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Germano Cavalcante (mano-wii)
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Oct 7 2012, 2:37 AM (354 w, 2 d)

Recent Activity

Today

Germano Cavalcante (mano-wii) updated subscribers of T67299: Incorrect Stretching Overlay of type "Area" when any face is hidden..

Here a possible solution:

diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 306031809d1..2376787a273 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -4830,7 +4830,7 @@ static void uvedit_fill_buffer_data(MeshRenderData *rdata,
     /* Tag hidden faces */
     BM_elem_flag_set(efa, BM_ELEM_TAG, uvedit_face_visible_nolocal_ex(rdata->toolsettings, efa));
Tue, Jul 23, 1:09 AM · BF Blender
Germano Cavalcante (mano-wii) renamed T67299: Incorrect Stretching Overlay of type "Area" when any face is hidden. from Stretching Overlay of type "Area" produces incorrect results if any face is hidden. to Incorrect Stretching Overlay of type "Area" when any face is hidden..
Tue, Jul 23, 1:04 AM · BF Blender
Germano Cavalcante (mano-wii) updated the task description for T67299: Incorrect Stretching Overlay of type "Area" when any face is hidden..
Tue, Jul 23, 1:03 AM · BF Blender
Germano Cavalcante (mano-wii) claimed T67299: Incorrect Stretching Overlay of type "Area" when any face is hidden..
Tue, Jul 23, 12:51 AM · BF Blender
Germano Cavalcante (mano-wii) updated subscribers of T67343: Xray/Limit Selection to Visible Bug in Object Mode.

I believe this is by design (although in blender 2.79 the selection of Occlusion Queries for occluded objects seemed a bit random).
@Campbell Barton (campbellbarton), what do you think? Apparently in 2.8 all objects inside the rect are selected even though some are occluded.

Tue, Jul 23, 12:06 AM · BF Blender

Yesterday

Germano Cavalcante (mano-wii) added a comment to T67342: Large Artifacts in Eevee when changing screen size.

I can confirm.
It is related to Depth of Field.
Here is a simplified file:

Mon, Jul 22, 9:04 PM · BF Blender
Germano Cavalcante (mano-wii) assigned T67334: Save button in "unsaved changes" doesn't close the file to Jacques Lucke (JacquesLucke).
Mon, Jul 22, 8:34 PM · BF Blender
Germano Cavalcante (mano-wii) reopened T67304: Blender 2.8 Eevee fails to render images correctly after hundreds of frames are rendered on modern Intel integrated graphics as "Open".
Mon, Jul 22, 8:26 PM · Eevee, BF Blender: 2.8, BF Blender
Germano Cavalcante (mano-wii) added a comment to T67304: Blender 2.8 Eevee fails to render images correctly after hundreds of frames are rendered on modern Intel integrated graphics.

Oops, I got it wrong (the description that was fixed)

Mon, Jul 22, 8:25 PM · Eevee, BF Blender: 2.8, BF Blender
Germano Cavalcante (mano-wii) added a comment to T67304: Blender 2.8 Eevee fails to render images correctly after hundreds of frames are rendered on modern Intel integrated graphics.

Good to know :)

Mon, Jul 22, 8:23 PM · Eevee, BF Blender: 2.8, BF Blender
Germano Cavalcante (mano-wii) added a comment to T67333: Audio rendering does not implement keyframes.

I could not reproduce the problem. The resulting audio is the same as what you hear in Blender (and different from the original).
Operating system: Windows-10-10.0.18941 64 Bits

Mon, Jul 22, 7:42 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67325: Unable to select object.

More detailed step to reproduce is needed.

Mon, Jul 22, 7:25 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67305: highlighted wireframe in sculpt mode.

Basically the BKE_sculptsession_use_pbvh_draw(ob, draw_ctx->v3d) returns false in these cases.

Mon, Jul 22, 7:16 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67304: Blender 2.8 Eevee fails to render images correctly after hundreds of frames are rendered on modern Intel integrated graphics.

Can you simplify the steps? The steps here don't help much to identify the problem and are time consuming. There are also several other bugs on the list to pay attention to.

