Page MenuHome

Sergey (randum)
User

Projects

User does not belong to any projects.

User Details

User Since
Jun 7 2018, 6:40 AM (153 w, 3 d)

Recent Activity

Sat, Apr 24

Sergey (randum) added a comment to T87702: Generating one point with Line node in End Points mode.

I was trying to recreate array linear modifier with the node. I think primitive nodes quite suitable for this. And it's very convenient that the Offset mode is able to generate one point because there are cases when generating of one object is what is expected from the array modifier. Also it's convenient sometimes to generate arrays with the end points mode interface.

Sat, Apr 24, 8:27 PM · Geometry Nodes, BF Blender

Thu, Apr 22

Sergey (randum) added a project to T87702: Generating one point with Line node in End Points mode: Geometry Nodes.
Thu, Apr 22, 11:13 AM · Geometry Nodes, BF Blender
Sergey (randum) created T87702: Generating one point with Line node in End Points mode.
Thu, Apr 22, 11:13 AM · Geometry Nodes, BF Blender

Mon, Apr 19

Sergey (randum) added a project to T87615: Snapping to objects instanced by Geometry nodes: Geometry Nodes.
Mon, Apr 19, 6:53 AM · Nodes & Physics, Geometry Nodes, BF Blender
Sergey (randum) created T87615: Snapping to objects instanced by Geometry nodes.
Mon, Apr 19, 6:52 AM · Nodes & Physics, Geometry Nodes, BF Blender

Apr 16 2021

Sergey (randum) created T87558: Create only one input socket for each opposite socket during node group creation..
Apr 16 2021, 10:58 AM · BF Blender

Apr 15 2021

Sergey (randum) created T87522: Frame selected does not take into account instanced objects.
Apr 15 2021, 1:45 PM · Nodes & Physics, Geometry Nodes, BF Blender

Apr 13 2021

Sergey (randum) added a comment to T86907: Selection / Tagging in Geometry Nodes.

Was other alternatives considered to boolean selection? It seems to me that the approach does not cover all use cases. For example what if I want to find bounding boxes of all separate from each other mesh elements (islands). Now the node can only find bounding box of entire mesh. With boolean mask it will be able to find bounding box for only part of selected mesh. How should the solution look?

Apr 13 2021, 5:24 PM · Geometry Nodes
Sergey (randum) added a comment to D10905: Geometry Nodes: add Attribute Edge Length.

In Sverchok there is one node which can generate all util information about mesh elements.

Apr 13 2021, 12:43 PM · Nodes & Physics, Geometry Nodes
Sergey (randum) added a comment to T86499: Create Workspace for Geometry Nodes.

This is what I found more or less convenient

Apr 13 2021, 6:22 AM · Geometry Nodes

Apr 12 2021

Sergey (randum) created T87417: Crash when adding an object to asset with geometry nodes modifier.
Apr 12 2021, 12:38 PM · User Interface, Nodes & Physics, BF Blender

Mar 22 2021

Sergey (randum) added a comment to T82812: Including node group attribute into NodeTreePath.

Sorry, did not thought that example file will be useful here.

Mar 22 2021, 11:44 AM · BF Blender, Python API

Mar 17 2021

Sergey (randum) added a project to T86657: Incorrect link drawing after link cutting tool: Geometry Nodes.
Mar 17 2021, 9:05 AM · Nodes, User Interface, Geometry Nodes, BF Blender
Sergey (randum) created T86657: Incorrect link drawing after link cutting tool.
Mar 17 2021, 9:04 AM · Nodes, User Interface, Geometry Nodes, BF Blender
Sergey (randum) added a project to T86655: Cylinder node, incorrect work of location parameter: Geometry Nodes.
Mar 17 2021, 8:31 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86655: Cylinder node, incorrect work of location parameter.
Mar 17 2021, 8:31 AM · Geometry Nodes, BF Blender
Sergey (randum) added a project to T86653: Issues with primitive nodes, materials and UV coordinates: Geometry Nodes.
Mar 17 2021, 6:54 AM · Nodes & Physics, Geometry Nodes, BF Blender
Sergey (randum) created T86653: Issues with primitive nodes, materials and UV coordinates.
Mar 17 2021, 6:54 AM · Nodes & Physics, Geometry Nodes, BF Blender
Sergey (randum) added a project to T86651: Missing `node group` updates with new primitive nodes: Geometry Nodes.
Mar 17 2021, 6:19 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86651: Missing `node group` updates with new primitive nodes.
Mar 17 2021, 6:19 AM · Geometry Nodes, BF Blender

