Page MenuHome

pistol ioan (pistoltoto)
User

Projects

User does not belong to any projects.

User Details

User Since
Sep 12 2009, 3:52 PM (509 w, 4 d)

Recent Activity

Apr 1 2019

pistol ioan (pistoltoto) added a comment to T63177: OpenSubdiv for animation?.

Also, Ton promised OpenSubdiv for 2.8.
https://twitter.com/tonroosendaal/status/1025067227530362883

Apr 1 2019, 12:30 PM · BF Blender
pistol ioan (pistoltoto) created T63177: OpenSubdiv for animation?.
Apr 1 2019, 12:28 PM · BF Blender

Mar 31 2019

pistol ioan (pistoltoto) closed T63142: Eevee Crash as Invalid.

Ok, this is weird, as after I downloaded Blender 2.8 again now is working fine... Still, have no idea what was the problem.

Mar 31 2019, 12:21 AM · Addons

Mar 30 2019

pistol ioan (pistoltoto) created T63142: Eevee Crash.
Mar 30 2019, 11:35 PM · Addons

Feb 18 2019

pistol ioan (pistoltoto) awarded T57457: Video texture / Image Sequence not refreshing under eevee a Party Time token.
Feb 18 2019, 5:01 PM · Eevee, BF Blender
pistol ioan (pistoltoto) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

Thank goodness!
Thank you Brecht Van Lommel 👍👍👍

Feb 18 2019, 5:00 PM · Eevee, BF Blender
pistol ioan (pistoltoto) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

I can donate $ 40.

Feb 18 2019, 3:35 PM · Eevee, BF Blender

Feb 16 2019

pistol ioan (pistoltoto) awarded T60577: 2.8 Color sampling alters color value a Hungry Hippo token.
Feb 16 2019, 6:37 PM · BF Blender

Feb 7 2019

pistol ioan (pistoltoto) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.
Feb 7 2019, 9:19 PM · Eevee, BF Blender

Feb 5 2019

pistol ioan (pistoltoto) awarded T57457: Video texture / Image Sequence not refreshing under eevee a Heartbreak token.
Feb 5 2019, 9:50 AM · Eevee, BF Blender

Jan 30 2019

pistol ioan (pistoltoto) created T61028: Solid View not displayed and crash in wireframe view .
Jan 30 2019, 5:48 PM · BF Blender

Jan 22 2019

pistol ioan (pistoltoto) awarded T57457: Video texture / Image Sequence not refreshing under eevee a Love token.
Jan 22 2019, 9:25 PM · Eevee, BF Blender
pistol ioan (pistoltoto) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

Some news about this?

Jan 22 2019, 9:09 PM · Eevee, BF Blender

Jan 17 2019

Craig Jones (craig_jones) awarded T60577: 2.8 Color sampling alters color value a Like token.
Jan 17 2019, 7:59 PM · BF Blender
pistol ioan (pistoltoto) created T60596: 2.8 Make Parent without Inverse.
Jan 17 2019, 6:39 PM · BF Blender
pistol ioan (pistoltoto) added a comment to T60582: 2.8 Color management.

I suppose this is another bug, or a bad design haha

Jan 17 2019, 2:05 AM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60582: 2.8 Color management.

Regard to this, also if you make a print-screen the RGB color in Blender and put in Photoshop or Gimp and make Eyedropper to the color, will be a different color from Blender.

Jan 17 2019, 2:04 AM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a project to T60577: 2.8 Color sampling alters color value: BF Blender: 2.8.
Jan 17 2019, 12:28 AM · BF Blender
pistol ioan (pistoltoto) added a comment to T60441: 2.8 Color code .

Regard to this bug, I think it may have a correlation: https://developer.blender.org/T60582

Jan 17 2019, 12:23 AM · BF Blender
pistol ioan (pistoltoto) added a comment to T60582: 2.8 Color management.

I think is normal that the inputs from nodes to be the same no matter what Color managements you may use.
Or at least to have an option to choose.

Jan 17 2019, 12:22 AM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60582: 2.8 Color management.

Also, I guess because of this the color spectrum is also different which can result in bigger problems when you want to use harmony colors.

Jan 17 2019, 12:19 AM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) updated the task description for T60582: 2.8 Color management.
Jan 17 2019, 12:00 AM · BF Blender: 2.8, BF Blender

Jan 16 2019

pistol ioan (pistoltoto) updated the task description for T60582: 2.8 Color management.
Jan 16 2019, 11:58 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60582: 2.8 Color management.
Jan 16 2019, 11:58 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60441: 2.8 Color code .

