Seth Lewis (quantumanomaly)
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User Since
Mar 27 2007, 4:55 AM (555 w, 6 d)

Recent Activity

Jul 16 2017

Seth Lewis (quantumanomaly) added a comment to T31788: Sure UVW Map v.0.5.1 (Box and Best Planar) in accordance of texture image aspect. Very useful for fast architectural texturing..

@Nutti (Nutti) @Alexander Milovsky (hp9000)
Nice proposal. I hope Alexander Milovsky will agree to having the Sure UVW Map add-on included in 2.79! It's a great add-on and I've found it really helpful when doing archiviz work.

Jul 16 2017, 8:59 PM · Addons

Jul 3 2017

Seth Lewis (quantumanomaly) added a comment to T49473: Mac Dock Bug. Even when App is in dock as shortcut, app opens new instance in Dock..

I too can confirm that placing Blender.app directly in /Applications solved the issue with a duplicate icon appearing in the dock. One solution besides creating a .dmg installer could be to have Blender.app placed alongside (instead of within) the folder that contains the licenses and extras (such as Blender Player). That way when users drag it to /Applications it's exactly where it needs to be from the start. Just an idea.

Jul 3 2017, 6:08 AM · Platform: Mac OS X, BF Blender

Jun 13 2017

Seth Lewis (quantumanomaly) added a comment to T51717: Denoise + File Output nodes: freezing at 99% of render.

@Lukas Stockner (lukasstockner97) I would be happy to. Where can I find a "debug build"? This is the first time I've heard of this type of build; pardon my ignorance.

Jun 13 2017, 11:21 AM · Cycles, BF Blender

Jun 5 2017

Seth Lewis (quantumanomaly) updated the task description for T51717: Denoise + File Output nodes: freezing at 99% of render.
Jun 5 2017, 5:32 AM · Cycles, BF Blender
Seth Lewis (quantumanomaly) renamed T51717: Denoise + File Output nodes: freezing at 99% of render from Deniose + File Output nodes: freezing at 99% of render to Denoise + File Output nodes: freezing at 99% of render.
Jun 5 2017, 5:29 AM · Cycles, BF Blender
Seth Lewis (quantumanomaly) added a comment to T51717: Denoise + File Output nodes: freezing at 99% of render.

Update: I was able to reproduce the same result on another machine with the following specs:

Jun 5 2017, 5:28 AM · Cycles, BF Blender
Seth Lewis (quantumanomaly) created T51717: Denoise + File Output nodes: freezing at 99% of render.
Jun 5 2017, 1:58 AM · Cycles, BF Blender

Apr 21 2017

Seth Lewis (quantumanomaly) created T51283: Add eastern languages input to Blender under OSX.
Apr 21 2017, 7:23 PM · User Interface, Platform: Mac OS X, BF Blender

Mar 30 2016

Seth Lewis (quantumanomaly) added a comment to T47976: Blend File Utils "SyntaxError: invalid syntax" when trying to Pack Blend to Archive.

Hey, wanted to let you know that after updating to Python 3.5.1 it's working just fine! Case closed. :-)

Mar 30 2016, 4:41 AM · Addons
Seth Lewis (quantumanomaly) added a comment to T47976: Blend File Utils "SyntaxError: invalid syntax" when trying to Pack Blend to Archive.

@Bastien Montagne, my Python version is 2.6.1 (I guess I should probably update). Btw, it didn't work typing sys.version, but typing python -V in Terminal worked.

Mar 30 2016, 4:04 AM · Addons

Mar 28 2016

Seth Lewis (quantumanomaly) created T47976: Blend File Utils "SyntaxError: invalid syntax" when trying to Pack Blend to Archive.
Mar 28 2016, 3:54 AM · Addons

Dec 12 2015

Seth Lewis (quantumanomaly) created T46958: NLA Editor's 'Add Modifier' button is the wrong size on Retina Display.
Dec 12 2015, 6:02 AM · BF Blender

Nov 13 2015

Seth Lewis (quantumanomaly) added a comment to T46753: Scripted driver expressions not working in material nodes.

Got it - thank you for the explanation! Looking forward to when this becomes possible. :-)

Nov 13 2015, 4:06 PM · BF Blender

Nov 12 2015

Seth Lewis (quantumanomaly) created T46753: Scripted driver expressions not working in material nodes.
Nov 12 2015, 10:24 PM · BF Blender

Nov 5 2015

Seth Lewis (quantumanomaly) added a comment to T46684: As of 2.76 Cycles matcap materials no longer work.

Ha! So it was a fluke that it worked before. Well now we know the correct way to do it, so that's good. Thank you for looking into it and explaining.