Mar 16 2021

Sergey (randum) added a comment to T86573: Point Separate Node causes position attribute to reset.

When I use Point separate node with attribute created via Python API positions are also being reseted. Is it relevant to this issue or I have create another?

Mar 16 2021, 10:24 AM · Geometry Nodes, BF Blender

Mar 12 2021

Sergey (randum) added a comment to D10444: Geometry Nodes: Add material_index attribute.

Is it going convert float to integer node to be added, or this conversion will be done automatically, or attribute nodes will get ability to deal with intigers?

Mar 12 2021, 6:45 AM · Geometry Nodes

Mar 11 2021

Sergey (randum) closed T86482: Weird points distribution by Point distribute node with density attribute. as Resolved.
Mar 11 2021, 9:47 AM · Geometry Nodes, BF Blender
Sergey (randum) added a comment to T86482: Weird points distribution by Point distribute node with density attribute..

Looks I see the problem now. I'm using a texture which values are applied, what I believe, to point attribute dens1. But according that the density of points in the mesh is not high new instanced points does not fit with the texture.

Mar 11 2021, 9:46 AM · Geometry Nodes, BF Blender
Sergey (randum) updated the task description for T86482: Weird points distribution by Point distribute node with density attribute..
Mar 11 2021, 8:46 AM · Geometry Nodes, BF Blender
Sergey (randum) added a project to T86482: Weird points distribution by Point distribute node with density attribute.: Geometry Nodes.
Mar 11 2021, 8:40 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86482: Weird points distribution by Point distribute node with density attribute..
Mar 11 2021, 8:40 AM · Geometry Nodes, BF Blender
Sergey (randum) added a project to T86481: Reading texture values and subfivide node: Geometry Nodes.
Mar 11 2021, 7:40 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86481: Reading texture values and subfivide node.
Mar 11 2021, 7:40 AM · Geometry Nodes, BF Blender

Mar 10 2021

Sergey (randum) added a comment to T86414: Showing hints for nodes disconnected to output group node .

Probably at least add new attribute item could be shown in the drop down list? It would be less confusing I think. Now it looks like as you can't use any attribute names.

Mar 10 2021, 5:19 AM · Geometry Nodes, BF Blender

Mar 9 2021

Sergey (randum) added a comment to T86413: Creating the 'position' attribute with type 'float' failed..

Now I see what I made wrong. To see error icon in the error node header would definitely be helpful.

Mar 9 2021, 10:16 AM · Geometry Nodes, BF Blender
Sergey (randum) added a comment to T86279: Spreadsheet Editor.

One of the use cases for using spreadsheets would be to show output content of nodes in custom node tree editor. But in case of Sverchok add-on I don't see how this could be done without low level API to spreadsheet editor because output of most nodes is just Python data. Sverchok generates Blender data blocks only to show result of whole node tree.

Mar 9 2021, 10:09 AM · Geometry Nodes, User Interface
Sergey (randum) added a comment to T83109: Implement breadcrumbs for node editor.

Could this issue also receive attention? It's quite relevant.

