Page MenuHome

Joerg Mueller (nexyon)
User

Projects (8)

User Details

User Since
Feb 4 2009, 8:52 AM (650 w, 4 d)

Recent Activity

Thu, Jul 22

Joerg Mueller (nexyon) added a comment to D11933: VSE UI: Add Mono, Stereo, 4 Surround, 5.1 Surround and 7.1 Surround Pan Preset Buttons.

@Joerg Mueller (nexyon) I think, not many are using the pan function, simply because they can't figure out what the numbers means.

A major step towards making it more understandable would be to expose that Pan value in degrees, as you suggested. Is this doable?

Thu, Jul 22, 5:51 PM · VFX & Video, User Interface, Video Sequencer
Joerg Mueller (nexyon) added a comment to D11917: Fix audaspace not reading ffmpeg files with start offset correctly.

My response was based on the assumption that ffmpeg is providing us the necessary information, handles this correctly and we have found the necessary information in its datastructures to handle. That's apparently not the case.

Thu, Jul 22, 5:25 PM · Video Sequencer

Tue, Jul 20

Joerg Mueller (nexyon) added a comment to D11933: VSE UI: Add Mono, Stereo, 4 Surround, 5.1 Surround and 7.1 Surround Pan Preset Buttons.

Good point. It's not exactly user friendly to have these two settings that far apart. Question is if the playback and render setting should somehow affect each other? But that's a different story.

Tue, Jul 20, 11:45 PM · VFX & Video, User Interface, Video Sequencer
Joerg Mueller (nexyon) added a comment to D11917: Fix audaspace not reading ffmpeg files with start offset correctly.

Okay, so I looked more detailed into the code and the sample file you sent.

Tue, Jul 20, 11:16 PM · Video Sequencer

Sat, Jul 17

Joerg Mueller (nexyon) added a comment to D11933: VSE UI: Add Mono, Stereo, 4 Surround, 5.1 Surround and 7.1 Surround Pan Preset Buttons.

I've added myself to the reviewers here.

Sat, Jul 17, 6:26 PM · VFX & Video, User Interface, Video Sequencer
Joerg Mueller (nexyon) added a reviewer for D11933: VSE UI: Add Mono, Stereo, 4 Surround, 5.1 Surround and 7.1 Surround Pan Preset Buttons: Joerg Mueller (nexyon).
Sat, Jul 17, 5:55 PM · VFX & Video, User Interface, Video Sequencer

Thu, Jul 15

Joerg Mueller (nexyon) added a comment to D11917: Fix audaspace not reading ffmpeg files with start offset correctly.

Can you please send me a sample file where this issue happens, so that I can try/investigate it?

Thu, Jul 15, 3:10 PM · Video Sequencer

Mon, Jul 12

Joerg Mueller (nexyon) added a comment to T88507: PulseAudio: Audio Files Don't Play in Video Sequencer.

@Blends Nicely (blendsnicely) did you try the 3.0.0 alpha daily build, if the problem is still there? https://builder.blender.org/download/daily/

Mon, Jul 12, 9:36 AM · BF Blender

Sat, Jul 10

Joerg Mueller (nexyon) changed the status of T89045: VSE playback periodically refuses to work from Needs Triage to Needs Information from User.
Sat, Jul 10, 10:15 AM · BF Blender
Joerg Mueller (nexyon) claimed T88815: WASAPI: sound scrubbing it works incorrectly.

Probably the same issue as T88906. Can you try if you still have the problem in the 3.0 alpha daily build: https://builder.blender.org/download/daily/ ?

Sat, Jul 10, 10:11 AM · Audio, BF Blender
Joerg Mueller (nexyon) closed T89527: Audio Scrubbing broken in 2.93 as Archived.

I'll close this as a duplicate of T88906.

Sat, Jul 10, 10:08 AM · BF Blender

Mon, Jul 5

Joerg Mueller (nexyon) added a comment to T88507: PulseAudio: Audio Files Don't Play in Video Sequencer.

Okay, so you have pulseaudio and it works for other applications. Can you start playback in blender and then check if it shows up in pavucontrol (the pulseaudio volume control application, you might have to install it)? For me it looks like this:


Maybe Blender is assigned to the wrong audio device or so?

