Page MenuHome

Nicola De Mitri (nicolasap)
User

Projects

User does not belong to any projects.

User Details

User Since
Sep 15 2018, 10:34 AM (93 w, 5 d)

Scientific software developer and amateur 3D artist.

Cambridge, UK

My website

Recent Activity

Sat, Jun 27

Nicola De Mitri (nicolasap) updated the summary of D8139: Replace "Grease Pencil" with "Annotation" in user-facing options in the Clip editor.
Sat, Jun 27, 2:42 PM
Nicola De Mitri (nicolasap) requested review of D8139: Replace "Grease Pencil" with "Annotation" in user-facing options in the Clip editor.
Sat, Jun 27, 2:39 PM

Jun 2 2020

Nicola De Mitri (nicolasap) awarded D7896: New Sky Texture a Like token.
Jun 2 2020, 2:25 PM · Cycles
Nicola De Mitri (nicolasap) added a comment to D7896: New Sky Texture.

I unknowingly tested the issue @Alaska (Alaska) is describing yesteday, on Linux, using the Graphicall Linux build "blender-2.90.0-git20200601.2c6c2006c4aa-x86_64"

Jun 2 2020, 2:09 PM · Cycles

May 19 2020

Nicola De Mitri (nicolasap) updated the task description for T76881: Selecting Fluid>Mesh>"Use Speed Vectors" deletes all existing cache without warning .
May 19 2020, 12:49 PM · Nodes & Physics, BF Blender
Nicola De Mitri (nicolasap) created T76881: Selecting Fluid>Mesh>"Use Speed Vectors" deletes all existing cache without warning .
May 19 2020, 12:47 PM · Nodes & Physics, BF Blender

Apr 25 2020

Nicola De Mitri (nicolasap) updated the task description for T76095: Liquid cache of type "Replay" doesn't get invalidated when moving participating objects.
Apr 25 2020, 2:44 PM · BF Blender, Nodes & Physics
Nicola De Mitri (nicolasap) updated the task description for T76095: Liquid cache of type "Replay" doesn't get invalidated when moving participating objects.
Apr 25 2020, 2:43 PM · BF Blender, Nodes & Physics
Nicola De Mitri (nicolasap) edited projects for T76095: Liquid cache of type "Replay" doesn't get invalidated when moving participating objects, added: BF Blender (2.83); removed BF Blender (2.90).
Apr 25 2020, 2:37 PM · BF Blender, Nodes & Physics
Nicola De Mitri (nicolasap) updated the task description for T76095: Liquid cache of type "Replay" doesn't get invalidated when moving participating objects.
Apr 25 2020, 2:36 PM · BF Blender, Nodes & Physics
Nicola De Mitri (nicolasap) closed T75850: Liquid simulation, cache type "Replay", doesn't recognize objects created after Domain creation, doesn't update as Resolved.

It's been pointed out, in the chat, that the shift in focus of this Task may be confusing.

Apr 25 2020, 2:33 PM · Nodes & Physics, BF Blender
Nicola De Mitri (nicolasap) created T76095: Liquid cache of type "Replay" doesn't get invalidated when moving participating objects.
Apr 25 2020, 2:31 PM · BF Blender, Nodes & Physics
Nicola De Mitri (nicolasap) added a comment to T75850: Liquid simulation, cache type "Replay", doesn't recognize objects created after Domain creation, doesn't update.

Yes, it's a scaled cube. It doesn't have "Surface thickness" but that's not required. Indeed, it works just fine if I manually delete the cache and restart

Apr 25 2020, 1:41 PM · Nodes & Physics, BF Blender
Nicola De Mitri (nicolasap) added a comment to T75850: Liquid simulation, cache type "Replay", doesn't recognize objects created after Domain creation, doesn't update.

going to the starting frame updates the cache

Apr 25 2020, 1:26 PM · Nodes & Physics, BF Blender

Apr 24 2020

Nicola De Mitri (nicolasap) added a comment to T75850: Liquid simulation, cache type "Replay", doesn't recognize objects created after Domain creation, doesn't update.

What is still true, however, is that there isn't a way to invalidate a "Replay" cache once the simulation has started. If I cache the first 3 frames, then I add/remove/move some element, playing the animation still works using the original flows and effectors. In the other simulation engines that allow "Replay" modes (e.g. rigid body, cloth) going back to frame 0 and re-starting the animation would invalidate and recompute the cache, if something has changed in the meanwhile.

Apr 24 2020, 2:31 PM · Nodes & Physics, BF Blender
Nicola De Mitri (nicolasap) added a comment to T75850: Liquid simulation, cache type "Replay", doesn't recognize objects created after Domain creation, doesn't update.