Mar 9 2021, 8:22 AM · User Interface, Geometry Nodes
Sergey (randum) added a project to T86416: Crash in node menu of the texture properties: Geometry Nodes.
Mar 9 2021, 7:47 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86416: Crash in node menu of the texture properties.
Mar 9 2021, 7:47 AM · Geometry Nodes, BF Blender
Sergey (randum) added a project to T86414: Showing hints for nodes disconnected to output group node : Geometry Nodes.
Mar 9 2021, 6:52 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86414: Showing hints for nodes disconnected to output group node .
Mar 9 2021, 6:52 AM · Geometry Nodes, BF Blender
Sergey (randum) added a project to T86413: Creating the 'position' attribute with type 'float' failed.: Geometry Nodes.
Mar 9 2021, 6:25 AM · Geometry Nodes, BF Blender
Sergey (randum) created T86413: Creating the 'position' attribute with type 'float' failed..
Mar 9 2021, 6:24 AM · Geometry Nodes, BF Blender
Sergey (randum) updated the task description for T86412: Crash with relinking join node.
Mar 9 2021, 5:51 AM · Nodes & Physics, Geometry Nodes, BF Blender
Sergey (randum) added a project to T86412: Crash with relinking join node: Geometry Nodes.
Mar 9 2021, 5:51 AM · Nodes & Physics, Geometry Nodes, BF Blender
Sergey (randum) created T86412: Crash with relinking join node.
Mar 9 2021, 5:51 AM · Nodes & Physics, Geometry Nodes, BF Blender

Mar 5 2021

Sergey (randum) added a comment to T73366: Asset Manager “Basics”.

Will asset manager support custom node tree data blocks so such add-ons as animation nodes or sverchok could use to save some node trees?

Mar 5 2021, 10:34 AM · BF Blender (2.93), Asset Browser, User Interface, Pipeline, Assets & I/O

Feb 8 2021

Sergey (randum) added a project to T85465: Eevee does not detect changes of a color attribute: Geometry Nodes.
Feb 8 2021, 12:32 PM · Geometry Nodes, BF Blender
Sergey (randum) created T85465: Eevee does not detect changes of a color attribute.
Feb 8 2021, 12:32 PM · Geometry Nodes, BF Blender
Sergey (randum) added a project to T85462: Crash in render mode while removing instances: Geometry Nodes.
Feb 8 2021, 9:58 AM · Render & Cycles, BF Blender
Sergey (randum) created T85462: Crash in render mode while removing instances.
Feb 8 2021, 9:58 AM · Render & Cycles, BF Blender

Feb 6 2021

Florian Kamenz (TimBrown) awarded T85420: Moving handles via position parameter - attribute color ramp node a Love token.
Feb 6 2021, 9:12 AM · Geometry Nodes, BF Blender
Sergey (randum) added a project to T85420: Moving handles via position parameter - attribute color ramp node: Geometry Nodes.
Feb 6 2021, 6:29 AM · Geometry Nodes, BF Blender
Sergey (randum) created T85420: Moving handles via position parameter - attribute color ramp node.
Feb 6 2021, 6:29 AM · Geometry Nodes, BF Blender

Feb 5 2021

Sergey (randum) added a comment to T85398: Get face map values in edit mode.

I was basing on documentation of getting access to bmesh layers (https://docs.blender.org/api/current/bmesh.html#customdata-access) in my attempt.

Feb 5 2021, 4:15 PM · BF Blender
Sergey (randum) created T85398: Get face map values in edit mode.
Feb 5 2021, 11:43 AM · BF Blender

Feb 4 2021

Sergey (randum) created T85360: Exact mode of boolean modifier does not work properly.
Feb 4 2021, 9:01 AM · BF Blender
Sergey (randum) added a comment to rB894cc9c91592: Geometry Nodes: Add Collection Info Node.

It looks like at least position attribute of collection geometry can't be edited. I would expect that geometry instanced from collection would be shifted according vector settings. Is it works as intended?

Feb 4 2021, 5:47 AM

Jan 14 2021

Sergey (randum) added a project to T84702: Crash with attribute color ramp node: Geometry Nodes.
Jan 14 2021, 10:05 AM · BF Blender (2.92), Geometry Nodes
Sergey (randum) created T84702: Crash with attribute color ramp node.
Jan 14 2021, 10:05 AM · BF Blender (2.92), Geometry Nodes
Sergey (randum) added a comment to T82618: Attribute Vector Math Node for tree leaves and tree moss.

