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Sergey (randum)
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User Since
Jun 7 2018, 6:40 AM (207 w, 15 h)

Recent Activity

Thu, May 5

Sergey (randum) created T97879: Custom node trees do not have any type.
Thu, May 5, 12:59 PM · Nodes & Physics, Python API, BF Blender
Sergey (randum) added a comment to T90233: Crash choosing interface socket type of custom tree.

The problem with the warning was not solved, should I open another ticket?

Thu, May 5, 9:38 AM · Nodes & Physics, BF Blender

Apr 11 2022

Sergey (randum) created T97237: Asset Browser: dragging custom node group asset adds broken node.
Apr 11 2022, 9:21 AM · BF Blender (3.2), Pipeline, Assets & I/O, Nodes & Physics, Asset Browser

Mar 3 2022

Sergey (randum) added a project to T96146: Subdivide and cycle Bezier curve: Geometry Nodes.
Mar 3 2022, 1:12 PM · Nodes & Physics, Geometry Nodes, BF Blender
Sergey (randum) created T96146: Subdivide and cycle Bezier curve.
Mar 3 2022, 1:11 PM · Nodes & Physics, Geometry Nodes, BF Blender

Feb 24 2022

Sergey (randum) added a comment to T95606: Crash on clicking in viewport with active GN workspace.

It seems works now. Thanks =)

Feb 24 2022, 6:03 AM · EEVEE & Viewport, BF Blender

Feb 21 2022

Sergey (randum) added a comment to T95861: Crash handling collections in a timer.

@Ankit Meel (ankitm) Do you mean this https://wiki.blender.org/wiki/Tools/Debugging/ASAN_Address_Sanitizer?

Feb 21 2022, 5:49 AM · BF Blender, Platform: macOS, Python API

Feb 18 2022

Sergey (randum) added a comment to T95861: Crash handling collections in a timer.

For clarification.

Feb 18 2022, 8:26 AM · BF Blender, Platform: macOS, Python API

Feb 10 2022

Sergey (randum) added a comment to T95668: Crush after removing nodes in shader editor.

Uh, yes, I can't reproduce the crush in 3.1.

Feb 10 2022, 1:28 PM · BF Blender
Sergey (randum) updated the task description for T95668: Crush after removing nodes in shader editor.
Feb 10 2022, 11:53 AM · BF Blender
Sergey (randum) created T95668: Crush after removing nodes in shader editor.
Feb 10 2022, 11:53 AM · BF Blender

Feb 8 2022

Sergey (randum) added a comment to T95606: Crash on clicking in viewport with active GN workspace.

Feb 8 2022, 12:35 PM · EEVEE & Viewport, BF Blender
Sergey (randum) created T95606: Crash on clicking in viewport with active GN workspace.
Feb 8 2022, 12:02 PM · EEVEE & Viewport, BF Blender

Feb 2 2022

Sergey (randum) created T95427: Crash during dragging a link in a node editor.
Feb 2 2022, 10:37 AM · EEVEE & Viewport, BF Blender
Sergey (randum) added a comment to T95278: 3.1 does not launch.

I can launch Blender now (Broken: version: 3.1.0 Beta, branch: master, commit date: 2022-02-01 21:53, hash: rB95fcb4184108), but I can't drag links in a node editor, it leads to the crush. Should I do new report or this is relevant to the tusk?

Feb 2 2022, 9:43 AM · EEVEE & Viewport, BF Blender

Feb 1 2022

Sergey (randum) added a comment to T95278: 3.1 does not launch.

Is it ok if this build (February 01, 02:38:11 - f420118335e4) still does not work for me?
By the way the error has changed and now is this

ERROR (gpu.shader): gpu_shader_text VertShader:
      |
    8 | #define gpu_BaseInstance gl_BaseInstanceARB
      |                                   ^
      | Error: '' : illegal recursive expansion of macro ModelViewProjectionMatrix
      | Error: 'ModelViewProjectionMatrix' : failed to expand macro
Feb 1 2022, 5:32 AM · EEVEE & Viewport, BF Blender

Jan 28 2022

Sergey (randum) created T95278: 3.1 does not launch.
Jan 28 2022, 9:48 AM · EEVEE & Viewport, BF Blender

Dec 16 2021

Sergey (randum) created T94145: Knife project fails in orthographic mode.
Dec 16 2021, 10:30 AM · Modeling, BF Blender
Sergey (randum) added a comment to T94055: the knife tool does not work.

Do you use knife project tool? If yes then it seems you didn't select cutting object properly.

