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pistol ioan (pistoltoto)
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User Since
Sep 12 2009, 3:52 PM (584 w, 4 d)

Recent Activity

Aug 12 2020

pistol ioan (pistoltoto) added a comment to T79637: Motion blur gives artifacts when changing the camera.

Later we think to create a script to do this automatically 👍

Aug 12 2020, 10:01 PM · BF Blender (2.90), EEVEE & Viewport
pistol ioan (pistoltoto) added a comment to T79637: Motion blur gives artifacts when changing the camera.

👏 👏 👏 Amazing news!!!!

Aug 12 2020, 9:57 PM · BF Blender (2.90), EEVEE & Viewport

Aug 11 2020

pistol ioan (pistoltoto) added a comment to T79637: Motion blur gives artifacts when changing the camera.

Can we have an answer on this, please?
Will be a shame for us to start the rendering now and find out that is solved after a few days 😅
But more important we gonna lose monies, as we render on aws.

Aug 11 2020, 1:15 PM · BF Blender (2.90), EEVEE & Viewport
pistol ioan (pistoltoto) awarded T79637: Motion blur gives artifacts when changing the camera a Party Time token.
Aug 11 2020, 8:48 AM · BF Blender (2.90), EEVEE & Viewport

Aug 10 2020

pistol ioan (pistoltoto) added a comment to T79637: Motion blur gives artifacts when changing the camera.

Is possible to be fixed in the following days? As we just finish our animation and we want to start to render this week.
Looking forward,

Aug 10 2020, 9:53 AM · BF Blender (2.90), EEVEE & Viewport

Aug 8 2020

Nitin Sharma (finalflasher) awarded T79637: Motion blur gives artifacts when changing the camera a Burninate token.
Aug 8 2020, 2:12 PM · BF Blender (2.90), EEVEE & Viewport
pistol ioan (pistoltoto) updated the task description for T79637: Motion blur gives artifacts when changing the camera.
Aug 8 2020, 8:51 AM · BF Blender (2.90), EEVEE & Viewport
pistol ioan (pistoltoto) created T79637: Motion blur gives artifacts when changing the camera.
Aug 8 2020, 8:50 AM · BF Blender (2.90), EEVEE & Viewport
pistol ioan (pistoltoto) added a comment to T79630: Crop and transparent in render.

Thank you 👍

Aug 8 2020, 7:05 AM · BF Blender

Aug 7 2020

pistol ioan (pistoltoto) updated the task description for T79630: Crop and transparent in render.
Aug 7 2020, 9:25 PM · BF Blender
pistol ioan (pistoltoto) created T79630: Crop and transparent in render.
Aug 7 2020, 9:24 PM · BF Blender

Jul 29 2020

pistol ioan (pistoltoto) awarded T68594: Eevee: Soft shadows causing flickering in animation and temporal AA in scenes a Pterodactyl token.
Jul 29 2020, 7:25 PM · EEVEE & Viewport, BF Blender
pistol ioan (pistoltoto) added a comment to T68594: Eevee: Soft shadows causing flickering in animation and temporal AA in scenes.

Unfortunately I don't have much of a solution here. So I'll left this open as known limitation.

Jul 29 2020, 7:24 PM · EEVEE & Viewport, BF Blender
pistol ioan (pistoltoto) awarded T68594: Eevee: Soft shadows causing flickering in animation and temporal AA in scenes a Pterodactyl token.
Jul 29 2020, 7:14 PM · EEVEE & Viewport, BF Blender
pistol ioan (pistoltoto) added a comment to T79310: Eevee Grass flickering.

Here I made one more video where I scale it so you can see it bigger and slower.
https://youtu.be/5utbCECHewA

Jul 29 2020, 1:17 AM · BF Blender

Jul 27 2020

pistol ioan (pistoltoto) updated the task description for T79310: Eevee Grass flickering.
Jul 27 2020, 9:21 AM · BF Blender
pistol ioan (pistoltoto) created T79310: Eevee Grass flickering.
Jul 27 2020, 9:20 AM · BF Blender
pistol ioan (pistoltoto) added a comment to T78615: Really slow to return to the previous screen layout (after Maximize Area) in complex scenes.

