Page MenuHome

Ivan Santic (moth3r)
User

Projects

User does not belong to any projects.

User Details

User Since
Aug 26 2010, 12:12 AM (442 w, 6 d)

Recent Activity

Tue, Jan 29

Ivan Santic (moth3r) updated the task description for T60986: [Addon] Import images as planes - addon disabling bug.
Tue, Jan 29, 5:04 PM · Addons
Ivan Santic (moth3r) updated the task description for T60986: [Addon] Import images as planes - addon disabling bug.
Tue, Jan 29, 5:03 PM · Addons
Ivan Santic (moth3r) created T60986: [Addon] Import images as planes - addon disabling bug.
Tue, Jan 29, 5:02 PM · Addons

Oct 16 2017

Ivan Santic (moth3r) added a comment to T53072: Unable to use GPU to render any more. "Cuda illegal address in cuCtxSynchronize(), line 1372".

I believe, I was getting the same message on ASUSstrix 980Ti with all Blender builds (2.78 - 2.79c). I don't know what's the exact cause but I suspect card comes with a bit of factory overclock. On example, If I set it to work with GPU Tweak II on the 'silent mode' which lowers the default clock and not "oc" or "gaming" I was not getting that error. On top of the same message like Simon I was also experiencing visual glitches or random artifacts while over-viewing the 3d models. From the moment I started to see glitches BSOD were prone to happen.

Oct 16 2017, 12:48 PM · BF Blender

Nov 23 2016

Ivan Santic (moth3r) awarded rB14de9a59823c: Knife tool: generalize angle snapping code a Love token.
Nov 23 2016, 8:15 PM

May 24 2016

Ivan Santic (moth3r) awarded rB999d5a67852b: Cycles CUDA: reduce stack memory by reusing ShaderData. a Love token.
May 24 2016, 9:17 AM

Sep 13 2015

Ivan Santic (moth3r) awarded T46049: Assets Integration in Blender a Love token.
Sep 13 2015, 8:18 PM · Datablocks and Libraries, User Interface

Feb 7 2015

Ivan Santic (moth3r) awarded T43579: FBX Export shading issue (Broken normals?) a Like token.
Feb 7 2015, 1:10 PM · BF Blender

Feb 6 2015

Ivan Santic (moth3r) added a comment to T43579: FBX Export shading issue (Broken normals?).

It looks like everything gets exported with smooth normals even though they are flat for sure. None of my files, meshes get properly exported with any of the new versions of #b3d. Official build of Blender 2.73a works always like a charm.

Feb 6 2015, 7:25 PM · BF Blender
Ivan Santic (moth3r) created T43579: FBX Export shading issue (Broken normals?).
Feb 6 2015, 1:40 PM · BF Blender