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ogierm (ogierm)
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User Since
May 5 2018, 10:57 PM (147 w, 2 d)

Recent Activity

Thu, Feb 11

ogierm (ogierm) added a comment to T85530: Crashes during render.

I've tried this file on the latest daily build, and it did crash on the first run, but on subsequent runs it didn't.

Thu, Feb 11, 1:11 PM · BF Blender

Jan 4 2021

ogierm (ogierm) added a comment to T54642: Asset Project: User Interface.

I suppose those different options would be all within the same operator, so one could change the action after the fact in the F9 menu or set the default behaviour for when some modifier key was pressed during dragging in the keybindings?

Jan 4 2021, 2:23 PM · Restricted Project, Pipeline, Assets & I/O, BF Blender, User Interface

Dec 7 2020

ogierm (ogierm) awarded D9752: Fix: T78228 Send all Python errors to Info Editor a Love token.
Dec 7 2020, 7:26 PM

Dec 1 2020

ogierm (ogierm) added a project to T83301: Constant scene refreshing in rendered mode with volume objects: Geometry Nodes.
Dec 1 2020, 11:53 PM · Render & Cycles, BF Blender
ogierm (ogierm) created T83301: Constant scene refreshing in rendered mode with volume objects.
Dec 1 2020, 11:51 PM · Render & Cycles, BF Blender

Nov 28 2020

ogierm (ogierm) added a comment to D8637: Geometry: display generic attributes in the outliner [WIP prototype].

It would be nice to have Python API to create and use such spreadsheet editors in addons (in panels, for example, or in nodes).

Nov 28 2020, 4:12 AM

Nov 11 2020

ogierm (ogierm) updated the task description for T82617: Subsurface optimal display toggle seems to have permanent effects on vector displacement.
Nov 11 2020, 3:48 PM · Render & Cycles, BF Blender
ogierm (ogierm) renamed T82617: Subsurface optimal display toggle seems to have permanent effects on vector displacement from Subsurface optimal display toggle seems to have permanent effects on vector display to Subsurface optimal display toggle seems to have permanent effects on vector displacement.
Nov 11 2020, 3:45 PM · Render & Cycles, BF Blender
ogierm (ogierm) created T82617: Subsurface optimal display toggle seems to have permanent effects on vector displacement.
Nov 11 2020, 2:28 PM · Render & Cycles, BF Blender

Oct 13 2020

ogierm (ogierm) added a comment to D6204: One more fix for Voxel Remesher preserve volume artifacts.

Maybe try adding another reviewer or ask someone directly to commit this

Oct 13 2020, 12:57 PM

Sep 30 2020

ogierm (ogierm) added a comment to T80843: Blender Open Data search doesn't present median render time even though the data is available.

Nice, thanks!

Sep 30 2020, 12:18 AM · BF Blender

Sep 29 2020

ogierm (ogierm) added a comment to T80843: Blender Open Data search doesn't present median render time even though the data is available.

No, not even in landscape desktop mode on a phone, unfortunately

Sep 29 2020, 11:59 AM · BF Blender

Sep 18 2020

ogierm (ogierm) added a comment to T80871: Fly/Walk in viewport, Workbench/Eevee do not stop rendering at sample limit.

I can reproduce the issue:

Sep 18 2020, 5:52 PM · EEVEE & Viewport, BF Blender

Sep 17 2020

ogierm (ogierm) added a comment to T80843: Blender Open Data search doesn't present median render time even though the data is available.

These are on my phone, one being in desktop mode.

