Danyl Bekhoucha (linko)
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User Since
Apr 12 2013, 3:46 PM (227 w, 3 d)

Recent Activity

Mon, Aug 14

Danyl Bekhoucha (linko) added a comment to T52382: Normal map bugs in Blender Cycles.

If i use a mesh with an emissive i still have weird lines everywhere that doesn't appear with Blender render:

Mon, Aug 14, 7:07 PM · Cycles

Sun, Aug 13

Danyl Bekhoucha (linko) edited projects for T52382: Normal map bugs in Blender Cycles, added: Cycles; removed Addons.
Sun, Aug 13, 11:53 PM · Cycles
Danyl Bekhoucha (linko) edited the description of T52382: Normal map bugs in Blender Cycles.
Sun, Aug 13, 1:24 PM · Cycles
Danyl Bekhoucha (linko) created T52382: Normal map bugs in Blender Cycles.
Sun, Aug 13, 1:23 PM · Cycles

Thu, Aug 10

Danyl Bekhoucha (linko) added a comment to T52334: 32 bit Float normal map are baked in sRGB instead of Linear.

Thank you for the clarification. And yes if I set the image to Raw i see it displayed linearly but when i save it it's converted in sRGB i don't know why. Also if I bake in Raw and switch the color space and go back to raw it's displayed like the sRGB version.

Thu, Aug 10, 4:44 PM · BF Blender
Danyl Bekhoucha (linko) edited the description of T52336: No dithering when reducing the bit depth of an image.
Thu, Aug 10, 1:26 PM · BF Blender
Danyl Bekhoucha (linko) created T52336: No dithering when reducing the bit depth of an image.
Thu, Aug 10, 1:21 PM · BF Blender
Danyl Bekhoucha (linko) edited the description of T52334: 32 bit Float normal map are baked in sRGB instead of Linear.
Thu, Aug 10, 12:57 PM · BF Blender
Danyl Bekhoucha (linko) created T52334: 32 bit Float normal map are baked in sRGB instead of Linear.
Thu, Aug 10, 12:51 PM · BF Blender

Jun 30 2017

Danyl Bekhoucha (linko) created T51940: EEVEE: Pointiness doesn't work.
Jun 30 2017, 1:38 PM · BF Blender: 2.8

Apr 5 2017

Danyl Bekhoucha (linko) edited the description of T51134: Blender Cycles baking's margin overlap if multiple meshes are selected.
Apr 5 2017, 8:32 PM · Cycles, BF Blender
Danyl Bekhoucha (linko) edited the description of T51134: Blender Cycles baking's margin overlap if multiple meshes are selected.
Apr 5 2017, 8:19 PM · Cycles, BF Blender
Danyl Bekhoucha (linko) edited the description of T51134: Blender Cycles baking's margin overlap if multiple meshes are selected.
Apr 5 2017, 8:18 PM · Cycles, BF Blender
Danyl Bekhoucha (linko) created T51134: Blender Cycles baking's margin overlap if multiple meshes are selected.
Apr 5 2017, 8:17 PM · Cycles, BF Blender

Feb 23 2017

Danyl Bekhoucha (linko) created T50766: Blender Cycles baking always bake in sRGB.
Feb 23 2017, 6:48 PM · Cycles, BF Blender

Jan 30 2017

Danyl Bekhoucha (linko) edited the description of T50558: Rip tool command line in Python doesn't work.
Jan 30 2017, 11:37 PM
Danyl Bekhoucha (linko) created T50558: Rip tool command line in Python doesn't work.
Jan 30 2017, 11:37 PM

Oct 26 2016

Danyl Bekhoucha (linko) created T49849: The python code for bake type filter "use_pass" doesn't work.
Oct 26 2016, 12:02 PM · BF Blender

Jun 16 2016

Danyl Bekhoucha (linko) created T48663: The Soft Light blend type layer make the color darker in the 3D view.
Jun 16 2016, 11:46 PM · BF Blender

Apr 30 2016

Danyl Bekhoucha (linko) created T48316: BGE: static collision is not detected.
Apr 30 2016, 1:53 AM · Game Engine

Feb 27 2016

Danyl Bekhoucha (linko) created T47608: The python script for Cycles baking crashes.
Feb 27 2016, 10:55 PM · BF Blender
Danyl Bekhoucha (linko) added a comment to T47516: Blender Cycles Baking crash on Linux and AMD card with Open Source driver.