Dec 16 2021, 10:23 AM · BF Blender

Dec 13 2021

Sergey (randum) added a comment to T91659: Error when custom socket type is drawn in node tree inputs list..

I'm sorry that I edited the example code above, actually thought it will create new instance of the script.
The thing is that the code didn't have interface socket and this is why the error was raised.
I just added this strings to the example.

class CSSocketInterface(bpy.types.NodeSocketInterface):
    bl_idname = "CSSocketInterface"
    bl_socket_idname = "CSSocket"
    bl_label = "CS Socket"
Dec 13 2021, 6:01 PM · Python API, BF Blender
Sergey (randum) updated the title for P2427 Example of socket interface from Name of custom socket types is not set when making a node group via script. to Example of socket interface.
Dec 13 2021, 5:56 PM

Nov 24 2021

Sergey (randum) added a comment to T93180: Selection outline of instances in edit mode.

I probably did not express my point clear on the subject. It does not metter whether initial state of objects is selected or active. When you go into edit mode highlighting changes its mode and instead of highlighting intier objects it highlights mesh elements. But this is not consistent with objects which include instances. In edit mode of such objects instances are still highlighted by highlighting of object mode, so to speak. I would expect instances to be not highlighted inside objects in edit mode.

Nov 24 2021, 5:50 PM · Modeling, BF Blender

Nov 18 2021

Sergey (randum) created T93180: Selection outline of instances in edit mode.
Nov 18 2021, 5:21 AM · Modeling, BF Blender

Nov 5 2021

Sergey (randum) updated the task description for T92835: Presence of node socket in the context is unstable (layout context pointer lost on OK button of invoke_props_dialog).
Nov 5 2021, 4:45 PM · User Interface, BF Blender
Sergey (randum) added a comment to T92835: Presence of node socket in the context is unstable (layout context pointer lost on OK button of invoke_props_dialog).

Forgot to mention that there is the same problem with presence of a node in context.

Nov 5 2021, 4:45 PM · User Interface, BF Blender

Nov 4 2021

Sergey (randum) added a project to T92835: Presence of node socket in the context is unstable (layout context pointer lost on OK button of invoke_props_dialog): Nodes.
Nov 4 2021, 7:25 PM · User Interface, BF Blender
Sergey (randum) created T92835: Presence of node socket in the context is unstable (layout context pointer lost on OK button of invoke_props_dialog).
Nov 4 2021, 7:25 PM · User Interface, BF Blender

Oct 30 2021

Sergey (randum) added a project to T92635: Sockets do not reregister their parent tree class: Nodes.
Oct 30 2021, 6:18 AM · Nodes & Physics, BF Blender
Sergey (randum) created T92635: Sockets do not reregister their parent tree class.
Oct 30 2021, 6:18 AM · Nodes & Physics, BF Blender

Oct 29 2021

Sergey (randum) created T92620: Crash with for loop in bm.face.loops: in edit mode.
Oct 29 2021, 6:23 PM · Python API, BF Blender

Oct 6 2021

Sergey (randum) added a project to T91986: Instancing letters with Cycles render: Geometry Nodes.
Oct 6 2021, 2:07 PM · Nodes & Physics, Render & Cycles, Geometry Nodes, BF Blender
Sergey (randum) created T91986: Instancing letters with Cycles render.
Oct 6 2021, 2:06 PM · Nodes & Physics, Render & Cycles, Geometry Nodes, BF Blender

Sep 28 2021

Sergey (randum) added a project to T91775: Work of Attribute statistic with Object info node: Geometry Nodes.
Sep 28 2021, 1:36 PM · Geometry Nodes, BF Blender
Sergey (randum) created T91775: Work of Attribute statistic with Object info node.
Sep 28 2021, 1:36 PM · Geometry Nodes, BF Blender

Sep 26 2021

Sergey (randum) added a project to T91732: Crash with Set position node: Geometry Nodes.
Sep 26 2021, 7:20 PM · Geometry Nodes, BF Blender
Sergey (randum) created T91732: Crash with Set position node.
Sep 26 2021, 7:19 PM · Geometry Nodes, BF Blender

Aug 15 2021

Sergey (randum) added a comment to T90657: Render animation and timers.

Yes but I thought that by default whenever Python get execution Blender waits until it to be finished.

While a script executes Blender waits for it to finish and is effectively locked until its done,..

https://docs.blender.org/api/current/info_gotcha.html#can-i-redraw-during-script-execution

Aug 15 2021, 11:50 AM · Python API, Render & Cycles, BF Blender

Aug 13 2021

Sergey (randum) created T90657: Render animation and timers.
Aug 13 2021, 7:25 PM · Python API, Render & Cycles, BF Blender

Jul 28 2021

Sergey (randum) added a comment to T85398: Get face map values in edit mode.