Sep 17 2020, 7:56 PM · BF Blender

Sep 16 2020

ogierm (ogierm) created T80843: Blender Open Data search doesn't present median render time even though the data is available.
Sep 16 2020, 3:27 PM · BF Blender

Sep 12 2020

ogierm (ogierm) awarded T73366: Asset Manager “Basics” a Love token.
Sep 12 2020, 11:44 AM · Restricted Project, User Interface, Pipeline, Assets & I/O, BF Blender
ogierm (ogierm) awarded D7515: UI: Comma as Decimal Separator a Love token.
Sep 12 2020, 11:35 AM · User Interface

Sep 10 2020

ogierm (ogierm) created T80652: All extrude type active tools do not respect the global proportional editing toggle.
Sep 10 2020, 4:46 AM · BF Blender
ogierm (ogierm) added a comment to T80651: Material tab disappears.

I have this issue aswell on the latest buildbot build (images are missing because of T80327)

Sep 10 2020, 4:31 AM · User Interface, BF Blender

Sep 4 2020

ogierm (ogierm) added a comment to T80327: Glitches in UI drawing.

Similar issue in the preferences > editing menu for me

Sep 4 2020, 11:21 AM · EEVEE & Viewport, BF Blender

Aug 31 2020

ogierm (ogierm) awarded D8752: Graph Editor : Fix for f-curves limitation a Love token.
Aug 31 2020, 12:25 AM · BF Blender (2.91), Animation & Rigging

Aug 24 2020

ogierm (ogierm) awarded D8577: Cloth: New collision algorithm a Love token.
Aug 24 2020, 10:26 PM
ogierm (ogierm) awarded D8637: Geometry: display generic attributes in the outliner [WIP prototype] a Love token.
Aug 24 2020, 10:19 PM
ogierm (ogierm) added a comment to T74491: Compositor improvement plan.

It'd be nice if nodes could have Gizmos on the preview, when they are active. I'm mostly thinking about the transform gizmo for mask and transform nodes, but a point gizmo would be nice too, for example for the sun glare node.
If OFX plugins were to be supported in the VSE and / or in the Compositor gizmos would be needed too.

Aug 24 2020, 9:58 PM · VFX & Video, Compositing

Aug 7 2020

ogierm (ogierm) awarded T57234: Extended Controls for Camera Gizmo a Love token.
Aug 7 2020, 12:19 PM · BF Blender: 2.8, User Interface, Code Quest

Jul 31 2020

ogierm (ogierm) added a comment to T79388: Do Not Allow The Image Resolution To Go Below 1 (or .8 at lowest).

Got a 1080p screen and I sometimes reduce it to be able to focus more on the 3D View. I can roughly read until .5, I guess with lower res monitors, you might be able to scale this even lower, comfortably. I think supporting CRTL+Z for this attribute would be a better solution than limiting the value you can type in.

Jul 31 2020, 4:44 PM · Restricted Project, User Interface, BF Blender

Jul 25 2020

ogierm (ogierm) added a comment to T79258: Eevee: Exposure triggers viewport update.

Maybe it's related to T78834 ?

Jul 25 2020, 3:57 PM · EEVEE & Viewport, BF Blender

Jul 23 2020

ogierm (ogierm) added a comment to T78893: Drivers don't update while rendering an animation.

@Richard Antalik (ISS) Can you have a look again re the unreported (?) dependency cycles? See my comment above

Jul 23 2020, 7:11 PM · BF Blender

Jul 22 2020

ogierm (ogierm) added a comment to T79152: Drivers dont work in renders.

As far as I can tell you've got a dependency cycle because bone relies on bone.001, which itself relies on bone, because it it bone's child. It seems that Blender doesn't check which properties depend on each other, but only which objects do (I've tried uparenting them and adding a copy location constraint on bone.001).

Jul 22 2020, 2:19 PM · BF Blender
ogierm (ogierm) added a comment to T79141: Don't use GPU when window isn't visible.

This isn't really actionable and sounds more like a feature request (?).

Jul 22 2020, 12:44 AM · BF Blender
ogierm (ogierm) closed T79141: Don't use GPU when window isn't visible as Invalid.
Jul 22 2020, 12:38 AM · BF Blender

Jul 16 2020

ogierm (ogierm) awarded D8311: Refactor Smart Project UV from Python to C a Love token.
Jul 16 2020, 4:41 PM

Jul 15 2020

ogierm (ogierm) added a comment to T78893: Drivers don't update while rendering an animation.

