Joerg Mueller (nexyon)
User

Projects

User Details

User Since
Feb 4 2009, 8:52 AM (445 w, 5 d)

Recent Activity

Yesterday

Joerg Mueller (nexyon) committed rB4f881e0d974e: CMake version bump: 3.5 (authored by Joerg Mueller (nexyon)).
CMake version bump: 3.5
Sun, Aug 20, 5:02 PM

Sat, Aug 19

Joerg Mueller (nexyon) abandoned D2716: Audaspace 1.3 patch for Blender 2.8.

@Julian Eisel (Severin), newer cmake is available in jessie-backports, also keep in mind Jessie is on it's way to EOL now, so you should consider dist-upgrading. Not saying i'm supporting such a rather silent and non-communicated bump of CMake tho.

What i'm not sure is: why do we need to specify std in audaspace? This is already done globally for the whole Blender [1]. WITH_CXX11 is default in 2.8 branch and it will fail to build if you disable this option. Eventually we'll need to clean this up and remove option all together, but that's another story.

[1] https://developer.blender.org/diffusion/B/browse/blender2.8/CMakeLists.txt;9a262ed47ecb1c9f43053b0653364c59d9595fdf$1468

Sat, Aug 19, 11:54 AM · BF Blender: 2.8
Joerg Mueller (nexyon) committed rB08094e8f23a3: Audaspace: cmake fixes, lowering to 3.0 minimum required. (authored by Joerg Mueller (nexyon)).
Audaspace: cmake fixes, lowering to 3.0 minimum required.
Sat, Aug 19, 11:46 AM

Fri, Aug 18

Joerg Mueller (nexyon) committed rBa702ff4c0386: CMake: Boost no longer needed for Audaspace references either (authored by Joerg Mueller (nexyon)).
CMake: Boost no longer needed for Audaspace references either
Fri, Aug 18, 7:08 PM
Joerg Mueller (nexyon) added 1 commit(s) for D2716: Audaspace 1.3 patch for Blender 2.8: rB986267300ba4: Audaspace: Moving audaspace 1.3 into extern..
Fri, Aug 18, 8:52 AM · BF Blender: 2.8
Joerg Mueller (nexyon) added an edge to rB986267300ba4: Audaspace: Moving audaspace 1.3 into extern.: D2716: Audaspace 1.3 patch for Blender 2.8.
Fri, Aug 18, 8:52 AM
Joerg Mueller (nexyon) committed rB986267300ba4: Audaspace: Moving audaspace 1.3 into extern. (authored by Joerg Mueller (nexyon)).
Audaspace: Moving audaspace 1.3 into extern.
Fri, Aug 18, 8:51 AM

Thu, Aug 17

Joerg Mueller (nexyon) updated the diff for D2716: Audaspace 1.3 patch for Blender 2.8.

The latest changes required for numpy paths to work on Linux and Mac! All build bots build this patch fine now, so I guess it's ready to push. Will do that tomorrow morning.