@Debuk (Debuk) Thanks. Now it works as expected.

Jul 28 2021, 8:59 AM · BF Blender
Sergey (randum) added a comment to T85398: Get face map values in edit mode.

I've tried to use from_edit_mesh method and it works but only once. The second attempt always lead to a crash. Am I doing something wrong? Should I open another task with crash report?

Jul 28 2021, 6:20 AM · BF Blender

Jul 27 2021

Sergey (randum) added a project to T90233: Crash choosing interface socket type of custom tree: Nodes.
Jul 27 2021, 12:37 PM · Nodes & Physics, BF Blender
Sergey (randum) created T90233: Crash choosing interface socket type of custom tree.
Jul 27 2021, 12:37 PM · Nodes & Physics, BF Blender

Jul 26 2021

Zach Eastin (Bariboy) awarded T88795: Error during connection custom sockets to group input / output nodes a Like token.
Jul 26 2021, 9:07 PM · Nodes & Physics, Python API, BF Blender
Sergey (randum) added a comment to T90036: Applied matrix to an object is not reflected in the `matrix_local` attribute until Python session release..

@Philipp Oeser (lichtwerk) Have a look at this answer - https://developer.blender.org/T85398#1107703. Looks like the problem is similar.

Jul 26 2021, 7:28 AM · Python API, BF Blender

Jul 22 2021

Sergey (randum) created T90036: Applied matrix to an object is not reflected in the `matrix_local` attribute until Python session release..
Jul 22 2021, 6:29 AM · Python API, BF Blender

Jun 30 2021

Sergey (randum) created T89546: Editing (Adjust Last Operation) operators causes calling undo handlers.
Jun 30 2021, 6:20 AM · Restricted Project, Core, BF Blender

Jun 25 2021

Sergey (randum) added a comment to T89109: Socket.enabled does not call update methods.

@Brecht Van Lommel (brecht) What about muted links? They also still exist and are in the tree.links but sockets connected to such links have is_linked status as False.

Jun 25 2021, 9:50 AM · Nodes & Physics, BF Blender

Jun 23 2021

Sergey (randum) added a comment to T88795: Error during connection custom sockets to group input / output nodes.

I would be surprised if you new that.))
There is dangerous (for me as Sverchok developer) tendency that supporting of custom sockets in tree inputs and outputs will be lost. https://developer.blender.org/D10912

Jun 23 2021, 7:28 AM · Nodes & Physics, Python API, BF Blender
Sergey (randum) added a comment to T88795: Error during connection custom sockets to group input / output nodes.

I'm the Sverchok developer. Why you, Blender developers, leave logs to create a bug report and then deny them?
Can you at least remove the log message from the code? I don't see purpose me reading it all the time.

Jun 23 2021, 6:45 AM · Nodes & Physics, Python API, BF Blender

Jun 13 2021

Sergey (randum) added a project to T89109: Socket.enabled does not call update methods: Nodes.
Jun 13 2021, 12:39 PM · Nodes & Physics, BF Blender
Sergey (randum) created T89109: Socket.enabled does not call update methods.
Jun 13 2021, 12:39 PM · Nodes & Physics, BF Blender

Jun 4 2021

Sergey (randum) added a project to T88837: Pre load update is after a node tree update: Nodes.
Jun 4 2021, 5:01 PM · Core, BF Blender
Sergey (randum) created T88837: Pre load update is after a node tree update.
Jun 4 2021, 5:00 PM · Core, BF Blender

Jun 3 2021

Sergey (randum) added a project to T88795: Error during connection custom sockets to group input / output nodes: Nodes.
Jun 3 2021, 2:48 PM · Nodes & Physics, Python API, BF Blender
Sergey (randum) created T88795: Error during connection custom sockets to group input / output nodes.
Jun 3 2021, 2:48 PM · Nodes & Physics, Python API, BF Blender

May 26 2021

Sergey (randum) added a comment to T88587: Socket.node is None.

Thank you for the note. I did not know about that. Now since you pointed out it seems me quite logical. I think this note would be useful in the documentation too - https://docs.blender.org/api/current/bpy.types.NodeSocket.html#bpy.types.NodeSocket.node

May 26 2021, 10:03 AM · BF Blender
Sergey (randum) added a project to T88587: Socket.node is None: Nodes.
May 26 2021, 7:55 AM · BF Blender
Sergey (randum) created T88587: Socket.node is None.
May 26 2021, 7:53 AM · BF Blender

May 21 2021

Sergey (randum) added a comment to D10912: Nodes: Add a button to change group socket types.