It's more complicated. Even transform channels only works in render when set to "transform" space. "local" and "world" space will not work.

Jul 15 2020, 4:56 PM · BF Blender
ogierm (ogierm) added a comment to T78893: Drivers don't update while rendering an animation.

Alright, I wasn't aware that these even exitst. I found the option to use single channels now.
These dependency cycles should put a warning inside the info editor & the status bar and bpy.ops.ui.copy_as_driver_button() should use the corresponding transform channel instead of "single property", if available.
Blender makes it too easy to make this mistake and pretty much hides it from the user until they try to render.
Is there a design task for drivers?

Jul 15 2020, 4:04 PM · BF Blender

Jul 14 2020

ogierm (ogierm) awarded T67744: Boolean Redesign a Love token.
Jul 14 2020, 10:17 PM · BF Blender (2.91), Modeling
ogierm (ogierm) awarded T76315: Multi-Object Property Editing a Love token.
Jul 14 2020, 10:10 PM · BF Blender, User Interface
ogierm (ogierm) awarded T78919: Popover search menu when Drag&Release a NodeLink in node editors a Burninate token.
Jul 14 2020, 6:39 PM · User Interface
ogierm (ogierm) awarded D8286: Popover search menu when Drag&Release a NodeLink in node editors a Burninate token.
Jul 14 2020, 1:46 AM · BF Blender, User Interface

Jul 13 2020

ogierm (ogierm) added a comment to T78893: Drivers don't update while rendering an animation.

I got a friend to try this out and he faced the same issue.
(video link)

Jul 13 2020, 8:02 PM · BF Blender
ogierm (ogierm) updated the task description for T78893: Drivers don't update while rendering an animation.
Jul 13 2020, 7:49 PM · BF Blender
ogierm (ogierm) added a comment to T78834: Dragging the colormanagement sliders makes the viewport playback stutter.

I'd suggest to keep this open, because this isn't about performance improvement.

Jul 13 2020, 7:35 PM · BF Blender
ogierm (ogierm) updated the task description for T78893: Drivers don't update while rendering an animation.
Jul 13 2020, 7:27 PM · BF Blender
ogierm (ogierm) created T78893: Drivers don't update while rendering an animation.
Jul 13 2020, 7:27 PM · BF Blender
ogierm (ogierm) changed the status of T78871: I try adding an image as a plane and the image doesn't show up on the plane from Needs Triage to Needs Information from User.

You need to fill out more information, otherwise there's no chance for anyone to be able to reproduce the problem

Jul 13 2020, 2:29 AM · Add-ons (Community)

Jul 11 2020

ogierm (ogierm) created T78834: Dragging the colormanagement sliders makes the viewport playback stutter.
Jul 11 2020, 6:03 PM · BF Blender

Jul 9 2020

ogierm (ogierm) awarded D7517: Add rotation value to array modifier a Love token.
Jul 9 2020, 12:25 AM · Modifiers

Jul 8 2020

ogierm (ogierm) awarded D8232: Fix T78084: Search does not accept text fragments a Hungry Hippo token.
Jul 8 2020, 6:39 PM · Nodes, User Interface

Jul 7 2020

ogierm (ogierm) added a comment to T78520: EEVEE viewport isn't updating when adding or connecting new nodes to a material..

I've had this issue multiple times in the past few months aswell, but never reported it as I couldn't reproduce it reliably.

