Stanislav Blinov (radcapricorn)
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User Since
Feb 10 2013, 3:34 PM (258 w, 1 d)

Recent Activity

Feb 4 2016

Stanislav Blinov (radcapricorn) added a comment to T47204: Region selection tools (box, circle, lasso) select extra vertices.

@Campbell Barton (campbellbarton), I've verified your suggestion. In all my test cases, I did Load Factory Settings in a Blender session that first loads my defaults (multisampling on, etc). I made a clean setup (removed startup.blend and userpref.blend), and the problem doesn't occur with it.

Feb 4 2016, 6:57 PM · OpenGL / Gfx, BF Blender

Feb 1 2016

Stanislav Blinov (radcapricorn) added a comment to T47204: Region selection tools (box, circle, lasso) select extra vertices.

Another update: on my system, but with a much older driver (340.96) the behaviour is still the same.

Feb 1 2016, 2:44 PM · OpenGL / Gfx, BF Blender

Jan 31 2016

Stanislav Blinov (radcapricorn) added a comment to T47204: Region selection tools (box, circle, lasso) select extra vertices.

@Erick Tukuniata (erickblender), regarding lasso masking, AFAIK it always behaved this way: mask lasso always masks both front- and backfacing polygons, and with symmetry enabled, this results in what you show in your video.

Jan 31 2016, 1:55 PM · OpenGL / Gfx, BF Blender
Stanislav Blinov (radcapricorn) added a comment to T47204: Region selection tools (box, circle, lasso) select extra vertices.

@Brecht Van Lommel (brecht), yes, it's factory settings. In fact, the video was recorded with factory settings as well. Sorry, I should have stated that more clearly to begin with.

Jan 31 2016, 10:56 AM · OpenGL / Gfx, BF Blender

Jan 28 2016

Stanislav Blinov (radcapricorn) added a comment to T47204: Region selection tools (box, circle, lasso) select extra vertices.

Neither 'Texture Sharpening' nor the OpenGL performance slider in nvidia-settings have an effect on this.

Jan 28 2016, 2:11 PM · OpenGL / Gfx, BF Blender

Jan 20 2016

Stanislav Blinov (radcapricorn) added a comment to T47204: Region selection tools (box, circle, lasso) select extra vertices.

Another update: I tried replicating this behavior with 2.75a on the same system, but with that version selection tools operate normally.

Jan 20 2016, 4:38 PM · OpenGL / Gfx, BF Blender
Stanislav Blinov (radcapricorn) added a comment to T47204: Region selection tools (box, circle, lasso) select extra vertices.

I have no overrides in nvidia-settings:

Jan 20 2016, 10:52 AM · OpenGL / Gfx, BF Blender

Jan 18 2016

Stanislav Blinov (radcapricorn) created T47204: Region selection tools (box, circle, lasso) select extra vertices.
Jan 18 2016, 8:08 PM · OpenGL / Gfx, BF Blender

Jan 5 2016

Stanislav Blinov (radcapricorn) added a comment to T47079: Cycles cage baking: rays miss closest surface.

How can this be? Is there some minimum margin to uphold? I've extracted the relevant cage and high-poly geometry from the original file, and there's clearly distance between them:

Jan 5 2016, 7:06 AM · BF Blender

Dec 29 2015

Stanislav Blinov (radcapricorn) created T47079: Cycles cage baking: rays miss closest surface.
Dec 29 2015, 2:00 AM · BF Blender

Dec 22 2015

Stanislav Blinov (radcapricorn) created T47041: Mirror modifier doesn't preserve custom normals.
Dec 22 2015, 6:06 PM · BF Blender

Nov 12 2015

Stanislav Blinov (radcapricorn) created T46754: Screw modifier produces degenerate geometry.
Nov 12 2015, 10:38 PM · BF Blender

Nov 10 2015

Stanislav Blinov (radcapricorn) added a comment to T46713: System requirements on blender.org are misleading.

Guys! The problem is not in quantifying anything. I appreciate the discussion, but please let's return to the title of this report. The problem is that the system requirements page on blender.org:

Nov 10 2015, 9:43 AM · Infrastructure: Blender.Org

Nov 9 2015

Stanislav Blinov (radcapricorn) added a comment to T46713: System requirements on blender.org are misleading.

If it is indeed software implementation, as is stated on that page, would it give any benefit over simply running bundled Mesa with blender-softwaregl? Regardless, what users might do to improve their experience with Blender is beside the point of this report. This report is about (lack of) clarity of information on the blender.org site, not a particular issue of a particular Blender installation on a particular machine. As it is worded right now, users should expect the software to work without a hitch so long as their GPU supports OpenGL and is not an integrated one.

Nov 9 2015, 5:29 AM · Infrastructure: Blender.Org

Nov 8 2015

Stanislav Blinov (radcapricorn) added a comment to T46713: System requirements on blender.org are misleading.