Mon, Jul 5, 11:51 AM · BF Blender

Sat, Jul 3

Joerg Mueller (nexyon) added a comment to T88906: audio scrubbing not working properly.

Ok, @Richard Antalik (ISS) doesn't have the issue anymore in the current master. @Stick (StickMeister125) can you try if you still have the problem in the 3.0 alpha daily build: https://builder.blender.org/download/daily/ ?

Sat, Jul 3, 10:05 AM · BF Blender
Joerg Mueller (nexyon) added a comment to T89264: VSE stalls and playback framerate is slow.

If you do sound animation in blender, you should make use of the Update Animation Cache button that you can find under Scene Properties -> Audio frequently.

Sat, Jul 3, 10:02 AM · Video Sequencer, BF Blender

Fri, Jul 2

Joerg Mueller (nexyon) added a comment to T89264: VSE stalls and playback framerate is slow.

Yes, PulseAudio has been added as a new backend, because OpenAL has other issues (3D sound being different in playback and rendering), so it will sooner or later be dropped completely. But before that we have to iron out the bugs of the new PulseAudio backend. Any help to test it (e.g. with the build above) is appreciated!

Fri, Jul 2, 4:47 PM · Video Sequencer, BF Blender
Joerg Mueller (nexyon) changed the status of T88089: PulseAudio: Animation playback in viewport corrupts sound output on linux from Needs Information from Developers to Confirmed.

Sure! Unfortunately, I didn't get any responses yet from the issue in the pulseaudio tracker. Here's the link: https://gitlab.freedesktop.org/pulseaudio/pulseaudio/-/issues/1221

Fri, Jul 2, 12:39 PM · BF Blender
Joerg Mueller (nexyon) closed T88876: Audio Static and Glitches in Blender and other applications on computer, when I play the Blender Timeline. as Archived.

I close this as a duplicate of T88089.

Fri, Jul 2, 12:38 PM · BF Blender
Joerg Mueller (nexyon) added a comment to T88507: PulseAudio: Audio Files Don't Play in Video Sequencer.

I haven't heard of this distribution before. Does it even run PulseAudio? Could you try e.g. pactl list as command in a terminal and see if it outputs something? If that works, you can also try playing something with paplay <filename> where filename should be the path to an audio file (wav or ogg ideally, mp3 doesn't work, at least for me) and check if that works.

Fri, Jul 2, 12:17 PM · BF Blender

Thu, Jul 1

Joerg Mueller (nexyon) added a comment to T88507: PulseAudio: Audio Files Don't Play in Video Sequencer.

@Stanley (AMixOfGeekStuff) could you try if this build works with pulseaudio (!) on your system: https://builder.blender.org/download/experimental/blender-3.0.0-alpha+master.a112adf16a06-linux.x86_64-release.tar.xz

Thu, Jul 1, 4:22 PM · BF Blender
Joerg Mueller (nexyon) added a comment to T89264: VSE stalls and playback framerate is slow.

Not sure, could be. My computer is too weak to even try the file properly, even without scrubbing first, the FPS is way too low on my system... Please make the experimental build @Richard Antalik (ISS)! You may also try this build here which has some recent fixes, but I feat it won't solve the issue: https://builder.blender.org/download/experimental/blender-3.0.0-alpha+master.a112adf16a06-linux.x86_64-release.tar.xz

Thu, Jul 1, 4:15 PM · Video Sequencer, BF Blender
Joerg Mueller (nexyon) claimed T89045: VSE playback periodically refuses to work.

I just committed bugfixes for pulseaudio and I think that this particular issue could be solved there, could you try this build please (with Audio Device set to "Pulseaudio"): https://builder.blender.org/download/experimental/blender-3.0.0-alpha+master.a112adf16a06-linux.x86_64-release.tar.xz

Thu, Jul 1, 4:15 PM · BF Blender
Joerg Mueller (nexyon) closed T86923: Bledner-2.93 Pulseaudio crack in start playback as Archived.

I'm closing this for now, since there's been no response anymore regarding this and @Falk David (filedescriptor) doesn't have the problem anymore. Feel free to reopen, if the issue appears again!