Thu, Aug 17, 10:32 PM · BF Blender: 2.8
Joerg Mueller (nexyon) added a reverting commit for rBc4d74e584ea4: Audaspace 1.3 experimental-build eighth try: rB2bb1c0772caa: Revert "Audaspace 1.3 experimental-build eighth try".
Thu, Aug 17, 10:05 PM
Joerg Mueller (nexyon) committed rB2bb1c0772caa: Revert "Audaspace 1.3 experimental-build eighth try" (authored by Joerg Mueller (nexyon)).
Revert "Audaspace 1.3 experimental-build eighth try"
Thu, Aug 17, 10:05 PM
Joerg Mueller (nexyon) committed rBc4d74e584ea4: Audaspace 1.3 experimental-build eighth try (authored by Joerg Mueller (nexyon)).
Audaspace 1.3 experimental-build eighth try
Thu, Aug 17, 10:05 PM
Joerg Mueller (nexyon) committed rB471138d0d9a6: Revert "Audaspace 1.3 experimental-build seventh try" (authored by Joerg Mueller (nexyon)).
Revert "Audaspace 1.3 experimental-build seventh try"
Thu, Aug 17, 9:35 PM
Joerg Mueller (nexyon) added a reverting commit for rBf10473ee2341: Audaspace 1.3 experimental-build seventh try: rB471138d0d9a6: Revert "Audaspace 1.3 experimental-build seventh try".
Thu, Aug 17, 9:35 PM
Joerg Mueller (nexyon) committed rBf10473ee2341: Audaspace 1.3 experimental-build seventh try (authored by Joerg Mueller (nexyon)).
Audaspace 1.3 experimental-build seventh try
Thu, Aug 17, 9:35 PM
Joerg Mueller (nexyon) committed rB163b508417a9: Revert "Audaspace 1.3 experimental-build sixth try" (authored by Joerg Mueller (nexyon)).
Revert "Audaspace 1.3 experimental-build sixth try"
Thu, Aug 17, 8:58 PM
Joerg Mueller (nexyon) added a reverting commit for rB75035bd5df0d: Audaspace 1.3 experimental-build sixth try: rB163b508417a9: Revert "Audaspace 1.3 experimental-build sixth try".
Thu, Aug 17, 8:58 PM
Joerg Mueller (nexyon) committed rB75035bd5df0d: Audaspace 1.3 experimental-build sixth try (authored by Joerg Mueller (nexyon)).
Audaspace 1.3 experimental-build sixth try
Thu, Aug 17, 8:58 PM
Joerg Mueller (nexyon) committed rB78bbec3131dd: Revert "Audaspace 1.3 experimental-build fifth try" (authored by Joerg Mueller (nexyon)).
Revert "Audaspace 1.3 experimental-build fifth try"
Thu, Aug 17, 8:14 PM
Joerg Mueller (nexyon) added a reverting commit for rB5e64182c6638: Audaspace 1.3 experimental-build fifth try: rB78bbec3131dd: Revert "Audaspace 1.3 experimental-build fifth try".
Thu, Aug 17, 8:14 PM
Joerg Mueller (nexyon) committed rB5e64182c6638: Audaspace 1.3 experimental-build fifth try (authored by Joerg Mueller (nexyon)).
Audaspace 1.3 experimental-build fifth try
Thu, Aug 17, 8:14 PM
Joerg Mueller (nexyon) committed rBa1a193f07bd1: Audaspace 1.3 experimental-build fourth try (authored by Joerg Mueller (nexyon)).
Audaspace 1.3 experimental-build fourth try
Thu, Aug 17, 7:41 PM
Joerg Mueller (nexyon) added a reverting commit for rBa1a193f07bd1: Audaspace 1.3 experimental-build fourth try: rB5aab6a1599b2: Revert "Audaspace 1.3 experimental-build fourth try".
Thu, Aug 17, 7:41 PM
Joerg Mueller (nexyon) committed rB5aab6a1599b2: Revert "Audaspace 1.3 experimental-build fourth try" (authored by Joerg Mueller (nexyon)).
Revert "Audaspace 1.3 experimental-build fourth try"
Thu, Aug 17, 7:41 PM
Joerg Mueller (nexyon) committed rBdaf796bd80a5: Merge branch 'master' into experimental-build (authored by Joerg Mueller (nexyon)).
Merge branch 'master' into experimental-build
Thu, Aug 17, 7:41 PM

Wed, Aug 16

Joerg Mueller (nexyon) committed rB6628f68c5a11: Revert "Audaspace 1.3 experimental-build third try" (authored by Joerg Mueller (nexyon)).
Revert "Audaspace 1.3 experimental-build third try"
Wed, Aug 16, 11:06 PM
Joerg Mueller (nexyon) added a reverting commit for rB05dfacbc7c7e: Audaspace 1.3 experimental-build third try: rB6628f68c5a11: Revert "Audaspace 1.3 experimental-build third try".
Wed, Aug 16, 11:06 PM
Joerg Mueller (nexyon) committed rB05dfacbc7c7e: Audaspace 1.3 experimental-build third try (authored by Joerg Mueller (nexyon)).
Audaspace 1.3 experimental-build third try
Wed, Aug 16, 11:06 PM
Joerg Mueller (nexyon) committed rBc691d28b49b3: Merge branch 'master' into experimental-build (authored by Joerg Mueller (nexyon)).
Merge branch 'master' into experimental-build
Wed, Aug 16, 11:06 PM
Joerg Mueller (nexyon) added a comment to D2716: Audaspace 1.3 patch for Blender 2.8.

Since I got the OK from @LazyDodo (LazyDodo) on IRC, I'm ready to push the commit. I will do so on Friday morning (CEST) so that I'll be around for a few hours afterwards and I can handle any problems people might have after the push. That is, if there is nothing else coming here.

