- User Since
- Feb 16 2020, 12:37 PM (6 w, 2 d)
Feb 16 2020
I can confirm this. I have the same problem. I have an armature with a mesh parented to it and a properties bone. I tried to drive the visibility of the mesh both in viewport and render and switch between hiding and revealing them using that bone. But I can't hide/reveal them both at same time. Some times they do, sometimes they interchange. In other words, the driver of hiding the mesh in viewport alone works fine with the bone, but if you also drive the rendering, then it bugs and doesn't allow you to hide/reveal them both at the same time, only one at a time. Saving and reloading the file doesn't work for me.