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slawek (nezumi)
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User Since
Mar 10 2016, 11:20 PM (175 w, 2 d)

Recent Activity

Apr 8 2019

slawek (nezumi) added a comment to rBe2f23d91b989: OpenVDB Voxel remesher: Initial implementation.
Apr 8 2019, 6:08 AM

Jan 31 2019

slawek (nezumi) created T61077: Using ctrl+z is crashing Blender.
Jan 31 2019, 9:16 PM · BF Blender

Jan 28 2019

slawek (nezumi) added a comment to T60935: Poly Build tool is not detecting verts/edges properly.

Seems like in perspective mode problem is gone.

Jan 28 2019, 5:46 PM · BF Blender
slawek (nezumi) created T60935: Poly Build tool is not detecting verts/edges properly.
Jan 28 2019, 12:54 AM · BF Blender

Jan 9 2019

slawek (nezumi) created T60338: Error when typing in measurment in different unit system then scene is set to .
Jan 9 2019, 6:09 AM · BF Blender

Jan 7 2019

slawek (nezumi) added a comment to T58243: Flickering of viewport when rotating and zooming.

Ow yeah when you carefully match the distance or angle you can make it stay in incorrect mode. Sorry I used "flickering" incorrectly.
Also correction - it happens also in files created in 2.80. It just happened to me with other project, fully started in 2.80 so it is a problem.

Jan 7 2019, 9:52 PM · BF Blender, GPU / Viewport
slawek (nezumi) added a comment to T58252: Blender 2.80 changing mode in one window is changing it everywhere.

I have now reported other bug that is kind of related: https://developer.blender.org/T60254

Jan 7 2019, 5:23 AM · BF Blender, User Interface
slawek (nezumi) renamed T60254: Rendered view (Cycles) in edit mode shows bugged materials from Rendered view (Cycles) in edit mode shows messed up materials to Rendered view (Cycles) in edit mode shows bugged materials.
Jan 7 2019, 5:06 AM · BF Blender
slawek (nezumi) created T60254: Rendered view (Cycles) in edit mode shows bugged materials.
Jan 7 2019, 4:54 AM · BF Blender
slawek (nezumi) added a comment to T58243: Flickering of viewport when rotating and zooming.

Still the same with Build from January 6 2019, but I have never encountered that problem with files that were created inside of Blender 2.8. Attached file was made in 2.79 and loaded into 2.8, re-saved. Maybe it is some sort of weird, marginal glitch.

Jan 7 2019, 3:29 AM · BF Blender, GPU / Viewport

Nov 30 2018

slawek (nezumi) added a comment to T58252: Blender 2.80 changing mode in one window is changing it everywhere.

You decide of course but just last thing. If we have an OPTION to hide it all or leave edit lines - then we can have a choice. Not giving an option clearly is limiting whats possible. If somebody will hide all overlays - can be confused as well before he realizes whats up. 2.8 suppose to be able to do whatever was possible in 2.79, right? ;) OK, I shut up now.

Nov 30 2018, 12:17 PM · BF Blender, User Interface
slawek (nezumi) added a comment to T58252: Blender 2.80 changing mode in one window is changing it everywhere.

It is extremely useful to model something on one side of a screen and watch it updated in real time (or close to real time in case of cycles) in other window. Loved it for many years in Blender and now with Eevee it would be even more efficient. Having edit mode drawing overlay the rendering is imo defeating the purpose of rendered view. Specially when it comes to more dense meshes - render is being practically covered with wireframe display and we cant see it. Making it an option would not only brought back functionality present in 2.79 but expanded on it. Thats why I reported it as a bug - because this option was available in previous versions. Thank you for considering it!

Nov 30 2018, 11:18 AM · BF Blender, User Interface
slawek (nezumi) created T58273: Subdivision Surface modifier is not taken to account when rendering while in edit mode.
Nov 30 2018, 5:10 AM · BF Blender, Cycles, Rendering, Modifiers
slawek (nezumi) created T58255: "Set Spline Type" not present in CURVE menu options, only available in search.
Nov 30 2018, 1:51 AM · BF Blender
slawek (nezumi) created T58252: Blender 2.80 changing mode in one window is changing it everywhere.
Nov 30 2018, 1:34 AM · BF Blender, User Interface
slawek (nezumi) created T58245: Blender 2.80 Beta crash when attempting to render.
Nov 30 2018, 1:05 AM · BF Blender
slawek (nezumi) created T58243: Flickering of viewport when rotating and zooming.
Nov 30 2018, 12:57 AM · BF Blender, GPU / Viewport

Nov 13 2018

slawek (nezumi) added a comment to T57805: Blender 2.80 instant crash at start.

I was able to screenshot this error as it appears for a split second there, maybe it helps:

Nov 13 2018, 7:54 AM · BF Blender
slawek (nezumi) created T57805: Blender 2.80 instant crash at start.
Nov 13 2018, 7:35 AM · BF Blender

Oct 30 2018

slawek (nezumi) created T57504: Blender 2.80 crash while dragging cursor and start scaling.
Oct 30 2018, 6:15 AM · BF Blender: 2.8

Jul 14 2017

slawek (nezumi) created T52061: Cant change environmental texture with thumbnail view enabled while browsing.
Jul 14 2017, 10:50 PM · BF Blender: 2.8

Aug 22 2016

slawek (nezumi) created T49136: Blender closing when f12 for render is pressed.
Aug 22 2016, 8:36 AM · Cycles, BF Blender