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mike w. (mikewazowski11)
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User Since
Oct 26 2016, 12:41 AM (242 w, 11 h)

Recent Activity

Wed, May 19

mike w. (mikewazowski11) created T88404: use-after-free crash after setting scene's render.engine inside custom render engine context.
Wed, May 19, 5:41 PM · EEVEE & Viewport, BF Blender

May 10 2021

mike w. (mikewazowski11) added a comment to T88163: OpenGL shader parser from gpu module is wrongly optimizing away uniforms.

My mistake, it seems the error is caused because nor is unused in the fragment shader, which leads to normalMatrix to be removed in the vertex shader. This can be closed now, sorry.

May 10 2021, 3:21 PM · BF Blender
mike w. (mikewazowski11) created T88163: OpenGL shader parser from gpu module is wrongly optimizing away uniforms.
May 10 2021, 1:15 AM · BF Blender

Nov 21 2019

mike w. (mikewazowski11) added a comment to T71542: bpy.context.scene incorrect information.

@Bastien Montagne (mont29) So basically the solution is to move the panel out of the Properties editor or write a modal (timer event perhaps?) according to the docs... Any chance of having a way to manually force to update the depsgraph info for Properties editor in the future without resorting to the https://docs.blender.org/api/current/info_gotcha.html#can-i-redraw-during-the-script hack?

Nov 21 2019, 3:15 AM · Add-ons (BF-Blender), BF Blender

Nov 16 2019

mike w. (mikewazowski11) added a comment to T71542: bpy.context.scene incorrect information.

@Bastien Montagne (mont29) I tested it but it seems that even with bpy.context.view_layer.update() the wrong behavior can still be reproduced, am I missing something? Also I don't understand why it works when the operator is called directly with and without the manual update and when called from a panel it doesn't.

Nov 16 2019, 3:17 AM · Add-ons (BF-Blender), BF Blender
mike w. (mikewazowski11) added a comment to T71542: bpy.context.scene incorrect information.

Ok thanks, I will keep that gotchas' page in mind, and ask before in those pages when possible.

Nov 16 2019, 2:57 AM · Add-ons (BF-Blender), BF Blender

Nov 14 2019

mike w. (mikewazowski11) updated mike w. (mikewazowski11).
Nov 14 2019, 3:05 PM

Nov 13 2019

mike w. (mikewazowski11) updated the task description for T71542: bpy.context.scene incorrect information.
Nov 13 2019, 3:56 PM · Add-ons (BF-Blender), BF Blender
mike w. (mikewazowski11) updated the task description for T71542: bpy.context.scene incorrect information.
Nov 13 2019, 3:55 PM · Add-ons (BF-Blender), BF Blender
mike w. (mikewazowski11) updated the task description for T71542: bpy.context.scene incorrect information.
Nov 13 2019, 3:55 PM · Add-ons (BF-Blender), BF Blender
mike w. (mikewazowski11) updated the task description for T71542: bpy.context.scene incorrect information.
Nov 13 2019, 3:53 PM · Add-ons (BF-Blender), BF Blender
mike w. (mikewazowski11) updated the task description for T71542: bpy.context.scene incorrect information.
Nov 13 2019, 3:21 PM · Add-ons (BF-Blender), BF Blender
mike w. (mikewazowski11) created T71542: bpy.context.scene incorrect information.
Nov 13 2019, 3:19 PM · Add-ons (BF-Blender), BF Blender

Aug 2 2019

mike w. (mikewazowski11) added a comment to T62933: Blender 2.80 - Crash when resizing region.

@Demeter Dzadik (Mets) I tried for a while but couldn't reproduce the issue so far, thanks!

Aug 2 2019, 12:12 AM · BF Blender

May 13 2019

mike w. (mikewazowski11) added a comment to T64558: Unable to Select GPU for GPU rendering OpenCL Ubuntu 18.04 AMD RX 480.

Thank you, it seemed like the opencl package wasn't installing correctly when installing the driver, after some config I got it working and Blender detects my gpu for gpu rendering!

May 13 2019, 10:56 PM · BF Blender
mike w. (mikewazowski11) added a comment to T64558: Unable to Select GPU for GPU rendering OpenCL Ubuntu 18.04 AMD RX 480.

I had the same problem with the 18.50 version of the driver but I didn't report this before because I didn't have time to do so.

May 13 2019, 7:01 PM · BF Blender
mike w. (mikewazowski11) created T64558: Unable to Select GPU for GPU rendering OpenCL Ubuntu 18.04 AMD RX 480.
May 13 2019, 6:27 PM · BF Blender
mike w. (mikewazowski11) added a comment to T62931: Blender 2.80 - Incorrect rendering of subsurface in eevee after resizing the viewport region .

blender-2.80-427c75e4c20b and AMD gpu pro 19.10 driver installed, I'm unable to reproduce the bug anymore!

May 13 2019, 6:18 PM · BF Blender

Mar 28 2019

mike w. (mikewazowski11) added a comment to T62933: Blender 2.80 - Crash when resizing region.

With a "recording", do you mean a screen recording? please elaborate this.
And with the "system memory profiler" part, will the System Monitor of Ubuntu do the job?, or do I need another tool?

Mar 28 2019, 3:10 PM · BF Blender

Mar 27 2019

mike w. (mikewazowski11) added a comment to T62933: Blender 2.80 - Crash when resizing region.

I installed the latest version of AMD gpupro driver: amdgpu-pro 18.50-725072, and I am still able to reproduce the crash.

