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pistol ioan (pistoltoto)
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User Since
Sep 12 2009, 3:52 PM (487 w, 3 d)

Recent Activity

Sat, Jan 12

pistol ioan (pistoltoto) renamed T60441: 2.8 Color code from 2.8 Color code change bug to 2.8 Color code .
Sat, Jan 12, 2:55 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60441: 2.8 Color code .
Sat, Jan 12, 2:54 PM · BF Blender: 2.8, BF Blender

Thu, Jan 10

pistol ioan (pistoltoto) renamed T60393: 2.8 Vertex paint problems from Vertex paint problems to 2.8 Vertex paint problems.
Thu, Jan 10, 2:06 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60393: 2.8 Vertex paint problems.
Thu, Jan 10, 2:05 PM · BF Blender: 2.8, BF Blender

Wed, Jan 9

pistol ioan (pistoltoto) added a comment to T60369: Wireframe drawing default angle limit too low.

I will always use 1 in my personal settings.
Thanks for letting me know.

Wed, Jan 9, 11:44 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) updated the task description for T60369: Wireframe drawing default angle limit too low.
Wed, Jan 9, 11:17 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) updated the task description for T60369: Wireframe drawing default angle limit too low.
Wed, Jan 9, 11:15 PM · BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60369: Wireframe drawing default angle limit too low.
Wed, Jan 9, 11:13 PM · BF Blender: 2.8, BF Blender

Tue, Jan 8

pistol ioan (pistoltoto) added a comment to T51940: EEVEE: Pointiness doesn't work.

Some news about this missing feature?

Tue, Jan 8, 8:15 PM · BF Blender: 2.8
pistol ioan (pistoltoto) added a comment to T60020: Eevee Alpha Blend .

I hope will be implemented in the future the pixel ordering.
Thanks for letting me know.

Tue, Jan 8, 5:26 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60008: Eevee: Glass - Refraction bug.

If I do the refraction inside, where I put the texture?....I'm confused...
Will refract the inside head?

Tue, Jan 8, 5:14 PM · BF Blender: 2.8, Eevee, BF Blender
pistol ioan (pistoltoto) added a comment to T60008: Eevee: Glass - Refraction bug.

So, we can't have realistic eyes in Eevee?

Tue, Jan 8, 12:55 PM · BF Blender: 2.8, Eevee, BF Blender
pistol ioan (pistoltoto) added a comment to T60009: Eevee: Some parts of the mesh not displayed correctly.

WWWWWoooWWWW, Thank you, Thank you, Thank you!!!!
You saved my life bro!

Tue, Jan 8, 12:32 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

Thanks for the script Daniel
However, it seems that it doesn't work when you change the Start Frame to something higher.
But a very good workaround till the bug is solved.

Tue, Jan 8, 12:24 PM · Eevee, BF Blender
pistol ioan (pistoltoto) updated the task description for T60297: Eevee Movie Texture.
Tue, Jan 8, 1:14 AM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) updated the task description for T60297: Eevee Movie Texture.
Tue, Jan 8, 1:13 AM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60297: Eevee Movie Texture.
Tue, Jan 8, 1:13 AM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60020: Eevee Alpha Blend .

Related to this bug I found a new problem.

Tue, Jan 8, 12:52 AM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60009: Eevee: Some parts of the mesh not displayed correctly.

Some news about this bug?

Tue, Jan 8, 12:41 AM · Eevee, BF Blender: 2.8, BF Blender

Sat, Jan 5

pistol ioan (pistoltoto) added a comment to T60009: Eevee: Some parts of the mesh not displayed correctly.

