- User Since
- Oct 4 2017, 6:28 AM (130 w, 2 d)
Wed, Mar 18
Sorry.I re-examined it under multiple conditions and rewrote the problem.
Mon, Mar 16
I reconfirmed. It seems that the object solver is not a problem and the object tracking marker displayed in the viewport overlay is not linked to the camera scale in the first place.
Therefore, even if you adjust the Object Scale of the clip editor by believing in overlay display, if the camera scale is included, the actual position on the display will be different from the actual position.
Sun, Mar 15
I am seeing the same problem. It worked properly in the 2.81 release, but has happened since the 2.82 release.
When the camera is scaled, the Object Solver is affected by the camera scale and does not maintain the correct position on the Solve.（Windows-10）
Wed, Mar 4
This seems to work well with the latest 2.83 build.
Jun 28 2019
I think this problem is a problem that has occurred again and needs to be resolved.
In another update after closing? It was drawn correctly for several months.
After that, there was a problem that the background image corrected the other day was not drawn in wireframe mode.
Jul 12 2018
Jul 10 2018
It is Ok. I wrote it from Natron and attached it.
Nov 14 2017
There is no problem saving RGBA.
But for RGB save alpha should be ignored.
"Channels of the image to draw: Color"
It is so with display switching. In the case of RGB Is something wrong with what I want to save with this?
Oct 4 2017
I tested it again.