daniel (midan)
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User Since
Nov 15 2013, 11:52 PM (257 w, 1 d)

Recent Activity

Aug 29 2018

daniel (midan) created T56598: Collada exporter changes numbering prefix.
Aug 29 2018, 11:43 AM · BF Blender

Mar 14 2018

daniel (midan) added a comment to T54206: bevel operator regression.

Ok, I understood. thank you. Two things haunt me:

  1. shift+r works if you are doing bevel one after another - you repeating just last command, and it is fine with this case
  2. history F3 is also good, but what if there are so many commands after bevel that it is not in history list ( or is but there are so many commands you have to find bevel instead just clicking ctrl+b) and you want to do bevel with previous amount you dont remember?
Mar 14 2018, 10:57 PM · BF Blender
daniel (midan) added a comment to T54206: bevel operator regression.

Hi Brecht, nothing has changed. I tried in official 2.79a, 2.79 c169454 and official 2.78c. In 2.78 it works and in 2.79 not. So here are the steps to check it:

  1. shift+a to add cube
  2. tab to edit mode cube, select some edge and ctrl+b to bevel with mouse move
  3. select other edge and ctrl+B to bevel
Mar 14 2018, 4:29 PM · BF Blender

Mar 6 2018

daniel (midan) added a comment to T54206: bevel operator regression.

Alberto, did you read all the post from the very begining?As LazyDodo wrote, try it. And of course there is no any option to remember bevel amount(that is why you googled it only in this thread). I only talk about how blender works in itself. If you in F6 in 2.79 set some amount then when you do bevel, it remember the set value. and there is no option to check "remember value". in 2.79a it does not work that way as in 2.79. simple, clear now?

Mar 6 2018, 11:32 PM · BF Blender

Mar 5 2018

daniel (midan) added a comment to T54206: bevel operator regression.

Alberto, it is not the same behaviour since 2.5 because in 2.78.4 it works good( remember bevel amount set it menu F6). No, you cannot repeat the bevel with shift r if you go out of edit mode. And repeat history is solving problem around and is 1 more step to do bevel with previous setting. And that is the problem, bevel does not remember bevel amount.

Mar 5 2018, 11:40 PM · BF Blender

Mar 2 2018

daniel (midan) added a comment to T54206: bevel operator regression.

I suggest to provide a feature in bevel settings e.g. "reset values" for those users who like to remember all the settings in all operators and set them manually every time

Mar 2 2018, 10:15 PM · BF Blender
daniel (midan) created T54206: bevel operator regression.
Mar 2 2018, 9:28 PM · BF Blender

Jan 2 2018

daniel (midan) created T53678: Island margin in smart UV project issue with scene scale .
Jan 2 2018, 12:33 PM · BF Blender

Jul 26 2017

daniel (midan) created T52193: scale bug.
Jul 26 2017, 12:48 PM · BF Blender

May 23 2017

daniel (midan) added a comment to T43835: strange cracks appear on model.

the problem still occurs in latest build 9b29233

May 23 2017, 6:22 PM · Cycles, BF Blender

Apr 21 2017

daniel (midan) added a comment to T41446: Proposal to change loop-cut behavior.

I would be good to add snapping to loopcut i.e. when you slide egde after hitting CTRL +R and left/right mouse button to accept it could be good to have an option to snap to

Apr 21 2017, 10:39 AM · BF Blender, Mesh Modeling

Apr 14 2017

daniel (midan) created T51201: Menu under F6.
Apr 14 2017, 10:38 AM · BF Blender, User Interface

Apr 4 2017

daniel (midan) created T51125: texture coordinate issue.
Apr 4 2017, 9:40 PM · BF Blender

Mar 23 2017

daniel (midan) created T51034: rendering bug.
Mar 23 2017, 3:18 AM · BF Blender

Jan 30 2016

daniel (midan) added a comment to T47230: 3D curve - bevel profile not deformed at corners to cope with 'shrinking' effect (works OK with 2D curves)..

I would like to spot that this is very old issue and very important and basic in modelling(but unuseful in this form right now). Please devs to make the thing works as expected

Jan 30 2016, 9:43 PM · BF Blender

Jan 28 2016

daniel (midan) created T47264: mirror by scaling -1 issue.
Jan 28 2016, 1:41 PM · BF Blender

Jan 26 2016

daniel (midan) added a comment to T47249: colour face issue while some part of mesh is hidden .

it happens when you try to "bridge egde loops" ( W, G) two faces

Jan 26 2016, 11:08 PM · BF Blender
daniel (midan) created T47249: colour face issue while some part of mesh is hidden .
Jan 26 2016, 10:56 PM · BF Blender

Jan 24 2016

daniel (midan) created T47230: 3D curve - bevel profile not deformed at corners to cope with 'shrinking' effect (works OK with 2D curves)..
Jan 24 2016, 9:00 PM · BF Blender

Dec 31 2015

daniel (midan) created T47097: curve 3D type bug.
Dec 31 2015, 2:27 PM · BF Blender

Dec 25 2015

daniel (midan) created T47058: bug in starting blender.
Dec 25 2015, 10:34 AM · BF Blender

Dec 21 2015

daniel (midan) added a comment to T46455: Applying Array Modifier corrupt mesh.