Jul 7 2020, 6:43 PM · EEVEE & Viewport, BF Blender

Jun 27 2020

ogierm (ogierm) awarded T78228: Info/Text Editor: Show python evaluation logs in info editor a Love token.
Jun 27 2020, 11:57 PM · BF Blender, User Interface, Restricted Project
ogierm (ogierm) awarded T73324: Particles Nodes a Love token.
Jun 27 2020, 7:18 PM · Nodes, Nodes & Physics, BF Blender

Jun 26 2020

ogierm (ogierm) awarded T75881: Graph Editor : limitation of Bézier Handles a Love token.
Jun 26 2020, 12:02 PM · Animation & Rigging, BF Blender

Jun 15 2020

ogierm (ogierm) added a comment to T77837: Removing Addon with compiled modules(e.g. cython) on Windows will cause PermissionError: [WinError 5] Access is denied.

This issue also affects the FLIP Fluids addon and is a common error when our users try to uninstall our addon. If there is a solution or workaround to to this issue, it would be greatly appreciated!

I notice that your uninstall instructions don't tell users to first disable the addon, restart, and then click remove. That is how I workaround this issue myself.

Jun 15 2020, 2:15 AM · Python API, BF Blender

Jun 7 2020

ogierm (ogierm) created T77550: Blender 2.90 randomly crashes when interacting with add-ons.
Jun 7 2020, 2:42 AM · BF Blender

May 27 2020

ogierm (ogierm) added a comment to T62285: Knife Tool produces bad geometry in certain cases (disconnected edges/vertices, overlapping faces).

Saw some friends on discord speaking about the same problem, they even found a video on it...

May 27 2020, 6:22 PM · Modeling, BF Blender

May 22 2020

ogierm (ogierm) awarded rB497cd3d7dd6e: Fix: T71040 / T58983 Ocean Modifier crashes at high resolutions a Yellow Medal token.
May 22 2020, 1:40 AM

May 9 2020

ogierm (ogierm) awarded D6377: Text Editor: Python API Add read-only RNA Text.selected_text a Love token.
May 9 2020, 10:41 AM · Add-ons (BF-Blender), Text Editor

May 1 2020

ogierm (ogierm) awarded T76259: Cycles OpenImageDenoise improvements a Love token.
May 1 2020, 12:34 AM · Render & Cycles, Cycles

Apr 9 2020

ogierm (ogierm) changed the status of T75559: Voronoi, Wave, and Noise Texture display as pink in Eevee. Renders fine in Cycles from Needs Triage to Needs Information from User.

Have you already updated to the latest graphics driver?

Apr 9 2020, 11:10 PM · BF Blender
ogierm (ogierm) closed T75487: Crash on loading specific .blend file as Resolved.

Yes, it does load now.

Apr 9 2020, 2:02 AM · BF Blender

Apr 7 2020

ogierm (ogierm) created T75489: Crash on deleting current workspace from the outliner.
Apr 7 2020, 4:22 PM · User Interface, Pipeline, Assets & I/O, BF Blender
ogierm (ogierm) added a comment to T75487: Crash on loading specific .blend file.

That build also crashes when I try to load the factory settings from the File > Defaults menu.

Apr 7 2020, 4:01 PM · BF Blender
ogierm (ogierm) renamed T75487: Crash on loading specific .blend file from Crash on loading specifc .blend file to Crash on loading specific .blend file.
Apr 7 2020, 3:59 PM · BF Blender
ogierm (ogierm) created T75487: Crash on loading specific .blend file.
Apr 7 2020, 3:58 PM · BF Blender

Apr 2 2020

ogierm (ogierm) awarded D6204: One more fix for Voxel Remesher preserve volume artifacts a Love token.
Apr 2 2020, 12:24 AM
ogierm (ogierm) added a comment to T75291: Trouble importing module from location added via sys.path.append.

Ok thank you, I didn't knew about the seperate scripts path. I ended up calling a subprocess to install the module via pip.

Apr 2 2020, 12:20 AM · BF Blender

Apr 1 2020

ogierm (ogierm) created T75291: Trouble importing module from location added via sys.path.append.
Apr 1 2020, 8:23 PM · BF Blender
ogierm (ogierm) awarded D4071: Window-Manager: Rewrite Drag & Drop System [WIP] a Love token.
Apr 1 2020, 4:43 PM · User Interface
ogierm (ogierm) changed the status of T75270: problem from Needs Triage to Needs Information from User.