The issue I was encountering seems to be fixed in the latest builds (d712f1f83af8)

Apr 24 2020, 2:24 PM · Nodes & Physics, BF Blender

Apr 19 2020

Nicola De Mitri (nicolasap) added a comment to T75850: Liquid simulation, cache type "Replay", doesn't recognize objects created after Domain creation, doesn't update.

I've repeated with fresh preferences and still no luck :(

Apr 19 2020, 1:57 PM · Nodes & Physics, BF Blender

Apr 18 2020

Nicola De Mitri (nicolasap) added a comment to T75850: Liquid simulation, cache type "Replay", doesn't recognize objects created after Domain creation, doesn't update.

PS: saving alone doesn't help, nor does saving at the very beginning (which would be a problem if cache was somewhere in //, which it isn't). I have to save then re-open to obtain a workaround

Apr 18 2020, 8:21 PM · Nodes & Physics, BF Blender
Nicola De Mitri (nicolasap) added a comment to T75850: Liquid simulation, cache type "Replay", doesn't recognize objects created after Domain creation, doesn't update.

I don't have my building environment ready, so I downloaded last night's builds (76b3aac802f9). I still reproduce the error.

Apr 18 2020, 8:17 PM · Nodes & Physics, BF Blender

Apr 17 2020

Nicola De Mitri (nicolasap) updated the task description for T75850: Liquid simulation, cache type "Replay", doesn't recognize objects created after Domain creation, doesn't update.
Apr 17 2020, 11:23 PM · Nodes & Physics, BF Blender
Nicola De Mitri (nicolasap) added a comment to T75729: Fluid: No Obstacle after resume baking.

Confirmed in today's builds (8cb10c124efe)

Apr 17 2020, 11:19 PM · BF Blender (2.83), Nodes & Physics
Nicola De Mitri (nicolasap) closed T75851: Liquid simulation, cache type "Modular", forgets effectors after "Stop" and "Resume" as Invalid.

Duplicate T75729

Apr 17 2020, 11:15 PM · BF Blender
Nicola De Mitri (nicolasap) created T75851: Liquid simulation, cache type "Modular", forgets effectors after "Stop" and "Resume".
Apr 17 2020, 11:01 PM · BF Blender
Nicola De Mitri (nicolasap) created T75850: Liquid simulation, cache type "Replay", doesn't recognize objects created after Domain creation, doesn't update.
Apr 17 2020, 10:44 PM · Nodes & Physics, BF Blender

Jan 15 2020

Nicola De Mitri (nicolasap) added a comment to T72971: [Mantaflow] FLIP particles not visible.

(Thanks!)

Jan 15 2020, 4:09 PM · Nodes & Physics, Physics, BF Blender
Nicola De Mitri (nicolasap) added a comment to T72971: [Mantaflow] FLIP particles not visible.

I've tried it and it seems to work well (both manual and Quick liquid)!

Jan 15 2020, 4:08 PM · Nodes & Physics, Physics, BF Blender

Jan 13 2020

Nicola De Mitri (nicolasap) added a comment to T72971: [Mantaflow] FLIP particles not visible.

Unfortunately I'm not able to fix this myself, like I wanted to.

Jan 13 2020, 1:35 PM · Nodes & Physics, Physics, BF Blender

Jan 10 2020

Nicola De Mitri (nicolasap) added a comment to T72971: [Mantaflow] FLIP particles not visible.

The problem boils down to the fact that, when an oject is assigned Domain Type = Fluid, the "Liquid" checkbox appears selected even if it's not.

Jan 10 2020, 12:33 PM · Nodes & Physics, Physics, BF Blender

Jan 6 2020

Nicola De Mitri (nicolasap) updated the task description for T72916: Fluid/Smoke modifier has an "Apply" button, which is misleading/dangerous (only meaningful for mesh-baked liquid domains).
Jan 6 2020, 11:23 AM · Modeling, Modifiers, BF Blender

Jan 5 2020

Nicola De Mitri (nicolasap) updated Nicola De Mitri (nicolasap).
Jan 5 2020, 2:55 PM
Nicola De Mitri (nicolasap) created T72916: Fluid/Smoke modifier has an "Apply" button, which is misleading/dangerous (only meaningful for mesh-baked liquid domains).
Jan 5 2020, 2:26 PM · Modeling, Modifiers, BF Blender

Jan 2 2020

Nicola De Mitri (nicolasap) created T72855: Edges between planar faces are displayed regardless of wireframe level.
Jan 2 2020, 6:16 PM · EEVEE & Viewport, BF Blender

Dec 27 2019

Nicola De Mitri (nicolasap) added a comment to T72705: [Mantaflow] Setting "Domain Type: Liquid" doesn't apply all the "liquid" presets (flip particles and wireframe display).

