- User Since
- Apr 11 2016, 1:11 PM (149 w, 2 d)
Wed, Feb 13
I've elaborated a bit more on this issue in a devtalk post, as not to clutter the bug tracker too much.
Here's the full post for anyone interested: https://devtalk.blender.org/t/opensubdiv-issues-with-large-and-complex-meshes/5534
Tue, Feb 12
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Dec 4 2018
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Aug 21 2017
I've pinned it down to Radeon ProRender, my mistake.
Didn't realize I'd installed it on both my machines already, once removed the behavior goes away.