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Steff Kempink (mswf)
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User Since
May 5 2019, 5:21 PM (81 w, 5 d)

Recent Activity

Sep 7 2020

Steff Kempink (mswf) awarded D8825: Search: Improve results by using fuzzy matching and prefix matching. a Love token.
Sep 7 2020, 6:02 PM · User Interface

Sep 4 2020

Steff Kempink (mswf) added a comment to T80473: Checkout at https://store.blender.org/ unreadable form fields + broken layout.

I can confirm identical broken layouts in Firefox 80.0.1, which is the most recent version.

Sep 4 2020, 4:55 PM · Infrastructure: Websites

Jul 14 2020

Steff Kempink (mswf) awarded D8286: Popover search menu when Drag&Release a NodeLink in node editors a Love token.
Jul 14 2020, 9:56 AM · BF Blender, User Interface

Jun 24 2020

Steff Kempink (mswf) added inline comments to D8102: Custom Properties: Allow strings to have a default value.
Jun 24 2020, 1:24 PM

Jun 21 2020

Steff Kempink (mswf) awarded D8084: UI: Join or Close Any Area a Love token.
Jun 21 2020, 3:36 PM · User Interface

May 22 2020

Steff Kempink (mswf) awarded D7812: Python: Support for calling operators in timers. a Love token.
May 22 2020, 9:22 AM

Apr 25 2020

Steff Kempink (mswf) added a comment to T75672: Status Bar & Statistics re-shuffling.

I just wanted to chip in as somebody who models for real time applications and pays attention to these stats constantly.

Apr 25 2020, 8:58 PM · BF Blender (2.90), User Interface

Apr 23 2020

Steff Kempink (mswf) awarded D7490: UI: List Panel System a Love token.
Apr 23 2020, 10:09 PM · User Interface

Apr 10 2020

Steff Kempink (mswf) awarded D7347: New Object and Image socket types a Love token.
Apr 10 2020, 11:04 AM

Apr 5 2020

Steff Kempink (mswf) awarded D7340: Add Complex Solidify option for thickness per face a Love token.
Apr 5 2020, 8:22 PM · Modifiers

Mar 27 2020

Steff Kempink (mswf) added a project to T75129: Missing API documentation for CollectionProperty: Add-ons (BF-Blender).
Mar 27 2020, 1:53 PM · Python API, Documentation
Steff Kempink (mswf) created T75129: Missing API documentation for CollectionProperty.
Mar 27 2020, 1:53 PM · Python API, Documentation

Mar 17 2020

Steff Kempink (mswf) awarded rBM6368: Mesh Modeling: bpy reference links a Love token.
Mar 17 2020, 10:27 AM

Mar 8 2020

Steff Kempink (mswf) awarded D6984: Use Menus for operator search a Love token.
Mar 8 2020, 10:59 PM · User Interface

Feb 27 2020

Steff Kempink (mswf) awarded T73935: PBVH_TEXTURE Design a Love token.
Feb 27 2020, 2:40 PM · Sculpt, Paint & Texture

Feb 7 2020

Steff Kempink (mswf) awarded D6743: WIP: File Attributes and Linked Files a Like token.
Feb 7 2020, 3:20 PM

Jan 24 2020

Steff Kempink (mswf) planned changes to D6666: FBX Import Addon: Import focus distance for camera.

I will update the patch tomorrow or Monday and then offer it for review again.

Jan 24 2020, 5:12 PM · Import/Export
Steff Kempink (mswf) updated the summary of D6666: FBX Import Addon: Import focus distance for camera.
Jan 24 2020, 11:30 AM · Import/Export
Steff Kempink (mswf) added a comment to D6666: FBX Import Addon: Import focus distance for camera.

Thank you for assigning the right person. I saw that he's owning 'Data, Assets & I/O'. As a first submit I still wasn't sure I was supposed to assign this add-on diff to someone directly.

Jan 24 2020, 10:55 AM · Import/Export
Steff Kempink (mswf) created D6666: FBX Import Addon: Import focus distance for camera.
Jan 24 2020, 10:37 AM · Import/Export

Dec 11 2019

Steff Kempink (mswf) added a comment to D3852: Mantaflow [Part 3]: Customized UI for Manta fluids.
  • Find a proper common term for fluids and smoke.

Just like @Juan Gea (juang3d) said, fluid seems to be the correct word for both, according to Oxford dictionary:
https://www.lexico.com/en/definition/fluid

A substance that has no fixed shape and yields easily to external pressure; a gas or (especially) a liquid.

Dec 11 2019, 3:01 PM

Nov 25 2019

Steff Kempink (mswf) added a comment to T71772: File Browser: Rename capitals<->lowercase not supported.

Yes, renaming does work correctly from Windows Explorer directly; probably they do work around the issue with the filesystem directly which is easier as an OS. Renaming 2 files to "test" and "Test" is an example I gave as a way to expose the underlying issue.

Nov 25 2019, 3:05 PM · Blender File, BF Blender

Nov 22 2019

Steff Kempink (mswf) added a comment to T71772: File Browser: Rename capitals<->lowercase not supported.

The renaming between File and file is working in explorer I see. But an application asking Windows to rename File to file still won't work.
You can see that Windows doesn't see the difference between 'test' and 'Test' in this screenshot, where I already have a file 'test', then when I rename another file to 'Test' (with a capital), Windows throws this up:


The cause is described here too:
https://en.wikipedia.org/wiki/Filename#Letter_case_preservation

Nov 22 2019, 3:41 PM · Blender File, BF Blender
Steff Kempink (mswf) added a comment to T71772: File Browser: Rename capitals<->lowercase not supported.

This is a core issue with Windows. It cannot tell the difference between a path with different capitalization. This is a problem that boggles the mind of everybody who develops with Windows. You can see it if you try to make a "File.txt" and "file.txt" next to each other: Windows will not allow it because it will tell you a file under that same name already exists.

Nov 22 2019, 1:05 PM · Blender File, BF Blender

Nov 19 2019

Steff Kempink (mswf) awarded T68734: Math with Nodes a Like token.
Nov 19 2019, 12:56 PM · Nodes

Oct 30 2019

Steff Kempink (mswf) awarded D6154: Cycles: Add Random Per Island attribute. a Love token.
Oct 30 2019, 5:55 PM

Oct 28 2019

Steff Kempink (mswf) awarded D6055: UI: Font Symbol Updates a Like token.
Oct 28 2019, 10:08 PM · User Interface

Aug 21 2019

Steff Kempink (mswf) awarded T68935: Unifying I/O importing and drag and drop a Love token.
Aug 21 2019, 10:08 AM · Data, Assets & I/O, Import/Export, BF Blender

Jun 21 2019

Steff Kempink (mswf) added a comment to T65942: Reflection plane has "show data" checked by default.

To clarify, Eevee's reflection plane preview does already conform to the "Display overlays" viewport toggle. But in Unreal the "game view" toggle is bound to "G" by default and its widgets usually are more intrusive so most become very used to toggling it back and forth constantly.
Just to experiment, I bound a shortcut key to the "Display overlays" and noticed I started using it a lot within moments.

Jun 21 2019, 10:30 AM · BF Blender

Jun 20 2019

Steff Kempink (mswf) added a comment to T65942: Reflection plane has "show data" checked by default.

In the Unreal engine, the "Planar Reflection" object behaves the same. In Unreal the property is called "Show Preview Plane". For Eevee the property should probably at least be renamed to that too, I couldn't come up with a property name that's more idiomatic to Blender than "Show Preview Plane" already is.

Jun 20 2019, 3:43 PM · BF Blender