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Peter (pgt2)


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User Details

User Since
Oct 29 2019, 2:16 PM (22 w, 1 h)

Recent Activity

Feb 18 2020

Peter (pgt2) added a comment to T58760: Lost textures after closing file and reopening, and can't texture paint anymore.

Yesterday was working with blender 2.83 and texture disapeared partly (like loosing 2 hours on texture that i worked on 3 hours) , should have been packed in the project upon save. blender recovery didn return the picture either, knowing its experimental but without bug reports this will stay problematic (using blender several years).
I know alpha is a risk but i dont mind it, just reporting it.

Feb 18 2020, 9:07 AM · BF Blender

Feb 11 2020

Peter (pgt2) added a comment to T73720: Align Tool Addon Not Working With Local Axis .

In edit mode vertex align is equally to set pivot to active verticle then do Scale (press x,y or z) and zero.
And that works with customs axis'es too.
The align tool itself is for objects, so its not in edit mode, not a bug.
Clarify if you think it should work differently.

Feb 11 2020, 11:36 AM · Add-ons, BF Blender
Peter (pgt2) added a comment to T73703: MantaFlow Mesh generation offset from particles .

It was already reported in a few cases ( ), i'm not sure how to join cases though

Feb 11 2020, 11:31 AM · BF Blender

Feb 5 2020

Peter (pgt2) updated subscribers of T72542: Collisions in Mantaflow with Inverted Normals.

@Marco Schlumpp (marco) (nacioss) Simulations should depend on normals, particles should never be inside objects, think of collision detection.
With single thin faces with wrong normals how would one else know if we're inside or outside of it.
Essentially per frame displacement it (or subrframe sampling) collisions should be calculated, if a particle endsup inside reflect its internal distance over normal angle.

Feb 5 2020, 1:30 PM · BF Blender
Peter (pgt2) added a comment to T73474: Mantaflow: Liquid simulation appears to be unaffected by scale or "Real World Size" parameters..

Me another user did some additional testing and likes to add some notes :

Feb 5 2020, 11:54 AM · Nodes & Physics, BF Blender

Feb 4 2020

Peter (pgt2) added a comment to T72644: [Mantaflow] Wrong fluid mesh position.

I had the problem as well with latest builds, i found a manual fix that i think would be easy to code.
Before baking set the domain origin to the world center.
Then in edit mode adjust size and position of where you want your domain to be.

Feb 4 2020, 8:59 AM · Nodes & Physics, Physics, BF Blender

Jan 14 2020

Peter (pgt2) added a comment to T73111: Bake data of fluid causes crash of Blender.

On a side note, the problem is in adaptive domain handling here.
Did some tests with the file, turning it of made it work in latest win build version.

Jan 14 2020, 2:24 PM · Physics, BF Blender