Mar 27 2019, 8:43 PM · BF Blender
mike w. (mikewazowski11) added a comment to T62931: Blender 2.80 - Incorrect rendering of subsurface in eevee after resizing the viewport region .

I installed the latest version of AMD gpupro driver: amdgpu-pro 18.50-725072, and I am still able to reproduce the error.

Mar 27 2019, 8:42 PM · BF Blender

Mar 25 2019

mike w. (mikewazowski11) created T62933: Blender 2.80 - Crash when resizing region.
Mar 25 2019, 7:01 PM · BF Blender
mike w. (mikewazowski11) updated the task description for T62931: Blender 2.80 - Incorrect rendering of subsurface in eevee after resizing the viewport region .
Mar 25 2019, 6:34 PM · BF Blender
mike w. (mikewazowski11) created T62931: Blender 2.80 - Incorrect rendering of subsurface in eevee after resizing the viewport region .
Mar 25 2019, 6:33 PM · BF Blender

Jan 31 2019

mike w. (mikewazowski11) created T61065: Blender 2.80 - Incorrect rendering in viewport after adding a new material base color texture.
Jan 31 2019, 3:54 PM · BF Blender

Jan 15 2019

mike w. (mikewazowski11) created T60514: Blender 2.80 - Incorrect rendering in Texture Paint after reloading a file.
Jan 15 2019, 2:29 AM · Sculpt, Paint & Texture, BF Blender

Jan 14 2019

mike w. (mikewazowski11) created T60482: Blender 2.80 - Redo in Texture Paint produces incorrect rendering.
Jan 14 2019, 12:11 AM · BF Blender
mike w. (mikewazowski11) added a project to T60469: Blender 2.80 - Unexpected behaviour of undo in Texture Paint: BF Blender: 2.8.
Jan 14 2019, 12:08 AM · BF Blender

Jan 13 2019

mike w. (mikewazowski11) updated the task description for T60469: Blender 2.80 - Unexpected behaviour of undo in Texture Paint.
Jan 13 2019, 3:51 PM · BF Blender
mike w. (mikewazowski11) created T60469: Blender 2.80 - Unexpected behaviour of undo in Texture Paint.
Jan 13 2019, 3:48 PM · BF Blender

Oct 8 2017

mike w. (mikewazowski11) added a comment to T53022: Normal map node causes crash when opencl render kernels are being loaded.

Upon testing i can confirm the issue is no longer present in that version. Thank you.

Oct 8 2017, 1:48 AM · BF Blender

Oct 7 2017

mike w. (mikewazowski11) updated the task description for T53022: Normal map node causes crash when opencl render kernels are being loaded.
Oct 7 2017, 11:05 PM · BF Blender
mike w. (mikewazowski11) created T53022: Normal map node causes crash when opencl render kernels are being loaded.
Oct 7 2017, 11:03 PM · BF Blender

Nov 20 2016

mike w. (mikewazowski11) added a comment to T49929: Cycles AMD OpenCL render shows only background color.

Well without motion blur the render time of a random scene is 19.28 seconds while the time with motion blur is 68.7 seconds. Although the low render time might be because of not rendering any object.

Nov 20 2016, 9:00 PM · BF Blender, Cycles
mike w. (mikewazowski11) added a comment to T49929: Cycles AMD OpenCL render shows only background color.

Tom, I tried checking motion blur as you said and GPU rendering worked as usual. That workaround seems to be doing the job.

Nov 20 2016, 2:32 PM · BF Blender, Cycles

Nov 4 2016

mike w. (mikewazowski11) added a comment to T49929: Cycles AMD OpenCL render shows only background color.

Done. Still the same results, no object renders with gpu :/

Nov 4 2016, 2:21 AM · BF Blender, Cycles
mike w. (mikewazowski11) added a comment to T49929: Cycles AMD OpenCL render shows only background color.

Sorry I don't understand what you mean with that question. I loaded factory settings, and then I tried to render the default startup file's scene.

Nov 4 2016, 2:09 AM · BF Blender, Cycles
mike w. (mikewazowski11) updated the task description for T49929: Cycles AMD OpenCL render shows only background color.
Nov 4 2016, 2:04 AM · BF Blender, Cycles
mike w. (mikewazowski11) created T49929: Cycles AMD OpenCL render shows only background color.
Nov 4 2016, 1:49 AM · BF Blender, Cycles

Nov 1 2016

mike w. (mikewazowski11) created T49901: Failed rendering with GPU Pitcairn 2.
Nov 1 2016, 3:46 PM · BF Blender, Cycles

Oct 30 2016

mike w. (mikewazowski11) added a comment to rB5aa6a2ec06bb: Fix T49846: OpenCL rendering compilation failure.

Hi, I was wondering if you could help me; I manually replaced the wrong line in the kernel_projection.h file. That made projection gpu rendering work again, although this time when I try to render a final image, blender throws no error, but renders a blank image, without any object, only the color of the surface background. Secondly, in the other file (kernel_shader.h), seems to be different with the file you shared with the changes:

Oct 30 2016, 5:22 PM

Oct 29 2016

mike w. (mikewazowski11) updated the task description for T49846: Failed rendering with GPU Pitcairn.
Oct 29 2016, 3:06 PM · BF Blender

Oct 26 2016

mike w. (mikewazowski11) created T49846: Failed rendering with GPU Pitcairn.
Oct 26 2016, 1:01 AM · BF Blender