Mon, Jul 22, 4:43 PM · Eevee, BF Blender: 2.8, BF Blender
Germano Cavalcante (mano-wii) updated subscribers of T67303: mask visibility in sculpt mode using shape keys.

The sculpt masks drawing more restricted after the commit rBd0fb602e2c36.
@Jeroen Bakker (jbakker), can we take away the restriction in this case?

Mon, Jul 22, 4:36 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67303: mask visibility in sculpt mode using shape keys.

Investigating...

Mon, Jul 22, 4:06 PM · BF Blender
Germano Cavalcante (mano-wii) merged T67302: Triangulated wireframe in sculptmode into T60700: Sculpt: wireframe shows triangulated.
Mon, Jul 22, 3:57 PM · GPU / Viewport, Sculpting and Painting, BF Blender
Germano Cavalcante (mano-wii) merged task T67302: Triangulated wireframe in sculptmode into T60700: Sculpt: wireframe shows triangulated.
Mon, Jul 22, 3:57 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67300: scale gizmo 1d.

It's by designed in order to keep consistent the three scale values by object.
You can work around this by parenting the object to an empty that is aligned with the global axis and scale the empty instead of the object.

Mon, Jul 22, 3:44 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67299: Incorrect Stretching Overlay of type "Area" when any face is hidden..

I can't replicate the problem by enabling the Streching overlay and selecting only 3 faces on the default cube.
We need more specific and detailed steps in order to reproduce the problem.

Mon, Jul 22, 3:33 PM · BF Blender
Germano Cavalcante (mano-wii) updated subscribers of T67216: Texture Paint with stroke method = curve, doesn't work.

The problem could be mitigated if the operator was normally called in when clicking on the 3D view (as already works with any other Stroke Method).
Here a solution to run the operator when clicking:

diff --git a/source/blender/editors/sculpt_paint/paint_curve.c b/source/blender/editors/sculpt_paint/paint_curve.c
index d9fd194e96f..893aa20238f 100644
--- a/source/blender/editors/sculpt_paint/paint_curve.c
+++ b/source/blender/editors/sculpt_paint/paint_curve.c
@@ -752,7 +752,7 @@ static int paintcurve_cursor_invoke(bContext *C, wmOperator *UNUSED(op), const w
       break;
   }
Mon, Jul 22, 3:06 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67216: Texture Paint with stroke method = curve, doesn't work.

The problem only occurs when you try to activate the operator by the property editor.
The image_paint_poll returns false because the context is not a 3Dview (and makes sense, which 3D view to choose?).

Mon, Jul 22, 2:43 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67295: Blender is unable to generate a complete error message when there is bad indentation in python code.

It seems that this can even result in crash.

Mon, Jul 22, 2:18 PM · Python, BF Blender
Germano Cavalcante (mano-wii) added a comment to T67291: Incorrect Areas affected by Timeline Playback settings.

I can confirm.
Graphic Editor and Non-Linear Animation are not tagged for redraw.
Maybe the notifier need to specify a few more areas.

Mon, Jul 22, 1:39 PM · Animation, BF Blender
Germano Cavalcante (mano-wii) added a comment to D5314: Fix T67389: Problem when moving with constraint large distances..
  • simplify isect_ray_ray_v3
Mon, Jul 22, 12:47 PM
Duarte Farrajota Ramos (duarteframos) awarded T66424: Transform Tools: Perform on a base point a Love token.
Mon, Jul 22, 10:27 AM · Mesh Modeling
Germano Cavalcante (mano-wii) added a revision to T67389: Problem with moving on a large scale: D5314: Fix T67389: Problem when moving with constraint large distances..
Mon, Jul 22, 1:43 AM · BF Blender
Germano Cavalcante (mano-wii) created D5314: Fix T67389: Problem when moving with constraint large distances..
Mon, Jul 22, 1:43 AM
Germano Cavalcante (mano-wii) added a comment to T67389: Problem with moving on a large scale.

Even though it's probably a problem with float precision, I think it's still worth investigating.
It should still be possible to work with this order of magnitude even if small values are lost.

Mon, Jul 22, 1:07 AM · BF Blender

Sun, Jul 21

Germano Cavalcante (mano-wii) added a comment to T67398: Eevee not functioning on older generation Intel HD Graphics?.

