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stephen paschke (paskperfect)
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User Details

User Since
Nov 12 2013, 1:34 AM (305 w, 4 d)

I use Blender to edit Public-Access programs for Santa Maria Community Television in Santa Maria, California.

I'd like to learn more about the structure of the VSE, so that I can see if sequence strips can have have Parent and Child Relations added as a function in the VSE. I have seen a similar proposal ("Strip Grouping") in the requests wiki, but I don't know enough of the Wiki structure to add my comments to the wiki. Also, we're moving into the 2.7x version of the development, so I don't know what good it would do to add my comments to the 2.6x version of the wiki requests.

18Nov2013 - I've done my first Git download of the source code today.

Recent Activity

Jul 10 2018

stephen paschke (paskperfect) added a comment to T55878: Blender 2.80 Crashes by Left-Click Edge-Selection Button in Object-Edit Mode (OSX).

Update & additional crash information.
Thank you, for your consideration in opening a new branch to address this crashing issue.

Jul 10 2018, 4:38 PM · BF Blender, Platform: macOS
stephen paschke (paskperfect) created T55878: Blender 2.80 Crashes by Left-Click Edge-Selection Button in Object-Edit Mode (OSX).
Jul 10 2018, 2:48 AM · BF Blender, Platform: macOS

Apr 17 2018

stephen paschke (paskperfect) added a comment to T54655: Importing any video to VSE results in audio and video having different lengths (not a codec problem, happens to all videos).

Yes, this in general is how all cameras and video recorders work, these days. Why? Gone are the days when you needed a bit of magnetic tape to move across a tape-head at a constant rate, or a constant 33 1/3 rotations per minute to faithfully reproduce video or sound.
All readily-available video and audio is compressed in some form, to either make it fit into a smaller distribution medium, or stream "faster" through phone lines, to save someone time, or money.
Before you load a file for editing in Blender, consider using a program (such as Handbrake) that can convert between variable-rate and constant-rate frames-per-second formats. You might also try FFMPeg, which is used by both Blender and Handbrake to do their video conversions for exporting to different formats. Handbrake is a lot easier to work with, than FFMPeg, though.
Other editing suites do similar conversions, without telling you about it, and still take just as long to process.

Apr 17 2018, 9:43 AM · Images & Movies, BF Blender, Video Sequencer

Apr 4 2018

stephen paschke (paskperfect) added a comment to T54418: VSE: audio clipping/distorted after render.

I like your idea, Cerbyo (Kite).
Starting with the best sound possible, and adjusting volumes downward (by ear, or numbers) seems reasonable, if you are trusting of your hearing. But I have been working with blender for many years, and would caution you to stay vigilant, with visual ques (from the Audacity graphical images), as well. Projects (in Blender) that have many small clips moved around, and key-frame adjustments to volume levels, can be taxing on some computer processors.

Apr 4 2018, 5:55 AM · Video Sequencer, Audio, BF Blender

Mar 31 2018

stephen paschke (paskperfect) added a comment to T54418: VSE: audio clipping/distorted after render.

I chimed in, just to let you know that I didn't think it was a good idea to use a volume level of '10', and expect that there wouldn't be a problem with an audio strip in the VSE.

Mar 31 2018, 6:47 AM · Video Sequencer, Audio, BF Blender

Mar 30 2018

stephen paschke (paskperfect) added a comment to T54418: VSE: audio clipping/distorted after render.

Responding to Cerbyo (Kite):

Mar 30 2018, 11:00 PM · Video Sequencer, Audio, BF Blender

Mar 29 2018

stephen paschke (paskperfect) added a comment to T54418: VSE: audio clipping/distorted after render.

Sorry, Cerbyo (Kite) , I'll try to say it a different way.

Mar 29 2018, 3:38 AM · Video Sequencer, Audio, BF Blender

Mar 27 2018

stephen paschke (paskperfect) added a comment to T54418: VSE: audio clipping/distorted after render.