"Hello
I saw your notes on your reported bug
But don't think that I created those problems
Those are all the remaining drivers from all previous attempts
It's from bones that don't even exist anymore
Blender should delete them but don't (bug)
Manually try to delete them and they do not disappear (bug)
So what could I do?
I read somewhere about the bug how blender tries to delete orphaned drivers but goes the wrong way
Wrong path
Yes they missed and so it remains
*misfire
: Slight_frown:
And if you notice, those bones are named after the rigify model
Once there was an attempt to rigify the trains and the mess was left behind"

Jul 27 2020, 9:04 AM · Dependency Graph, Animation & Rigging, BF Blender

Jul 25 2020

pistol ioan (pistoltoto) added a comment to T78615: Really slow to return to the previous screen layout (after Maximize Area) in complex scenes.

Can confirm is working 100% as before.
Is mind blowing how professional you guys are and how quick you solve this nasty slowdown.
Thanks guys,

Jul 25 2020, 1:43 PM · Dependency Graph, Animation & Rigging, BF Blender

Jul 23 2020

pistol ioan (pistoltoto) added a comment to T78615: Really slow to return to the previous screen layout (after Maximize Area) in complex scenes.

I had no idea the rigging is so bad and have so many useless drivers that slow down soo much.
We need to fix this problem for sure in future and make the rigging more lighter. Thank you for pointing out this problem.

Jul 23 2020, 1:47 PM · Dependency Graph, Animation & Rigging, BF Blender

Jul 21 2020

pistol ioan (pistoltoto) added a comment to T78615: Really slow to return to the previous screen layout (after Maximize Area) in complex scenes.

Hey Sybren,

Jul 21 2020, 7:23 PM · Dependency Graph, Animation & Rigging, BF Blender

Jul 9 2020

pistol ioan (pistoltoto) added a comment to T78615: Really slow to return to the previous screen layout (after Maximize Area) in complex scenes.

Thank you for looking into this,

Jul 9 2020, 4:15 PM · Dependency Graph, Animation & Rigging, BF Blender

Jul 8 2020

pistol ioan (pistoltoto) added a comment to T78615: Really slow to return to the previous screen layout (after Maximize Area) in complex scenes.

I hope someone can look at this matter, because we really want to switch on Blender 2.9 when will be released.
Currently we use blender 2.82a, and we really want that motion blur feature for this tv show.

Jul 8 2020, 5:21 PM · Dependency Graph, Animation & Rigging, BF Blender

Jul 6 2020

Rafael Pereira Nogueira (rafaelpnog) awarded T78615: Really slow to return to the previous screen layout (after Maximize Area) in complex scenes a The World Burns token.
Jul 6 2020, 8:35 PM · Dependency Graph, Animation & Rigging, BF Blender
pistol ioan (pistoltoto) awarded T78615: Really slow to return to the previous screen layout (after Maximize Area) in complex scenes a The World Burns token.
Jul 6 2020, 3:03 PM · Dependency Graph, Animation & Rigging, BF Blender
pistol ioan (pistoltoto) added a comment to T78615: Really slow to return to the previous screen layout (after Maximize Area) in complex scenes.

I tried to reproduce this problem in in many isolated ways, (mostly because I can't share all the files)

Jul 6 2020, 3:01 PM · Dependency Graph, Animation & Rigging, BF Blender

Jul 4 2020

pistol ioan (pistoltoto) updated the task description for T78615: Really slow to return to the previous screen layout (after Maximize Area) in complex scenes.
Jul 4 2020, 10:06 PM · Dependency Graph, Animation & Rigging, BF Blender
pistol ioan (pistoltoto) awarded T78615: Really slow to return to the previous screen layout (after Maximize Area) in complex scenes a Burninate token.
Jul 4 2020, 10:04 PM · Dependency Graph, Animation & Rigging, BF Blender
pistol ioan (pistoltoto) created T78615: Really slow to return to the previous screen layout (after Maximize Area) in complex scenes.
Jul 4 2020, 10:03 PM · Dependency Graph, Animation & Rigging, BF Blender

Jun 23 2020

pistol ioan (pistoltoto) added a comment to T77909: 2.83lts Regression: Viewport render image ignores colormanagement, and appears to be hardcoded to use sRGB..

workaround solution

Jun 23 2020, 1:34 AM · BF Blender (2.92), EEVEE & Viewport

Jun 4 2020

pistol ioan (pistoltoto) added a comment to T77291: Viewport Render Animation.

Here I posted a workaround solution script https://developer.blender.org/T73956

Jun 4 2020, 12:50 PM · BF Blender
pistol ioan (pistoltoto) added a comment to T73956: Viewport Render (and Render Animation) color looks completely off from the Viewport.

workaround solution

Jun 4 2020, 12:19 PM · EEVEE & Viewport, BF Blender

Jun 3 2020

pistol ioan (pistoltoto) awarded T68990: Vulkan support a Yellow Medal token.
Jun 3 2020, 11:05 PM · EEVEE & Viewport, BF Blender
pistol ioan (pistoltoto) added a comment to T77291: Viewport Render Animation.

