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Bartosz Moniewski (monio)
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User Since
Sep 10 2012, 1:29 AM (407 w, 6 d)

Recent Activity

Today

Bartosz Moniewski (monio) added a comment to T78612: 中文提问.
Sun, Jul 5, 12:47 AM · BF Blender

Sun, Jun 28

Bartosz Moniewski (monio) awarded T77408: Continued Outliner Improvements Design a Love token.
Sun, Jun 28, 2:01 AM · User Interface, Restricted Project
Bartosz Moniewski (monio) awarded T77777: Outliner Collection Colors a Love token.
Sun, Jun 28, 1:59 AM

Wed, Jun 24

Bartosz Moniewski (monio) awarded rBf84414d6e14c: EEEVEE: Object Motion Blur: Initial Implementation a Love token.
Wed, Jun 24, 3:05 AM

Sat, Jun 20

Bartosz Moniewski (monio) awarded D8084: UI: Area Joining and Closing a Love token.
Sat, Jun 20, 9:08 PM · User Interface

Thu, Jun 18

Bartosz Moniewski (monio) awarded T68919: Scrambling distance a Burninate token.
Thu, Jun 18, 6:57 PM · Render & Cycles, BF Blender (2.90), Cycles
Bartosz Moniewski (monio) added a comment to D6204: One more fix for Voxel Remesher preserve volume artifacts.

Sure. 1.732 is absolute minimum multiplier, mathematically speaking. It also don't take into account VDB mesh smoothing (your last example). We could calculate this precisely checking VDB meshing implementation.

Thu, Jun 18, 6:39 PM
Bartosz Moniewski (monio) added a comment to D6204: One more fix for Voxel Remesher preserve volume artifacts.

But we can increase this Limit a little to prevent artifacts described in the first post.
After some tests I found 7 of voxel sizes is a good value to preserve sharp corners. At the same time it is small enough to not allow holes of shrinkwrap modifier

ssmd.projLimit = target_me->remesh_voxel_size * 7.0f;
Thu, Jun 18, 2:36 PM

May 9 2020

Bartosz Moniewski (monio) awarded T74967: Geometry Nodes Design a Love token.
May 9 2020, 8:45 AM · User Interface, BF Blender

May 2 2020

Bartosz Moniewski (monio) awarded D7606: [WIP] Sculpt: Convert to Multires a Love token.
May 2 2020, 11:31 PM

May 1 2020

Bartosz Moniewski (monio) awarded D7582: Multires: Delete Lower a Love token.
May 1 2020, 12:47 AM · BF Blender (2.90)

Apr 29 2020

Bartosz Moniewski (monio) added a comment to D7541: Add 'Seams From Islands' to edit mesh UV menu..

This depends on the active UV map which isn't visible in the 3D view

Apr 29 2020, 3:31 PM

Apr 27 2020

Bartosz Moniewski (monio) updated the summary of D7541: Add 'Seams From Islands' to edit mesh UV menu..
Apr 27 2020, 2:20 PM
Bartosz Moniewski (monio) requested review of D7541: Add 'Seams From Islands' to edit mesh UV menu..
Apr 27 2020, 2:17 PM

Apr 24 2020

Bartosz Moniewski (monio) awarded D7510: Object: Switch Object operator a Love token.
Apr 24 2020, 10:27 PM · User Interface

Apr 21 2020

Johny Zlo (johny.zlo) awarded D6382: Shading: Wave texture node. Direction modes and Phase Offset input. a Love token.
Apr 21 2020, 9:51 PM · Render & Cycles

Apr 16 2020

Paul R (intracube) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Apr 16 2020, 4:55 PM · Nodes

Apr 14 2020

Bartosz Moniewski (monio) added a comment to T65965: Checkboxes alignment tweaks.

Overall this is great. One small issue that needs to be addressed imho. Placement of checkboxes that are not related to a group might suggest they belong to them.

Apr 14 2020, 8:00 PM · BF Blender, User Interface
Reinhard Kepplinger (ReinhardK) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Apr 14 2020, 2:34 PM · Nodes

Apr 10 2020

Henrik Dick (weasel) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Apr 10 2020, 9:54 AM · Nodes

Apr 5 2020

Bartosz Moniewski (monio) awarded D7283: Weld Modifier - Average vertex weights of welded vertices a Love token.
Apr 5 2020, 12:37 AM · Modifiers

Apr 4 2020

Bartosz Moniewski (monio) awarded D7335: Sculpt: Sharpen Mesh Filter a Love token.
Apr 4 2020, 8:52 PM · BF Blender (2.83)

Apr 3 2020

Bartosz Moniewski (monio) awarded D7306: Sculpt: Trimming tool a Love token.
Apr 3 2020, 3:44 PM · BF Blender (2.90)

Mar 31 2020

Bartosz Moniewski (monio) added a comment to T71819: Checker texture/white noise distortion with eevee .