And another problem, base on this matter, is that the black/white value is different when you click on the color.

Jan 16 2019, 10:05 PM · BF Blender
pistol ioan (pistoltoto) added a comment to T60577: 2.8 Color sampling alters color value.

And another problem, base on this matter, is that the black/white value is different when you click on the color.

Jan 16 2019, 10:04 PM · BF Blender
pistol ioan (pistoltoto) created T60577: 2.8 Color sampling alters color value.
Jan 16 2019, 9:34 PM · BF Blender
pistol ioan (pistoltoto) reopened T60441: 2.8 Color code as "Open".

Sorry, but you are not finished with this bug hahaha

Jan 16 2019, 1:23 AM · BF Blender

Jan 12 2019

pistol ioan (pistoltoto) renamed T60441: 2.8 Color code from 2.8 Color code change bug to 2.8 Color code .
Jan 12 2019, 2:55 PM · BF Blender
pistol ioan (pistoltoto) created T60441: 2.8 Color code .
Jan 12 2019, 2:54 PM · BF Blender

Jan 10 2019

pistol ioan (pistoltoto) renamed T60393: 2.8 Vertex paint problems from Vertex paint problems to 2.8 Vertex paint problems.
Jan 10 2019, 2:06 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60393: 2.8 Vertex paint problems.
Jan 10 2019, 2:05 PM · BF Blender: 2.8, BF Blender

Jan 9 2019

pistol ioan (pistoltoto) added a comment to T60369: Wireframe drawing default angle limit too low.

I will always use 1 in my personal settings.
Thanks for letting me know.

Jan 9 2019, 11:44 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) updated the task description for T60369: Wireframe drawing default angle limit too low.
Jan 9 2019, 11:17 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) updated the task description for T60369: Wireframe drawing default angle limit too low.
Jan 9 2019, 11:15 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60369: Wireframe drawing default angle limit too low.
Jan 9 2019, 11:13 PM · BF Blender: 2.8, BF Blender

Jan 8 2019

pistol ioan (pistoltoto) added a comment to T51940: EEVEE: Pointiness doesn't work.

Some news about this missing feature?

Jan 8 2019, 8:15 PM · BF Blender: 2.8
pistol ioan (pistoltoto) added a comment to T60020: Eevee Alpha Blend .

I hope will be implemented in the future the pixel ordering.
Thanks for letting me know.

Jan 8 2019, 5:26 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60008: Eevee: Glass - Refraction bug.

If I do the refraction inside, where I put the texture?....I'm confused...

Jan 8 2019, 5:14 PM · BF Blender: 2.8, Eevee, BF Blender
pistol ioan (pistoltoto) added a comment to T60008: Eevee: Glass - Refraction bug.

So, we can't have realistic eyes in Eevee?

Jan 8 2019, 12:55 PM · BF Blender: 2.8, Eevee, BF Blender
pistol ioan (pistoltoto) added a comment to T60009: Eevee: Some parts of the mesh not displayed correctly.

WWWWWoooWWWW, Thank you, Thank you, Thank you!!!!
You saved my life bro!

Jan 8 2019, 12:32 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

Thanks for the script Daniel
However, it seems that it doesn't work when you change the Start Frame to something higher.
But a very good workaround till the bug is solved.

Jan 8 2019, 12:24 PM · Eevee, BF Blender
pistol ioan (pistoltoto) updated the task description for T60297: Eevee Movie Texture.
Jan 8 2019, 1:14 AM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) updated the task description for T60297: Eevee Movie Texture.
Jan 8 2019, 1:13 AM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60297: Eevee Movie Texture.
Jan 8 2019, 1:13 AM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60020: Eevee Alpha Blend .

Related to this bug I found a new problem.

Jan 8 2019, 12:52 AM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60009: Eevee: Some parts of the mesh not displayed correctly.

Some news about this bug?

Jan 8 2019, 12:41 AM · Eevee, BF Blender: 2.8, BF Blender

Jan 5 2019

pistol ioan (pistoltoto) added a comment to T60009: Eevee: Some parts of the mesh not displayed correctly.