I do not have the crash in blender 2.70a on win xp 32

Dec 21 2015, 5:35 PM · Mesh Modeling, BF Blender
daniel (midan) created T47031: check/uncheck correct UV bug.
Dec 21 2015, 12:26 PM
daniel (midan) added a comment to T46946: Edge Slide from G-G (key) deactivate "Correct UV" UI..

I think there is something wrong yet with it.
the same file.
-gg slide edge loop for some distance to right side
-check "Correct UV" in left panel
-gg slide edge loop for some distance to left side
-uncheck "Correct UV" in left panel
-check "Correct UV" in left panel

Dec 21 2015, 11:22 AM · User Interface, BF Blender, Mesh Modeling

Nov 9 2015

daniel (midan) added a comment to T46700: select interior faces bug.

ok, I understood

Nov 9 2015, 10:40 PM · Mesh Modeling, BF Blender

Nov 7 2015

daniel (midan) added a comment to T46700: select interior faces bug.

when I read tip which shows after I am pointing out on select interior faces :" select faces where all egdes have more than 2 face users" I understand it as in example below. Face in center of each of two cubes is interior( edges have more than 2 face user), so why this function works only in left one? Am I wrong?

Nov 7 2015, 7:02 PM · Mesh Modeling, BF Blender

Nov 5 2015

daniel (midan) created T46700: select interior faces bug.
Nov 5 2015, 10:48 AM · Mesh Modeling, BF Blender

Oct 23 2015

daniel (midan) created T46574: problem with correct uvs while transforming.
Oct 23 2015, 1:11 AM · BF Blender

Jul 15 2015

daniel (midan) created T45434: grease pencil on surface bug.
Jul 15 2015, 12:10 AM · BF Blender

Jan 29 2015

daniel (midan) added a comment to T42338: issue with shortcuts.

I have made shortcuts from scratch in ee5936c (version 2.72 #427) because something was wrong with "copying previous" after v 2.71.
Then I downloaded 33f388d (#441) and problem with shortcuts occured. I resolved it in 6c2ce7a (#447), I do not remember if it worked then already or if I just set this one shortcut "G" once more. I work now on 6c2ce7a (#447) with user pref saved in this version but with startup.blend from ee5936c (#427).
What is weird that when I open ee5936c (#427) shortcut G does not work. It does not work with startup.blend from C:\Documents and Settings\{username}\AppData\Roaming\Blender Foundation\Blender\2.72\startup.blend made with.
I have to drop the same startup.blend to start working ???!!! Or load factory settings and then drop startup.blend or userpref to work.
With the newest version d434815 (2.73 #663) copy previous settings also does not work.
To make it work I have to change by myself shortcut G

and save userpref or drop startup.blend or load factory settings and drop startup.blend or userpref.

Jan 29 2015, 1:33 PM · BF Blender
daniel (midan) added a comment to T42338: issue with shortcuts.

Yes, it happens with 2.73a

Jan 29 2015, 12:16 PM · BF Blender

Jan 27 2015

daniel (midan) added a comment to T42338: issue with shortcuts.

it still occurs , checked in 59e2f91

Jan 27 2015, 12:37 PM · BF Blender

Dec 17 2014

daniel (midan) updated subscribers of T41446: Proposal to change loop-cut behavior.

I would like to suggest another functionality to loopcut - loopcut on selected.
Now if we have mesh like on image screen1 {F132449}it is not possible to make loop cut in selected egdes at once. We have to subdivide them and then select and move/slide.
If we had an option "on selected" we could do it very fast and better .

Dec 17 2014, 12:29 PM · BF Blender, Mesh Modeling
daniel (midan) created T42931: Quad View.
Dec 17 2014, 12:12 PM · User Interface

Oct 30 2014

daniel (midan) added a comment to T42338: issue with shortcuts.

I checked the behaviour in 6c2ce7a ( #447), that means in default settings I turned off translate with LMB/RMB and drag, save user settings, run blender version ee5936c and the problem still occurs. The quick solution is, after copy previous settings, just to set once more shortcut for translate "G" , but what if other shortcuts made from scratch in ee5936c, does not work well in next versions.

Oct 30 2014, 11:47 AM · BF Blender

Oct 22 2014

daniel (midan) added a comment to T42338: issue with shortcuts.

the same problem with #441 - 33f388d

Oct 22 2014, 10:08 AM · BF Blender
daniel (midan) added a comment to T42338: issue with shortcuts.

I have just checked it with default settings. open blender #427 , turn off translate with LMB/RMB and drag, save user settings, save startup file. close blender #427, open blender #439 and the same problem. mess with translate shortcuts

Oct 22 2014, 9:57 AM · BF Blender
daniel (midan) added a comment to T42338: issue with shortcuts.

for #427 ee5936c, for #439 560dd93.