Thu, Jul 1, 3:40 PM · Platform: Linux, Audio, BF Blender
Joerg Mueller (nexyon) added a comment to T88906: audio scrubbing not working properly.

It's a hack, but this behavior is still weird. Can you try D11778 and check if that solves the issue better? That's a more proper fix.

Thu, Jul 1, 3:35 PM · BF Blender
Joerg Mueller (nexyon) requested review of D11778: Possible fix for WASAPI scrubbing issues.
Thu, Jul 1, 3:34 PM
Joerg Mueller (nexyon) closed T88879: Choppy audio as Resolved.

Great, thanks for the info! Since this is a configuration issue that happens with the default configuration, we'll have to keep this in mind, but as long as there's only a single person having the issue, we don't have to change the default configuration I think. Closing for now!

Thu, Jul 1, 2:41 PM · BF Blender
Joerg Mueller (nexyon) closed T88887: Audio causes issues with Playback when PC put to Sleep, Hibernate or when Screensaver appears as Resolved by committing rB19d19970e4fa: Fix T88887: Audio causes issues with Playback when PC put to Sleep, Hibernate….
Thu, Jul 1, 2:37 PM · Platform: Windows, VFX & Video, Audio, BF Blender
Joerg Mueller (nexyon) committed rBa112adf16a06: Audaspace: porting pulseaudio fixes from upstream. (authored by Joerg Mueller (nexyon)).
Audaspace: porting pulseaudio fixes from upstream.
Thu, Jul 1, 2:37 PM
Joerg Mueller (nexyon) committed rB19d19970e4fa: Fix T88887: Audio causes issues with Playback when PC put to Sleep, Hibernate… (authored by Joerg Mueller (nexyon)).
Fix T88887: Audio causes issues with Playback when PC put to Sleep, Hibernate…
Thu, Jul 1, 2:37 PM

Jun 14 2021

Joerg Mueller (nexyon) added a comment to T88906: audio scrubbing not working properly.

Ok, I can't really reproduce this on my setup here, but I have some ideas.

Jun 14 2021, 8:17 PM · BF Blender
Joerg Mueller (nexyon) added a comment to T88879: Choppy audio.

Great! Seems like our default is too low for your system. What is the lowest value that works fine?

Jun 14 2021, 5:08 PM · BF Blender
Joerg Mueller (nexyon) added a comment to T88887: Audio causes issues with Playback when PC put to Sleep, Hibernate or when Screensaver appears.

@Richard Antalik (ISS) can you try if this patch fixes the issue?

Jun 14 2021, 5:05 PM · Platform: Windows, VFX & Video, Audio, BF Blender
Joerg Mueller (nexyon) added a comment to T88879: Choppy audio.

What happens, when you try WASAPI with a bigger mixing buffer size? Does it work better then?

Jun 14 2021, 3:41 PM · BF Blender

Jun 8 2021

Joerg Mueller (nexyon) added a comment to T88876: Audio Static and Glitches in Blender and other applications on computer, when I play the Blender Timeline..

It's unclear what exactly the problem is, whether it's in the way Blender uses pulseaudio or if the issue is within pulseaudio. As a workaround for now, you can switch the audio device in the preferences under system to OpenAL or SDL.

Jun 8 2021, 10:14 PM · BF Blender
Joerg Mueller (nexyon) added a comment to T88089: PulseAudio: Animation playback in viewport corrupts sound output on linux.

Thank you, I created an issue on the pulseuaudio issue tracker with your log.

Jun 8 2021, 10:03 PM · BF Blender
Joerg Mueller (nexyon) changed the status of T88906: audio scrubbing not working properly from Needs Triage to Confirmed.

I'll look into it!

Jun 8 2021, 10:02 PM · BF Blender
Joerg Mueller (nexyon) claimed T88887: Audio causes issues with Playback when PC put to Sleep, Hibernate or when Screensaver appears.

I'll look into it!

Jun 8 2021, 10:02 PM · Platform: Windows, VFX & Video, Audio, BF Blender
Joerg Mueller (nexyon) added a comment to T88876: Audio Static and Glitches in Blender and other applications on computer, when I play the Blender Timeline..

Likely a duplicate of T88089. What distribution are you using? Debian by any chance? Also, what is your pulseaudio version?

