max brunner (mrBrown13)
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Sun, Feb 4, 3:17 PM (2 w, 3 d)

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Mon, Feb 5

max brunner (mrBrown13) added a comment to T53997: [bug] island_margin in bpy.ops.uv.smart_project seems to have no effect.

Hi Henrik and Campbell, thanks for looking into this issue. I'm puzzled by the logic of using real units instead of a percentage. Seems strange to me (using lightmap texture sizes of 64/128/256/512).
I modified the uvcalc_smart_project.py and that works for me. Thanks! Should make a note of it in case of future updates of Blender.

Mon, Feb 5, 12:40 PM · BF Blender

Sun, Feb 4

max brunner (mrBrown13) created T53997: [bug] island_margin in bpy.ops.uv.smart_project seems to have no effect.
Sun, Feb 4, 4:04 PM · BF Blender