- User Since
- Aug 19 2017, 10:25 PM (78 w, 5 d)
Thu, Jan 31
Well then, let's close it if there's nothing we can do at the moment.
It says All tests OK https://pastebin.com/dFyCZyEp
Yup, here's the result: https://pastebin.com/qwiXnJ2a
Although your link requires registration with manual approval by a staff, but from a view of forum it doesn't look too much alive. So I downloaded MemtestG80 compiled by someone, so it maybe a bit out of date, mind you. If confirmation mail from SimTK eventually arrive, I'll redo the test. Also it wasn't able to run it on more that 3072 mb, it kept showing and error: Error: unable to allocate 4094 MiB of GPU memory to test, bailing!
Tried on 8c8979067490 build. 2 out of 5 times with window out focus it crashed. Same statistics for the render from cmd: 2 out of 5 crashes.
Logs of two crashes: https://pastebin.com/2YhiZ4vc After that I made a few more runs from command, just to be sure, and got another error, now with the direct CUDA mention https://pastebin.com/qbvsgYtY Another one after that, even without closing cmd window was successful, attached.
I hope it's somehow helpful.
Wed, Jan 23
UPD: looks like now it crashes only when Blender's window isn't in focus while rendering. If I won't switch to another window, it won't crash.
Yes, it's still crashing: Blender windows is just disappears with no messages, no nothing. Nvidia Driver 417.71 / Windows 1809 17763.253
Yes. Another thing that I discovered is that it won't crash if Denoising is disabled.
Jan 8 2019
Jan 3 2019
Dec 13 2018
Dec 12 2018
Nov 30 2018
Now it's better and I can render once crashing scene, but if I increase texture size it will show buckets on renderframe and then crash