Jun 8 2021, 9:59 PM · BF Blender
Joerg Mueller (nexyon) added a member for Audio: Joerg Mueller (nexyon).
Jun 8 2021, 3:21 PM

May 27 2021

Joerg Mueller (nexyon) closed T88614: Mixdown crashes Blender 2.92.0 and 3.0.0 Alpha as Resolved by committing rB530f2994e9ae: Fix T88614: Mixdown crashes Blender 2.92.0 and 3.0.0 Alpha.
May 27 2021, 7:06 PM · BF Blender, Video Sequencer, VFX & Video
Joerg Mueller (nexyon) committed rB530f2994e9ae: Fix T88614: Mixdown crashes Blender 2.92.0 and 3.0.0 Alpha (authored by Joerg Mueller (nexyon)).
Fix T88614: Mixdown crashes Blender 2.92.0 and 3.0.0 Alpha
May 27 2021, 7:06 PM
Joerg Mueller (nexyon) added a comment to T88089: PulseAudio: Animation playback in viewport corrupts sound output on linux.

Unfortunately, I and a pulseaudio developer I talked to cannot reproduce the issue, but there are some things we can try:

May 27 2021, 12:01 AM · BF Blender

Apr 22 2021

Joerg Mueller (nexyon) committed rB91c652e39aa2: Fix: Deactivate audio settings when output is None (authored by Joerg Mueller (nexyon)).
Fix: Deactivate audio settings when output is None
Apr 22 2021, 10:24 AM

Apr 15 2021

Joerg Mueller (nexyon) accepted D10981: RNA: Silence warning when building without audaspace.
Apr 15 2021, 1:39 PM

Apr 9 2021

Joerg Mueller (nexyon) claimed T86923: Bledner-2.93 Pulseaudio crack in start playback.

Can't reproduce the issue. Please provide a simple blend file where it happens, as @Ankit Meel (ankitm) wrote.

Apr 9 2021, 9:56 AM · Platform: Linux, Audio, BF Blender

Apr 8 2021

Andrea Monzini (Andrea_Monzini) awarded T86590: Audaspace: Use platform native audio APIs a Love token.
Apr 8 2021, 3:33 PM · BF Blender (2.93)

Mar 29 2021

Joerg Mueller (nexyon) committed rB35cf34de6d56: Fix T86851: PulseAudio randomly asserts in background rendering (authored by Joerg Mueller (nexyon)).
Fix T86851: PulseAudio randomly asserts in background rendering
Mar 29 2021, 12:16 PM
Joerg Mueller (nexyon) closed T86851: PulseAudio randomly asserts in background rendering as Resolved by committing rB35cf34de6d56: Fix T86851: PulseAudio randomly asserts in background rendering.
Mar 29 2021, 12:16 PM · Audio, BF Blender (2.93)
Joerg Mueller (nexyon) closed D10840: Fix T86851: PulseAudio randomly asserts in background rendering.
Mar 29 2021, 12:16 PM
Joerg Mueller (nexyon) updated the diff for D10840: Fix T86851: PulseAudio randomly asserts in background rendering.

Documentation added.

Mar 29 2021, 12:04 PM
Joerg Mueller (nexyon) added inline comments to D10840: Fix T86851: PulseAudio randomly asserts in background rendering.
Mar 29 2021, 11:27 AM

Mar 28 2021

Joerg Mueller (nexyon) added a comment to D10840: Fix T86851: PulseAudio randomly asserts in background rendering.

I can add some documentation that the functions are only to be called when the device is locked.

Mar 28 2021, 9:23 PM

Mar 27 2021

Joerg Mueller (nexyon) requested review of D10840: Fix T86851: PulseAudio randomly asserts in background rendering.
Mar 27 2021, 12:28 PM
Joerg Mueller (nexyon) added a revision to T86851: PulseAudio randomly asserts in background rendering: D10840: Fix T86851: PulseAudio randomly asserts in background rendering.
Mar 27 2021, 12:28 PM · Audio, BF Blender (2.93)