If custom suckets are not supported will be it possible at least switch off this functionality?

May 21 2021, 6:21 AM · Nodes & Physics, BF Blender, Geometry Nodes
Sergey (randum) added a comment to D10938: Nodes: Add a callback to check for valid socket type.

It was decided that support for custom socket types is not viable.

May 21 2021, 6:16 AM · Nodes & Physics

Apr 24 2021

Sergey (randum) added a comment to T87702: Generating one point with Line node in End Points mode.

I was trying to recreate array linear modifier with the node. I think primitive nodes quite suitable for this. And it's very convenient that the Offset mode is able to generate one point because there are cases when generating of one object is what is expected from the array modifier. Also it's convenient sometimes to generate arrays with the end points mode interface.

Apr 24 2021, 8:27 PM · Geometry Nodes, BF Blender

Apr 22 2021

Sergey (randum) added a project to T87702: Generating one point with Line node in End Points mode: Geometry Nodes.
Apr 22 2021, 11:13 AM · Geometry Nodes, BF Blender
Sergey (randum) created T87702: Generating one point with Line node in End Points mode.
Apr 22 2021, 11:13 AM · Geometry Nodes, BF Blender

Apr 19 2021

Sergey (randum) added a project to T87615: Snapping to objects instanced by Geometry nodes: Geometry Nodes.
Apr 19 2021, 6:53 AM · Nodes & Physics, Geometry Nodes, BF Blender
Sergey (randum) created T87615: Snapping to objects instanced by Geometry nodes.
Apr 19 2021, 6:52 AM · Nodes & Physics, Geometry Nodes, BF Blender

Apr 16 2021

Sergey (randum) created T87558: Create only one input socket for each opposite socket during node group creation..
Apr 16 2021, 10:58 AM · Nodes & Physics, BF Blender

Apr 15 2021

Sergey (randum) created T87522: Frame selected does not take into account instanced objects.
Apr 15 2021, 1:45 PM · Nodes & Physics, Geometry Nodes, BF Blender

Apr 13 2021

Sergey (randum) added a comment to T86907: Selection / Tagging in Geometry Nodes.

Was other alternatives considered to boolean selection? It seems to me that the approach does not cover all use cases. For example what if I want to find bounding boxes of all separate from each other mesh elements (islands). Now the node can only find bounding box of entire mesh. With boolean mask it will be able to find bounding box for only part of selected mesh. How should the solution look?

Apr 13 2021, 5:24 PM · Geometry Nodes
Sergey (randum) added a comment to D10905: Geometry Nodes: add Attribute Edge Length.

In Sverchok there is one node which can generate all util information about mesh elements.

Apr 13 2021, 12:43 PM · Nodes & Physics, Geometry Nodes
Sergey (randum) added a comment to T86499: Create Workspace for Geometry Nodes.

This is what I found more or less convenient

Apr 13 2021, 6:22 AM · Geometry Nodes

Apr 12 2021

Sergey (randum) created T87417: Crash when adding an object to asset with geometry nodes modifier.
Apr 12 2021, 12:38 PM · User Interface, Nodes & Physics, BF Blender

Mar 22 2021

Sergey (randum) added a comment to T82812: Including node group attribute into NodeTreePath.

Sorry, did not thought that example file will be useful here.

Mar 22 2021, 11:44 AM · User Interface, Nodes & Physics, BF Blender, Python API

Mar 17 2021

Sergey (randum) added a project to T86657: Incorrect link drawing after link cutting tool: Geometry Nodes.
Mar 17 2021, 9:05 AM · User Interface, Geometry Nodes, BF Blender
Sergey (randum) created T86657: Incorrect link drawing after link cutting tool.
Mar 17 2021, 9:04 AM · User Interface, Geometry Nodes, BF Blender
Sergey (randum) added a project to T86655: Cylinder node, incorrect work of location parameter: Geometry Nodes.
Mar 17 2021, 8:31 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86655: Cylinder node, incorrect work of location parameter.
Mar 17 2021, 8:31 AM · Geometry Nodes, BF Blender
Sergey (randum) added a project to T86653: Issues with primitive nodes, materials and UV coordinates: Geometry Nodes.
Mar 17 2021, 6:54 AM · Nodes & Physics, Geometry Nodes, BF Blender
Sergey (randum) created T86653: Issues with primitive nodes, materials and UV coordinates.
Mar 17 2021, 6:54 AM · Nodes & Physics, Geometry Nodes, BF Blender
Sergey (randum) added a project to T86651: Missing `node group` updates with new primitive nodes: Geometry Nodes.
Mar 17 2021, 6:19 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86651: Missing `node group` updates with new primitive nodes.
Mar 17 2021, 6:19 AM · Geometry Nodes, BF Blender

Mar 16 2021

Sergey (randum) added a comment to T86573: Point Separate Node causes position attribute to reset.

