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Pavel Golubev (pavgolubev)
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User Since
Dec 16 2018, 3:27 AM (23 w, 6 h)

Recent Activity

Apr 23 2019

Pavel Golubev (pavgolubev) reopened T59438: Shader edit lags as "Open".


Just downloaded latest build and unfortunately nothing changed. Debug GPU attached. ty

Apr 23 2019, 7:11 PM · Platform: macOS, BF Blender
Pavel Golubev (pavgolubev) added a comment to T61638: texture paint problem.

Any feedback please?

Apr 23 2019, 6:34 PM · Platform: macOS, BF Blender

Mar 27 2019

Pavel Golubev (pavgolubev) added a comment to T61638: texture paint problem.

Only mac related problem. Have been testing this on windows - everything works fine

Mar 27 2019, 2:30 PM · Platform: macOS, BF Blender
Pavel Golubev (pavgolubev) reopened T61638: texture paint problem as "Open".


I have uploaded new screenshot. on the left you can see stable 2.79 (everything is ok), on the right - last experimental build for today. I have marked the problem with red circle. Moreover, I repeat, it's just a symptom. The main problem is that you can't undo any texture paint action - the software freezes

Mar 27 2019, 1:29 PM · Platform: macOS, BF Blender

Mar 1 2019

Pavel Golubev (pavgolubev) added a comment to T61638: texture paint problem.

new versions uploaded, no such problem for windows, but it remains for mac

Mar 1 2019, 9:21 PM · Platform: macOS, BF Blender

Feb 21 2019

Pavel Golubev (pavgolubev) assigned T61638: texture paint problem to Campbell Barton (campbellbarton).
Feb 21 2019, 4:36 PM · Platform: macOS, BF Blender

Feb 19 2019

Pavel Golubev (pavgolubev) raised the priority of T61638: texture paint problem from Needs Information from User to Needs Triage by Developer.
Feb 19 2019, 11:51 PM · Platform: macOS, BF Blender
Pavel Golubev (pavgolubev) added a comment to T61638: texture paint problem.


File attached

Feb 19 2019, 11:46 PM · Platform: macOS, BF Blender

Feb 18 2019

Pavel Golubev (pavgolubev) added a comment to T61638: texture paint problem.
  1. create new plane
  2. add new material, assign it to the plane
  3. create new image (default setting for example - it doesn't matter)
  4. go to shader editing, plane material
  5. add new texture - image texture node
  6. choose our new image for the texture node
  7. select our plane and switch to texture paint mode
  8. In the lleft menu column ("t" button) choose texture, new texture
  9. Go to the texture tab in the Properties panel
  10. In the dropdown menu choose Brush - texture (our new texture name - .001 by default)
Feb 18 2019, 7:11 AM · Platform: macOS, BF Blender

Feb 17 2019

Pavel Golubev (pavgolubev) created T61638: texture paint problem.
Feb 17 2019, 6:43 PM · Platform: macOS, BF Blender

Dec 16 2018

Pavel Golubev (pavgolubev) created T59438: Shader edit lags.
Dec 16 2018, 3:36 AM · Platform: macOS, BF Blender