So we have an option to decide the output bit depth? or is fixed to be different in rendering an image and an rendering animation for Viewport?

Jun 3 2020, 6:42 PM · BF Blender
pistol ioan (pistoltoto) added a comment to T77291: Viewport Render Animation.

Here I put a much evident example from our animation.

Jun 3 2020, 3:15 AM · BF Blender
pistol ioan (pistoltoto) created T77291: Viewport Render Animation.
Jun 3 2020, 3:13 AM · BF Blender

Jan 28 2020

pistol ioan (pistoltoto) added a comment to T73013: Grease Pencil Sculpting and selection seem to have some problems when it comes to animation.

lol, you want developers to watch 2 videos which include a video of 28 minutes to understand your problem?
And not to mention you also "cry" on twitter after this...

Jan 28 2020, 8:19 PM · BF Blender

Jan 27 2020

pistol ioan (pistoltoto) added a comment to T70319: Library Override: Driven Shape Keys Don't Work (neither via custom properties nor transforms).

Some idea if this will be fixed in 2.82?

Jan 27 2020, 3:18 PM · BF Blender (2.90), Data, Assets & I/O, Animation & Rigging, Datablocks and Libraries
pistol ioan (pistoltoto) awarded T70319: Library Override: Driven Shape Keys Don't Work (neither via custom properties nor transforms) a Love token.
Jan 27 2020, 3:17 PM · BF Blender (2.90), Data, Assets & I/O, Animation & Rigging, Datablocks and Libraries

Jan 23 2020

pistol ioan (pistoltoto) added a comment to T73252: Crash with links and Make proxy.

Thank you really much Philipp,
You really save us with this workaround 👍👍👍👍

Jan 23 2020, 11:38 AM · EEVEE & Viewport, Animation & Rigging, Datablocks and Libraries, BF Blender
pistol ioan (pistoltoto) added a comment to T73252: Crash with links and Make proxy.

Can you please help us with this bug, as is really vital for our whole animation that we worked 1 year already

Jan 23 2020, 9:06 AM · EEVEE & Viewport, Animation & Rigging, Datablocks and Libraries, BF Blender

Jan 22 2020

pistol ioan (pistoltoto) added a comment to T73252: Crash with links and Make proxy.

I'm sorry but I really don't know how to make a more simple test case.
We have encountered this problem only in this case, but for other characters we don't encounter this problem.

Jan 22 2020, 7:13 PM · EEVEE & Viewport, Animation & Rigging, Datablocks and Libraries, BF Blender

Jan 20 2020

pistol ioan (pistoltoto) created T73252: Crash with links and Make proxy.
Jan 20 2020, 10:09 AM · EEVEE & Viewport, Animation & Rigging, Datablocks and Libraries, BF Blender

Oct 17 2019

pistol ioan (pistoltoto) awarded T68464: Better Motion Blur a Burninate token.
Oct 17 2019, 3:13 AM · BF Blender (2.90), EEVEE & Viewport

Aug 7 2019

pistol ioan (pistoltoto) added a comment to T68349: Slow subdivision surface modifier.

I'm disappointed...

Aug 7 2019, 11:35 AM · Modeling, Modifiers, BF Blender
pistol ioan (pistoltoto) created T68349: Slow subdivision surface modifier.
Aug 7 2019, 4:01 AM · Modeling, Modifiers, BF Blender

Aug 4 2019

pistol ioan (pistoltoto) updated the task description for T68197: Slow Undo in a complex scene.
Aug 4 2019, 1:45 AM · BF Blender
pistol ioan (pistoltoto) added a comment to T68197: Slow Undo in a complex scene.

Here I have another video demonstration from our production: https://www.youtube.com/watch?v=5mSmaEvAW_8&feature=youtu.be

Aug 4 2019, 12:52 AM · BF Blender
pistol ioan (pistoltoto) created T68197: Slow Undo in a complex scene.
Aug 4 2019, 12:46 AM · BF Blender

Apr 1 2019

pistol ioan (pistoltoto) added a comment to T63177: OpenSubdiv for animation?.