You have to provide a description and steps to reproduce. How is anyone supposed to know what the problem is based on the info you have given?

Apr 1 2020, 10:40 AM · Add-ons (Community)
ogierm (ogierm) added a comment to T75266: Avoid Python Console auto-complete flooding the scrollback.

Just had this yesterday where I completely lost track of what I was doing because the entire history had been consumed by the suggestions. Only showing executed stuff would be very nice

Apr 1 2020, 10:38 AM · Restricted Project, Python API, User Interface, BF Blender

Mar 31 2020

ogierm (ogierm) awarded T67387: Please describe how to make add-on development more efficent (e.g. reloading) a Burninate token.
Mar 31 2020, 2:20 PM · Documentation

Mar 29 2020

ogierm (ogierm) awarded D7270: Add Line material node a Love token.
Mar 29 2020, 3:18 AM

Mar 28 2020

ogierm (ogierm) closed T75138: Keyframes disappear as Resolved.
Mar 28 2020, 12:31 AM · BF Blender
ogierm (ogierm) closed T75149: User error resulted in Blender 2.82 and 2.82a no longer recognizing CUDA drivers: No Cycles rendering. as Resolved.
Mar 28 2020, 12:31 AM · BF Blender

Mar 27 2020

ogierm (ogierm) closed T75139: bibliotheque texture as Invalid.

Please write an actionable bug report.

Mar 27 2020, 10:19 PM · Add-ons (Community)
ogierm (ogierm) closed T75131: split screen as Invalid.

This can be a bit hard for beginners, but it's not a bug. You can right click an area's edge and then select join in the context menu, or you can left click and drag from slightly below the edge into the other area to join aswell. Make sure that both areas share an edge with the same length.
To start fresh you can just make a new tab in the window bar at the top.
I've attached a video showcasing this.

Mar 27 2020, 5:53 PM · Add-ons (Community)

Mar 12 2020

ogierm (ogierm) added a comment to T72337: Shader Node Additions.

@Charlie Jolly (charlie) that's fair, but I think it'd be nice if one didn't have to link the node setup into every new project file. It's more of a convenience node like map range.

Mar 12 2020, 1:55 PM · EEVEE & Viewport, Render & Cycles, Cycles, Nodes

Mar 7 2020

ogierm (ogierm) added a comment to T74529: Thumbnails are flickeringin file browser .

(Windows 10, 2.83 daily build from today)

Mar 7 2020, 6:24 PM · BF Blender
ogierm (ogierm) created T74530: Which render result slot is visible is not local to a single image editor.
Mar 7 2020, 6:13 PM · Render & Cycles, BF Blender

Mar 6 2020

ogierm (ogierm) added a comment to T72337: Shader Node Additions.

Can I make a suggestion here? A node for conversion between cartesian and polar coordinates would be a nice addition

Mar 6 2020, 3:17 PM · EEVEE & Viewport, Render & Cycles, Cycles, Nodes

Mar 5 2020

ogierm (ogierm) awarded rB51e898324de3: Adaptive Sampling for Cycles. a Burninate token.
Mar 5 2020, 6:29 PM

Mar 2 2020

ogierm (ogierm) awarded T74360: Built-in themes a Love token.
Mar 2 2020, 3:57 PM · User Interface, BF Blender

Feb 12 2020

ogierm (ogierm) awarded D6813: Searchbox wrap around feature a Like token.
Feb 12 2020, 2:43 PM · User Interface, Good First Issue

Dec 10 2019

ogierm (ogierm) changed the status of T72341: Beautiful rainbow color all over the UI!? from Unknown Status to Resolved.