It seems that there are newer versions of compatible Intel drivers. (for example 10.18.10.5069).

Sun, Jul 21, 11:29 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67386: GP crash.

I could not reproduce the problem.
I added the Grease Pencil object Monkey and went to Draw mode.

Sun, Jul 21, 11:14 PM · BF Blender

Sat, Jul 20

Okavango (Okavango) awarded T66424: Transform Tools: Perform on a base point a Love token.
Sat, Jul 20, 11:24 PM · Mesh Modeling
Germano Cavalcante (mano-wii) added a revision to T67315: "Snap during transform" disabled after using "Move" and editing any value in the "redo last" panel: D5308: Fix T67315: "Snap during transform" disabled after using "Move" and editing any value in the "redo last" panel..
Sat, Jul 20, 7:22 PM · BF Blender
Germano Cavalcante (mano-wii) updated the summary of D5308: Fix T67315: "Snap during transform" disabled after using "Move" and editing any value in the "redo last" panel..
Sat, Jul 20, 7:22 PM
Germano Cavalcante (mano-wii) created D5308: Fix T67315: "Snap during transform" disabled after using "Move" and editing any value in the "redo last" panel..
Sat, Jul 20, 7:22 PM
Germano Cavalcante (mano-wii) claimed T67315: "Snap during transform" disabled after using "Move" and editing any value in the "redo last" panel.
Sat, Jul 20, 4:58 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67317: Crashing when render FlipFluidAddon animation.

This addon is not maintained by blender, please report the issue to the original author instead...

Sat, Jul 20, 4:57 PM · BF Blender
Germano Cavalcante (mano-wii) updated subscribers of T67319: Array in object offset with empty dissapear.

The problem here is that the object gets too large causing the coordinates of the BoundBox to begin to suffer with float precision.
I know that BoundBox is used by the draw_manager for culling test.
@Clément Foucault (fclem), is there anything we can do here? Where should we look in the code?

Sat, Jul 20, 4:47 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67245: Crash When Running Custom Gizmo Template Script.

Feel free to reopen when you figure out what's going on.

Sat, Jul 20, 4:03 PM · BF Blender
Germano Cavalcante (mano-wii) claimed T67319: Array in object offset with empty dissapear.
Sat, Jul 20, 3:59 PM · BF Blender
Germano Cavalcante (mano-wii) merged T67318: Selecting objects through the camera with a background - does not work into T66489: Camera Background Image interferes with object selection.
Sat, Jul 20, 3:54 PM · BF Blender
Germano Cavalcante (mano-wii) merged task T67318: Selecting objects through the camera with a background - does not work into T66489: Camera Background Image interferes with object selection.
Sat, Jul 20, 3:54 PM · BF Blender
Germano Cavalcante (mano-wii) merged T67285: Zoom, pan error in perspective and camera view into T67286: Zoom, pan error in perspective and camera view.
Sat, Jul 20, 3:39 PM · BF Blender
Germano Cavalcante (mano-wii) merged task T67285: Zoom, pan error in perspective and camera view into T67286: Zoom, pan error in perspective and camera view.
Sat, Jul 20, 3:39 PM · BF Blender
Germano Cavalcante (mano-wii) raised the priority of T66768: Grid Fill options not working in 2.8 RC from Confirmed, Medium to Confirmed, High.
Sat, Jul 20, 3:27 PM · BF Blender
Germano Cavalcante (mano-wii) merged T67310: Grid Fill, Span option can't be changed to 1 into T66768: Grid Fill options not working in 2.8 RC.
Sat, Jul 20, 3:25 PM · BF Blender
Germano Cavalcante (mano-wii) merged task T67310: Grid Fill, Span option can't be changed to 1 into T66768: Grid Fill options not working in 2.8 RC.
Sat, Jul 20, 3:25 PM · BF Blender
Germano Cavalcante (mano-wii) merged T67323: Grid Fill ¿Bug? into T66768: Grid Fill options not working in 2.8 RC.
Sat, Jul 20, 3:24 PM · BF Blender
Germano Cavalcante (mano-wii) merged task T67323: Grid Fill ¿Bug? into T66768: Grid Fill options not working in 2.8 RC.
Sat, Jul 20, 3:24 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67272: Evee real time rendering crashes blender.