Mar 19 2021

Joerg Mueller (nexyon) committed rB250a69ee8282: Fix T86728: Blender freezes when playhead is dragged in this .blend (authored by Joerg Mueller (nexyon)).
Fix T86728: Blender freezes when playhead is dragged in this .blend
Mar 19 2021, 9:44 PM
Joerg Mueller (nexyon) closed T86728: Blender freezes when playhead is dragged in this .blend as Resolved by committing rB250a69ee8282: Fix T86728: Blender freezes when playhead is dragged in this .blend.
Mar 19 2021, 9:44 PM · VFX & Video, BF Blender
Joerg Mueller (nexyon) edited P2043 WASAPI deadlock bugfix?.
Mar 19 2021, 9:30 PM · Audio
Joerg Mueller (nexyon) created P2043 WASAPI deadlock bugfix?.
Mar 19 2021, 9:11 PM · Audio

Mar 17 2021

Joerg Mueller (nexyon) closed D10718: macOS/Audaspace: Add CoreAudio back-end.

This was certainly not @Ankit Meel (ankitm)'s fault. I was pushing these changes to get them in within bcon1, together with the other new audio backends, in order to have native support on all platforms.

Mar 17 2021, 2:36 PM · Platform: macOS, Audio
Marco (nacioss) awarded rBd33339ebf448: Audaspace: add support for PulseAudio on Linux a Love token.
Mar 17 2021, 10:53 AM
TheRedWaxPolice (TheRedWaxPolice) awarded rBbc5798530663: Audaspace: add support for WASAPI on Windows a Like token.
Mar 17 2021, 3:27 AM

Mar 16 2021

Joerg Mueller (nexyon) committed rBde06cb85593b: Bugfix: properly rename Null audio device to None (authored by Joerg Mueller (nexyon)).
Bugfix: properly rename Null audio device to None
Mar 16 2021, 11:46 PM
Joerg Mueller (nexyon) closed T86590: Audaspace: Use platform native audio APIs as Resolved.
Mar 16 2021, 11:23 PM · BF Blender (2.93)
Joerg Mueller (nexyon) committed rB12c08ceee3b0: Audaspace: add support for CoreAudio on macOS (authored by Joerg Mueller (nexyon)).
Audaspace: add support for CoreAudio on macOS
Mar 16 2021, 11:23 PM
Joerg Mueller (nexyon) committed rBbc5798530663: Audaspace: add support for WASAPI on Windows (authored by Joerg Mueller (nexyon)).
Audaspace: add support for WASAPI on Windows
Mar 16 2021, 11:23 PM
Joerg Mueller (nexyon) committed rBd33339ebf448: Audaspace: add support for PulseAudio on Linux (authored by Joerg Mueller (nexyon)).
Audaspace: add support for PulseAudio on Linux
Mar 16 2021, 11:23 PM
Joerg Mueller (nexyon) committed rB7b8fc307dc4f: Audaspace: porting minor improvements from upstream (authored by Joerg Mueller (nexyon)).
Audaspace: porting minor improvements from upstream
Mar 16 2021, 11:23 PM
Joerg Mueller (nexyon) updated the task description for T86590: Audaspace: Use platform native audio APIs.
Mar 16 2021, 11:14 PM · BF Blender (2.93)
Joerg Mueller (nexyon) set the repository for D10696: Add WASAPI to rB Blender.
Mar 16 2021, 11:13 PM · Audio
Joerg Mueller (nexyon) updated the diff for D10580: Add PulseAudio.

There was a threading issue, it's fixed now!

Mar 16 2021, 5:51 PM · Audio
Joerg Mueller (nexyon) updated the diff for D10580: Add PulseAudio.

Added dynamic loading of PulseAudio.

Mar 16 2021, 2:46 PM · Audio

Mar 15 2021

Joerg Mueller (nexyon) updated the task description for T86590: Audaspace: Use platform native audio APIs.
Mar 15 2021, 5:28 PM · BF Blender (2.93)
Joerg Mueller (nexyon) added a comment to D10718: macOS/Audaspace: Add CoreAudio back-end.

I'm adding three native backends at the moment (PulseAudio, WASAPI and CoreAudio) to support the native audio APIs of all platforms. It will enable us to drop OpenAL (and potentially SDL, but that's used in ghost as well).

SDL in GHOST is disabled by default, so perhaps we won't need it at all.

