- User Since
- Sep 12 2009, 3:52 PM (487 w, 3 d)
Sat, Jan 12
Thu, Jan 10
Wed, Jan 9
I will always use 1 in my personal settings.
Thanks for letting me know.
Tue, Jan 8
Some news about this missing feature?
I hope will be implemented in the future the pixel ordering.
Thanks for letting me know.
If I do the refraction inside, where I put the texture?....I'm confused...
Will refract the inside head?
So, we can't have realistic eyes in Eevee?
WWWWWoooWWWW, Thank you, Thank you, Thank you!!!!
You saved my life bro!
Thanks for the script Daniel
However, it seems that it doesn't work when you change the Start Frame to something higher.
But a very good workaround till the bug is solved.
Related to this bug I found a new problem.
Some news about this bug?
Sat, Jan 5
Thu, Jan 3
I can confirm as well.
Wed, Jan 2
Also when I put a new material, the problem still persists on that object.
I did it!
But with the help of my brother who is a programmer :)
Sorry, but I don't know how to do it.
I asked one friend to test it on his computer. and he has the same problem.
His system is: gtx 1050 ti, i3m win 10
And when I duplicate the object, some of them are working and some of them are flickering the material.
Just tried the newest version 4dd0a90f4213 and the problem persists.
Can someone reproduce this on the same graphics card Gtx 970?
Mon, Dec 31
Jul 13 2018
I use Blender for about 13 years,
And I can tell this is a wrong idea.
Jul 6 2018
Jun 18 2018
Just to be able to flip the bar like we used to have before to the other bars
And is more relaxing to look down, for some users?
Jun 17 2018
And you can't force him to sculpt on top side because in this way the windows customization will become useless.
Jun 16 2018
The current top toolbar has a big problem on the monitors with 34inch as myself or even 27inch.
I think the top bar needs to be customizable as in my case and other people who have bigger monitors.
Is unhealthy for your eyes to look up and also a stress after a while.
So the solution is customization, and not to be stuck with the menu on top where now is your most important tools, and to be able to put it on the bottom as well.
May 2 2018
Some news here?
I really want to use the newest version because of speed, its half of time in rendering,
But because of this bug, I really can't :(
Apr 25 2018
Here is one more example, but this material is different.
Apr 3 2018
Yes, you are right, if you make a save with the new version then the scene is working fine.
However, I think the performance increase is because of better memory utilization and is not because of using both Gpu+Cpu, because I can get almost same time only on GPU but with a bigger tiles
Also, memory consumption dropped quite good. instead of using 8 GB now is using only 4.5gb. which is amazing!
And one more thing, please do a new version with 2.79c with this new improvements,
WHAT THE F**K
My render time drop from 150seconds to only 60 seconds O.o
What a nice surprise :D
Apr 2 2018
Mar 1 2018
Jan 3 2018
Dec 21 2017
Dec 20 2017
Dec 16 2017
Nov 19 2017
Oct 23 2017
here I added toons of cubes and the results are the same,
in this case, disabling or enabling OpenSubdiv will give the same fps in both cases.
Sep 16 2017
in cycles using gpu render
Feb 20 2016
I think the idea of Mr Pavel is great "Selecting from left to right
only selects what is inside the border
Selecting from right to left will select everything plus one level"
I can make a pool and ask users opinion if you want :D
But i think you can imagine, this is not right.
Otherwise will lead to a hard time in Action Editor.
You can imagine, when you have tons of keyframes.
You have selected something, and BAM you have selected what you don't want.
I see now what you mean.
I have tried the last version blender-2.76-e29a5ba-win64.zip
And it seems that some part of the problem seems solved.
Feb 19 2016
Because i work on an animation, and i need to know if i will work without NLA or with NLA.
Feb 18 2016
I use Blender for more than 7 years. And i love Blender, and every open movie.
I'm very hype for every feature, and news regarding to Blender.
Have you seen the video?
Also is not only that, because some of the keyframes are selected and others are not selected. Is not a logic there.
When you select something, it need to select only what you have selected, and nothing more.
Is surely a bug.
I forgot to mention that is a Border Selection with the B button.
Sep 30 2015
I forget to mention that some of the objects are imported from Adobe Illustrator as svg.
Sep 29 2015
I tried to add other objects, or render after animation ends, but give weird results also.
Sep 19 2015
Sep 16 2015
Sep 2 2015