It's solved i can bake in the 2.77 rc1.

Feb 27 2016, 10:31 PM · Cycles, BF Blender

Feb 22 2016

Danyl Bekhoucha (linko) added a comment to T47516: Blender Cycles Baking crash on Linux and AMD card with Open Source driver.

When i use the OPENGL32.dll Blender doesn't launch.

Feb 22 2016, 5:09 PM · Cycles, BF Blender
Danyl Bekhoucha (linko) added a comment to T47516: Blender Cycles Baking crash on Linux and AMD card with Open Source driver.

I use Blender 2.77 testbuild 2 and i have also tried the latest build on build bot and it crashes too.
I have tested on my computer on Windows and unplugged my GTX 570 to put the HD 5770 and it crashes too. I use the CPU baking i don't use OpenCL.

Feb 22 2016, 2:27 AM · Cycles, BF Blender

Feb 21 2016

Danyl Bekhoucha (linko) created T47516: Blender Cycles Baking crash on Linux and AMD card with Open Source driver.
Feb 21 2016, 3:28 PM · Cycles, BF Blender

Feb 18 2016

Danyl Bekhoucha (linko) created T47473: 2.77 - The python code to perform a boolean in edit mode always applies the operation type Difference.
Feb 18 2016, 3:54 PM · BF Blender

Jun 28 2015

Danyl Bekhoucha (linko) created T45223: The grab brush lags heavily with Dyntopo enabled and pressure sensitivity for size.
Jun 28 2015, 4:38 PM · BF Blender

Apr 3 2015

Danyl Bekhoucha (linko) added a comment to T44246: Blender Auto Smooth and Sharp Edge don't work with Cycles baking.

Yes it works fine in the latest build.

Apr 3 2015, 5:28 PM · BF Blender
Danyl Bekhoucha (linko) created T44246: Blender Auto Smooth and Sharp Edge don't work with Cycles baking.
Apr 3 2015, 12:24 PM · BF Blender

Jan 6 2015

Danyl Bekhoucha (linko) added a comment to T42709: BGE: we can't trigger multiple character motion actuator.

With the Add mode it's another problem, we can use multiple motion input, but the mouse movement actuator glitch, the forward face change when i use it to rotate the object.

Jan 6 2015, 12:57 PM · Game Engine

Nov 24 2014

Danyl Bekhoucha (linko) added a comment to T42709: BGE: we can't trigger multiple character motion actuator.

Nov 24 2014, 1:05 PM · Game Engine
Danyl Bekhoucha (linko) created T42709: BGE: we can't trigger multiple character motion actuator.
Nov 24 2014, 1:05 PM · Game Engine
Danyl Bekhoucha (linko) created T42708: BGE: we can trigger the jump if we touch the roof.
Nov 24 2014, 12:58 PM · Game Engine

Nov 8 2014

Danyl Bekhoucha (linko) added a comment to T42520: BGE: the movement of the mouse doesn't works well in the standalone player.

Nov 8 2014, 4:51 PM · Game Engine

Nov 6 2014

Danyl Bekhoucha (linko) added a comment to T42520: BGE: the movement of the mouse doesn't works well in the standalone player.

Nov 6 2014, 6:17 PM · Game Engine
Danyl Bekhoucha (linko) created T42520: BGE: the movement of the mouse doesn't works well in the standalone player.
Nov 6 2014, 2:23 PM · Game Engine

Oct 6 2014

Danyl Bekhoucha (linko) created T42119: BGE: the add object actuator copy the children of the objects added for one object.
Oct 6 2014, 7:31 PM · Game Engine
Danyl Bekhoucha (linko) created T42118: Once we check the triangulate option for the Decimation modifier it should make triangle faces.
Oct 6 2014, 7:25 PM · BF Blender

Aug 28 2014

Danyl Bekhoucha (linko) created T41615: Blender Cycles Baking produce weird result if we change of layer during the baking.
Aug 28 2014, 7:47 PM · BF Blender

Dec 28 2013

Danyl Bekhoucha (linko) reopened T37972: When multiple hair particles systems are used, if we add children in "Particle Edit" and go to another particles system, when we add particles or do Ctrl + z the children of the other system reapears as "Open".
Dec 28 2013, 5:12 PM · BF Blender, Physics