I'm not sure we can assume the availability of PulseAudio on all Linux and BSD distributions? But that's another topic. At least on macOS seems we'll need only CoreAudio then.

Mar 15 2021, 5:26 PM · Platform: macOS, Audio
Joerg Mueller (nexyon) added a comment to D10718: macOS/Audaspace: Add CoreAudio back-end.

What's the purpose of adding more audio backends? Is the plan to get rid of OpenAL and SDL eventually? Does this solve a particular issue?

If we add more code that can be a potential source of bugs, it would be good to understand why.

Mar 15 2021, 3:08 PM · Platform: macOS, Audio
Joerg Mueller (nexyon) updated the diff for D10718: macOS/Audaspace: Add CoreAudio back-end.

I added CoreAudioClock functionality for hopefully better A/V synchronization. Please test it! :)

Mar 15 2021, 3:01 PM · Platform: macOS, Audio

Mar 14 2021

Joerg Mueller (nexyon) requested review of D10718: macOS/Audaspace: Add CoreAudio back-end.
Mar 14 2021, 12:55 PM · Platform: macOS, Audio

Mar 13 2021

Joerg Mueller (nexyon) updated the diff for D10696: Add WASAPI.

This update fixes a minor issue, where playback wouldn't start properly due to a wrong buffer size.

Mar 13 2021, 12:18 AM · Audio

Mar 12 2021

TheRedWaxPolice (TheRedWaxPolice) awarded D10696: Add WASAPI a Like token.
Mar 12 2021, 4:27 AM · Audio

Mar 11 2021

Joerg Mueller (nexyon) updated the diff for D10696: Add WASAPI.

I've updated the implementation for the case where the API changes the pointer (not following the documentation here: https://docs.microsoft.com/en-us/windows/win32/api/audioclient/nf-audioclient-iaudioclient-isformatsupported).

Mar 11 2021, 10:40 PM · Audio
Peter Fog (tintwotin) awarded D10696: Add WASAPI a Like token.
Mar 11 2021, 8:53 PM · Audio
Joerg Mueller (nexyon) requested review of D10696: Add WASAPI.
Mar 11 2021, 7:30 PM · Audio

Mar 5 2021

Joerg Mueller (nexyon) added a comment to D10580: Add PulseAudio.

I like PulseAudio, so this patch certainly is welcome. Before I look at the code changes, can you expand the patch description a bit? Does it change the UI in any way? Will you be able to select things like the sinks & sources? Or is that left to apps like PulseAudio Volume Control?

Mar 5 2021, 6:45 PM · Audio
Sybren A. Stüvel (sybren) awarded D10580: Add PulseAudio a Love token.
Mar 5 2021, 2:44 PM · Audio

Mar 2 2021

Joerg Mueller (nexyon) requested review of D10580: Add PulseAudio.
Mar 2 2021, 5:38 PM · Audio

Feb 5 2021

Joerg Mueller (nexyon) added a comment to T28533: Video Editing: Changing pitch is broken.

I guess you mean T55366? And no, none of those have been addressed. They are all limitations that have been there from the beginning and not really bugs, thus more like feature requests.

Feb 5 2021, 11:53 AM · BF Blender
Joerg Mueller (nexyon) added a comment to T28533: Video Editing: Changing pitch is broken.

Please read the other comments - this is not a bug, but a feature request, so there's nothing to be fixed. And if you now wonder if this feature has been added yet: no.

Feb 5 2021, 8:43 AM · BF Blender

Jan 29 2021

Joerg Mueller (nexyon) added a comment to T84944: Sound track in NLA editor doesn't mute at the end of the NLA strip.

Correct, the NLA strip is only there to signal the start of the playback of the sound. I remember when I implemented this: I wanted a user interface similar to the dope sheet, where you could simply set key frames in which the sound starts to play, but that was not possible. Instead I used the NLA editor, where the strips have lengths... So this was actually a conscious decision to have this behaviour!