Nov 5 2015, 7:35 PM · BF Blender

Nov 3 2015

Seth Lewis (quantumanomaly) created T46684: As of 2.76 Cycles matcap materials no longer work.
Nov 3 2015, 7:21 PM · BF Blender

Nov 2 2015

Seth Lewis (quantumanomaly) created T46670: Volume Emission doesn't render when background is transparent.
Nov 2 2015, 7:30 AM · BF Blender

Oct 26 2015

Seth Lewis (quantumanomaly) added a comment to T46567: Skin Modifier does not return to normal after mesh reduced to a single vertex.

Regarding my last comment, I can see now that it is possible to have a mesh with multiple pieces of disconnected geometry, some having a root vert (and therefor skinned) and others not. So even if a root vert is present on some pieces, if a root vert is not present on each piece the object will not be skinned entirely. So if an alert message were to be added it should probably be worded to include this idea.

Oct 26 2015, 4:00 AM · BF Blender

Oct 23 2015

Seth Lewis (quantumanomaly) added a comment to T46567: Skin Modifier does not return to normal after mesh reduced to a single vertex.

I see! It's all clear now. Thanks for explaining!

Oct 23 2015, 8:42 PM · BF Blender
Seth Lewis (quantumanomaly) added a comment to T46567: Skin Modifier does not return to normal after mesh reduced to a single vertex.

Additional info:

Oct 23 2015, 8:07 AM · BF Blender

Oct 22 2015

Seth Lewis (quantumanomaly) created T46567: Skin Modifier does not return to normal after mesh reduced to a single vertex.
Oct 22 2015, 6:22 AM · BF Blender

Oct 21 2015

Seth Lewis (quantumanomaly) updated subscribers of T38587: Multi-Button Drag: not working properly for Object Dimensions.
Oct 21 2015, 10:11 AM · User Interface, BF Blender

Oct 8 2015

Seth Lewis (quantumanomaly) added a comment to T45900: Blender replacing spaces in filename with underscore.

Isn't_it_a_bit_late_to_say_spaces_are_a_no-go?_Are_you_implying_that_up_until_now,_for_all_these_years,_Blender_has_not_been_complying_with_"safety"_standards?_Are_you_implying_that_OS_X,_Windows,_Linux,_etc._are_also_doing_something_dangerous_by_allowing_spaces_in_file_names?_I_don't_buy_that_argument._Human_readability,_user_friendliness,_and_consistency_with_other_conventions_across_operating_systems_should_be_given_precedence_in_this_case._Can_you_illustrate_a_case_where_having_spaces_in_a_.blend_file_would_be_unsafe?_Even_if_there_were_such_a_case,_you_realize_users_can_rename_their_files_from_the_file_browsers_of_their_operating_systems,_making_this_pointless._Only_when_publishing_for_the_web_would_this_"feature"_be_desirable,_but_seeing_as_.blend_is_not_a_web_file_format_it_doesn't_make_sense._If_this_were_something_internal_only_and_not_seen_by_the_end_user_I_would_agree_with_it,_but_since_it_clashes_with_the_way_people_naturally_name_their_files_I_think_it's_a_misstep_from_a_usability_perspective._At_the_very_least,_please_provide_a_means_of_disabling_this_in_Preferences.

Oct 8 2015, 8:37 PM · BF Blender
Seth Lewis (quantumanomaly) added a comment to T46407: Enabling OSL breaks Vector Transform node.

Rock on! Thanks!

Oct 8 2015, 7:16 PM · Cycles, BF Blender

Oct 7 2015

Seth Lewis (quantumanomaly) created T46407: Enabling OSL breaks Vector Transform node.
Oct 7 2015, 3:45 PM · Cycles, BF Blender

Sep 7 2015

Seth Lewis (quantumanomaly) added a comment to T45771: Camera fly mode is broken on OSX.

@Fabio Arnold (donfabio) Sorry, but posting a .blend won't help for this one. It seems to be a UI issue. Luckily we have some new info on it, and a lead on a resolution!
See this: http://blender.stackexchange.com/questions/38147/os-x-fly-mode-wont-respond-to-mouse-movements/

Sep 7 2015, 7:20 PM · Platform: Mac OS X, BF Blender

Aug 21 2015

Seth Lewis (quantumanomaly) added a comment to T45771: Camera fly mode is broken on OSX.

This is a really elusive problem. Each time I thought I knew what was going on, it turned out to seem to be caused by something else. By the end of the day yesterday the .blend I had initially had the problem in was mysteriously working again, but when I would create a new file the problem would occur in the brand new files.

Aug 21 2015, 6:17 AM · Platform: Mac OS X, BF Blender

Aug 20 2015

Seth Lewis (quantumanomaly) added a comment to T45771: Camera fly mode is broken on OSX.