Oct 22 2014, 9:48 AM · BF Blender

Oct 21 2014

daniel (midan) created T42338: issue with shortcuts.
Oct 21 2014, 10:10 PM · BF Blender

Oct 9 2014

daniel (midan) added a comment to T42117: issue with moving nodes and in UI with custom setup .

I have made a research and it is as follows:

  1. in factory settings when I take and drop my startup blend file into 3d view everything works perfect. but when I then save startup file and reopen blender the problem comeback.
  2. after some time of trials I came up with a solution
      • in factory settings I take and drop my userpref blend file into 3dview , load my keyconfig file, and then save user settings.
    • reopen blender and save startup file. And it works as it should be.
Oct 9 2014, 10:36 AM · BF Blender

Oct 6 2014

daniel (midan) added a comment to T42117: issue with moving nodes and in UI with custom setup .

but there is nothing special in my settings, just different colours of UI, some shortcuts and arrangement of panels.In one word - only the look There was no problem in blender 2.71 build 1477- the latest I have that works. I have no idea what causes problem, maybe something happened with startup file with 2.72

Oct 6 2014, 10:13 PM · BF Blender
daniel (midan) created T42117: issue with moving nodes and in UI with custom setup .
Oct 6 2014, 6:42 PM · BF Blender
daniel (midan) added a comment to T42106: issue with rendering 'Generated'-mapped textures with Cycles.

it happen also with other mesh without array modifier.
I tried to remodel some parts of that mesh - change the topology of tris and it helped.
but it should be a reason for such strange behaviour

Oct 6 2014, 3:40 PM · Cycles, BF Blender
daniel (midan) added a comment to T42106: issue with rendering 'Generated'-mapped textures with Cycles.

ok. there it is{F115236}

Oct 6 2014, 2:04 PM · Cycles, BF Blender
daniel (midan) created T42106: issue with rendering 'Generated'-mapped textures with Cycles.
Oct 6 2014, 10:30 AM · Cycles, BF Blender

Aug 28 2014

daniel (midan) added a comment to T41402: issue with remove doubles.

I have tested and cannot find what cause the issue. When I opened blender, made simple mesh from box, detached couple of faces, then join them and made 'remove doubles', blender crashes. But later with the same actions, with reopening blender, it did not happen any more. So leave it for now as 'secret factor'.

Aug 28 2014, 1:27 PM · BF Blender

Aug 22 2014

daniel (midan) added a comment to T41402: issue with remove doubles.

I did not have time to test and find logical steps with this issue. As I noticed it is now unpredictable, I will try to test this weekend and give some info

Aug 22 2014, 9:22 PM · BF Blender

Aug 11 2014

daniel (midan) created T41402: issue with remove doubles.
Aug 11 2014, 5:42 PM · BF Blender

Mar 17 2014

daniel (midan) reopened T39224: Scale problem in exporting files as "Open".
Mar 17 2014, 11:15 AM · BF Blender

Feb 21 2014

daniel (midan) updated subscribers of T38490: Tabs Visual Design.

I think it would be better if tabs were on the right side of toolbar instead of the left. If you want to choose some tool you should firstly set the proper tab then the tool. Now you have to move mouse cursor over the hole width of toolbar, select the tab, and back again to toolbar. I think there is too long path to get the wanted tool.

Feb 21 2014, 3:49 AM · User Interface, BF Blender

Dec 25 2013

daniel (midan) reopened T37944: inverted normals as "Open".
Dec 25 2013, 8:54 PM · BF Blender
daniel (midan) added a comment to T37483: transform window crashes blender.

The problem does not occur any more. I checked on Win XP x64, ATI x1900GT and Win 7 x64 , Quadro FX 1700. blender build from 18th december

Dec 25 2013, 8:26 PM · BF Blender

Dec 24 2013

daniel (midan) added a comment to T37926: problem with alpha channel.

THANK YOU BRECHT :) I changed the color space of alpha input and it works as expected. Now I can go further...

Dec 24 2013, 3:15 PM · BF Blender
daniel (midan) added a comment to T37926: problem with alpha channel.

I did what you have adviced, brecht ( if I understood you well). But the problem still occurs. The final alpha channel of the image after connecting file F.png and F_a.png is not the same as the original file F_a.png. If you could set the right node setup to achieve the expected result I would be grateful.

Dec 24 2013, 3:26 AM · BF Blender

Dec 23 2013

daniel (midan) reopened T37926: problem with alpha channel as "Open".
Dec 23 2013, 2:11 PM · BF Blender

Nov 18 2013

daniel (midan) added a comment to T37483: transform window crashes blender.

in official 2.69 from blender.org r60995 it works and there are no crashes

Nov 18 2013, 8:24 PM · BF Blender
daniel (midan) added a comment to T37483: transform window crashes blender.

for me it still does crash blender. I tried r61240 win x64 from builder.blender.org

Nov 18 2013, 8:17 PM · BF Blender

Nov 16 2013

daniel (midan) reopened T37483: transform window crashes blender as "Open".
Nov 16 2013, 12:04 AM · BF Blender