Underlying cause is exactly the same for all those textures. This is basically how GPU handle floating point math and we can't change that. Move texture in Z by a fraction and Z-fighting issues will be gone.

Mar 31 2020, 6:12 PM · BF Blender

Mar 29 2020

Bartosz Moniewski (monio) added a comment to T75123: Cycles AOVs: Wrong, unclamped RGB values when Alpha/Transparency map used in Shader.

I can confirm this.

Mar 29 2020, 6:01 PM · Render & Cycles, Cycles, BF Blender

Mar 27 2020

Bartosz Moniewski (monio) awarded T69292: Add size of IDs on disk to Outliner info a Love token.
Mar 27 2020, 3:34 AM · BF Blender, User Interface, Data, Assets & I/O

Mar 20 2020

Bartosz Moniewski (monio) awarded T68898: Layered sculpting a Love token.
Mar 20 2020, 7:49 PM · Sculpt, Paint & Texture, BF Blender
Christian Beckers (Beckersc) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Mar 20 2020, 1:10 AM · Nodes

Mar 18 2020

Bartosz Moniewski (monio) awarded D7168: Multires: Initial Face Sets support a Love token.
Mar 18 2020, 12:59 AM · BF Blender (2.83)

Mar 14 2020

Bartosz Moniewski (monio) awarded D7147: Sculpt: New Layer Brush a Love token.
Mar 14 2020, 10:26 PM · BF Blender (2.83)
Bartosz Moniewski (monio) added a comment to D7124: Shading: Add rotation and scale outputs option Object Info Node.

@Simon Thommes (simonthommes) Can you elaborate on your use case for this nose? For me it works fine and this rotation flipping behavior is actually ok.

Mar 14 2020, 8:58 PM
Bartosz Moniewski (monio) requested changes to D7124: Shading: Add rotation and scale outputs option Object Info Node.

Just tested this briefly and unfortunately this patch breaks shader compilation in Eevee.
After adding Object Info to node tree shader will become pink, except for node tree parts that were previously compiled.

Mar 14 2020, 8:08 PM

Mar 13 2020

Bartosz Moniewski (monio) awarded T73317: Multires a Love token.
Mar 13 2020, 5:14 PM · Sculpt, Paint & Texture, BF Blender
Bartosz Moniewski (monio) awarded rBbc0a0cdf1710: Multires: Fix Subdivide, Reshape and Apply Base a Love token.
Mar 13 2020, 5:09 PM

Mar 12 2020

Bartosz Moniewski (monio) awarded D7108: EEVEE: Implement the missing Sky texture a Love token.
Mar 12 2020, 10:20 PM · Eevee
Antti Tikka (symstract) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Mar 12 2020, 1:06 PM · Nodes
Pawel Franitza (Rongix) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Mar 12 2020, 9:12 AM · Nodes
Bartosz Moniewski (monio) added a comment to D6619: refract vector operation.

Hi @james egien (cubic_sloth), do you still want to finish this patch? @Charlie Jolly (charlie) or me might pick it up.

Mar 12 2020, 1:05 AM · Cycles

Mar 11 2020

Bartosz Moniewski (monio) added a comment to D7065: Shading: Noise and Wave nodes. Add Roughness input..

Sorry, apparently I forgot how Musgrave textures work. Lacunarity in basic Fractal Perlin Noise (our Noise node) affects only frequencies. However in Musgrave textures it affects frequencies and amplitudes. It's calculated this way:

Roughness = pow(Lacunarity, -Dimension);

I'd suggest either changing this patch to match the Musgrave, or changing the Musgrave to match this. Having a consistent behaviour would make a lot of sense, considering they both use the same concept of stacking noises.

Mar 11 2020, 1:43 AM · Nodes

Mar 9 2020

Rodger Davis (RodDavis) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Mar 9 2020, 7:27 PM · Nodes
Bartosz Moniewski (monio) added a comment to D7065: Shading: Noise and Wave nodes. Add Roughness input..

Lacunarity in fractal noises modifies frequency/scale of octaves, not amplitudes.
Roughness/Persistence works a bit similar to Dimension in Musgrave but input behavior and results are rather different.

