- User Since
- Apr 27 2019, 12:07 PM (16 w, 4 h)
Jun 21 2019
i just figured if you create a brand new file, and scale the camera (bigger or smaller) then, whenever you change the angle of view with ctrl + alt + 0 , the camera will change the size to its original default size, which makes sense in terms of development i guess, but as a user its kinda annoying to have to resize every single time you change the camera, maybe i supposed to reset some scales when working in a big or small environment?
Hi Sebastian, literally just downloaded the latest blender, perhaps you tried the blendfile i sent? i'm assuming is something i did wrong, but in any case i would like to know why?, because it happens every time. i'm not necessarily using the same file as a template, but the procedure might be the same.
Hi Guys, i've prepared a video example of what i meant, i think is better to understand. however, i wanted to mention, i'm not entirely sure how to recreate the "bug" from scratch, i'm using a file where this happened, but i have several other files with the same problem. my guessing: Cam 1 was constrained to a empty, to keep focus, but the problem in on Cam 2 which has nothing "special" on it. anothe thing to mention, is the units are changed to metrics, maybe that has something to do...
Jun 20 2019
May 28 2019
Apr 27 2019
same problem here on a macbook 2015 blender 2.8 19-02-14