Rereading the report I think I misunderstood your problem.
You're saying that Eevee does not work anymore, is that it?

Sat, Jul 20, 3:42 AM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67272: Evee real time rendering crashes blender.

I have an Intel HD graphics 4000 and I can say that this GPU never worked well for rendering with Eevee.
I have already fixed a lot of issues with Intel HD graphics 4000 but some of the solutions are not feasible.
The render crashes if the Screen Space Reflections is enabled.
The problem is that, with this option enabled, Eevee generates shaders that require 11 uniform samplers.
In a single rendering context these shaders work fine.
But when rendering with F12, blender creates another rendering context to run on another thread and apparently the limit of uniforms samplers allowed in the shader (that must be about 20) is reduced by half for this GPU configuration. (10 < 11 = crash)
I can not think of a good solution, but we can workaround this problem by using View Render (F11).
Another thing we can do is wait for a solution from Intel and update the drivers.

Sat, Jul 20, 2:15 AM · BF Blender
Germano Cavalcante (mano-wii) added a reviewer for D5303: WM: Pre-fill bug-reports for addons: LazyDodo (LazyDodo).
Sat, Jul 20, 1:46 AM

Fri, Jul 19

Germano Cavalcante (mano-wii) added a comment to D5303: WM: Pre-fill bug-reports for addons.
  • remove commas
Fri, Jul 19, 11:53 PM
Germano Cavalcante (mano-wii) triaged T67245: Crash When Running Custom Gizmo Template Script as Needs Information from User priority.
Fri, Jul 19, 11:51 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67245: Crash When Running Custom Gizmo Template Script.

I've tried both Blender v2.80 RC 2 and last buildbot build but I have not been able to reproduce the problem yet.
Without being able to reproduce, investigating this becomes unproductive and not worth it.
You need to find and describe the exact steps.

Fri, Jul 19, 11:51 PM · BF Blender
Germano Cavalcante (mano-wii) created D5303: WM: Pre-fill bug-reports for addons.
Fri, Jul 19, 11:35 PM
Germano Cavalcante (mano-wii) added a comment to T67245: Crash When Running Custom Gizmo Template Script.

I could not reproduce the problem.
Operating system: Windows-10-10.0.18936 64 Bits
Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.13570 Core Profile Context 19.7.2 26.20.13001.16003

Fri, Jul 19, 9:06 PM · BF Blender
Germano Cavalcante (mano-wii) closed T67238: Fill does not work to join vertices making an edge as Resolved.
Fri, Jul 19, 8:53 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67238: Fill does not work to join vertices making an edge.

You may be confusing with the Make Edge/Face operator whose command is F.
The Fill operator command is Alt+F and only works for edges.
Have you changed the default keymap?

Fri, Jul 19, 8:12 PM · BF Blender
Germano Cavalcante (mano-wii) updated the task description for T67231: multi monitor header menu scales up.
Fri, Jul 19, 6:53 PM · BF Blender
Germano Cavalcante (mano-wii) merged T66472: Grid Fill- Span and offset can't be adjusted independently anymore into T66768: Grid Fill options not working in 2.8 RC.
Fri, Jul 19, 5:06 PM · BF Blender
Germano Cavalcante (mano-wii) merged task T66472: Grid Fill- Span and offset can't be adjusted independently anymore into T66768: Grid Fill options not working in 2.8 RC.
Fri, Jul 19, 5:06 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67227: Operator panel fallout occasionally.

This bug has already been fixed and will no longer be seen in the next Blender release.

Fri, Jul 19, 5:03 PM · BF Blender
Germano Cavalcante (mano-wii) merged T67227: Operator panel fallout occasionally into T66601: Redo Panels are empty the first time a workspace is active.
Fri, Jul 19, 5:01 PM · BF Blender
Germano Cavalcante (mano-wii) merged task T67227: Operator panel fallout occasionally into T66601: Redo Panels are empty the first time a workspace is active.
Fri, Jul 19, 5:01 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67225: Animation Playback Shortcut not working when curser is hovering above 3D window.