Ok

Jan 5 2019, 10:27 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added projects to T60020: Eevee Alpha Blend : BF Blender: 2.8, Eevee.
Jan 5 2019, 10:25 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added projects to T60009: Eevee: Some parts of the mesh not displayed correctly: BF Blender: 2.8, Eevee.
Jan 5 2019, 10:24 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added projects to T60008: Eevee: Glass - Refraction bug: Eevee, BF Blender: 2.8.
Jan 5 2019, 10:24 PM · BF Blender: 2.8, Eevee, BF Blender
pistol ioan (pistoltoto) added projects to T60074: Eevee: Material not displayed: BF Blender: 2.8, Eevee.
Jan 5 2019, 10:23 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added projects to T60214: Eevee: Flickering or black using random material: BF Blender: 2.8, Eevee.
Jan 5 2019, 10:23 PM · Eevee, BF Blender
pistol ioan (pistoltoto) raised the priority of T60009: Eevee: Some parts of the mesh not displayed correctly from Confirmed, Medium to Confirmed, High.
Jan 5 2019, 9:57 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) raised the priority of T60020: Eevee Alpha Blend from Confirmed, Medium to Confirmed, High.
Jan 5 2019, 9:54 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) renamed T60214: Eevee: Flickering or black using random material from Eevee: Flickering using random material to Eevee: Flickering or black using random material.
Jan 5 2019, 9:51 PM · Eevee, BF Blender
pistol ioan (pistoltoto) created T60214: Eevee: Flickering or black using random material.
Jan 5 2019, 9:49 PM · Eevee, BF Blender

Jan 3 2019

pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

I can confirm as well.

Jan 3 2019, 4:09 PM · Eevee, BF Blender: 2.8, BF Blender

Jan 2 2019

pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

Also when I put a new material, the problem still persists on that object.

Jan 2 2019, 11:40 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

I did it!
But with the help of my brother who is a programmer :)

Jan 2 2019, 11:35 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

Sorry, but I don't know how to do it.

Jan 2 2019, 11:11 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

This? http://tools.android.com/tech-docs/gpu-profiler

Jan 2 2019, 11:03 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

I asked one friend to test it on his computer. and he has the same problem.
His system is: gtx 1050 ti, i3, win 10

Jan 2 2019, 10:41 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

And when I duplicate the object, some of them are working and some of them are flickering the material.
https://www.youtube.com/watch?v=k-WCaM3hFbY&feature=youtu.be

Jan 2 2019, 10:34 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

Just tried the newest version 4dd0a90f4213 and the problem persists.
Can someone reproduce this on the same graphics card Gtx 970?

Jan 2 2019, 10:25 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60074: Eevee: Material not displayed.
Jan 2 2019, 3:59 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60072: Eevee: Ambient Occlusion disappears.
Jan 2 2019, 3:13 PM · BF Blender
pistol ioan (pistoltoto) created T60048: Eevee: Weird artifacts on the darker area.
Jan 2 2019, 12:37 AM · BF Blender

Dec 31 2018

pistol ioan (pistoltoto) created T60020: Eevee Alpha Blend .
Dec 31 2018, 9:22 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60009: Eevee: Some parts of the mesh not displayed correctly.
Dec 31 2018, 12:16 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60008: Eevee: Glass - Refraction bug.
Dec 31 2018, 12:02 PM · BF Blender: 2.8, Eevee, BF Blender

Jul 13 2018

pistol ioan (pistoltoto) reassigned T55801: A select/deselect from Brecht Van Lommel (brecht) to Ton Roosendaal (ton).
Jul 13 2018, 10:24 PM · BF Blender
pistol ioan (pistoltoto) added a comment to T55801: A select/deselect .

I use Blender for about 13 years,
And I can tell this is a wrong idea.

Jul 13 2018, 10:22 PM · BF Blender

Jul 6 2018

pistol ioan (pistoltoto) created T55801: A select/deselect .
Jul 6 2018, 10:33 PM · BF Blender

Jun 18 2018

pistol ioan (pistoltoto) added a comment to T55386: 2.8 UI Tools: Top Bar, Tool Properties & Toolbar Update.

Just to be able to flip the bar like we used to have before to the other bars


And is more relaxing to look down, for some users?

Jun 18 2018, 9:45 AM · Code Quest

Jun 17 2018

pistol ioan (pistoltoto) added a comment to T55386: 2.8 UI Tools: Top Bar, Tool Properties & Toolbar Update.

And you can't force him to sculpt on top side because in this way the windows customization will become useless.

Jun 17 2018, 7:56 PM · Code Quest

Jun 16 2018

pistol ioan (pistoltoto) added a comment to T55386: 2.8 UI Tools: Top Bar, Tool Properties & Toolbar Update.

The current top toolbar has a big problem on the monitors with 34inch as myself or even 27inch.
I think the top bar needs to be customizable as in my case and other people who have bigger monitors.
Is unhealthy for your eyes to look up and also a stress after a while.
So the solution is customization, and not to be stuck with the menu on top where now is your most important tools, and to be able to put it on the bottom as well.

