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ogierm (ogierm)
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User Since
May 5 2018, 10:57 PM (45 w, 6 d)

Recent Activity

Thu, Feb 21

ogierm (ogierm) added a comment to T61811: Hidden Wire not working when X-Ray is on.

Okay the problem is limited to the workspace, other workspaces have no problems

Thu, Feb 21, 7:28 PM · BF Blender
ogierm (ogierm) added a comment to T61811: Hidden Wire not working when X-Ray is on.

Could this be related or am I doing something wrong (I'm not familiar with scripting in Blender)


Also note how it displays the wireframes even though I've set everything to solid

Thu, Feb 21, 6:05 PM · BF Blender
ogierm (ogierm) added a comment to T61811: Hidden Wire not working when X-Ray is on.

The issue seems to be some collision between the normals-display and the wireframe mode.

I don't think so, the issue persists when I disable them. And if I recall correctly I had that problem before I decided to display the normals.

Thu, Feb 21, 5:25 PM · BF Blender
ogierm (ogierm) added a comment to T61811: Hidden Wire not working when X-Ray is on.

haha, what are the odds, that a build hash is also the name of a very recent diffusion lol

Thu, Feb 21, 5:05 PM · BF Blender
ogierm (ogierm) created T61811: Hidden Wire not working when X-Ray is on.
Thu, Feb 21, 5:02 PM · BF Blender

Feb 16 2019

ogierm (ogierm) added a comment to T61594: Frame playback is blank.

I know that it did work for me 2 weeks ago. It was kinda buggy though

Feb 16 2019, 8:35 AM · BF Blender

Feb 7 2019

ogierm (ogierm) awarded T57457: Video texture / Image Sequence not refreshing under eevee a Heartbreak token.
Feb 7 2019, 3:14 PM · Eevee, BF Blender

Jan 27 2019

ogierm (ogierm) added a comment to T60847: Viewport playback is fast, but rendering viewport to frames is slow.

But even if the factors colormanagement and writing were 0, it would still be slower than normal playblack in the viewport.

Jan 27 2019, 9:07 PM · BF Blender: 2.8, BF Blender
ogierm (ogierm) added a comment to T54481: GTX 970 and GTX 1080 non-sli causes instant crash on Blender Opening.

Single GTX 970 in Windows 10 pro here, no problems

Jan 27 2019, 6:14 AM · BF Blender

Jan 25 2019

ogierm (ogierm) awarded T60847: Viewport playback is fast, but rendering viewport to frames is slow a The World Burns token.
Jan 25 2019, 6:30 PM · BF Blender: 2.8, BF Blender

Dec 27 2018

ogierm (ogierm) added a comment to T59839: Blender 2.80 - Wrong git branch info on the splash screen.

Yup, can confirm. Probably because of the master branch switcheroo

Dec 27 2018, 4:35 PM · BF Blender

Dec 21 2018

ogierm (ogierm) created T59711: Camera keyframing impossible.
Dec 21 2018, 8:18 AM · BF Blender

Dec 2 2018

ogierm (ogierm) created T58516: Eevee volumetrics aren't being rendered on metaballs.
Dec 2 2018, 2:16 PM · BF Blender: 2.8, Eevee, BF Blender

Sep 30 2018

ogierm (ogierm) created T56982: Recursive Collections?!.
Sep 30 2018, 2:25 PM · BF Blender

Aug 26 2018

ogierm (ogierm) awarded T41748: Remove-Doubles (modifier) a Love token.
Aug 26 2018, 3:43 PM · Mesh Modeling, BF Blender
ogierm (ogierm) awarded T41748: Remove-Doubles (modifier) a Love token.
Aug 26 2018, 3:43 PM · Mesh Modeling, BF Blender

Jul 12 2018

ogierm (ogierm) added a comment to T55162: Blender 2.8 Blender Keymap changes.

It would be neat if there was a "cycle" option for the "type" selector in the key binding menu. I'd like to press "z" and it goes to the next mode of shading

Jul 12 2018, 12:27 AM · Code Quest

Jul 2 2018

ogierm (ogierm) added a comment to T55673: 2.8x Theme Design.

Didn't Pablo say that Flatty dark should be changed to be dark gray instead of blueish? Gray would be great

Jul 2 2018, 2:55 PM · BF Blender: 2.8, User Interface, Code Quest

Jun 26 2018

ogierm (ogierm) awarded T55607: Cycles: Add more procedural noise types a Dat Boi token.
Jun 26 2018, 4:45 PM · Cycles

Jun 5 2018

ogierm (ogierm) awarded D3455: Adding in-depth description for Cycles Musgrave node a 100 token.
Jun 5 2018, 10:22 PM

May 5 2018

ogierm (ogierm) added a comment to T54962: Material combination causing crash on CPU render or CUDA error on GPU render with modifier index offset.

Downloaded the file; no crashes for me...

May 5 2018, 11:00 PM · Rendering, Cycles, BF Blender