Wed, Aug 16, 6:41 PM · BF Blender: 2.8

Tue, Aug 15

Joerg Mueller (nexyon) updated the diff for D2716: Audaspace 1.3 patch for Blender 2.8.

I incorporated all the latest comments. As I understand it, Mac works now. So if everything is ok now, I'll push the patch as soon as I get the ok from @LazyDodo (LazyDodo).

Tue, Aug 15, 11:15 PM · BF Blender: 2.8

Sun, Aug 13

Joerg Mueller (nexyon) added a reviewer for D2716: Audaspace 1.3 patch for Blender 2.8: Arto Kitula (akitula).
Sun, Aug 13, 11:34 PM · BF Blender: 2.8
Joerg Mueller (nexyon) updated the diff for D2716: Audaspace 1.3 patch for Blender 2.8.

Fixed some more bugs, removed unnecessary files and added a cmake config files. Now everyone is hopefully happy?

Sun, Aug 13, 6:16 PM · BF Blender: 2.8
Joerg Mueller (nexyon) updated the diff for D2716: Audaspace 1.3 patch for Blender 2.8.

Fresh rebase!

Sun, Aug 13, 5:17 PM · BF Blender: 2.8
Joerg Mueller (nexyon) updated the summary of D2716: Audaspace 1.3 patch for Blender 2.8.
Sun, Aug 13, 5:11 PM · BF Blender: 2.8
Joerg Mueller (nexyon) updated the summary of D2716: Audaspace 1.3 patch for Blender 2.8.
Sun, Aug 13, 5:10 PM · BF Blender: 2.8
Joerg Mueller (nexyon) updated the diff for D2716: Audaspace 1.3 patch for Blender 2.8.

@LazyDodo (LazyDodo) Can you check if it works this time please? (I guess not, maybe you can find the errors, I can't reproduce)

Sun, Aug 13, 5:04 PM · BF Blender: 2.8
Joerg Mueller (nexyon) committed rB63a1e3922c80: Revert "Audaspace 1.3 in Blender 2.8 for experimental build - try 2" (authored by Joerg Mueller (nexyon)).
Revert "Audaspace 1.3 in Blender 2.8 for experimental build - try 2"
Sun, Aug 13, 4:41 PM
Joerg Mueller (nexyon) added a reverting commit for rB6365b5300986: Audaspace 1.3 in Blender 2.8 for experimental build - try 2: rB63a1e3922c80: Revert "Audaspace 1.3 in Blender 2.8 for experimental build - try 2".
Sun, Aug 13, 4:41 PM
Joerg Mueller (nexyon) committed rB6365b5300986: Audaspace 1.3 in Blender 2.8 for experimental build - try 2 (authored by Joerg Mueller (nexyon)).
Audaspace 1.3 in Blender 2.8 for experimental build - try 2
Sun, Aug 13, 4:40 PM
Joerg Mueller (nexyon) committed rBd9d23c95ab56: Audaspace 1.3 in Blender 2.8 for experimental build (authored by Joerg Mueller (nexyon)).
Audaspace 1.3 in Blender 2.8 for experimental build
Sun, Aug 13, 3:25 PM
Joerg Mueller (nexyon) committed rB96fd41a87557: Revert "Audaspace 1.3 in Blender 2.8 for experimental build" (authored by Joerg Mueller (nexyon)).
Revert "Audaspace 1.3 in Blender 2.8 for experimental build"
Sun, Aug 13, 3:25 PM
Joerg Mueller (nexyon) added a reverting commit for rBd9d23c95ab56: Audaspace 1.3 in Blender 2.8 for experimental build: rB96fd41a87557: Revert "Audaspace 1.3 in Blender 2.8 for experimental build".
Sun, Aug 13, 3:25 PM
Joerg Mueller (nexyon) committed rB4570d56f2b1a: Merge branch 'master' into experimental-build (authored by Joerg Mueller (nexyon)).
Merge branch 'master' into experimental-build
Sun, Aug 13, 3:25 PM
Joerg Mueller (nexyon) updated the diff for D2716: Audaspace 1.3 patch for Blender 2.8.

Disabled FFTW3 for blender's audaspace (it wasn't used anyway) and fixed cmake stuff (no more find_package calls, no cmake modules added, no dlls added, ...).

Sun, Aug 13, 2:47 PM · BF Blender: 2.8

Fri, Aug 11

Joerg Mueller (nexyon) added a comment to T52237: blender crashed when i open specific file.