Ok

Sat, Jan 5, 10:27 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added projects to T60020: Eevee Alpha Blend : BF Blender: 2.8, Eevee.
Sat, Jan 5, 10:25 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added projects to T60009: Eevee: Some parts of the mesh not displayed correctly: BF Blender: 2.8, Eevee.
Sat, Jan 5, 10:24 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added projects to T60008: Eevee: Glass - Refraction bug: Eevee, BF Blender: 2.8.
Sat, Jan 5, 10:24 PM · BF Blender: 2.8, Eevee, BF Blender
pistol ioan (pistoltoto) added projects to T60074: Eevee: Material not displayed: BF Blender: 2.8, Eevee.
Sat, Jan 5, 10:23 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added projects to T60214: Eevee: Flickering or black using random material: BF Blender: 2.8, Eevee.
Sat, Jan 5, 10:23 PM · Eevee, BF Blender
pistol ioan (pistoltoto) raised the priority of T60009: Eevee: Some parts of the mesh not displayed correctly from Confirmed to High.
Sat, Jan 5, 9:57 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) raised the priority of T60020: Eevee Alpha Blend from Confirmed to High.
Sat, Jan 5, 9:54 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) renamed T60214: Eevee: Flickering or black using random material from Eevee: Flickering using random material to Eevee: Flickering or black using random material.
Sat, Jan 5, 9:51 PM · Eevee, BF Blender
pistol ioan (pistoltoto) created T60214: Eevee: Flickering or black using random material.
Sat, Jan 5, 9:49 PM · Eevee, BF Blender

Thu, Jan 3

pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

I can confirm as well.

Thu, Jan 3, 4:09 PM · Eevee, BF Blender: 2.8, BF Blender

Wed, Jan 2

pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

Also when I put a new material, the problem still persists on that object.

Wed, Jan 2, 11:40 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

I did it!
But with the help of my brother who is a programmer :)

Wed, Jan 2, 11:35 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

Sorry, but I don't know how to do it.

Wed, Jan 2, 11:11 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

This? http://tools.android.com/tech-docs/gpu-profiler

Wed, Jan 2, 11:03 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

I asked one friend to test it on his computer. and he has the same problem.
His system is: gtx 1050 ti, i3m win 10

Wed, Jan 2, 10:41 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

And when I duplicate the object, some of them are working and some of them are flickering the material.
https://www.youtube.com/watch?v=k-WCaM3hFbY&feature=youtu.be

Wed, Jan 2, 10:34 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) added a comment to T60074: Eevee: Material not displayed.

Just tried the newest version 4dd0a90f4213 and the problem persists.
Can someone reproduce this on the same graphics card Gtx 970?

Wed, Jan 2, 10:25 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60074: Eevee: Material not displayed.
Wed, Jan 2, 3:59 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60072: Eevee: Ambient Occlusion disappears.
Wed, Jan 2, 3:13 PM · BF Blender
pistol ioan (pistoltoto) created T60048: Eevee: Weird artifacts on the darker area.
Wed, Jan 2, 12:37 AM · BF Blender

Mon, Dec 31

pistol ioan (pistoltoto) created T60020: Eevee Alpha Blend .
Mon, Dec 31, 9:22 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60009: Eevee: Some parts of the mesh not displayed correctly.
Mon, Dec 31, 12:16 PM · Eevee, BF Blender: 2.8, BF Blender
pistol ioan (pistoltoto) created T60008: Eevee: Glass - Refraction bug.
Mon, Dec 31, 12:02 PM · BF Blender: 2.8, Eevee, BF Blender

Jul 13 2018

pistol ioan (pistoltoto) reassigned T55801: A select/deselect from Brecht Van Lommel (brecht) to Ton Roosendaal (ton).
Jul 13 2018, 10:24 PM · BF Blender
pistol ioan (pistoltoto) added a comment to T55801: A select/deselect .

I use Blender for about 13 years,
And I can tell this is a wrong idea.

Jul 13 2018, 10:22 PM · BF Blender

Jul 6 2018

pistol ioan (pistoltoto) created T55801: A select/deselect .
Jul 6 2018, 10:33 PM · BF Blender

Jun 18 2018

pistol ioan (pistoltoto) added a comment to T55386: 2.8 UI Tools: Top Bar, Tool Properties & Toolbar Update.