Wait wait wait... my conclusion was wrong! Everything I posted above about replacing the settings folder fixing it is a lie!

Aug 20 2015, 12:16 PM · Platform: Mac OS X, BF Blender
Seth Lewis (quantumanomaly) added a comment to T45771: Camera fly mode is broken on OSX.

I just ran into this too. Mouselook broke in Camera Fly Mode. It was working and then suddenly a setting got corrupted and it stopped. Relaunching Blender didn't fix it. Only doing a "Load Factory Settings" resolved it. In case it helps here are the Preferences I modified today between the time it was working and the time it stopped working:

Aug 20 2015, 11:35 AM · Platform: Mac OS X, BF Blender

Jul 16 2015

Seth Lewis (quantumanomaly) created T45453: Driver menu buttons are the wrong size on Retina Display.
Jul 16 2015, 3:59 AM · BF Blender

Jun 23 2015

Seth Lewis (quantumanomaly) added a comment to T45149: Normal Node shows a hole in its sphere when zoomed in on Retina Display.

Nice work, Julian!

Jun 23 2015, 4:59 PM · BF Blender

Jun 22 2015

Seth Lewis (quantumanomaly) created T45149: Normal Node shows a hole in its sphere when zoomed in on Retina Display.
Jun 22 2015, 6:18 PM · BF Blender

Jun 7 2015

Seth Lewis (quantumanomaly) created T44985: Add > Shader menu shortcut inconsistencies.
Jun 7 2015, 6:20 AM · BF Blender

Feb 4 2015

Seth Lewis (quantumanomaly) created T43556: Brush radius getting stuck when 8 pixels or smaller (retina display, Yosemite).
Feb 4 2015, 8:00 AM · BF Blender

Nov 4 2014

Seth Lewis (quantumanomaly) added a comment to T39664: Bsurfaces Broken: Reorder splines, local view bug, misc errors..

Since it's unclear if anyone intends to fix this any time soon, I'm going to post a workaround I found for the time being.
It takes a bit more time than the Grease Pencil, but it's not too bad, and at least it makes curve re-ordering possible.

Nov 4 2014, 8:52 AM · Addons

Nov 2 2014

Seth Lewis (quantumanomaly) updated subscribers of T39664: Bsurfaces Broken: Reorder splines, local view bug, misc errors..

I experienced this bug today. Seems it is still a problem in 2.72 (95182d1)

Nov 2 2014, 9:55 PM · Addons

Oct 26 2014

Seth Lewis (quantumanomaly) added a comment to T42395: Object disappears, Blender crashes.

Kévin, thanks for mentioning that.
In my .blend I had the particles being influenced by an image texture, as well as by the particle settings. While these values should not step on each other's toes, it is something worth noting.

Oct 26 2014, 5:01 AM · Physics, BF Blender
Seth Lewis (quantumanomaly) added a comment to T42395: Object disappears, Blender crashes.

FloridaJo, thank you for reducing the .blend to its very basic elements and reporting.
I used your .blend and was able to reproduce the crash on another Mac when resizing the window after rendering.
So now we have seen this occur on three different Macs running three different versions of OS X.
I wonder if any Windows or Linux users will be able to reproduce this.

Oct 26 2014, 3:09 AM · Physics, BF Blender

Oct 25 2014

Seth Lewis (quantumanomaly) created T42395: Object disappears, Blender crashes.
Oct 25 2014, 8:42 PM · Physics, BF Blender

Oct 13 2014

Seth Lewis (quantumanomaly) created T42209: Changing Node Editor header color also changes wire color.
Oct 13 2014, 7:17 PM · BF Blender
Seth Lewis (quantumanomaly) created T42205: Changes to the Movie Clip Editor's grid color preferences do not take effect.
Oct 13 2014, 2:45 PM · BF Blender

Sep 17 2014

Seth Lewis (quantumanomaly) created T41857: Movie Clip Editor's timeline allows scrubbing beyond the editor area.
Sep 17 2014, 3:56 PM · BF Blender

Sep 4 2014

Seth Lewis (quantumanomaly) added a comment to T41707: Select Linked behavior inconsistent. Sometimes doesn't work. Sometimes overflows..

One thought I had was that it might be helpful if there was some visual feedback given to the user that an event was taking place at the cursor location when the L key is pressed. It would help distinguish a difference between L and Ctrl+L and serve as an indicator that "hey, something is happening near your cursor". So I made a small 48x48px animated .svg that could theoretically appear for a moment at the cursor location when Pick Linked is used. I don't know if .svg is a format that could be incorporated into Blender, but I could just as easily make it an APNG or series of PNGs etc. Since it's an .svg the stroke color and other parameters can be changed by opening it in any text editor. You can see the animation by opening it in a web browser.