This is wrong, the sound file in the blender file is an mp3 and libsndfile can't read mp3s. Therefore, those functions shouldn't be called as often. Maybe there is something wrong with the library.

Fri, Aug 11, 4:49 PM · BF Blender

Thu, Aug 10

Joerg Mueller (nexyon) added a comment to T52237: blender crashed when i open specific file.

Can you put a breakpoint in all four methods that start with "vio_" and tell me how often they get called until the crash happens?

Thu, Aug 10, 4:14 PM · BF Blender

Wed, Aug 9

Joerg Mueller (nexyon) added a comment to T52237: blender crashed when i open specific file.

But that exception is caught in AUD_FileFactory::createReader(). Wait, you can see that the exception happened somehow, even though it's caught and the program continues to run? This is expected behaviour in this case, as libsndfile can't read the sound file packed in the blender file. FFMPEG then is able to read it in my case. Does the file open properly, showing the waveform on the audio strip? If so, everything is working fine for you @Fable Fox (fablefox) and this debug information has nothing to do with the bug.

Wed, Aug 9, 5:12 PM · BF Blender
Joerg Mueller (nexyon) added a comment to T52237: blender crashed when i open specific file.

Me neither. @Fable Fox (fablefox) could you find out where the exception(s) are thrown?

Wed, Aug 9, 12:57 PM · BF Blender

Jun 19 2017

Joerg Mueller (nexyon) added a comment to D2716: Audaspace 1.3 patch for Blender 2.8.

What are the bindings and demos to do in a version bundled to Blender? Blender's only bindings are RNA ones, you should not be adding extra bindings.

Jun 19 2017, 9:55 AM · BF Blender: 2.8

Jun 18 2017

Joerg Mueller (nexyon) added a comment to D2716: Audaspace 1.3 patch for Blender 2.8.

Thanks, I'll have a look at that. Can you show me the errors that you get with Python? For fftw3 it is not enough to enable it with cmake (WITH_FFTW3)?

Jun 18 2017, 11:14 PM · BF Blender: 2.8
Jacques Lucke (JacquesLucke) awarded D2716: Audaspace 1.3 patch for Blender 2.8 a Love token.
Jun 18 2017, 10:44 PM · BF Blender: 2.8
Ellwood Zwovic (gandalf3) awarded D2716: Audaspace 1.3 patch for Blender 2.8 a Love token.
Jun 18 2017, 8:56 PM · BF Blender: 2.8
Ellwood Zwovic (gandalf3) awarded D2716: Audaspace 1.3 patch for Blender 2.8 a Love token.
Jun 18 2017, 8:56 PM · BF Blender: 2.8
Joerg Mueller (nexyon) created D2716: Audaspace 1.3 patch for Blender 2.8.
Jun 18 2017, 8:37 PM · BF Blender: 2.8

May 22 2017

Joerg Mueller (nexyon) closed T51580: OpenAL Issue as "Invalid".

As long as the sound works, I'm fine :)

May 22 2017, 11:51 AM · Audio, BF Blender
Joerg Mueller (nexyon) added a comment to T51580: OpenAL Issue.

Did you also open a sound file and try to play it? For example in the video sequence editor? If it works, you can just ignore those messages...

May 22 2017, 11:21 AM · Audio, BF Blender
Joerg Mueller (nexyon) added a comment to T51580: OpenAL Issue.

Of course windows also can be configured. You have to edit the file %AppData%\alsoft.ini

May 22 2017, 10:54 AM · Audio, BF Blender
Joerg Mueller (nexyon) added a comment to T51580: OpenAL Issue.

Does this actually affect your audio output? The messages don't sound like they would affect audio working.

May 22 2017, 9:31 AM · Audio, BF Blender
Joerg Mueller (nexyon) closed T51574: Audio Pan doesn't function in the VSE if import audio has different Sample Rate than User Pref audio sample rate. as "Invalid".
May 22 2017, 9:29 AM · Audio, BF Blender
Joerg Mueller (nexyon) added a comment to T51574: Audio Pan doesn't function in the VSE if import audio has different Sample Rate than User Pref audio sample rate..

Okay, then I'm closing this.

May 22 2017, 9:28 AM · Audio, BF Blender

Apr 16 2017

Joerg Mueller (nexyon) added a comment to T47358: Sound is disabled by default.