Jan 29 2021, 8:47 AM · Audio, Animation & Rigging, BF Blender

Dec 24 2020

Joerg Mueller (nexyon) committed rB58c697a9eceb: Audaspace: port accuracy improvement from upstream. (authored by Joerg Mueller (nexyon)).
Audaspace: port accuracy improvement from upstream.
Dec 24 2020, 10:45 AM
Joerg Mueller (nexyon) committed rB83ad35cb9c41: Fix T83997: Duplicated audio does not sound the same (authored by Joerg Mueller (nexyon)).
Fix T83997: Duplicated audio does not sound the same
Dec 24 2020, 10:44 AM
Joerg Mueller (nexyon) closed T83997: Duplicated audio does not sound the same as Resolved by committing rB83ad35cb9c41: Fix T83997: Duplicated audio does not sound the same.
Dec 24 2020, 10:44 AM · VFX & Video, BF Blender
Joerg Mueller (nexyon) claimed T83997: Duplicated audio does not sound the same.

That one was a bit harder to find. Running down the wrong rabbit hole, I also found another inaccuracy! :D

Dec 24 2020, 10:43 AM · VFX & Video, BF Blender

Dec 8 2020

Joerg Mueller (nexyon) accepted D9773: Fix several issues with handling of numpy in CMake..

Correct, the blender_config.cmake, does not exist in upstream audaspace.

Dec 8 2020, 9:20 AM

Nov 4 2020

Joerg Mueller (nexyon) added a comment to T33840: Blender uses the wrong audio device instead of the system default / prioritary, in Linux / PulseAudio.

@Clint Hobson (Domarius) that just means that blender is the only application that uses OpenAL on your system. I'm quite confident that it is the ~/.alsoftrc file, you can ensure by removing the file and restart blender and then put it back without ever switching to SDL.

Nov 4 2020, 11:40 PM · BF Blender, Audio

Nov 3 2020

Joerg Mueller (nexyon) added a comment to T79261: Jack Audio not detected under High Sierra.

@Philipp Oeser (lichtwerk) I don't have a Mac, so I cannot really be aware of the issue :-/

Nov 3 2020, 3:51 PM · Audio, Platform: macOS, BF Blender

Sep 7 2020

Joerg Mueller (nexyon) added a comment to T80219: Missing progress indicator for 'Render Audio'.

I made the according changes in rB9cac181fbead. The mixdown functions now expect two more parameters, the first is a function pointer to a function that gets a float and a void*, where the float is the progress (0-1 range) and the second parameters is the second new parameter, i.e. the void* is passed through.

Sep 7 2020, 6:27 PM · VFX & Video, BF Blender
Joerg Mueller (nexyon) committed rB9cac181fbead: Audaspace: port changes from upstream. (authored by Joerg Mueller (nexyon)).
Audaspace: port changes from upstream.
Sep 7 2020, 6:23 PM

Sep 3 2020

Joerg Mueller (nexyon) added a comment to T80219: Missing progress indicator for 'Render Audio'.

Would it suffice if I add the possibility to add a callback that is periodically called during the mixdown function call? If so, how often should it be called? Without further measures it would be probably be called multiple times per second (i.e. calling it every iteration of the mixdown for loop). Alternatively I could call it every N samples, or check the system time and call it every N milliseconds.

Sep 3 2020, 7:17 AM · VFX & Video, BF Blender

Sep 1 2020

Joerg Mueller (nexyon) committed rB3c54db4a4e39: Audaspace: port compilation fix from upstream. (authored by Joerg Mueller (nexyon)).
Audaspace: port compilation fix from upstream.
Sep 1 2020, 6:13 PM

Aug 5 2020

Joerg Mueller (nexyon) committed rB1cf5c5085eda: Merge branch 'blender-v2.90-release' into master (authored by Joerg Mueller (nexyon)).
Merge branch 'blender-v2.90-release' into master
Aug 5 2020, 2:04 PM
Joerg Mueller (nexyon) committed rBf9aba4f6e190: Fix T79374: Render audio produces random clipping (authored by Joerg Mueller (nexyon)).
Fix T79374: Render audio produces random clipping
Aug 5 2020, 2:03 PM
Joerg Mueller (nexyon) committed rB396abbbfe736: Audaspace: port documentation bugfix from upstream. (authored by Joerg Mueller (nexyon)).
Audaspace: port documentation bugfix from upstream.
Aug 5 2020, 2:03 PM