...And yet the screenshot in my first post was taken by a user in #blender on a machine with a GeForce 5700 FX LE (GL1.5). Cycles is selected as render engine, Solid shading mode, yet some objects are rendered completely white. As mentioned, same file opened by several people on newer cards didn't show the same issue. I understand that this particular case needs to go in a separate report, but that's not the first (or second, or tenth) time when people come in with similar problems.

Nov 8 2015, 11:33 PM · Infrastructure: Blender.Org

Nov 7 2015

Stanislav Blinov (radcapricorn) added a comment to T46713: System requirements on blender.org are misleading.

Such people can acquire the Previous releases of Blender.

Nov 7 2015, 3:57 PM · Infrastructure: Blender.Org

Nov 6 2015

Stanislav Blinov (radcapricorn) created T46713: System requirements on blender.org are misleading.
Nov 6 2015, 5:43 PM · Infrastructure: Blender.Org

Nov 3 2015

Stanislav Blinov (radcapricorn) added a comment to T46656: Cycles material preview icon is affected by world material.

Even it it's a feature, it is at the very least inconsistent. That took experienced users a few moments to figure out on a real file, I can't image what new users would make of it.

Nov 3 2015, 2:39 PM · BF Blender

Nov 2 2015

Stanislav Blinov (radcapricorn) created T46677: Opensubdiv crash: Switching subsurf mode to "Simple" then back to "Catmull-Clark" crashes Blender.
Nov 2 2015, 6:22 PM · BF Blender

Oct 31 2015

Stanislav Blinov (radcapricorn) created T46656: Cycles material preview icon is affected by world material.
Oct 31 2015, 9:27 PM · BF Blender

Jun 1 2015

Stanislav Blinov (radcapricorn) created T44915: Adding vertex color layer in edit mode destroys the active color layer data.
Jun 1 2015, 1:34 PM · BF Blender

Apr 23 2015

Stanislav Blinov (radcapricorn) updated subscribers of T44497: Crash on deleting curve handle with hook modifier.

Indeed (Stan_Pancakes being me), tested on 64-bit Linux with both 2.74 and 2.74-ecb3362, crashes as described.

Apr 23 2015, 3:23 PM · BF Blender

Mar 3 2015

Stanislav Blinov (radcapricorn) added a comment to T43860: Enabling Normal influence for image texture in Blender Render crashes Blender.

Yes, it happens with factory settings too.
Here's the blender -d output, although I don't see any screams of pain in it:


To reiterate: we just load the blend, select the texture, tick "Normal", and it crashes. We've investigated with several files and various images, and crash is inconsistent: some files work fine, while others crash.

Mar 3 2015, 11:21 PM · BF Blender

Mar 2 2015

Stanislav Blinov (radcapricorn) added a comment to T43860: Enabling Normal influence for image texture in Blender Render crashes Blender.

Oh, yes, I'm sorry, I forgot to mention that, we did, and it persists. I should also say that I noticed that on the 630m machine system-info actually reports an Intel GPU (perhaps an unrelated Optimus driver issue?). At first I thought that might be related, but then again, another machine reports nVidia GPU correctly, but still crashes.

Mar 2 2015, 4:13 PM · BF Blender
Stanislav Blinov (radcapricorn) created T43860: Enabling Normal influence for image texture in Blender Render crashes Blender.
Mar 2 2015, 1:40 PM · BF Blender

Feb 23 2015

Stanislav Blinov (radcapricorn) created T43786: Cycles bake disregards Auto Smooth (vertex per-face normals).
Feb 23 2015, 12:37 PM · BF Blender

Nov 3 2014

Stanislav Blinov (radcapricorn) created T42485: Keymap presets are not saved..
Nov 3 2014, 8:41 PM · BF Blender

Nov 2 2014

Stanislav Blinov (radcapricorn) added a comment to D782: Exposing customdata mask layer (CD_PAINT_MASK) to Python API.

Do I need to rebase it or?..

Nov 2 2014, 9:09 AM · BF Blender: Next, BF Blender
Stanislav Blinov (radcapricorn) created T42468: Undoing 'create transformation orientation' makes selected transform orientation blank..
Nov 2 2014, 9:03 AM · BF Blender

Oct 8 2014

Stanislav Blinov (radcapricorn) updated subscribers of T42141: Scene scale and lattice problem..

"No one seems to understand" because the initial message was poorly communicated, both here and at blenderartists. The file you linked there (http://www.pasteall.org/blend/31965) does indeed contain a lattice that has Scale way lower than that of a newly created lattice scaled to the same dimensions.

Oct 8 2014, 8:02 PM · BF Blender

Sep 10 2014

Stanislav Blinov (radcapricorn) updated the diff for D782: Exposing customdata mask layer (CD_PAINT_MASK) to Python API.

Changed Mesh API naming as requested. Removed ambiguity between paint/sculpt mask descriptions.

Sep 10 2014, 1:08 AM · BF Blender: Next, BF Blender

Sep 9 2014

Stanislav Blinov (radcapricorn) added a reviewer for D782: Exposing customdata mask layer (CD_PAINT_MASK) to Python API: Campbell Barton (campbellbarton).
Sep 9 2014, 8:42 PM · BF Blender: Next, BF Blender