- User Since
- Apr 6 2019, 5:48 AM (19 w, 3 d)
Wed, Jul 31
Wed, Jul 24
I've been trying to render animation using EEVEE with Blender 2.80 RC1 and RC2 and it keeps crashing. The Cycles seems to be fine though. My system is still the same as above. There is one occassion when EEVEE working using the following trick:
Apr 9 2019
After another testing with various settings I found another interesting thing. Somehow, when I set Render > Display Mode > Keep User Interface and using minimum layout (3D viewport, shader editor, and Outliner) EEVEE rendering perfectly fine (in ordinary setting it keeps crashing before 50 frames). I haven't tried this method with Cycles though.
Apr 6 2019
Same issue here. And what is interesting is, when I change the thread from 4 (max) to 3, it significantly increase the amount of frame rendered before it crashed (around 2-4 times the number of frame). Using both CPU + GPU for rendering.