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Danyl Bekhoucha (linko)
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User Since
Apr 12 2013, 3:46 PM (323 w, 3 d)

Recent Activity

Apr 28 2019

Danyl Bekhoucha (linko) renamed T63958: The Roughness map is baked in sRGB instead of Linear from Roughness map is baked in sRGB instead of Linear to The Roughness map is baked in sRGB instead of Linear.
Apr 28 2019, 1:00 PM · BF Blender
Danyl Bekhoucha (linko) created T63958: The Roughness map is baked in sRGB instead of Linear.
Apr 28 2019, 12:59 PM · BF Blender

Nov 8 2018

Jacob Merrill (blueprintrandom) awarded T51940: EEVEE: Pointiness doesn't work a Cup of Joe token.
Nov 8 2018, 9:50 AM · BF Blender: 2.8

Sep 20 2018

Danyl Bekhoucha (linko) added a comment to D3617: Workbench: Add Curvature overlay for better visibility of surface detail for e.g. sculpting.
Sep 20 2018, 4:13 PM

Nov 10 2017

Danyl Bekhoucha (linko) updated the task description for T53281: Bevel node should not smooth displacement textures nodes.
Nov 10 2017, 2:11 PM · BF Blender

Nov 9 2017

Danyl Bekhoucha (linko) created T53281: Bevel node should not smooth displacement textures nodes.
Nov 9 2017, 5:42 PM · BF Blender

Aug 14 2017

Danyl Bekhoucha (linko) added a comment to T52382: Normal map bugs in Blender Cycles.

If i use a mesh with an emissive i still have weird lines everywhere that doesn't appear with Blender render:

Aug 14 2017, 7:07 PM · Cycles

Aug 13 2017

Danyl Bekhoucha (linko) edited projects for T52382: Normal map bugs in Blender Cycles, added: Cycles; removed Addons.
Aug 13 2017, 11:53 PM · Cycles
Danyl Bekhoucha (linko) updated the task description for T52382: Normal map bugs in Blender Cycles.
Aug 13 2017, 1:24 PM · Cycles
Danyl Bekhoucha (linko) created T52382: Normal map bugs in Blender Cycles.
Aug 13 2017, 1:23 PM · Cycles

Aug 10 2017

Danyl Bekhoucha (linko) added a comment to T52334: 32 bit Float normal map are baked in sRGB instead of Linear.

Thank you for the clarification. And yes if I set the image to Raw i see it displayed linearly but when i save it it's converted in sRGB i don't know why. Also if I bake in Raw and switch the color space and go back to raw it's displayed like the sRGB version.

Aug 10 2017, 4:44 PM · BF Blender
Danyl Bekhoucha (linko) updated the task description for T52336: No dithering when reducing the bit depth of an image.
Aug 10 2017, 1:26 PM · BF Blender
Danyl Bekhoucha (linko) created T52336: No dithering when reducing the bit depth of an image.
Aug 10 2017, 1:21 PM · BF Blender
Danyl Bekhoucha (linko) updated the task description for T52334: 32 bit Float normal map are baked in sRGB instead of Linear.
Aug 10 2017, 12:57 PM · BF Blender
Danyl Bekhoucha (linko) created T52334: 32 bit Float normal map are baked in sRGB instead of Linear.
Aug 10 2017, 12:51 PM · BF Blender

Jun 30 2017

Danyl Bekhoucha (linko) created T51940: EEVEE: Pointiness doesn't work.
Jun 30 2017, 1:38 PM · BF Blender: 2.8

Apr 5 2017

Danyl Bekhoucha (linko) updated the task description for T51134: Blender Cycles baking's margin overlap if multiple meshes are selected.
Apr 5 2017, 8:32 PM · Cycles, BF Blender
Danyl Bekhoucha (linko) updated the task description for T51134: Blender Cycles baking's margin overlap if multiple meshes are selected.
Apr 5 2017, 8:19 PM · Cycles, BF Blender
Danyl Bekhoucha (linko) updated the task description for T51134: Blender Cycles baking's margin overlap if multiple meshes are selected.
Apr 5 2017, 8:18 PM · Cycles, BF Blender
Danyl Bekhoucha (linko) created T51134: Blender Cycles baking's margin overlap if multiple meshes are selected.
Apr 5 2017, 8:17 PM · Cycles, BF Blender

Feb 23 2017

Danyl Bekhoucha (linko) created T50766: Blender Cycles baking always bake in sRGB.
Feb 23 2017, 6:48 PM · Cycles, BF Blender

Jan 30 2017

Danyl Bekhoucha (linko) updated the task description for T50558: Rip tool command line in Python doesn't work.
Jan 30 2017, 11:37 PM
Danyl Bekhoucha (linko) created T50558: Rip tool command line in Python doesn't work.
Jan 30 2017, 11:37 PM

Oct 26 2016

Danyl Bekhoucha (linko) created T49849: The python code for bake type filter "use_pass" doesn't work.
Oct 26 2016, 12:02 PM · BF Blender

Jun 16 2016

Danyl Bekhoucha (linko) created T48663: The Soft Light blend type layer make the color darker in the 3D view.
Jun 16 2016, 11:46 PM · BF Blender

Apr 30 2016

Danyl Bekhoucha (linko) created T48316: BGE: static collision is not detected.
Apr 30 2016, 1:53 AM · Game Engine

Feb 27 2016

Danyl Bekhoucha (linko) created T47608: The python script for Cycles baking crashes.
Feb 27 2016, 10:55 PM · BF Blender
Danyl Bekhoucha (linko) added a comment to T47516: Blender Cycles Baking crash on Linux and AMD card with Open Source driver.