With respect to enable/disable, we could make the following change: Add a choice between enabled, disabled and automatic and for automatic determine whether the scene has sound or not and enable automatically in that case. The choice of codec is a different problem, but a default codec for each file format shouldn't be difficult to choose.

Apr 16 2017, 7:18 PM · Audio, BF Blender

Mar 8 2017

Joerg Mueller (nexyon) removed a revision from T50843: Pitched Audio renders incorrectly in VSE: D2543: Experimental depth sorting selection picking.
Mar 8 2017, 9:15 AM · Video Sequencer, BF Blender
Joerg Mueller (nexyon) removed a task from D2543: Experimental depth sorting selection picking: T50843: Pitched Audio renders incorrectly in VSE.
Mar 8 2017, 9:15 AM · BF Blender, OpenGL / Gfx

Mar 6 2017

Joerg Mueller (nexyon) added a comment to T50843: Pitched Audio renders incorrectly in VSE.

Well yeah, it's not so easy... I actually had to figure out again, why it's so problematic in detail, when I was writing this, that's a reason why it took so long...

Mar 6 2017, 10:24 PM · Video Sequencer, BF Blender

Mar 5 2017

Joerg Mueller (nexyon) added a comment to T50843: Pitched Audio renders incorrectly in VSE.

Hello again.

Mar 5 2017, 1:43 PM · Video Sequencer, BF Blender
Joerg Mueller (nexyon) committed rBf75b52eca1a5: Fix T50843: Pitched Audio renders incorrectly in VSE (authored by Joerg Mueller (nexyon)).
Fix T50843: Pitched Audio renders incorrectly in VSE
Mar 5 2017, 12:21 PM
Joerg Mueller (nexyon) closed T50843: Pitched Audio renders incorrectly in VSE as "Resolved" by committing rBf75b52eca1a5: Fix T50843: Pitched Audio renders incorrectly in VSE.
Mar 5 2017, 12:21 PM · Video Sequencer, BF Blender

Mar 3 2017

Joerg Mueller (nexyon) added a comment to T50843: Pitched Audio renders incorrectly in VSE.

Hi Colin,

Mar 3 2017, 7:07 PM · Video Sequencer, BF Blender

Feb 10 2017

Joerg Mueller (nexyon) added a comment to T50623: Blender doesn't quit after python script/render in background mode (stuck trying to close OpenAL device).

Hmm, sounds like a problem of OpenAL/pulseaudio, so I guess there's nothing I can do here. It works fine for me, but then again I don't have pulseaudio even installed. ;-)

Feb 10 2017, 3:18 PM · Audio, BF Blender

Feb 9 2017

Joerg Mueller (nexyon) closed T50219: Blender - Ardour timecode off by 1 to 4 frames when synced via JACK transport as "Invalid".

As there hasn't been a response for a week, I'm closing this. Feel free to reopen if the bug in Blender still persists.

Feb 9 2017, 8:33 AM · BF Blender

Jan 6 2017

Joerg Mueller (nexyon) abandoned D2447: Audio plays back incorrectly after rendering to a video file.
Jan 6 2017, 9:41 PM
Joerg Mueller (nexyon) committed rBe713009e9b83: Fix: Audio plays back incorrectly after rendering to a video file (authored by Joerg Mueller (nexyon)).
Fix: Audio plays back incorrectly after rendering to a video file
Jan 6 2017, 6:19 PM

Jan 4 2017

Joerg Mueller (nexyon) added a comment to D2365: Audio plays back incorrectly after rendering to a video file.

Hi, can you try if D2447 fixes your problem as well? I'd prefer if the code of changing the specs is run as seldomly as possible/necessary. This is to avoid for example resetting the resamplers everytime you pause/play.

Jan 4 2017, 11:46 AM · BF Blender, Audio
Joerg Mueller (nexyon) retitled D2447: Audio plays back incorrectly after rendering to a video file from to Audio plays back incorrectly after rendering to a video file.
Jan 4 2017, 11:45 AM

Dec 27 2016

Joerg Mueller (nexyon) placed T50219: Blender - Ardour timecode off by 1 to 4 frames when synced via JACK transport up for grabs.

Nice report @Tobiasz Karoń (unfa). I see two things here: the first thing is the difference of one off, which I could reproduce and is a bug of ardour and the other one I couldn't reproduce and is cause by blender.

Dec 27 2016, 9:22 PM · BF Blender
Joerg Mueller (nexyon) added a comment to T50240: Rendering crashes when synced to JACK Transport.

