- User Since
- Feb 11 2019, 12:06 AM (31 w, 2 d)
Fri, Sep 13
Thu, Sep 12
I have the same issue in blender-2.81-19547236355d-windows64
Wed, Sep 11
Tue, Sep 10
Now blender file browser use full line selection and clicking on empty space in this mode is useless. Especially when a lot of files are displayed in the window.
For example in Directory Opus (windows explorer replacement program) i use selection only on filename and have a lot of empty space and its very easy to go parent by double clicking on empty space.
Mon, Sep 9
Maybe feature to double click an empty area to parent directory?
Mon, Sep 2
I set Clip Start to 0.001 and Clip end to 0.1 and problem is still there.
No. I change Clip Start to 0.001m and int the close zoom is still the same
Aug 16 2019
Maybe when clicking on light/camera icon is select an object and automatic open properties for light/camera?
Jul 25 2019
Heh. Now it seems obvious to me. Thank you
Problem still remains in blender-2.80-4f363283eb2c-win64
Jun 13 2019
When i do every steps but without double clicking on render view titlebar. After shift+s browser window looks ok. Top menu is visible.
I check on 3 different computers (all with windows10 64 bit) with newest blender.
Every time i have the same result.
Jun 12 2019
Yes is still an issue. In latest blender-2.80-6529d20d79a5-win64 blender:
Jun 2 2019
Confirmed. blender-2.80-079c7f918c81-win64. Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86
May 31 2019
Ok. I will do that!
Yes. When i disable this option "adjust edit cage to modifiers result" there is no crash.
May 30 2019
May 22 2019
For me is very handy to have render window on second monitor. I have 2 monitors. Main one is 2560x1440 and second (with render window) 1920x1200.
When i press F12 to render and after finish or during render zoom out to see whole image when i try to save image i have this problem.
May 8 2019
I have the same error:
Apr 30 2019
Now when extruding (E), Proportional Editing is always on. Even if Proportional Editing on topbar is off.
Apr 29 2019
Still no patch in todays build (blender-2.80-a57fec986d2d-win64)
Apr 26 2019
I have the same issue with blender-2.80-513b71c89ad0-win64 build.
Mar 30 2019
I will try with the latest build soon.
I try with blender-2.80.0-git.99d4321feff6-windows64 and is no crashes at all.
Feb 21 2019
I have the same issue!
Feb 11 2019
Yes they show up (default fonts). But without those missing by blender fonts. So You are right fonts are linked and not actually in that directory.
After run this command:
Other programs see those fonts without problem.
When i select a different font directory (no windows/fonts) Blender see all the fonts, both TTF and OTF format. And loads them without a problem.
When i right click on a font (which the blender can not see in the windows/Fonts directory) and click install (or install for all users) font appears in windows/fonts directory but blender do not see him. But in different directory he sees without a problem.
All installed fonts are in Windows/Fonts directory.
1 - Folder - Windows/Fonts in Directory Opus on Windows 10
In User preferences i have set to Windows/Fonts folder.
Blender see only default fonts.
All font blender dont see is ttf format.