Just to be able to flip the bar like we used to have before to the other bars


And is more relaxing to look down, for some users?

Jun 18 2018, 9:45 AM · Code Quest

Jun 17 2018

pistol ioan (pistoltoto) added a comment to T55386: 2.8 UI Tools: Top Bar, Tool Properties & Toolbar Update.

And you can't force him to sculpt on top side because in this way the windows customization will become useless.

Jun 17 2018, 7:56 PM · Code Quest

Jun 16 2018

pistol ioan (pistoltoto) added a comment to T55386: 2.8 UI Tools: Top Bar, Tool Properties & Toolbar Update.

The current top toolbar has a big problem on the monitors with 34inch as myself or even 27inch.
I think the top bar needs to be customizable as in my case and other people who have bigger monitors.
Is unhealthy for your eyes to look up and also a stress after a while.
So the solution is customization, and not to be stuck with the menu on top where now is your most important tools, and to be able to put it on the bottom as well.

Jun 16 2018, 1:59 AM · Code Quest

May 2 2018

pistol ioan (pistoltoto) added a comment to T54801: Transparency artifacts in latest build.

Some news here?
I really want to use the newest version because of speed, its half of time in rendering,
But because of this bug, I really can't :(

May 2 2018, 11:55 PM · BF Blender

Apr 25 2018

pistol ioan (pistoltoto) added a comment to T54801: Transparency artifacts in latest build.

Here is one more example, but this material is different.

Apr 25 2018, 2:19 AM · BF Blender
pistol ioan (pistoltoto) created T54801: Transparency artifacts in latest build.
Apr 25 2018, 12:06 AM · BF Blender

Apr 3 2018

pistol ioan (pistoltoto) added a comment to T54504: Cycles Displacement node not automatically inserted in older files when linking.

Yes, you are right, if you make a save with the new version then the scene is working fine.

Apr 3 2018, 2:54 PM · Cycles, BF Blender
pistol ioan (pistoltoto) added a comment to T54499: Adaptive Subsurf crash.

However, I think the performance increase is because of better memory utilization and is not because of using both Gpu+Cpu, because I can get almost same time only on GPU but with a bigger tiles

Apr 3 2018, 2:34 PM · BF Blender
pistol ioan (pistoltoto) added a comment to T54499: Adaptive Subsurf crash.

Also, memory consumption dropped quite good. instead of using 8 GB now is using only 4.5gb. which is amazing!

Apr 3 2018, 1:39 PM · BF Blender
pistol ioan (pistoltoto) updated the task description for T54505: Difference in render .
Apr 3 2018, 12:56 PM · BF Blender
pistol ioan (pistoltoto) created T54505: Difference in render .
Apr 3 2018, 12:51 PM · BF Blender
pistol ioan (pistoltoto) updated the task description for T54504: Cycles Displacement node not automatically inserted in older files when linking.
Apr 3 2018, 12:27 PM · Cycles, BF Blender
pistol ioan (pistoltoto) created T54504: Cycles Displacement node not automatically inserted in older files when linking.
Apr 3 2018, 12:26 PM · Cycles, BF Blender
pistol ioan (pistoltoto) added a comment to T54499: Adaptive Subsurf crash.

And one more thing, please do a new version with 2.79c with this new improvements,

Apr 3 2018, 10:39 AM · BF Blender
pistol ioan (pistoltoto) added a comment to T54499: Adaptive Subsurf crash.