Fixing this with a workaround by disabling JACK Transport functionality during rendering. Thanks @Bastien Montagne (mont29) for the help on IRC. A proper solution would be blender supporting animation playback during rendering, but I guess we are far away from that. ;-)

Dec 27 2016, 8:50 PM · Audio, BF Blender
Joerg Mueller (nexyon) committed rBd874b40a5557: Fix T50240: Rendering crashes when synced to JACK Transport (authored by Joerg Mueller (nexyon)).
Fix T50240: Rendering crashes when synced to JACK Transport
Dec 27 2016, 8:48 PM
Joerg Mueller (nexyon) closed T50240: Rendering crashes when synced to JACK Transport as "Resolved" by committing rBd874b40a5557: Fix T50240: Rendering crashes when synced to JACK Transport.
Dec 27 2016, 8:48 PM · Audio, BF Blender

Dec 26 2016

Joerg Mueller (nexyon) added a comment to T43214: From 2.71, BlenderPlayer can't quit when Jack is running (Ubuntu 14.04).

Is this still a problem with 2.78a?

Dec 26 2016, 6:01 PM · BF Blender: Next
Joerg Mueller (nexyon) added a comment to T48751: GE Sound works in Blender but not in runtimes (similar to T27558).

Is this still a problem with 2.78a?

Dec 26 2016, 6:01 PM · Game Engine
Joerg Mueller (nexyon) added a comment to T50240: Rendering crashes when synced to JACK Transport.

So yeah this is happening. I managed to fix the bug by preventing the sound system to change the current frame (cfra) and start/stop playback while rendering in an ugly way (if WM_jobs_test(wm, scene, WM_JOB_TYPE_RENDER)). The problem atm. is that I can only do these tests in the user interface, but not in sound.c of blenkernel, so if playback is started via jack transport while rendering, sound starts playing in blender and you don't have a way to stop it at the moment, ideally it would be completely ignored during rendering. To fix this I have to find a way in sound.c to find out whether blender is rendering right now (having access to a Main*). Can you help me with that @Bastien Montagne (mont29)?

Dec 26 2016, 5:55 PM · Audio, BF Blender

Nov 28 2016

Joerg Mueller (nexyon) committed rB3340acd46b6b: Fix T50065: Audaspace: some values of the lower limit of Factory.limit causes… (authored by Joerg Mueller (nexyon)).
Fix T50065: Audaspace: some values of the lower limit of Factory.limit causes…
Nov 28 2016, 5:32 PM
Joerg Mueller (nexyon) closed T50065: Audaspace: some values of the lower limit of Factory.limit causes the factory not to play as "Resolved" by committing rB3340acd46b6b: Fix T50065: Audaspace: some values of the lower limit of Factory.limit causes….
Nov 28 2016, 5:31 PM · Audio, BF Blender

Nov 9 2016

Joerg Mueller (nexyon) committed rBe9689e1a204e: Fix: setting an audio callback before audio device initialization. (authored by Joerg Mueller (nexyon)).
Fix: setting an audio callback before audio device initialization.
Nov 9 2016, 12:12 AM

Nov 7 2016

Joerg Mueller (nexyon) added a comment to rB538b30250d64: Audapsace: Make it work with Jack and no libjack-dev package installed.

Done: https://github.com/audaspace/audaspace/commit/53ba3e6e32c251f69b0357db64e7ce0d15adf88a

Nov 7 2016, 12:21 AM

Oct 24 2016

Joerg Mueller (nexyon) added a comment to T49764: Audio strips crackle when animating the volume.

Yeah, I could set the starting value to 0, then every strip gets an automatic fadein at the beginning, but not when seeking (this includes Blender jumping back to the beginning of the animation when it reaches the end), so in any case the solution won't be perfect. :-/ A nice solution that I have in mind requires quite big changes in the library, that are planned for audaspace 2, that I haven't started coding yet.

Oct 24 2016, 9:12 AM · Video Sequencer, Audio, BF Blender

Oct 22 2016

Joerg Mueller (nexyon) added a comment to T49656: Crash when starting playback while using JACK audio with A/V sync.

Well, how do you expect a change made at 3 PM to be included in a build from 4 AM? You'll have to wait for a new build!

Oct 22 2016, 3:56 PM · Audio, BF Blender
Joerg Mueller (nexyon) added a comment to T49656: Crash when starting playback while using JACK audio with A/V sync.

