLA "Move" transform mode is related

Mon, Feb 17, 3:19 PM · User Interface, Animation & Rigging, BF Blender