Also, Ton promised OpenSubdiv for 2.8.
https://twitter.com/tonroosendaal/status/1025067227530362883

Apr 1 2019, 12:30 PM · BF Blender
pistol ioan (pistoltoto) created T63177: OpenSubdiv for animation?.
Apr 1 2019, 12:28 PM · BF Blender

Mar 31 2019

pistol ioan (pistoltoto) changed the status of T63142: Eevee Crash from Unknown Status to Invalid.

Ok, this is weird, as after I downloaded Blender 2.8 again now is working fine... Still, have no idea what was the problem.

Mar 31 2019, 12:21 AM · Add-ons (Community)

Mar 30 2019

pistol ioan (pistoltoto) created T63142: Eevee Crash.
Mar 30 2019, 11:35 PM · Add-ons (Community)

Feb 18 2019

pistol ioan (pistoltoto) awarded T57457: Video texture / Image Sequence not refreshing under eevee a Party Time token.
Feb 18 2019, 5:01 PM · EEVEE & Viewport, BF Blender
pistol ioan (pistoltoto) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

Thank goodness!
Thank you Brecht Van Lommel ???

Feb 18 2019, 5:00 PM · EEVEE & Viewport, BF Blender
pistol ioan (pistoltoto) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

I can donate $ 40.

Feb 18 2019, 3:35 PM · EEVEE & Viewport, BF Blender

Feb 16 2019

pistol ioan (pistoltoto) awarded T60577: 2.8 Color sampling alters color value a Hungry Hippo token.
Feb 16 2019, 6:37 PM · BF Blender

Feb 7 2019

pistol ioan (pistoltoto) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.
Feb 7 2019, 9:19 PM · EEVEE & Viewport, BF Blender

Feb 5 2019

pistol ioan (pistoltoto) awarded T57457: Video texture / Image Sequence not refreshing under eevee a Heartbreak token.
Feb 5 2019, 9:50 AM · EEVEE & Viewport, BF Blender

Jan 30 2019

pistol ioan (pistoltoto) created T61028: Solid View not displayed and crash in wireframe view .
Jan 30 2019, 5:48 PM · BF Blender

Jan 22 2019

pistol ioan (pistoltoto) awarded T57457: Video texture / Image Sequence not refreshing under eevee a Love token.
Jan 22 2019, 9:25 PM · EEVEE & Viewport, BF Blender
pistol ioan (pistoltoto) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

Some news about this?

Jan 22 2019, 9:09 PM · EEVEE & Viewport, BF Blender

Jan 17 2019

Craig Jones (craig_jones) awarded T60577: 2.8 Color sampling alters color value a Like token.
Jan 17 2019, 7:59 PM · BF Blender
pistol ioan (pistoltoto) created T60596: 2.8 Make Parent without Inverse.
Jan 17 2019, 6:39 PM · BF Blender
pistol ioan (pistoltoto) added a comment to T60582: 2.8 Color management.

I suppose this is another bug, or a bad design haha

Jan 17 2019, 2:05 AM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60582: 2.8 Color management.

Regard to this, also if you make a print-screen the RGB color in Blender and put in Photoshop or Gimp and make Eyedropper to the color, will be a different color from Blender.

Jan 17 2019, 2:04 AM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a project to T60577: 2.8 Color sampling alters color value: BF Blender: 2.8.
Jan 17 2019, 12:28 AM · BF Blender
pistol ioan (pistoltoto) added a comment to T60441: 2.8 Color code .

Regard to this bug, I think it may have a correlation: https://developer.blender.org/T60582

Jan 17 2019, 12:23 AM · BF Blender
pistol ioan (pistoltoto) added a comment to T60582: 2.8 Color management.

I think is normal that the inputs from nodes to be the same no matter what Color managements you may use.
Or at least to have an option to choose.

Jan 17 2019, 12:22 AM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60582: 2.8 Color management.

Also, I guess because of this the color spectrum is also different which can result in bigger problems when you want to use harmony colors.

Jan 17 2019, 12:19 AM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) updated the task description for T60582: 2.8 Color management.
Jan 17 2019, 12:00 AM · BF Blender: 2.8, BF Blender

Jan 16 2019

pistol ioan (pistoltoto) updated the task description for T60582: 2.8 Color management.
Jan 16 2019, 11:58 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60582: 2.8 Color management.
Jan 16 2019, 11:58 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60441: 2.8 Color code .

And another problem, base on this matter, is that the black/white value is different when you click on the color.

Jan 16 2019, 10:05 PM · BF Blender
pistol ioan (pistoltoto) added a comment to T60577: 2.8 Color sampling alters color value.

And another problem, base on this matter, is that the black/white value is different when you click on the color.