WHAT THE F**K
My render time drop from 150seconds to only 60 seconds O.o
What a nice surprise :D

Apr 3 2018, 10:38 AM · BF Blender

Apr 2 2018

pistol ioan (pistoltoto) created T54499: Adaptive Subsurf crash.
Apr 2 2018, 11:40 PM · BF Blender

Mar 1 2018

pistol ioan (pistoltoto) updated the task description for T54196: Action constraint.
Mar 1 2018, 9:39 PM · BF Blender
pistol ioan (pistoltoto) updated the task description for T54196: Action constraint.
Mar 1 2018, 9:38 PM · BF Blender
pistol ioan (pistoltoto) created T54196: Action constraint.
Mar 1 2018, 9:16 PM · BF Blender

Jan 3 2018

pistol ioan (pistoltoto) awarded rBc621832d3d35: Cycles: CUDA support for rendering scenes that don't fit on GPU. a Like token.
Jan 3 2018, 4:40 PM

Dec 21 2017

pistol ioan (pistoltoto) awarded T53600: Gradation bug using BSDF a Burninate token.
Dec 21 2017, 9:11 PM · Cycles, BF Blender

Dec 20 2017

pistol ioan (pistoltoto) created T53600: Gradation bug using BSDF.
Dec 20 2017, 10:55 PM · Cycles, BF Blender

Dec 16 2017

pistol ioan (pistoltoto) awarded T53564: Object Particle not displayed in Solid view a Y So Serious token.
Dec 16 2017, 4:09 AM · BF Blender
pistol ioan (pistoltoto) awarded T53564: Object Particle not displayed in Solid view a Pirate Logo token.
Dec 16 2017, 4:08 AM · BF Blender
pistol ioan (pistoltoto) created T53564: Object Particle not displayed in Solid view.
Dec 16 2017, 3:59 AM · BF Blender

Nov 19 2017

pistol ioan (pistoltoto) added a comment to T53133: OpenSubdiv ON decrease in performance.
Nov 19 2017, 2:35 PM · BF Blender

Oct 23 2017

pistol ioan (pistoltoto) added a comment to T53133: OpenSubdiv ON decrease in performance.

here I added toons of cubes and the results are the same,
in this case, disabling or enabling OpenSubdiv will give the same fps in both cases.

Oct 23 2017, 11:24 AM · BF Blender
pistol ioan (pistoltoto) updated the task description for T53133: OpenSubdiv ON decrease in performance.
Oct 23 2017, 10:07 AM · BF Blender
pistol ioan (pistoltoto) created T53133: OpenSubdiv ON decrease in performance.
Oct 23 2017, 10:04 AM · BF Blender

Sep 16 2017

pistol ioan (pistoltoto) added a comment to T52782: F12 and crash.

in cycles using gpu render

Sep 16 2017, 5:55 PM · BF Blender
pistol ioan (pistoltoto) created T52782: F12 and crash.
Sep 16 2017, 5:54 PM · BF Blender

Feb 20 2016

pistol ioan (pistoltoto) added a comment to T47503: You can box-select only keyframes' handles in dopesheet, even though they are not visible/editable there..

I think the idea of Mr Pavel is great "Selecting from left to right
only selects what is inside the border
Selecting from right to left will select everything plus one level"

Feb 20 2016, 6:17 PM · Animation, BF Blender
pistol ioan (pistoltoto) added a comment to T47503: You can box-select only keyframes' handles in dopesheet, even though they are not visible/editable there..

I can make a pool and ask users opinion if you want :D
But i think you can imagine, this is not right.

Feb 20 2016, 6:00 PM · Animation, BF Blender
pistol ioan (pistoltoto) added a comment to T47503: You can box-select only keyframes' handles in dopesheet, even though they are not visible/editable there..

Otherwise will lead to a hard time in Action Editor.
You can imagine, when you have tons of keyframes.
You have selected something, and BAM you have selected what you don't want.

Feb 20 2016, 5:58 PM · Animation, BF Blender
pistol ioan (pistoltoto) added a comment to T47503: You can box-select only keyframes' handles in dopesheet, even though they are not visible/editable there..

I see now what you mean.

Feb 20 2016, 5:50 PM · Animation, BF Blender
pistol ioan (pistoltoto) created T47503: You can box-select only keyframes' handles in dopesheet, even though they are not visible/editable there..
Feb 20 2016, 11:13 AM · Animation, BF Blender
pistol ioan (pistoltoto) added a comment to T47472: Wrong selection in Dope Sheet .

