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Marin Myftiu (mm25)
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User Since
Jun 23 2017, 1:50 PM (86 w, 3 d)

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Tue, Feb 5

Marin Myftiu (mm25) added a comment to T54718: CUDA error.

I've had something similar happen to me, actually with two AMD GPUs, on a laptop; one the onboard of the APU and another external one. One card rendered normal squares and the other semi-transparent one, until the crash happened and all the rest were rendered transparent, is that how it happens?

Tue, Feb 5, 8:57 PM · Rendering, Cycles, BF Blender

Jan 14 2019

Marin Myftiu (mm25) added a comment to T60462: Blender 2.8 (various versions) crashes in GPU animation rendering (many card types), both eevee and cycles.

...crashes keep happening, although I get the recently famous white screen freeze now instead of blender just going out. Unfortunately all these files contain parts I can not disclose for now, the only thing I can do is replace part of the file,...hoping to still get the crashes...

Jan 14 2019, 10:50 PM · Cycles, Eevee, BF Blender

Jan 13 2019

Marin Myftiu (mm25) added a comment to T60462: Blender 2.8 (various versions) crashes in GPU animation rendering (many card types), both eevee and cycles.

OK, after trying this and that I finally narrowed it down to a texture issue: For cycles I added a texture limit in the simplify panel and now it runs fine. In eevee, in scene/shadows panel I dialed the cascade size down to 512 px from 1024.

Jan 13 2019, 8:12 PM · Cycles, Eevee, BF Blender
Marin Myftiu (mm25) updated the task description for T60462: Blender 2.8 (various versions) crashes in GPU animation rendering (many card types), both eevee and cycles.
Jan 13 2019, 11:04 AM · Cycles, Eevee, BF Blender
Marin Myftiu (mm25) created T60462: Blender 2.8 (various versions) crashes in GPU animation rendering (many card types), both eevee and cycles.
Jan 13 2019, 10:59 AM · Cycles, Eevee, BF Blender

Jun 23 2017

Marin Myftiu (mm25) added a comment to T50856: Blender is not responding after minimizing [AMD].

I think I got this...had this hapening each time I turned off the discrete (AMD) GPU of a laptop to use only the apu: switch back to dual graphics and no problems.
Looks like triple buffering in User Preferencs > System > Window Draw Method is to blame and it should also be the one selected in ' Automatic'. All other options do not cause the freezing. Another thing I noticed is that it makes no difference if you enable triple buffering in your gpu driver options, it just doesnt like it on some models :P
Hope that helps...

Jun 23 2017, 2:18 PM · Platform: Windows, BF Blender, OpenGL / Gfx