- User Since
- Nov 8 2010, 2:07 PM (515 w, 6 d)
Jul 22 2020
Jul 1 2020
I think is not a bug... seems a fault in your viewport quad + zoom + aspect ratio code.
Sep 12 2019
Confirmed the partial fix when draw_label method is deleted.
Sep 3 2019
Work nicely with TheBounty renderer nodes..
Jun 10 2019
May 8 2019
Small update.. It also happens if we create only 1 mesh. Tested with last build from :
May 1 2019
Aug 12 2016
Mar 1 2015
Yes. I see your code. This is the same library that I try to use with TheBounty exporter, but in my case, a invalid's type of .df3 files are created.
About working on Povray Exporter.. I am very busy at the momment with my own project(TheBounty) and my daily(bricklayer) paid work.
Off course i add an small change on your code. Now, is work fine here.
Dec 9 2014
Well.. Really I am a programmer with some projects in Python and C++. Included an exporter of Softimage to PovRay. But, don't worry. In what concerns me, it is well closed.
Jul 7 2014
sergey, the python 'bindings' code for this code (drawAareaCallback, flushCallback, etc..) its here:
I really don't know what callback are don't work right.
Maybe the problen is on Blender 'image viewer'.. instead on RenderEngine code.
Jul 6 2014
Sorry, I don,t have some time this week for review this code, because I need solved job issues far on my city. Re-open task, please..