- User Since
- Jul 25 2019, 8:50 PM (78 w, 6 d)
Mon, Jan 25
I'm experiencing this on Mac OS Big Sur with 2.91.2
Since the OS is different I'm not certain it's the same bug, but the symptoms are the same.
Mar 30 2020
I am on Mac OS 10.15.4 using Blender v2.82a using an eGPU AMD Vega 56 and unfortunately am experiencing this issue. Smooth shading results in no simulation, change to Shade Flat, works. Should I file a new bug or does this need to be reopened?
Nov 27 2019
I have Windows running on Bootcamp on one of the MacBook Pros which is experiencing this bug (under MacOS of course).
Nov 26 2019
Yes, it's been fixed since 2.81.
@Clément Foucault (fclem) I just ran the with the --debug-gpu-force-workarounds flag on a MacBook Pro and I can still reproduce the bug with the original steps.
I'm experiencing this bug as well on:
Sep 10 2019
@Arto Kitula (akitula) @Brecht Van Lommel (brecht) @Francesco Siddi (fsiddi) I had a chance to try the build from @Arto Kitula (akitula) and can confirm that NDOF works in it. All 6 axis work and seem responsive and also the NDOF menu pops up as expected. Thanks @Arto Kitula (akitula) for working on this! Looking forward to seeing this in the next release.
Aug 25 2019
Using the nightly unsigned builds of 2.81 from https://builder.blender.org/download/ does indeed work. @Brecht Van Lommel (brecht) thanks for the tip. I'll be using one of those versions for the foreseeable future.
Jul 30 2019
Jul 26 2019
And for additional clarity, since it appears the company renamed their product line at some point in time. The two pieces of hardware I tested are these:
SpaceMouse Compact: https://www.3dconnexion.com/spacemouse_compact/en/
SpaceMouse Wireless: https://www.3dconnexion.com/spacemouse_wireless/en/
Following up on my original bug report. I had the opportunity to test on a different machine with a nearly identical setup, but this time using a SpaceMouse Wireless (Similar, but newer model with two button device but connected to USB wireless receiver). Just to be clear this was a different laptop and a different SpaceMouse. Result was the same.
Jul 25 2019
I actually filed a similar bug for MacOS. Possibly related: https://developer.blender.org/T67686