Mar 9 2020, 4:31 PM · Nodes
Luca Rood (LucaRood) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Mar 9 2020, 3:32 PM · Nodes
Julien Leménicier (mistajuliax) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Mar 9 2020, 12:27 PM · Nodes
Charlie Jolly (charlie) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Baby Tequila token.
Mar 9 2020, 12:23 PM · Nodes
Floatharr (Floatharr) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Like token.
Mar 9 2020, 11:18 AM · Nodes
Marco Fink (mfink) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Mar 9 2020, 10:56 AM · Nodes
Metin Seven (MetinSeven) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Like token.
Mar 9 2020, 8:03 AM · Nodes
Christoph (ChrisGraz) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Mar 9 2020, 7:47 AM · Nodes
Bernhard Engstler (B_Engstler) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Mar 9 2020, 7:26 AM · Nodes
MasterNurmi (MasterNurmi) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Orange Medal token.
Mar 9 2020, 6:18 AM · Nodes
Lapis Sea (LapisSea) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Yellow Medal token.
Mar 9 2020, 2:40 AM · Nodes
higgsas (higgsas) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Mar 9 2020, 1:59 AM · Nodes
Bartosz Moniewski (monio) awarded D7059: Sculpt: Initial Topology Distances and Falloff support a Love token.
Mar 9 2020, 1:36 AM · BF Blender (2.90)
Duarte Farrajota Ramos (duarteframos) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Mar 9 2020, 1:28 AM · Nodes
Alex Strand (astrand130) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Love token.
Mar 9 2020, 12:59 AM · Nodes
Adam Friesen (ace_dragon) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Like token.
Mar 9 2020, 12:58 AM · Nodes
Emir Sinan Gürlek (filibis) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Like token.
Mar 9 2020, 12:52 AM · Nodes
Nahuel Belich (belich) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Like token.
Mar 9 2020, 12:27 AM · Nodes
Bartosz Moniewski (monio) updated the summary of D7065: Shading: Noise and Wave nodes. Add Roughness input..
Mar 9 2020, 12:13 AM · Nodes

Mar 8 2020

Bartosz Moniewski (monio) updated the summary of D7065: Shading: Noise and Wave nodes. Add Roughness input..
Mar 8 2020, 11:55 PM · Nodes
Bartosz Moniewski (monio) created D7065: Shading: Noise and Wave nodes. Add Roughness input..
Mar 8 2020, 11:49 PM · Nodes

Mar 7 2020

Bartosz Moniewski (monio) awarded D6975: Allow multiayer matcaps to override cavity shading. a Love token.
Mar 7 2020, 10:14 PM · EEVEE & Viewport

Feb 18 2020

Bartosz Moniewski (monio) added a comment to D6880: Eevee Color Ramp Ease Optimisation.

I assume that differences in second example are caused by limited resolution of generated texture. Pixel values are averaged when stops are very close. Smoothstep version doesn't have this precision issues.

Feb 18 2020, 5:01 PM · Eevee
Bartosz Moniewski (monio) awarded D6880: Eevee Color Ramp Ease Optimisation a Burninate token.
Feb 18 2020, 4:21 PM · Eevee
Vyacheslav (hitrpr) awarded D6382: Shading: Wave texture node. Direction modes and Phase Offset input. a Like token.
Feb 18 2020, 3:06 PM · Render & Cycles

Feb 17 2020

Gabriel Moro (gabrielmoro) awarded D6382: Shading: Wave texture node. Direction modes and Phase Offset input. a Yellow Medal token.
Feb 17 2020, 7:56 PM · Render & Cycles
Vitalii Vlasov (Fracture128) awarded D6382: Shading: Wave texture node. Direction modes and Phase Offset input. a Like token.
Feb 17 2020, 7:28 PM · Render & Cycles
Julien Leménicier (mistajuliax) awarded D6382: Shading: Wave texture node. Direction modes and Phase Offset input. a Love token.
Feb 17 2020, 3:29 PM · Render & Cycles
Adam Friesen (ace_dragon) awarded D6382: Shading: Wave texture node. Direction modes and Phase Offset input. a Love token.
Feb 17 2020, 2:40 PM · Render & Cycles
Pablo Vazquez (pablovazquez) awarded D6382: Shading: Wave texture node. Direction modes and Phase Offset input. a Love token.
Feb 17 2020, 2:25 PM · Render & Cycles