Jan 16 2019, 10:04 PM · BF Blender
pistol ioan (pistoltoto) created T60577: 2.8 Color sampling alters color value.
Jan 16 2019, 9:34 PM · BF Blender
pistol ioan (pistoltoto) changed the status of T60441: 2.8 Color code from Resolved to Unknown Status.

Sorry, but you are not finished with this bug hahaha

Jan 16 2019, 1:23 AM · BF Blender

Jan 12 2019

pistol ioan (pistoltoto) renamed T60441: 2.8 Color code from 2.8 Color code change bug to 2.8 Color code .
Jan 12 2019, 2:55 PM · BF Blender
pistol ioan (pistoltoto) created T60441: 2.8 Color code .
Jan 12 2019, 2:54 PM · BF Blender

Jan 10 2019

pistol ioan (pistoltoto) renamed T60393: 2.8 Vertex paint problems from Vertex paint problems to 2.8 Vertex paint problems.
Jan 10 2019, 2:06 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60393: 2.8 Vertex paint problems.
Jan 10 2019, 2:05 PM · BF Blender: 2.8, BF Blender

Jan 9 2019

pistol ioan (pistoltoto) added a comment to T60369: Wireframe drawing default angle limit too low.

I will always use 1 in my personal settings.
Thanks for letting me know.

Jan 9 2019, 11:44 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) updated the task description for T60369: Wireframe drawing default angle limit too low.
Jan 9 2019, 11:17 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) updated the task description for T60369: Wireframe drawing default angle limit too low.
Jan 9 2019, 11:15 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60369: Wireframe drawing default angle limit too low.
Jan 9 2019, 11:13 PM · BF Blender: 2.8, BF Blender

Jan 8 2019

pistol ioan (pistoltoto) added a comment to T51940: EEVEE: Pointiness doesn't work.

Some news about this missing feature?

Jan 8 2019, 8:15 PM · BF Blender: 2.8
pistol ioan (pistoltoto) added a comment to T60020: Eevee Alpha Blend .

I hope will be implemented in the future the pixel ordering.
Thanks for letting me know.

Jan 8 2019, 5:26 PM · EEVEE & Viewport, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60008: Eevee: Glass - Refraction bug.

If I do the refraction inside, where I put the texture?....I'm confused...

Jan 8 2019, 5:14 PM · EEVEE & Viewport, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60008: Eevee: Glass - Refraction bug.

So, we can't have realistic eyes in Eevee?

Jan 8 2019, 12:55 PM · EEVEE & Viewport, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60009: Eevee: Some parts of the mesh not displayed correctly.

WWWWWoooWWWW, Thank you, Thank you, Thank you!!!!
You saved my life bro!

Jan 8 2019, 12:32 PM · EEVEE & Viewport, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

Thanks for the script Daniel
However, it seems that it doesn't work when you change the Start Frame to something higher.
But a very good workaround till the bug is solved.

Jan 8 2019, 12:24 PM · EEVEE & Viewport, BF Blender
pistol ioan (pistoltoto) updated the task description for T60297: Eevee Movie Texture.
Jan 8 2019, 1:14 AM · EEVEE & Viewport, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) updated the task description for T60297: Eevee Movie Texture.
Jan 8 2019, 1:13 AM · EEVEE & Viewport, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60297: Eevee Movie Texture.
Jan 8 2019, 1:13 AM · EEVEE & Viewport, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60020: Eevee Alpha Blend .

Related to this bug I found a new problem.

Jan 8 2019, 12:52 AM · EEVEE & Viewport, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60009: Eevee: Some parts of the mesh not displayed correctly.

Some news about this bug?

Jan 8 2019, 12:41 AM · EEVEE & Viewport, BF Blender: 2.8, BF Blender

Jan 5 2019

pistol ioan (pistoltoto) added a comment to T60009: Eevee: Some parts of the mesh not displayed correctly.

Ok

Jan 5 2019, 10:27 PM · EEVEE & Viewport, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added projects to T60020: Eevee Alpha Blend : BF Blender: 2.8, Eevee.
Jan 5 2019, 10:25 PM · EEVEE & Viewport, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added projects to T60009: Eevee: Some parts of the mesh not displayed correctly: BF Blender: 2.8, Eevee.
Jan 5 2019, 10:24 PM · EEVEE & Viewport, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added projects to T60008: Eevee: Glass - Refraction bug: Eevee, BF Blender: 2.8.
Jan 5 2019, 10:24 PM · EEVEE & Viewport, BF Blender: 2.8, BF Blender