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Tom Benedett (moak)
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User Since
Jan 17 2013, 6:18 AM (390 w, 4 d)

Recent Activity

Tue, Jun 30

Tom Benedett (moak) created T78454: Cycles random walk subsurface scattering produces anisotropic artifacts if subsurface radius is small compared to geometry's distance from origin.
Tue, Jun 30, 8:34 AM · BF Blender

Jan 29 2015

Tom Benedett (moak) added a comment to T43120: cycles mapping node rotation order.

Question: in most situations (objects, bones) where the rotation order is ambiguous, there's usually an option to let the user set the rotation mode. Would that have not worked here?

Jan 29 2015, 9:31 AM · EEVEE & Viewport, Nodes, Cycles, BF Blender

Jan 11 2015

Tom Benedett (moak) created T43204: Bone shrinkwrap constraint in project mode does not respect pose space; acts in bone's local space.
Jan 11 2015, 12:39 PM · BF Blender

Aug 26 2014

Tom Benedett (moak) created T41590: When scene scale is not 1.0, and units are "None," Blender assumes translations are in meters.
Aug 26 2014, 6:13 AM · BF Blender

Aug 24 2014

Tom Benedett (moak) created T41550: Python: frame_set skips frame -1; frame_set(n) sets to frame n-1 for (only) negative number n, and sets to frame n for non-negative number n..
Aug 24 2014, 2:53 AM · Add-ons (BF-Blender), BF Blender

Aug 13 2014

Tom Benedett (moak) added a comment to T41219: Cycles Fresnel nodes - broken gradients on objects with negative scale (final render only, not viewport).

Nope, not fixed; it's still there as of the very latest Win64 buildbot version (7c9b8aa).

Aug 13 2014, 10:29 AM · Cycles, BF Blender

Jul 28 2014

Tom Benedett (moak) created T41219: Cycles Fresnel nodes - broken gradients on objects with negative scale (final render only, not viewport).
Jul 28 2014, 10:45 AM · Cycles, BF Blender

Jul 21 2014

Tom Benedett (moak) placed T41133: Audio: Speakers with animated pitch cause clicks in rendered animations, crashes or huge filesizes in rendered audio up for grabs.
Jul 21 2014, 4:14 AM · BF Blender
Tom Benedett (moak) created T41133: Audio: Speakers with animated pitch cause clicks in rendered animations, crashes or huge filesizes in rendered audio.
Jul 21 2014, 4:13 AM · BF Blender

Jul 4 2014

Tom Benedett (moak) added a comment to T40884: Blender crashes on render when OSL script uses more than two textures.

Okay, the latest Windows 64-bit Buildbot version (fedbb88) still crashes (even with factory settings loaded) on the computer on which I first observed this behavior, but on my main Blender station, a Windows 7 64-bit desktop with a GTX 580 GPU, the same Blender version under the same conditions does not crash.

Jul 4 2014, 2:04 AM · BF Blender, Cycles

Jul 1 2014

Tom Benedett (moak) added a comment to T40884: Blender crashes on render when OSL script uses more than two textures.

I didn't think that any relevant settings were changed from factory settings, but after trying that, it still crashes.

Jul 1 2014, 1:00 AM · BF Blender, Cycles

Jun 30 2014

Tom Benedett (moak) added a comment to T40884: Blender crashes on render when OSL script uses more than two textures.

Blender 2.70a official (f93bc76, 2014/4/10) also works.

Jun 30 2014, 7:22 AM · BF Blender, Cycles
Tom Benedett (moak) added a comment to T40884: Blender crashes on render when OSL script uses more than two textures.

I thought I didn't have any older versions to compare to, but it turns out that I did:

Jun 30 2014, 6:23 AM · BF Blender, Cycles
Tom Benedett (moak) raised the priority of T40884: Blender crashes on render when OSL script uses more than two textures from to 90.
Jun 30 2014, 6:02 AM · BF Blender, Cycles