- User Since
- Jul 1 2005, 2:32 PM (729 w, 5 d)
Jan 1 2019
I'm trying to import this official NASA file, but the imported model only contains vertices. No edges or faces.
Dec 25 2018
Will this be fixed until 2.80 will be released? Thanks! :)
May 29 2017
But shouldn't a mesh generated by a fluid sim be closed and non-self intersecting?
May 25 2017
May 12 2016
Hmm, it failed to remove all the faces, though. I guess that's a known beta-bug?
Ah, didn't understand that at first! Thank you! This shortens hours of manual work to seconds of clicking buttons.
Thank you for that tip, but I can't see any union option:
Using the build "blender-2.77-b4b269f-linux-glibc219-x86_64.tar.bz2" from here: https://builder.blender.org/download/
May 10 2016
Is there some kind of workaround for this issue? E.g. is there some way I could divide the mesh up, boolean merge the parts and then join the resulting meshes back together? Or do you know some external open source software I could run the mesh through that does the union operation? I need this for 3D printing where there can't be any internal geometry/overlapping meshes.