I'm wondering why theA type B parameter of the Attribute vector math node does not have vector option? It would let have more control over scaling vectors over 3 axises.

Jan 14 2021, 6:29 AM · Geometry Nodes
Sergey (randum) added a comment to T84660: Simple nodes for translating and scaling points.

I don't know why but I was expecting the Point scale node will generate scale attribute.


Only from documentation I found out that it just scale existing scale attribute. I guess from the node appearance it's not clear its functionality. Only name of the factor property gives a clue.

Jan 14 2021, 6:01 AM · BF Blender (2.92), Geometry Nodes

Jan 12 2021

Sergey (randum) added a project to T84628: Sine mode of attribute vector math node: Geometry Nodes.
Jan 12 2021, 10:18 AM · Geometry Nodes, BF Blender
Sergey (randum) created T84628: Sine mode of attribute vector math node.
Jan 12 2021, 10:18 AM · Geometry Nodes, BF Blender

Dec 29 2020

Sergey (randum) added a project to T84239: Even point distribution in poisson disk mode: Geometry Nodes.
Dec 29 2020, 12:54 PM · Geometry Nodes, BF Blender
Sergey (randum) created T84239: Even point distribution in poisson disk mode.
Dec 29 2020, 12:54 PM · Geometry Nodes, BF Blender

Dec 17 2020

Sergey (randum) added a project to T83906: Scaling the scale attribute after attribute mix node: Geometry Nodes.
Dec 17 2020, 6:45 PM · Geometry Nodes, BF Blender
Sergey (randum) created T83906: Scaling the scale attribute after attribute mix node.
Dec 17 2020, 6:45 PM · Geometry Nodes, BF Blender

Dec 11 2020

Sergey (randum) added a comment to T82159: Attribute Math Node for pebbles distribution - needs updated mockup.

I've understood the problem. It's not a bug. There should be something like transfer attributes node between points distribute and attribute math nodes. Because when points were scattering they did not inherit attributes of parent mesh I guess. So transfer attributes node should pass vertex group attribute to scattered points. So it's something GM is not capable yet.

Dec 11 2020, 8:05 PM · Geometry Nodes
Sergey (randum) added a comment to T82159: Attribute Math Node for pebbles distribution - needs updated mockup.

@Hans Goudey (HooglyBoogly) Should I open bug report then?

Dec 11 2020, 6:52 PM · Geometry Nodes
Sergey (randum) added a comment to T82159: Attribute Math Node for pebbles distribution - needs updated mockup.

I have a question. It looks like point distribute node can include vertex group as point attributes. In my particular case geometry has Sv_VGroup vertex group and points are scattering as I expected. But Attribute math node looks like can't perform the same trick. Nodes in yellow border work but math node with Sv_VGroup attribute does not. The question is whether the node intended to work with vertex groups as point attributes?

Dec 11 2020, 6:39 PM · Geometry Nodes
Sergey (randum) added a project to T83673: Assigning custom tree to geometry node modifier: Geometry Nodes.
Dec 11 2020, 5:10 PM · Geometry Nodes, BF Blender
Sergey (randum) created T83673: Assigning custom tree to geometry node modifier.
Dec 11 2020, 5:10 PM · Geometry Nodes, BF Blender

Nov 28 2020

Sergey (randum) added a comment to T82534: Prototype for instancing in node tree.

Instances can be joined but boolean node seems does not work. I guess it should?

Nov 28 2020, 11:48 AM · Geometry Nodes
Sergey (randum) added a comment to T83060: Design problem connecting different socket types with geometry nodes.

I think what you are trying to do should look like this but actually it also does not work.

Nov 28 2020, 11:40 AM · Geometry Nodes

Nov 27 2020

Sergey (randum) added a comment to rB04c5471ceefb: PyAPI: point sys.executable to the Python binary.