Sep 4 2014, 2:46 PM · BF Blender
Seth Lewis (quantumanomaly) added a comment to T41707: Select Linked behavior inconsistent. Sometimes doesn't work. Sometimes overflows..

Thank you for clarifying that! OK, my mistake.
I was not clear on this for a very long time. I think the reason for it is that selecting a vertex and immediately pressing L will effectively select all the geometry linked to it in most cases... (have the same effect as Ctrl+L) but this is only because that's where your cursor is in most cases. So I got the impression that L selects all the linked vertices of the current selection, but actually that is what Ctrl+L does. It was my misunderstanding. I didn't realize there were two separate operations. Sorry about that! In this case there is no bug, there is only user error.

Sep 4 2014, 11:13 AM · BF Blender
Seth Lewis (quantumanomaly) created T41707: Select Linked behavior inconsistent. Sometimes doesn't work. Sometimes overflows..
Sep 4 2014, 6:07 AM · BF Blender

Jun 20 2014

Seth Lewis (quantumanomaly) reopened T40726: "Use Nodes" must be clicked before Volume section appears in menu as "Open".
Jun 20 2014, 2:07 PM · BF Blender

Jun 12 2014

Seth Lewis (quantumanomaly) added a comment to T30372: VSE: Crossfade Audio effect cannot shortcut.

Never mind, I just realized thanks to nexyon's comment that it is in Strip > Crossfade sounds, and I was able to right click on the menu item and add a shortcut that way. It then showed up in the shortcut mapping list under Sequencer > Sequencer (Global): sequencer.crossfade_sounds I think having the () at the end when I pasted it from console is what caused it not to work for me initially. Problem solved.

Jun 12 2014, 11:48 AM · BF Blender, Video Sequencer
Seth Lewis (quantumanomaly) updated subscribers of T30372: VSE: Crossfade Audio effect cannot shortcut.

Sorry to post in a closed ticket, but could someone please tell me how to assign a keyboard shortcut to the "Crossfade sounds" operator? I noticed from the console it's name is bpy.ops.sequencer.crossfade_sounds() but when I assigned a shortcut to this nothing worked. I can only call it from the spacebar menu. I can't seem to find any other relevant info on the web except for this page, so maybe you guys are the only ones who know, lol. Thanks.

Jun 12 2014, 11:39 AM · BF Blender, Video Sequencer

May 22 2014

Seth Lewis (quantumanomaly) updated subscribers of T31620: Align Objects and set Local Transform Orientation.
May 22 2014, 3:38 PM · Addons
Seth Lewis (quantumanomaly) added a comment to T40310: Transform composite node causing artifacts on edge of render.

Thanks for the feedback willi, I just installed the latest build and sure enough, it has been fixed :-)
Case closed.

May 22 2014, 6:32 AM · BF Blender
Seth Lewis (quantumanomaly) reopened T40310: Transform composite node causing artifacts on edge of render as "Open".
May 22 2014, 5:21 AM · BF Blender

May 13 2014

Seth Lewis (quantumanomaly) reopened T40174: Path Bevel Pinching as "Open".
May 13 2014, 11:34 AM · BF Blender

Feb 12 2014

Seth Lewis (quantumanomaly) added a comment to T38557: VSE: Clips with Alpha Over against a transparent background fail to reflect opacity changes.

Thank you for the prompt fix, sergey! You're awesome!

Feb 12 2014, 7:59 AM · BF Blender

Feb 9 2014

Seth Lewis (quantumanomaly) reopened T38557: VSE: Clips with Alpha Over against a transparent background fail to reflect opacity changes as "Open".
Feb 9 2014, 10:28 AM · BF Blender

Jan 20 2014

Seth Lewis (quantumanomaly) added a comment to T38221: Keyframes of Compositing Nodes get deleted when muting that node.

Thanks mont29 for identifying my report as a duplicate. Sorry I didn't catch it. I did search with similar keywords before submitting, I swear. At least better to get reported twice than never at all though. ;-)

Jan 20 2014, 7:23 AM · Compositing, Animation, Nodes, BF Blender

Jan 19 2014

Seth Lewis (quantumanomaly) added a comment to T38286: Muting a node in Cycles erases automation data.

Update: I have found that the same bug occurs when using Blender Internal. It is not specific to Cycles.
This came as a bit of a surprise to me as Blender Internal is not new.
In any case, it appears not to be a problem with the render engine but rather the automation system or the node system.

Jan 19 2014, 2:53 PM · BF Blender
Seth Lewis (quantumanomaly) reopened T38286: Muting a node in Cycles erases automation data as "Open".
Jan 19 2014, 1:37 PM · BF Blender