Feb 4 2020

Bernhard Engstler (B_Engstler) awarded D6742: Fix wrong default value for Lacunarity in Musgrave texture a Love token.
Feb 4 2020, 6:19 PM
Bartosz Moniewski (monio) awarded D6713: Shading: Extend Vector Math Node with Sin, Cos, Tan and Wrap functions a Love token.
Feb 4 2020, 3:36 PM
Yegor (Yegor) awarded D6742: Fix wrong default value for Lacunarity in Musgrave texture a Love token.
Feb 4 2020, 1:12 PM
Rahul Chaudhary (RC12) awarded D6742: Fix wrong default value for Lacunarity in Musgrave texture a Love token.
Feb 4 2020, 11:43 AM
Charlie Jolly (charlie) awarded D6742: Fix wrong default value for Lacunarity in Musgrave texture a Pterodactyl token.
Feb 4 2020, 10:28 AM
Pipeliner (Pipeliner) awarded D6742: Fix wrong default value for Lacunarity in Musgrave texture a Burninate token.
Feb 4 2020, 9:38 AM
Viktor Mukayev (vitos1k) awarded D6742: Fix wrong default value for Lacunarity in Musgrave texture a Like token.
Feb 4 2020, 9:27 AM
Flo Tasser (TheFlow) awarded D6742: Fix wrong default value for Lacunarity in Musgrave texture a Like token.
Feb 4 2020, 9:11 AM
Metin Seven (MetinSeven) awarded D6742: Fix wrong default value for Lacunarity in Musgrave texture a Like token.
Feb 4 2020, 8:41 AM
Jonathan Lampel (jonathanl) awarded D6742: Fix wrong default value for Lacunarity in Musgrave texture a Love token.
Feb 4 2020, 2:32 AM
Bartosz Moniewski (monio) awarded D6672: Shading: Add color output option to White Noise node. a Love token.
Feb 4 2020, 1:03 AM
Bartosz Moniewski (monio) updated the summary of D6742: Fix wrong default value for Lacunarity in Musgrave texture.
Feb 4 2020, 12:32 AM
Bartosz Moniewski (monio) updated the summary of D6742: Fix wrong default value for Lacunarity in Musgrave texture.
Feb 4 2020, 12:29 AM
Bartosz Moniewski (monio) created D6742: Fix wrong default value for Lacunarity in Musgrave texture.
Feb 4 2020, 12:25 AM

Jan 29 2020

Bartosz Moniewski (monio) awarded D6715: Sculpt: Cloth brush a Dat Boi token.
Jan 29 2020, 11:31 PM · BF Blender (2.83)

Jan 19 2020

Bartosz Moniewski (monio) awarded D6619: refract vector operation a Love token.
Jan 19 2020, 12:31 AM · Cycles

Jan 18 2020

Simon (Shimoon) awarded D6177: Shading: Noise and Wave nodes. Uniform texture distortion instead of diagonal shift. a Love token.
Jan 18 2020, 8:43 PM · BF Blender (2.82), Render & Cycles, Nodes
Simon (Shimoon) awarded D6382: Shading: Wave texture node. Direction modes and Phase Offset input. a Love token.
Jan 18 2020, 8:42 PM · Render & Cycles

Jan 15 2020

Bartosz Moniewski (monio) awarded T73047: Sculpt Mode Multires Design a Love token.
Jan 15 2020, 1:25 AM · Sculpt, Paint & Texture
Bartosz Moniewski (monio) awarded D6584: Pose Brush: Option to disable the IK anchor point a Love token.
Jan 15 2020, 1:25 AM · BF Blender (2.83)

Jan 8 2020

Bartosz Moniewski (monio) awarded D6545: Integrate hair collisions with cloth collision a Love token.
Jan 8 2020, 10:49 PM · Physics

Jan 5 2020

Florian (LordoftheFleas) awarded D6382: Shading: Wave texture node. Direction modes and Phase Offset input. a Love token.
Jan 5 2020, 3:54 PM · Render & Cycles

Dec 29 2019

Bartosz Moniewski (monio) awarded D6491: UI: Info Editor Changes a Love token.
Dec 29 2019, 3:52 AM · User Interface
Bartosz Moniewski (monio) placed T72759: Invisible Objects up for grabs.
Dec 29 2019, 3:41 AM · BF Blender
Bartosz Moniewski (monio) closed T72759: Invisible Objects as Invalid.

Please provide proper report.
https://wiki.blender.org/wiki/Process/Bug_Reports

Dec 29 2019, 3:41 AM · BF Blender
Bartosz Moniewski (monio) awarded D6389: Sculpt: Pose Brush with Inverse Kinematics a Love token.
Dec 29 2019, 3:28 AM · BF Blender (2.82)
Bartosz Moniewski (monio) placed T72760: I can't import my OBJ files, HELP!!! up for grabs.
Dec 29 2019, 3:26 AM · Add-ons (Community)
Bartosz Moniewski (monio) closed T72760: I can't import my OBJ files, HELP!!! as Invalid.

Your model might have scale too big or too small to show up in viewport.

Dec 29 2019, 3:25 AM · Add-ons (Community)

Dec 26 2019

Payden Smith (VaguelyButter) awarded D6382: Shading: Wave texture node. Direction modes and Phase Offset input. a Love token.
Dec 26 2019, 11:49 PM · Render & Cycles

Dec 17 2019

Joseph Brandenburg (TheAngerSpecialist) awarded D6382: Shading: Wave texture node. Direction modes and Phase Offset input. a Love token.
Dec 17 2019, 12:50 AM · Render & Cycles