@Tobiasz Karoń (unfa): can you try with this fix if it works for you? For me it works fine now, but maybe I didn't catch all cases where it crashes. If you don't build blender yourself, you can try a version from a build bot that's new and includes that revision.

Oct 22 2016, 3:03 PM · Audio, BF Blender
Joerg Mueller (nexyon) committed rBb5d527ff6c7e: Fix T49656: Crash when starting playback while using JACK audio with A/V sync (authored by Joerg Mueller (nexyon)).
Fix T49656: Crash when starting playback while using JACK audio with A/V sync
Oct 22 2016, 3:01 PM
Joerg Mueller (nexyon) closed T49656: Crash when starting playback while using JACK audio with A/V sync as "Resolved" by committing rBb5d527ff6c7e: Fix T49656: Crash when starting playback while using JACK audio with A/V sync.
Oct 22 2016, 3:01 PM · Audio, BF Blender
Joerg Mueller (nexyon) committed rB132478d4b8bb: Fix T49657: Audio backend "Jack" should be named "JACK". (authored by Joerg Mueller (nexyon)).
Fix T49657: Audio backend "Jack" should be named "JACK".
Oct 22 2016, 2:21 PM
Joerg Mueller (nexyon) closed T49657: Audio backend "Jack" should be named "JACK" as "Resolved" by committing rB132478d4b8bb: Fix T49657: Audio backend "Jack" should be named "JACK"..
Oct 22 2016, 2:21 PM
Joerg Mueller (nexyon) reopened T49657: Audio backend "Jack" should be named "JACK" as "Open".

If you make changes like this, please test them Bastien, you completely broke JACK, because JACK != Jack...

Oct 22 2016, 2:15 PM
Joerg Mueller (nexyon) added a comment to T49764: Audio strips crackle when animating the volume.

@Olly Funkster (Funkster): you're right, it's not completely gone. I implemented a fix for this which is a bit simpler and less intrusive in the library. Thanks for your help again!

Oct 22 2016, 1:43 PM · Video Sequencer, Audio, BF Blender
Joerg Mueller (nexyon) committed rBd5ee031f7613: Fix T49764: Audio strips crackle when animating the volume (authored by Joerg Mueller (nexyon)).
Fix T49764: Audio strips crackle when animating the volume
Oct 22 2016, 1:42 PM
Joerg Mueller (nexyon) closed T49764: Audio strips crackle when animating the volume as "Resolved" by committing rBd5ee031f7613: Fix T49764: Audio strips crackle when animating the volume.
Oct 22 2016, 1:42 PM · Video Sequencer, Audio, BF Blender

Oct 21 2016

Joerg Mueller (nexyon) added a comment to T49764: Audio strips crackle when animating the volume.

Thanks @Sergey Sharybin (sergey), I was already on it, so here are the results of my investigation:

Oct 21 2016, 4:19 PM · Video Sequencer, Audio, BF Blender

Oct 19 2016

Joerg Mueller (nexyon) added a comment to T49764: Audio strips crackle when animating the volume.

I'm currently a bit unsure if this is a limitation or an actual bug @Aaron Carlisle (Blendify). Reading so far, the solution with the interpolation for audio buffer chunks sounds like what should be implemented right now, but I could be wrong and need to check the code better. Afair there is even spline interpolation in the code. @Olly Funkster (Funkster) can you just post the diff of what you did and then we can work together on a proper solution? Thanks!

Oct 19 2016, 12:39 PM · Video Sequencer, Audio, BF Blender

Oct 17 2016

Joerg Mueller (nexyon) added a comment to T49241: Consolidation of FFmpeg/Audio Options.

UI wise I don't like choosing output presets changing these settings. The worst case of a UI would be where you change some setting and that changes something at a completely different location.

Oct 17 2016, 12:51 PM · BF Blender: 2.8, User Interface

Sep 19 2016

Joerg Mueller (nexyon) added a comment to T49241: Consolidation of FFmpeg/Audio Options.

Hmm yeah, we could change that. At the moment for playback inside Blender the user preference settings are used. Ideally people would get the preview of how it would sound after export, so we could use those settings. The problem is that in the end you're always forced to use the user preference settings as maximum as you can't play 5.1 sound through stereo output or 96 kHz through 48 kHz output obviously...

Sep 19 2016, 6:10 PM · BF Blender: 2.8, User Interface