Jun 16 2018, 1:59 AM · Code Quest

May 2 2018

pistol ioan (pistoltoto) added a comment to T54801: Transparency artifacts in latest build.

Some news here?
I really want to use the newest version because of speed, its half of time in rendering,
But because of this bug, I really can't :(

May 2 2018, 11:55 PM · BF Blender

Apr 25 2018

pistol ioan (pistoltoto) added a comment to T54801: Transparency artifacts in latest build.

Here is one more example, but this material is different.

Apr 25 2018, 2:19 AM · BF Blender
pistol ioan (pistoltoto) created T54801: Transparency artifacts in latest build.
Apr 25 2018, 12:06 AM · BF Blender

Apr 3 2018

pistol ioan (pistoltoto) added a comment to T54504: Cycles Displacement node not automatically inserted in older files when linking.

Yes, you are right, if you make a save with the new version then the scene is working fine.

Apr 3 2018, 2:54 PM · Cycles, BF Blender
pistol ioan (pistoltoto) added a comment to T54499: Adaptive Subsurf crash.

However, I think the performance increase is because of better memory utilization and is not because of using both Gpu+Cpu, because I can get almost same time only on GPU but with a bigger tiles

Apr 3 2018, 2:34 PM · BF Blender
pistol ioan (pistoltoto) added a comment to T54499: Adaptive Subsurf crash.

Also, memory consumption dropped quite good. instead of using 8 GB now is using only 4.5gb. which is amazing!

Apr 3 2018, 1:39 PM · BF Blender
pistol ioan (pistoltoto) updated the task description for T54505: Difference in render .
Apr 3 2018, 12:56 PM · BF Blender
pistol ioan (pistoltoto) created T54505: Difference in render .
Apr 3 2018, 12:51 PM · BF Blender
pistol ioan (pistoltoto) updated the task description for T54504: Cycles Displacement node not automatically inserted in older files when linking.
Apr 3 2018, 12:27 PM · Cycles, BF Blender
pistol ioan (pistoltoto) created T54504: Cycles Displacement node not automatically inserted in older files when linking.
Apr 3 2018, 12:26 PM · Cycles, BF Blender
pistol ioan (pistoltoto) added a comment to T54499: Adaptive Subsurf crash.

And one more thing, please do a new version with 2.79c with this new improvements,

Apr 3 2018, 10:39 AM · BF Blender
pistol ioan (pistoltoto) added a comment to T54499: Adaptive Subsurf crash.

WHAT THE F**K
My render time drop from 150seconds to only 60 seconds O.o
What a nice surprise :D

Apr 3 2018, 10:38 AM · BF Blender

Apr 2 2018

pistol ioan (pistoltoto) created T54499: Adaptive Subsurf crash.
Apr 2 2018, 11:40 PM · BF Blender

Mar 1 2018

pistol ioan (pistoltoto) updated the task description for T54196: Action constraint.
Mar 1 2018, 9:39 PM · BF Blender
pistol ioan (pistoltoto) updated the task description for T54196: Action constraint.
Mar 1 2018, 9:38 PM · BF Blender
pistol ioan (pistoltoto) created T54196: Action constraint.
Mar 1 2018, 9:16 PM · BF Blender

Jan 3 2018

pistol ioan (pistoltoto) awarded rBc621832d3d35: Cycles: CUDA support for rendering scenes that don't fit on GPU. a Like token.
Jan 3 2018, 4:40 PM

Dec 21 2017

pistol ioan (pistoltoto) awarded T53600: Gradation bug using BSDF a Burninate token.
Dec 21 2017, 9:11 PM · Cycles, BF Blender

Dec 20 2017

pistol ioan (pistoltoto) created T53600: Gradation bug using BSDF.
Dec 20 2017, 10:55 PM · Cycles, BF Blender

Dec 16 2017

pistol ioan (pistoltoto) awarded T53564: Object Particle not displayed in Solid view a Y So Serious token.
Dec 16 2017, 4:09 AM · BF Blender
pistol ioan (pistoltoto) awarded T53564: Object Particle not displayed in Solid view a Pirate Logo token.
Dec 16 2017, 4:08 AM · BF Blender
pistol ioan (pistoltoto) created T53564: Object Particle not displayed in Solid view.
Dec 16 2017, 3:59 AM · BF Blender

Nov 19 2017

pistol ioan (pistoltoto) added a comment to T53133: OpenSubdiv ON decrease in performance.
Nov 19 2017, 2:35 PM · BF Blender