It's solved i can bake in the 2.77 rc1.

Feb 27 2016, 10:31 PM · Cycles, BF Blender

Feb 22 2016

Danyl Bekhoucha (linko) added a comment to T47516: Blender Cycles Baking crash on Linux and AMD card with Open Source driver.

When i use the OPENGL32.dll Blender doesn't launch.

Feb 22 2016, 5:09 PM · Cycles, BF Blender
Danyl Bekhoucha (linko) added a comment to T47516: Blender Cycles Baking crash on Linux and AMD card with Open Source driver.

I use Blender 2.77 testbuild 2 and i have also tried the latest build on build bot and it crashes too.
I have tested on my computer on Windows and unplugged my GTX 570 to put the HD 5770 and it crashes too. I use the CPU baking i don't use OpenCL.

Feb 22 2016, 2:27 AM · Cycles, BF Blender

Feb 21 2016

Danyl Bekhoucha (linko) created T47516: Blender Cycles Baking crash on Linux and AMD card with Open Source driver.
Feb 21 2016, 3:28 PM · Cycles, BF Blender

Feb 18 2016

Danyl Bekhoucha (linko) created T47473: 2.77 - The python code to perform a boolean in edit mode always applies the operation type Difference.
Feb 18 2016, 3:54 PM · BF Blender

Jun 28 2015

Danyl Bekhoucha (linko) created T45223: The grab brush lags heavily with Dyntopo enabled and pressure sensitivity for size.
Jun 28 2015, 4:38 PM · BF Blender

Apr 3 2015

Danyl Bekhoucha (linko) added a comment to T44246: Blender Auto Smooth and Sharp Edge don't work with Cycles baking.

Yes it works fine in the latest build.

Apr 3 2015, 5:28 PM · BF Blender
Danyl Bekhoucha (linko) created T44246: Blender Auto Smooth and Sharp Edge don't work with Cycles baking.
Apr 3 2015, 12:24 PM · BF Blender

Jan 6 2015

Danyl Bekhoucha (linko) added a comment to T42709: BGE: we can't trigger multiple character motion actuator.

With the Add mode it's another problem, we can use multiple motion input, but the mouse movement actuator glitch, the forward face change when i use it to rotate the object.

Jan 6 2015, 12:57 PM · Game Engine

Nov 24 2014

Danyl Bekhoucha (linko) added a comment to T42709: BGE: we can't trigger multiple character motion actuator.

Nov 24 2014, 1:05 PM · Game Engine
Danyl Bekhoucha (linko) created T42709: BGE: we can't trigger multiple character motion actuator.
Nov 24 2014, 1:05 PM · Game Engine
Danyl Bekhoucha (linko) created T42708: BGE: we can trigger the jump if we touch the roof.
Nov 24 2014, 12:58 PM · Game Engine

Nov 8 2014

Danyl Bekhoucha (linko) added a comment to T42520: BGE: the movement of the mouse doesn't works well in the standalone player.

Nov 8 2014, 4:51 PM · Game Engine

Nov 6 2014

Danyl Bekhoucha (linko) added a comment to T42520: BGE: the movement of the mouse doesn't works well in the standalone player.

Nov 6 2014, 6:17 PM · Game Engine
Danyl Bekhoucha (linko) created T42520: BGE: the movement of the mouse doesn't works well in the standalone player.
Nov 6 2014, 2:23 PM · Game Engine

Oct 6 2014

Danyl Bekhoucha (linko) created T42119: BGE: the add object actuator copy the children of the objects added for one object.
Oct 6 2014, 7:31 PM · Game Engine
Danyl Bekhoucha (linko) created T42118: Once we check the triangulate option for the Decimation modifier it should make triangle faces.
Oct 6 2014, 7:25 PM · BF Blender

Aug 28 2014

Danyl Bekhoucha (linko) created T41615: Blender Cycles Baking produce weird result if we change of layer during the baking.
Aug 28 2014, 7:47 PM · BF Blender

Dec 28 2013

Danyl Bekhoucha (linko) raised the priority of T37972: When multiple hair particles systems are used, if we add children in "Particle Edit" and go to another particles system, when we add particles or do Ctrl + z the children of the other system reapears from to Needs Triage by Developer.
Dec 28 2013, 5:12 PM · BF Blender, Physics