Documentation here ( https://docs.blender.org/manual/en/dev/editors/vse/sequencer/strips/sound.html ) is missing information that was available in previous sources:

Mar 27 2018, 8:00 PM · Video Sequencer, Audio, BF Blender

Mar 9 2018

stephen paschke (paskperfect) added a comment to T54273: Large images gets cropped when downscaled in VSE.

david mcsween is correct. In my tests with Blender 2.79, a large images' resolution is diminished when they are reduced to fit into a project's available 'buffer space' (my terminology). So, the next best thing that I can think of is to increase the project's buffer space (temporarily?). David Rylander's original example was an image that 2500x2500px, clearly larger than the 1920x1080 screen. Maybe he can try this:

Mar 9 2018, 8:48 AM · Video Sequencer, BF Blender
stephen paschke (paskperfect) added a comment to T54273: Large images gets cropped when downscaled in VSE.

Looking back over my notes, I can see that number 4 is probably not quite right. different video formats can use different aspect ratios for their final display. So, someone with a better handle on the math can correct me on the proper ratio(s).

Mar 9 2018, 12:22 AM · Video Sequencer, BF Blender

Mar 8 2018

stephen paschke (paskperfect) added a comment to T54273: Large images gets cropped when downscaled in VSE.

Behavior described by David Rylander has been present for a long time, and I don’t think that it is an error. Here’s a way that I recently found to handle:

  1. Do not tick the Offset-Image button in the Image-Strip properties.
  2. Add the Transform strip for the Image Strip.
  3. In the Transform-Strip properties, create a Driver for X-scale, to be driven by the Y-scale value, and
  4. Adjust its Scripted-Expression of this X-scale driver to be the original ratio of the original image. (note: find original dimensions of image in the Image-Strip properties).
Mar 8 2018, 7:43 PM · Video Sequencer, BF Blender

Feb 14 2018

stephen paschke (paskperfect) added a comment to T47140: Sequencer strip audio pan not working.

Confirming that under MacOS 10.13.3, Blender Vers 2.79a hash 61335d8 is working as advertised:

  1. Stereo (2-channel) wave file does not pan.
  2. When Mono button is clicked in the strip's properties, wave file will pan from left (-1) to right (+1) on monitoring output.
  3. panning from -1 to -2 and from +1 to +2 re-centers pan in 2-channel output, when Mono button is checked.
Feb 14 2018, 7:40 PM · Video Sequencer

Nov 12 2017

stephen paschke (paskperfect) added a watcher for Video Sequencer: stephen paschke (paskperfect).
Nov 12 2017, 10:19 PM

Feb 25 2014

stephen paschke (paskperfect) added a comment to T38825: Missing "Mixdown" Button: compare 2.69.0 to 2.69.11.

Was able to successfully render a half-hour .wav file with the newly located Properties>Render>Render>"audio" button. I will not be making a bug report for the above crash, since I don't think the problem is reliably-repeatable. Good day to you.

Feb 25 2014, 9:42 AM · BF Blender
stephen paschke (paskperfect) added a comment to T38825: Missing "Mixdown" Button: compare 2.69.0 to 2.69.11.

Thanks, Sergey for the quick response. I will learn to stop worrying, and love the bomb.

Feb 25 2014, 9:14 AM · BF Blender
stephen paschke (paskperfect) added a comment to T38825: Missing "Mixdown" Button: compare 2.69.0 to 2.69.11.

Just noticed the "Audio Render" button in the Properties>Render>Render sub-sub-menu. Is This a replacement for the Mixdown button that was under Properties>Scene>Audio sub-sub-menu?

Feb 25 2014, 9:11 AM · BF Blender
stephen paschke (paskperfect) raised the priority of T38825: Missing "Mixdown" Button: compare 2.69.0 to 2.69.11 from to Needs Triage by Developer.
Feb 25 2014, 8:45 AM · BF Blender