When I use Point separate node with attribute created via Python API positions are also being reseted. Is it relevant to this issue or I have create another?

Mar 16 2021, 10:24 AM · Geometry Nodes, BF Blender

Mar 12 2021

Sergey (randum) added a comment to D10444: Geometry Nodes: Add material_index attribute.

Is it going convert float to integer node to be added, or this conversion will be done automatically, or attribute nodes will get ability to deal with intigers?

Mar 12 2021, 6:45 AM · Geometry Nodes

Mar 11 2021

Sergey (randum) closed T86482: Weird points distribution by Point distribute node with density attribute. as Resolved.
Mar 11 2021, 9:47 AM · Geometry Nodes, BF Blender
Sergey (randum) added a comment to T86482: Weird points distribution by Point distribute node with density attribute..

Looks I see the problem now. I'm using a texture which values are applied, what I believe, to point attribute dens1. But according that the density of points in the mesh is not high new instanced points does not fit with the texture.

Mar 11 2021, 9:46 AM · Geometry Nodes, BF Blender
Sergey (randum) updated the task description for T86482: Weird points distribution by Point distribute node with density attribute..
Mar 11 2021, 8:46 AM · Geometry Nodes, BF Blender
Sergey (randum) added a project to T86482: Weird points distribution by Point distribute node with density attribute.: Geometry Nodes.
Mar 11 2021, 8:40 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86482: Weird points distribution by Point distribute node with density attribute..
Mar 11 2021, 8:40 AM · Geometry Nodes, BF Blender
Sergey (randum) added a project to T86481: Reading texture values and subfivide node: Geometry Nodes.
Mar 11 2021, 7:40 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86481: Reading texture values and subfivide node.
Mar 11 2021, 7:40 AM · Geometry Nodes, BF Blender

Mar 10 2021

Sergey (randum) added a comment to T86414: Showing hints for nodes disconnected to output group node .

Probably at least add new attribute item could be shown in the drop down list? It would be less confusing I think. Now it looks like as you can't use any attribute names.

Mar 10 2021, 5:19 AM · Geometry Nodes, BF Blender

Mar 9 2021

Sergey (randum) added a comment to T86413: Creating the 'position' attribute with type 'float' failed..

Now I see what I made wrong. To see error icon in the error node header would definitely be helpful.

Mar 9 2021, 10:16 AM · Geometry Nodes, BF Blender
Sergey (randum) added a comment to T86279: Spreadsheet Editor.

One of the use cases for using spreadsheets would be to show output content of nodes in custom node tree editor. But in case of Sverchok add-on I don't see how this could be done without low level API to spreadsheet editor because output of most nodes is just Python data. Sverchok generates Blender data blocks only to show result of whole node tree.

Mar 9 2021, 10:09 AM · Geometry Nodes, User Interface
Sergey (randum) added a comment to T83109: Implement breadcrumbs for node editor.

Could this issue also receive attention? It's quite relevant.

Mar 9 2021, 8:22 AM · User Interface, Geometry Nodes
Sergey (randum) added a project to T86416: Crash in node menu of the texture properties: Geometry Nodes.
Mar 9 2021, 7:47 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86416: Crash in node menu of the texture properties.
Mar 9 2021, 7:47 AM · Geometry Nodes, BF Blender
Sergey (randum) added a project to T86414: Showing hints for nodes disconnected to output group node : Geometry Nodes.
Mar 9 2021, 6:52 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86414: Showing hints for nodes disconnected to output group node .
Mar 9 2021, 6:52 AM · Geometry Nodes, BF Blender
Sergey (randum) added a project to T86413: Creating the 'position' attribute with type 'float' failed.: Geometry Nodes.
Mar 9 2021, 6:25 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86413: Creating the 'position' attribute with type 'float' failed..
Mar 9 2021, 6:24 AM · Geometry Nodes, BF Blender
Sergey (randum) updated the task description for T86412: Crash with relinking join node.
Mar 9 2021, 5:51 AM · Nodes & Physics, Geometry Nodes, BF Blender