Juan: your summary makes perfect sense :)

Dec 27 2019, 11:20 AM · BF Blender

Dec 26 2019

Nicola De Mitri (nicolasap) renamed T72705: [Mantaflow] Setting "Domain Type: Liquid" doesn't apply all the "liquid" presets (flip particles and wireframe display) from [Mantaflow] Can't display the FLIP particle system for a liquid simulation (unless Quick Liquid is used) to [Mantaflow] Setting "Domain Type: Liquid" doesn't apply all the "liquid" presets (flip particles and wireframe display).
Dec 26 2019, 5:08 PM · BF Blender
Nicola De Mitri (nicolasap) added a comment to T72705: [Mantaflow] Setting "Domain Type: Liquid" doesn't apply all the "liquid" presets (flip particles and wireframe display).

Dear Jua, thanks for looking into this.

Dec 26 2019, 4:57 PM · BF Blender
Nicola De Mitri (nicolasap) created T72705: [Mantaflow] Setting "Domain Type: Liquid" doesn't apply all the "liquid" presets (flip particles and wireframe display).
Dec 26 2019, 2:55 PM · BF Blender

May 21 2019

Nicola De Mitri (nicolasap) created T64934: Blender on Ubuntu misinterprets keyboard and mouse input after a resource-intensive task.
May 21 2019, 11:00 AM · BF Blender

Dec 8 2018

Nicola De Mitri (nicolasap) added a comment to T59027: Orthographic wireframe view of a plane mesh causes crash.

Further info:

Dec 8 2018, 3:43 PM · BF Blender
Nicola De Mitri (nicolasap) renamed T59027: Orthographic wireframe view of a plane mesh causes crash from Crash every time 2 meshes are displayed in wireframe from Front or Right Ortho mode to Orthographic wireframe view of a plane mesh causes crash.
Dec 8 2018, 3:37 PM · BF Blender
Nicola De Mitri (nicolasap) created T59027: Orthographic wireframe view of a plane mesh causes crash.
Dec 8 2018, 3:22 PM · BF Blender

Dec 6 2018

Nicola De Mitri (nicolasap) added a comment to T58050: Crash when moving, rotating an object with Soft Body physics enabled (not baked).

Thanks! I haven't tried it yet but I trust you guys on the status change :)

Dec 6 2018, 4:32 PM · Physics, BF Blender: 2.8

Dec 4 2018

Nicola De Mitri (nicolasap) added a comment to T58050: Crash when moving, rotating an object with Soft Body physics enabled (not baked).

This appears to be a more general issue with Soft Body than just the file provided.

Dec 4 2018, 11:36 AM · Physics, BF Blender: 2.8

Nov 25 2018

Nicola De Mitri (nicolasap) renamed T58050: Crash when moving, rotating an object with Soft Body physics enabled (not baked) from Crash when moving to Crash when moving, rotating an object with Soft Body physics enabled (not baked).
Nov 25 2018, 2:28 PM · Physics, BF Blender: 2.8
Nicola De Mitri (nicolasap) created T58050: Crash when moving, rotating an object with Soft Body physics enabled (not baked).
Nov 25 2018, 1:58 PM · Physics, BF Blender: 2.8

Oct 4 2018

Nicola De Mitri (nicolasap) added a comment to T57061: Blendcache folder name is misleading.

My bad, sorry

Oct 4 2018, 2:52 PM · BF Blender
Nicola De Mitri (nicolasap) renamed T57061: Blendcache folder name is misleading from Blendcache to Blendcache folder name is misleading.
Oct 4 2018, 12:18 PM · BF Blender
Nicola De Mitri (nicolasap) edited a custom field on T57061: Blendcache folder name is misleading.
Oct 4 2018, 12:12 PM · BF Blender
Nicola De Mitri (nicolasap) created T57061: Blendcache folder name is misleading.
Oct 4 2018, 12:08 PM · BF Blender

Sep 15 2018

Nicola De Mitri (nicolasap) renamed T56811: Soft body (point cache) bake cannot be aborted using the "X" button from Soft body (point cache) bake cannot be aborted to Soft body (point cache) bake cannot be aborted using the "X" button.
Sep 15 2018, 10:50 AM · User Interface, BF Blender
Nicola De Mitri (nicolasap) created T56811: Soft body (point cache) bake cannot be aborted using the "X" button.
Sep 15 2018, 10:45 AM · User Interface, BF Blender