- User Since
- Mar 5 2019, 5:00 PM (10 w, 6 d)
Mon, Apr 22
As you use procedural textures can't you also scale the uvs when above 5000 scale ?
You have an extra . it's bpy.context.object["prop"] or bpy.context.object.prop
It just works as expected in 2.8
Apr 10 2019
Apr 6 2019
Apr 2 2019
@Brecht Van Lommel (brecht) So in 2.8 the only way to see non-repeating textures in the viewport is only in look-dev & render mode?