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Piotr Rogowski (pierogo)
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User Since
Jul 8 2014, 12:17 AM (317 w, 1 d)

Recent Activity

Tue, Jul 28

Piotr Rogowski (pierogo) created T79351: Anaglyph artifacts in stereoscopic view.
Tue, Jul 28, 7:18 PM · BF Blender

Jun 14 2020

Piotr Rogowski (pierogo) awarded T77408: Continued Outliner Improvements Design a Love token.
Jun 14 2020, 5:08 AM · User Interface, Restricted Project

Apr 23 2020

Piotr Rogowski (pierogo) awarded T53901: Cycles adaptive subdivision tasks a Love token.
Apr 23 2020, 11:39 PM · Render & Cycles, Cycles
Piotr Rogowski (pierogo) awarded T75913: New tool to add and subtract prismatic volumes a Love token.
Apr 23 2020, 9:07 PM · Modeling
Piotr Rogowski (pierogo) awarded T68891: Subdivision surface settings part of the Mesh a Love token.
Apr 23 2020, 8:44 PM · Modeling
Piotr Rogowski (pierogo) awarded T73360: Fast highpoly mesh editing a Love token.
Apr 23 2020, 7:54 PM · Performance, Modeling, BF Blender

Apr 21 2020

Piotr Rogowski (pierogo) awarded T70709: Switch Blender task scheduler to use TBB a Love token.
Apr 21 2020, 9:35 PM · Performance

Mar 25 2020

Piotr Rogowski (pierogo) awarded T73201: New volume object type a Love token.
Mar 25 2020, 10:26 PM · Nodes & Physics, BF Blender
Piotr Rogowski (pierogo) awarded T74967: Geometry Nodes Design a Love token.
Mar 25 2020, 9:53 PM · User Interface, BF Blender

Mar 21 2020

Piotr Rogowski (pierogo) awarded D5336: Destructive Extrude Operator a Love token.
Mar 21 2020, 1:59 AM · Modeling

Mar 5 2020

Piotr Rogowski (pierogo) awarded T54642: Asset Project: User Interface a Love token.
Mar 5 2020, 11:55 PM · BF Blender, Datablocks and Libraries, User Interface
Piotr Rogowski (pierogo) awarded T73366: Asset Manager “Basics” a Love token.
Mar 5 2020, 11:39 PM · User Interface, Data, Assets & I/O, BF Blender
Piotr Rogowski (pierogo) awarded T54862: Multi-Object Properties Editing a Love token.
Mar 5 2020, 10:52 PM · User Interface
Piotr Rogowski (pierogo) awarded T54987: Implement Multi-Object Properties Editing a Love token.
Mar 5 2020, 10:50 PM · User Interface

Jan 24 2020

Piotr Rogowski (pierogo) added a comment to T72949: [Mantaflow] initial velocity ignored in the emission object.

@Sebastián Barschkis (sebbas) Please divide those options: "Surface thickness" and influence of the effectors.

Jan 24 2020, 5:33 AM · Nodes & Physics, Physics, BF Blender

Jan 23 2020

Piotr Rogowski (pierogo) added a comment to T72949: [Mantaflow] initial velocity ignored in the emission object.

Actually the surface thickness multiplies the initial velocity only.

Jan 23 2020, 12:50 AM · Nodes & Physics, Physics, BF Blender

Jan 4 2020

Piotr Rogowski (pierogo) awarded T65704: Assign shortcuts: add support for enum menus a Love token.
Jan 4 2020, 2:47 AM · BF Blender
Piotr Rogowski (pierogo) awarded T59244: Quick Favorites: add support for operator/prop enums (e.g. "Set origin") a Love token.
Jan 4 2020, 2:45 AM · Restricted Project, User Interface, BF Blender
Piotr Rogowski (pierogo) awarded T64365: Support Context menu for operator search items a Love token.
Jan 4 2020, 2:41 AM · Restricted Project, User Interface

Oct 8 2019

Piotr Rogowski (pierogo) created T70640: Alpha hashed EEVEE & Viewport Shading BUG.
Oct 8 2019, 2:25 PM · BF Blender

Jun 15 2019

Piotr Rogowski (pierogo) created T65842: Hair particles disappear forever from viewport when its name is clicked at the list of particle systems..
Jun 15 2019, 11:29 PM · BF Blender

Jul 8 2014

Piotr Rogowski (pierogo) added a comment to T40987: Cycles is not rendering direct light with volumetrics, only indirect (builds from buildbot after 2.71). 2.71 renders are ok).

Ok. I changed light to point and increased its strenhgt. Its working. Still I dont understand why sun does not work with volumes like such domain. I understand why it doesnt work with world volume (pretty reasonable -light at infinite distance and volumetric world) but why doesnt it work here? Volume domain has its thickness, and it should be considered in all calculations. Why is the sunlight in this case???

Jul 8 2014, 2:56 AM · Cycles, BF Blender
Piotr Rogowski (pierogo) updated subscribers of T40987: Cycles is not rendering direct light with volumetrics, only indirect (builds from buildbot after 2.71). 2.71 renders are ok).

@Thomas Dinges (dingto) This is bug due to any type of light in this case. I dont use sun lamps. World has no volumetrics. Please download my .blend file and test it. Volume Bounces settings make no differences.

Jul 8 2014, 2:35 AM · Cycles, BF Blender
Piotr Rogowski (pierogo) added a comment to T40987: Cycles is not rendering direct light with volumetrics, only indirect (builds from buildbot after 2.71). 2.71 renders are ok).

"No direct light" I mean "no direct light" noticeable still in render.
Sorry for flooding.

Jul 8 2014, 1:49 AM · Cycles, BF Blender
Piotr Rogowski (pierogo) added a comment to T40987: Cycles is not rendering direct light with volumetrics, only indirect (builds from buildbot after 2.71). 2.71 renders are ok).

Thank you ace_dragon.
Yes, simplified scene reproduces same bug. Just connect a volume scatter shader to default cube (default scene), removing diffuse one. No direct light. Lamp size makes no difference.
Blender 2.71 render is all fine, later versions are not.

Jul 8 2014, 1:44 AM · Cycles, BF Blender
Piotr Rogowski (pierogo) added a comment to T40987: Cycles is not rendering direct light with volumetrics, only indirect (builds from buildbot after 2.71). 2.71 renders are ok).

Sorry for that, Didnt know how to edit previous posts. Adding some files according to this bug.
Thank You!

Jul 8 2014, 1:01 AM · Cycles, BF Blender
Piotr Rogowski (pierogo) raised the priority of T40987: Cycles is not rendering direct light with volumetrics, only indirect (builds from buildbot after 2.71). 2.71 renders are ok) from to 90.
Jul 8 2014, 12:42 AM · Cycles, BF Blender