This shortcut you are referring to is the Spacebar?
I can't reproduce the problem.

Fri, Jul 19, 4:50 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67216: Texture Paint with stroke method = curve, doesn't work.

We require a .blend file and simple steps to reproduce the problem.

Fri, Jul 19, 3:49 PM · BF Blender
Germano Cavalcante (mano-wii) merged T67211: Bevel modifier overrides compleatly the generated texture space into T64739: Incorrect Auto Texture Space in both viewport and render, and with and w/o modifiers .
Fri, Jul 19, 3:32 PM · BF Blender
Germano Cavalcante (mano-wii) merged task T67211: Bevel modifier overrides compleatly the generated texture space into T64739: Incorrect Auto Texture Space in both viewport and render, and with and w/o modifiers .
Fri, Jul 19, 3:32 PM · BF Blender
Germano Cavalcante (mano-wii) triaged T67201: Context Manual Help Operator does not work in Pop Up menus as Confirmed, Medium priority.
Fri, Jul 19, 3:29 PM · BF Blender
Germano Cavalcante (mano-wii) updated subscribers of T67196: Bevel Bug.

We require a .blend file and simple steps to reproduce the problem.
But I'm not sure if this is a bug or if that's how it works.
@Howard Trickey (howardt), what do you think?

Fri, Jul 19, 3:27 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67150: Extrude Acting Like Move - 2.79.

From the comments it seems like this is just a usability issue that needs to be improved, but not a bug.

Fri, Jul 19, 3:20 PM · BF Blender
Germano Cavalcante (mano-wii) renamed T67226: Eevee: Vertex Color Groups with the same name but used in different materials produce inconsistent results from Eevee: Vertex Color Groups with the same name but on different objects and materials produce inconsistent results to Eevee: Vertex Color Groups with the same name but used in different materials produce inconsistent results.
Fri, Jul 19, 2:37 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T66472: Grid Fill- Span and offset can't be adjusted independently anymore.

Bug introduced by commit rB3d8cbb53

Fri, Jul 19, 2:31 PM · BF Blender
Germano Cavalcante (mano-wii) assigned T67226: Eevee: Vertex Color Groups with the same name but used in different materials produce inconsistent results to Clément Foucault (fclem).
Fri, Jul 19, 2:02 PM · BF Blender
Germano Cavalcante (mano-wii) created T67226: Eevee: Vertex Color Groups with the same name but used in different materials produce inconsistent results.
Fri, Jul 19, 2:02 PM · BF Blender
Germano Cavalcante (mano-wii) claimed T66472: Grid Fill- Span and offset can't be adjusted independently anymore.
Fri, Jul 19, 1:22 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67049: Wind force field: maximum is not work as limit and acts weird.

@Germano Cavalcante (mano-wii) and what actually it intends? How can I figure out? There is no remarks in documentation.

Fri, Jul 19, 1:15 PM · BF Blender
Okavango (Okavango) awarded T66422: Axis Constraints: Snapping for the intersection geometry with the axis constraint. a Love token.
Fri, Jul 19, 11:08 AM · Mesh Modeling
Okavango (Okavango) awarded T66420: Snap Options: Midpoints and Perpendicular a Love token.
Fri, Jul 19, 11:07 AM · Mesh Modeling
Okavango (Okavango) awarded T66337: Snapping & precision modeling improvements a Love token.
Fri, Jul 19, 11:06 AM · Mesh Modeling

Thu, Jul 18

Germano Cavalcante (mano-wii) triaged T67180: Blender crashes when trying to select a new material as Needs Information from User priority.
Thu, Jul 18, 11:36 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67174: Weight paint gradient shows emty undo popup .

The panel has a pool that prevents it from being drawn in regions other than RGN_TYPE_WINDOW.
A simple solution is to add the RGN_TYPE_HUD.

Thu, Jul 18, 10:58 PM · BF Blender
Germano Cavalcante (mano-wii) claimed T67174: Weight paint gradient shows emty undo popup .
Thu, Jul 18, 8:27 PM · BF Blender
Germano Cavalcante (mano-wii) claimed T67167: Visual bug when using strenght tool in 3D space left for Tool Panel.
Thu, Jul 18, 8:22 PM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67033: EEVEE: Random Flickering Materials.

