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Robin Karlsson (nosslak)
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User Since
Sep 22 2010, 7:42 AM (491 w, 16 h)

Recent Activity

Nov 2 2019

Robin Karlsson (nosslak) awarded T68889: Improve UV packing to pack more tightly (not just considering bounding boxes) a Love token.
Nov 2 2019, 12:39 AM · Modeling, BF Blender

Oct 3 2019

Robin Karlsson (nosslak) awarded T60695: Optimized per-datablock global undo a Love token.
Oct 3 2019, 1:24 AM · BF Blender (2.83), Performance, Datablocks and Libraries

Jul 28 2019

Robin Karlsson (nosslak) added a comment to T67842: Bevel and skin modifier results in intersecting geometry artifacts.

Ah, right, I see. Thank you, Ronan. I'll just mark this as Resolved.

Jul 28 2019, 10:30 PM · BF Blender
Robin Karlsson (nosslak) created T67842: Bevel and skin modifier results in intersecting geometry artifacts.
Jul 28 2019, 6:55 PM · BF Blender

Jun 24 2019

Robin Karlsson (nosslak) created T66067: Bevel corrupts UVs.
Jun 24 2019, 1:20 AM · BF Blender

Jan 6 2019

Robin Karlsson (nosslak) added a comment to T60244: Bisect in mirror modifier doesn't work properly.

Applying the location seems to fix the problem but it still seems like a bug.

Jan 6 2019, 11:47 PM · BF Blender
Robin Karlsson (nosslak) created T60244: Bisect in mirror modifier doesn't work properly.
Jan 6 2019, 10:29 PM · BF Blender

Dec 12 2018

Robin Karlsson (nosslak) added a comment to T59049: Edge slide clamping doesn't work with Blender 2.7 keymap.

I just tried this in the latest build and my slightly older 2.8 build and it works the same in both of them. It works exactly like I described above unless I restore factory settings, in that case it seems to work like it's described in the bottom bar and you'd expect. You were exactly right about the cause of the issue.

Dec 12 2018, 10:27 AM · BF Blender

Dec 9 2018

Robin Karlsson (nosslak) created T59049: Edge slide clamping doesn't work with Blender 2.7 keymap.
Dec 9 2018, 12:17 AM · BF Blender

Jul 1 2014

Robin Karlsson (nosslak) added a comment to T40900: Merge menu auto selects wrong location.

I just went back and tried this in Blender 2.69 and 2.68 and apparently this is not how it worked there.I must have gotten something mixed up somewhere along the line as I was sure I could remember it working like this. It could be a nice idea to implement as it would optimize my workflow a bit, but I don't think this is the right place for posting that.

Jul 1 2014, 11:21 AM · BF Blender
Robin Karlsson (nosslak) raised the priority of T40901: 'At Last' and 'At First' options disappear from merge menu from to 90.
Jul 1 2014, 11:10 AM · BF Blender
Robin Karlsson (nosslak) raised the priority of T40900: Merge menu auto selects wrong location from to 90.
Jul 1 2014, 10:48 AM · BF Blender

Jun 13 2014

Robin Karlsson (nosslak) raised the priority of T40601: Cycles baking crashes from to 90.
Jun 13 2014, 12:00 PM · BF Blender: Regressions, BF Blender

Mar 10 2014

Robin Karlsson (nosslak) raised the priority of T39095: Keyframe changes doesn't update in unselected layers from to 90.
Mar 10 2014, 6:08 PM · BF Blender

Jan 14 2014

Robin Karlsson (nosslak) added a comment to T38209: Curves with depth and subsurf results in inverted normals when zooming.

I can't edit the task but I accidentally wrote that the problem can be seen with backface culling off that should of course have said that the problem can be seen with backface culling on.

Jan 14 2014, 2:17 PM · BF Blender
Robin Karlsson (nosslak) raised the priority of T38209: Curves with depth and subsurf results in inverted normals when zooming from to 90.
Jan 14 2014, 11:17 AM · BF Blender

Dec 2 2013

Robin Karlsson (nosslak) added a comment to T37296: Solidify Modifier - New "Rim Only" option.

Would it be possible to add a way to only keep the new offset faces created with the solidify modifier (that is without the original faces or the rim)? This would be of great benefit when making cages for baking textures from highpoly to lowpoly models. You can already do something similar with the displacement modifier but it doesn't work as well for models with sharp corners (you can the problem here: https://dl.dropboxusercontent.com/u/2000935/soldiify_vs_displace.png).

Dec 2 2013, 4:18 PM · BF Blender

Nov 28 2013

Robin Karlsson (nosslak) raised the priority of T37652: Inverted normals with negative scaling from to 90.
Nov 28 2013, 6:08 PM · BF Blender