- User Since
- Aug 21 2018, 8:46 AM (112 w, 6 d)
Aug 22 2020
Aug 21 2020
Here on WIN10 latest Blender nightly build, the gizmo works again (it didn't yesterday). You can transform when when you click on the red green blue helpers. But gimbal rotation is no longer recognized...
Aug 13 2020
The latest builds seem to have fixed the issue for me. Thanks!!
Aug 11 2020
May 27 2020
Oh yes it does!!
Sorry for the trouble and thanks for the answer!
May 20 2020
Ah ok sorry. I was confused by the fact that it worked in edit mode without issues.
May 19 2020
That was very fast! Thanks so much!!
May 18 2020
Mar 30 2020
Mar 19 2020
Hey! I found out what was causing the problem. I have an app called BetterTouchTool running and turning it off actually solves this problem.
Sorry about this. I'll warn the developer of the app.
And thanks again for everything :)
Mar 13 2020
Mar 2 2020
This crash seems to be gone with the latest nightles.
Feb 27 2020
Feb 24 2020
Oct 18 2019
Thanks so much for responding to this.
. Draw a ball with Grease pencil. Or anything basic.
. Create Mesh Plane.
. Create Particles on Plane. Choose Hair Emission.
. Choose Render Object. Pick Grease Pencil ball.
. Result: Viewport insanely slow, even when lowering number of particles.
Sep 5 2019
Aug 21 2019
This doesn't seem to work on curve points. Unless I'm mistaken of course!
. Add Circle (or any sort of curves), go in Edit Mode.
. Choose point, Insert Key.
. Change frame, move point, Insert Key: The point snaps back to where it was, resulting in no animation...
Am I the only one?
Oct 25 2018
I think it's the same problem as here: https://developer.blender.org/T56447
It's not that it's "not working" but it feels like there are clipping issues that disrupt the display.
Lowering the quality of the viewport makes it "work"...
Oct 19 2018
Aug 26 2018
Ok I found a solution.
It seems like the Viewport Quality Settings (in User Preferences/System) when set to anything else than 0, screws up the 3D Viewport.
In short, for anyone having the above problem on MacOs, put that setting on 0.
Aug 24 2018
Er, I'm not really used to these forums so sorry in advance for asking.
Is anyone taking care of this MacOs gfx problem? Or need more information?
Happy to help if I can...
Aug 21 2018
I did a second comparison ADM/Intel.
AMD: Graphic glitches galore, but fast interaction.
Intel: No glitches, but object manipulation feels really sluggish.
Is this what you're talking about?
(Watch until the end for my machines specs).
This seems only to happen with the AMD GPU (Radeon Pro 455 in my case).
As a test, I've forced MacOs to use the Intel HD Graphics 530 and it works as expected (although everything seems really slow).