I have tried the last version blender-2.76-e29a5ba-win64.zip
And it seems that some part of the problem seems solved.

Feb 20 2016, 10:26 AM · Animation, BF Blender

Feb 19 2016

pistol ioan (pistoltoto) added a comment to T47472: Wrong selection in Dope Sheet .

Any news?
Because i work on an animation, and i need to know if i will work without NLA or with NLA.

Feb 19 2016, 2:52 PM · Animation, BF Blender

Feb 18 2016

pistol ioan (pistoltoto) added a comment to T47472: Wrong selection in Dope Sheet .

I use Blender for more than 7 years. And i love Blender, and every open movie.
I'm very hype for every feature, and news regarding to Blender.

Feb 18 2016, 7:21 PM · Animation, BF Blender
pistol ioan (pistoltoto) added a comment to T47472: Wrong selection in Dope Sheet .

Have you seen the video?
Also is not only that, because some of the keyframes are selected and others are not selected. Is not a logic there.

Feb 18 2016, 5:56 PM · Animation, BF Blender
pistol ioan (pistoltoto) added a comment to T47472: Wrong selection in Dope Sheet .

When you select something, it need to select only what you have selected, and nothing more.
Is surely a bug.

Feb 18 2016, 5:51 PM · Animation, BF Blender
pistol ioan (pistoltoto) added a comment to T47472: Wrong selection in Dope Sheet .

lol

Feb 18 2016, 5:47 PM · Animation, BF Blender
pistol ioan (pistoltoto) added a comment to T47472: Wrong selection in Dope Sheet .

I forgot to mention that is a Border Selection with the B button.

Feb 18 2016, 3:37 PM · Animation, BF Blender
pistol ioan (pistoltoto) created T47472: Wrong selection in Dope Sheet .
Feb 18 2016, 3:33 PM · Animation, BF Blender

Sep 30 2015

pistol ioan (pistoltoto) added a comment to T46322: Cycles motion blur glitch with z-scale = 0.

I forget to mention that some of the objects are imported from Adobe Illustrator as svg.

Sep 30 2015, 12:13 AM · Cycles, BF Blender

Sep 29 2015

pistol ioan (pistoltoto) added a comment to T46322: Cycles motion blur glitch with z-scale = 0.

I tried to add other objects, or render after animation ends, but give weird results also.

Sep 29 2015, 9:04 PM · Cycles, BF Blender
pistol ioan (pistoltoto) created T46322: Cycles motion blur glitch with z-scale = 0.
Sep 29 2015, 8:48 PM · Cycles, BF Blender

Sep 19 2015

pistol ioan (pistoltoto) created T46164: OpenSubdiv with Auto Smooth is not working..
Sep 19 2015, 1:43 PM · Addons
pistol ioan (pistoltoto) created T46159: OpenSubdiv does not always give same results as Blender own subsurf code with crease edges..
Sep 19 2015, 1:00 AM · Mesh Modeling, BF Blender

Sep 16 2015

pistol ioan (pistoltoto) added a comment to T46130: Vertex/wire no vizible with OpenSubdiv.

Thanks!

Sep 16 2015, 9:14 PM · Mesh Modeling, BF Blender
pistol ioan (pistoltoto) created T46130: Vertex/wire no vizible with OpenSubdiv.
Sep 16 2015, 6:41 PM · Mesh Modeling, BF Blender

Sep 2 2015

pistol ioan (pistoltoto) added a comment to T45993: Blender crash/close when i apply Subsurf modifier.

Sorry

Sep 2 2015, 2:48 PM · BF Blender
pistol ioan (pistoltoto) created T45993: Blender crash/close when i apply Subsurf modifier.
Sep 2 2015, 1:25 PM · BF Blender

Jul 19 2015

pistol ioan (pistoltoto) added a comment to T45493: Bone Heat weighting: failed.

Wow, the guy who created Cycles is still with us.
The cycles is the main reason why i love Bender.

Jul 19 2015, 10:11 PM · BF Blender