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Meino Cramer (mcq)
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User Since
Oct 31 2004, 9:29 AM (834 w, 5 d)

Recent Activity

Fri, Oct 16

Meino Cramer (mcq) added a comment to T81533: Processing of NLA stripes when moved incomplete.

Some dependencies:
Currently it is possible to render negative frames with Eevee only ( https://developer.blender.org/T81534 ).
If an animation created this way and checked subsequently with Eevee for faster turnaround times should
be "ported" to cycles, one has to go through all NLA stripes and for any curve one has to fix the restricted
frame ranges by hand.

Fri, Oct 16, 6:50 AM · Animation & Rigging, BF Blender

Fri, Oct 9

Meino Cramer (mcq) added a comment to T81533: Processing of NLA stripes when moved incomplete.

Here it comes... :)
Load the file into blender
Select the NLA stripe
Go into tweak mode (<TAB>)
In the graph editor window there is a fcurve displayed.
This fcurve has a nois emodifier which restricted frame range (0...250)
Leave tweak mode
Move the NLA-stripe 250 frames right ( g 205 <return> )
Go tweak mode
Now the fcurve has moved 250 frames to the right, starting 250, ending 500
But the modifier still influences the range of 0...250, which is not exspected.
"Apply Scale" and "Sync Action length" do not change this.

Fri, Oct 9, 6:16 PM · Animation & Rigging, BF Blender

Thu, Oct 8

Meino Cramer (mcq) added a comment to T81534: "Allow negative frames" does not allow entering negative start-/end frame.

May be an additonal idea:
I use negative frames as a way to initialize a certain setup to start with "the real animation".
And I see no problem in disabling rendering for negative frames at all -- if it is consistence
throughout blender.
But I would make it more clear to the user GUI-wise:

Thu, Oct 8, 5:33 PM · BF Blender
Meino Cramer (mcq) added a comment to T81534: "Allow negative frames" does not allow entering negative start-/end frame.

I can rendering negative frames when doing as follows:
Select all NLA stripes (includiing those with negative frame counts)
Edit the start frame field by preserving the "-" to a negative frame of your liking
Render Viewport Animation
(using mkv and playing with mpv creates no problems, the frame number display ("i")
also works but count frames starting with 1.)
Rendering with cycles starts with frame 1 and ignores the negative frames though.

Thu, Oct 8, 11:58 AM · BF Blender
Meino Cramer (mcq) created T81534: "Allow negative frames" does not allow entering negative start-/end frame.
Thu, Oct 8, 11:10 AM · BF Blender
Meino Cramer (mcq) created T81533: Processing of NLA stripes when moved incomplete.
Thu, Oct 8, 10:48 AM · Animation & Rigging, BF Blender

Wed, Oct 7

Meino Cramer (mcq) added a comment to T81498: No Cycles render device found / No Cycles render engine.

No...it was not. I enabled it again and Cycles is there again.
BUT: I didn't disabled it. Is it now disabled by default with 2.91 alpha?

Wed, Oct 7, 8:48 AM · BF Blender
Meino Cramer (mcq) created T81498: No Cycles render device found / No Cycles render engine.
Wed, Oct 7, 5:59 AM · BF Blender

Sep 22 2020

Meino Cramer (mcq) added a comment to T80915: Image editor only displays the first frame during 'Viewport render animation'.

Fix confirmed with blender-2.91.0-8d1123ba220b-linux64.tar.xz. It works again. Thanks a lot! :)

Sep 22 2020, 3:07 PM · EEVEE & Viewport, BF Blender

Sep 18 2020

Meino Cramer (mcq) created T80915: Image editor only displays the first frame during 'Viewport render animation'.
Sep 18 2020, 5:35 AM · EEVEE & Viewport, BF Blender

Aug 14 2018

Meino Cramer (mcq) added a comment to T56357: Blender 2.79 (builder.blender.org) does not detect CUDA device with newer nvidia-drivers..

Thanks for the link to CUDA-Z! Very helpful tool.
It is a system wide problem and not blender-related.
I passed this error to the GENTOO developer crew.
This task/ticket can closed.

Aug 14 2018, 12:37 PM · Cycles, BF Blender: 2.8, BF Blender

Aug 13 2018

Meino Cramer (mcq) created T56357: Blender 2.79 (builder.blender.org) does not detect CUDA device with newer nvidia-drivers..
Aug 13 2018, 8:32 PM · Cycles, BF Blender: 2.8, BF Blender

Sep 18 2016

Meino Cramer (mcq) added a comment to T49385: blender-2.78-cade262-linux-glibc21[19]-x86_64 : Copy buffer is not from pose mode. Report Error.

Hi Sybren,

Sep 18 2016, 3:04 PM · BF Blender

Sep 17 2016

Meino Cramer (mcq) created T49385: blender-2.78-cade262-linux-glibc21[19]-x86_64 : Copy buffer is not from pose mode. Report Error.
Sep 17 2016, 7:48 PM · BF Blender

Sep 11 2016

Meino Cramer (mcq) added a comment to T49113: Blender crashes hard with new nvidia drivers.

Yesterday GENTOO-Linux updated to x11-drivers/nvidia-drivers-370.28 also.
Blender works fine now.
A big THANK YOU to the GENTOO-developers to include the new dirver
quickly.

Sep 11 2016, 6:12 AM · BF Blender

Aug 20 2016

Meino Cramer (mcq) added a comment to T49113: Blender crashes hard with new nvidia drivers.

Hi Brecht, hi YAFU,

Aug 20 2016, 5:04 AM · BF Blender

Aug 19 2016

Meino Cramer (mcq) added a comment to T49113: Blender crashes hard with new nvidia drivers.

Hi Brecht,

Aug 19 2016, 6:32 PM · BF Blender
Meino Cramer (mcq) created T49113: Blender crashes hard with new nvidia drivers.
Aug 19 2016, 5:47 AM · BF Blender