The problem is that the pointer to the uniform used in DRW_shgroup_uniform_bool(...) in EEVEE_materials_cache_populate(...) is released before it is read by GPU_shader_uniform_vector_int(...).
Every time the DRW_cache_object_surface_material_get(...) is called for an object, the pointer in cache->auto_layer_is_srgb is released and another allocated in place.
But in the file we have intances and so, the same object goes through EEVEE_cache_populate(...) in the same loop.
Thus shgroup now references the same uniform two times, but one with invalid pointer and other with valid pointer.

Thu, Jul 18, 7:10 PM · BF Blender
Germano Cavalcante (mano-wii) retitled D5291: Fix HEAP CORRUPTION DETECTED in Eevee + Attribute Node from Fix T67033: EEVEE: Random Flickering Materials to Fix HEAP CORRUPTION DETECTED in Eevee + Attribute Node.
Thu, Jul 18, 4:43 PM
Germano Cavalcante (mano-wii) added a comment to D5291: Fix HEAP CORRUPTION DETECTED in Eevee + Attribute Node.
  • mistake
Thu, Jul 18, 4:41 PM
Germano Cavalcante (mano-wii) added a revision to T67033: EEVEE: Random Flickering Materials: D5291: Fix HEAP CORRUPTION DETECTED in Eevee + Attribute Node.
Thu, Jul 18, 4:11 PM · BF Blender
Germano Cavalcante (mano-wii) updated the summary of D5291: Fix HEAP CORRUPTION DETECTED in Eevee + Attribute Node.
Thu, Jul 18, 4:11 PM
Germano Cavalcante (mano-wii) created D5291: Fix HEAP CORRUPTION DETECTED in Eevee + Attribute Node.
Thu, Jul 18, 4:10 PM
Germano Cavalcante (mano-wii) added a comment to T67064: The delete key deletes keymap entries.

I wasn't creating a new keymap, just tried to change an existing one to check if I can reproduce the bug. You can see that in the 1st gif. Or did I something wrong with that?

Thu, Jul 18, 12:36 AM · BF Blender
Germano Cavalcante (mano-wii) added a comment to T67151: Blender 2.80 Real-time rendering is not working !.

Performance should not be much worse compared to previous versions.
If you are observing too much slowness and crashes this is a bug and needs to be investigated.
But as @Demeter Dzadik (Mets) said there is not much to do without information like Operating System and Graphics Card.

Thu, Jul 18, 12:30 AM · BF Blender
Germano Cavalcante (mano-wii) updated subscribers of T67130: keyboard layout problems..

I don't think this is a bug because there is not an area to enter text, but the name given by Blender to a specific key on the keyboard.
The same key can indicate different symbols depending on special keys like Caps Lock, Num Lock, etc.
Which symbol to choose in these cases?

Thu, Jul 18, 12:05 AM · BF Blender

Wed, Jul 17

Germano Cavalcante (mano-wii) merged T67133: No Sound in Playback into T66786: Video editor Sound muted without muting it.
Wed, Jul 17, 11:33 PM · BF Blender
Germano Cavalcante (mano-wii) merged task T67133: No Sound in Playback into T66786: Video editor Sound muted without muting it.
Wed, Jul 17, 11:33 PM · BF Blender
Germano Cavalcante (mano-wii) added a revision to T67140: bone transform value doesn´t updating: D5286: Fix T67140: Moving a pose bone doesnt update the bone's transform button props realtime..
Wed, Jul 17, 10:58 PM · BF Blender
Germano Cavalcante (mano-wii) updated the summary of D5286: Fix T67140: Moving a pose bone doesnt update the bone's transform button props realtime..
Wed, Jul 17, 10:57 PM
Germano Cavalcante (mano-wii) created D5286: Fix T67140: Moving a pose bone doesnt update the bone's transform button props realtime..
Wed, Jul 17, 10:57 PM
Germano Cavalcante (mano-wii) claimed T67140: bone transform value doesn´t updating.
Wed, Jul 17, 10:52 PM · BF Blender