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Nick Brunner (nickbrunner)
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User Since
Nov 14 2019, 5:00 AM (4 w, 2 d)

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Wed, Nov 27

Nick Brunner (nickbrunner) added a comment to T71563: Blender not recognizing EGPU'S on Mac OSX.

Interesting, I figured with their open support of EGPU'S in High Sierra that it would open new possibilities in this spectrum, but like you said, they would rather support their own API than others. I figured their partnership with AMD would mean something as well. It technically reads the EGPU that I have installed but you can't directly select it as a rendering device in Blender 2.8, it becomes grayed out. But the activity window on Mac shows that it and the CPU are both rendering, but I don't think I am seeing the right amount of rendering power coming from the EGPU. I guess it would be nice to get some love from our developers for us Mac users :)

Wed, Nov 27, 6:32 AM · Cycles, BF Blender

Nov 14 2019

Nick Brunner (nickbrunner) created T71563: Blender not recognizing EGPU'S on Mac OSX.
Nov 14 2019, 5:08 AM · Cycles, BF Blender