- User Since
- Dec 18 2009, 6:29 PM (500 w, 16 h)
Thu, Jun 27
The detailed bug is repeatable, as was verified by Sebastian.
The second problem (complete loss of the Image Edit view) is very unpredictable. I am unable to create a specific fail scenario. My hope is this second problem may go away, once the detailed bug is fixed. If I am able to create a repeatable example of the disappearing image, I will post it as a new bug and refer to this current report.
Tue, Jun 25
Feb 13 2019
@Sergey Sharybin (sergey), Please, let me repeat that Cycles currently works fine. All 64 threads are very active with a Cycles CPU render on the Threadripper. It is all the other functionality within Blender that has the 16 thread limitation.
Feb 12 2019
Sorry - I should have flagged this as "Open" in my previous comment.
This report has led to correcting an important bug in Cycles rendering, but my intention was to report that my Threadripper never attempts to utilize more than 16 threads for any multi-threaded tasks.