Your graphics card is ancient and unfortunately not supported anymore

Dec 10 2019, 7:32 PM · BF Blender

Dec 2 2019

ogierm (ogierm) created T72121: Measurements are being drawn incorrectly if one end is off screen.
Dec 2 2019, 3:54 PM · EEVEE & Viewport, BF Blender
ogierm (ogierm) placed T71629: Measurements are being drawn weird if one end is off screen up for grabs.
Dec 2 2019, 3:02 AM · BF Blender
ogierm (ogierm) awarded T68478: World Light Extraction a Love token.
Dec 2 2019, 3:00 AM · EEVEE & Viewport

Nov 26 2019

ogierm (ogierm) created T71942: There are no checksums for the 2.81 release (404).
Nov 26 2019, 10:30 PM · Infrastructure: Websites

Nov 19 2019

ogierm (ogierm) added a comment to T71629: Measurements are being drawn weird if one end is off screen.

@Adam Preisler (Alphisto) Can you please re-open this task? The problem as described in the task description / video still persists

Nov 19 2019, 5:19 PM · BF Blender

Nov 17 2019

ogierm (ogierm) added a comment to T71629: Measurements are being drawn weird if one end is off screen.

Also is there a way for me to re-open this?

Nov 17 2019, 1:34 PM · BF Blender

Nov 16 2019

ogierm (ogierm) updated the task description for T71629: Measurements are being drawn weird if one end is off screen.
Nov 16 2019, 8:34 PM · BF Blender
ogierm (ogierm) added a comment to T71629: Measurements are being drawn weird if one end is off screen.

You need to hold CTRL while placing (to toggle snapping on/off with ctrl) or enable snapping (Shift+TAB) or at the top of 3D view there is a little magnet tool you can enable and choose which elements to snap to (vertex - edge - face etc).
Either way I checked in 2.81.16 and it works now:)

Nov 16 2019, 7:50 PM · BF Blender
ogierm (ogierm) updated the task description for T71629: Measurements are being drawn weird if one end is off screen.
Nov 16 2019, 2:50 PM · BF Blender
ogierm (ogierm) created T71629: Measurements are being drawn weird if one end is off screen.
Nov 16 2019, 2:49 PM · BF Blender

Nov 13 2019

ogierm (ogierm) added a comment to T71384: Data Type Names.

What kind of implicit conversion will be handled? For example if I plug a Color into a Vector socket? If similar types are being converted automatically, I guess we could have tendencially more types to allow power users to optimize

Nov 13 2019, 12:27 PM · Nodes

Nov 8 2019

ogierm (ogierm) added a comment to D5336: Destructive Extrude Operator.

IMO "smart extrude" is not really descriptive and sounds very much like a marketing word.
I like "bidirectional extrude", because it says what it does, but yeah it's a big word.

Nov 8 2019, 2:33 AM · Modeling

Nov 6 2019

ogierm (ogierm) awarded T71382: Engineering Plan for EEVEE Renderpasses in 3D Viewport a Love token.
Nov 6 2019, 5:24 PM · EEVEE & Viewport, Sculpt, Paint & Texture
ogierm (ogierm) awarded T71364: Viewport Rendering: Use GPU Colormanagement a Love token.
Nov 6 2019, 4:18 AM · EEVEE & Viewport, Performance

Nov 5 2019

ogierm (ogierm) renamed T71296: Point Density Node in Vertex Weight mode crashes Blender from Point Density Node vertex weights broken + crashing Blender to Point Density Node in Vertex Weight mode crashes Blender.
Nov 5 2019, 6:07 PM · Cycles, BF Blender
ogierm (ogierm) added a comment to T71296: Point Density Node in Vertex Weight mode crashes Blender.

LOL. I feel like an idiot now, I could swear that I've tried out using the Color output.

Nov 5 2019, 6:05 PM · Cycles, BF Blender

Nov 4 2019

ogierm (ogierm) awarded D2057: Materials: Add custom object properties as usable attributes a Love token.
Nov 4 2019, 1:24 AM