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Muhammad Radifar (radifar)
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User Since
Apr 6 2019, 5:48 AM (6 w, 5 d)

Recent Activity

Apr 9 2019

Muhammad Radifar (radifar) added a comment to T60462: Blender 2.8 (various versions) crashes in GPU animation rendering (many card types), both eevee and cycles.

After another testing with various settings I found another interesting thing. Somehow, when I set Render > Display Mode > Keep User Interface and using minimum layout (3D viewport, shader editor, and Outliner) EEVEE rendering perfectly fine (in ordinary setting it keeps crashing before 50 frames). I haven't tried this method with Cycles though.

Apr 9 2019, 6:43 PM · Cycles, Eevee, BF Blender

Apr 6 2019

Muhammad Radifar (radifar) added a comment to T60462: Blender 2.8 (various versions) crashes in GPU animation rendering (many card types), both eevee and cycles.

Same issue here. And what is interesting is, when I change the thread from 4 (max) to 3, it significantly increase the amount of frame rendered before it crashed (around 2-4 times the number of frame). Using both CPU + GPU for rendering.

Apr 6 2019, 6:02 AM · Cycles, Eevee, BF Blender