I was trying to run some examples from python docs. Looks like neither of them worked properly. Probably I was not running them correctly.
https://docs.python.org/3/library/multiprocessing.html

Nov 27 2020, 8:10 AM

Nov 26 2020

Sergey (randum) awarded rB04c5471ceefb: PyAPI: point sys.executable to the Python binary a Like token.
Nov 26 2020, 4:23 PM
Sergey (randum) awarded D7815: Fix for multiprocessing on windows a Like token.
Nov 26 2020, 4:23 PM · Add-ons (BF-Blender), Platform: Windows

Nov 24 2020

Sergey (randum) added a comment to T82159: Attribute Math Node for pebbles distribution - needs updated mockup.

So the node is searching name of given attribute in mesh elements. But if two elements have the same name of attribute than one attribute is overriding another. Is it so?

Nov 24 2020, 5:28 PM · Geometry Nodes
Sergey (randum) added a comment to T82159: Attribute Math Node for pebbles distribution - needs updated mockup.

Should not attribute math node hase enum of mesh element (point, polygon, corner, ...)?

Nov 24 2020, 4:59 PM · Geometry Nodes

Nov 21 2020

Sergey (randum) added a comment to T82880: Points instancing - crash..

My operation system is closing all programs after several seconds of processing this tree.

Nov 21 2020, 1:48 PM · Geometry Nodes, BF Blender

Nov 20 2020

Sergey (randum) added a project to T82880: Points instancing - crash.: Geometry Nodes.
Nov 20 2020, 7:35 PM · Geometry Nodes, BF Blender
Sergey (randum) created T82880: Points instancing - crash..
Nov 20 2020, 7:35 PM · Geometry Nodes, BF Blender
Sergey (randum) added a project to T82867: Crash - Transform node: Geometry Nodes.
Nov 20 2020, 1:34 PM · Geometry Nodes, BF Blender
Sergey (randum) created T82867: Crash - Transform node.
Nov 20 2020, 1:34 PM · Geometry Nodes, BF Blender

Nov 18 2020

Sergey (randum) created T82812: Including node group attribute into NodeTreePath.
Nov 18 2020, 12:55 PM · BF Blender, Python API

Nov 17 2020

Sergey (randum) added a project to T82773: Transform node - infinite loop: Geometry Nodes.
Nov 17 2020, 5:59 AM · Geometry Nodes, BF Blender
Sergey (randum) created T82773: Transform node - infinite loop.
Nov 17 2020, 5:58 AM · Geometry Nodes, BF Blender

Nov 14 2020

Sergey (randum) added a comment to T82671: Crash on connection vector sockets.

Another example probably of the same bug.

Nov 14 2020, 10:43 AM · Geometry Nodes

Nov 13 2020

Sergey (randum) added a comment to T82671: Crash on connection vector sockets.

I have encountered with another bug with last build but in this time BLender looks like get into infinite loop. Should I open new task?

Nov 13 2020, 5:33 PM · Geometry Nodes
Sergey (randum) awarded T82671: Crash on connection vector sockets a Like token.
Nov 13 2020, 3:37 PM · Geometry Nodes
Sergey (randum) added a comment to T82318: Group output node `is_linked` attribute is False during linking process.

Don't know but half solution of the problem does not look too bad. It will make tree model more accurate so why not doing this?
It would solve several problems entirely (including the issue of this topic) which I encountered:

  • When reroute is added I have to replace its socket by my one.
  • There are nodes which socket types dependent on socket types to which they are connected.
  • During creating node groups from selected nodes they should be copied into another node tree and extra linking should be done. I Did not check this variant but I guess it should share the same problem.
Nov 13 2020, 11:42 AM · Nodes, Python API, BF Blender
Sergey (randum) awarded T82390: Linked sockets by Python has `is_linked` attribute as False a Like token.
Nov 13 2020, 6:51 AM · Python API, BF Blender
Sergey (randum) added a comment to T82390: Linked sockets by Python has `is_linked` attribute as False.

Okay. Here is MY socket. How can I switch type of socket of any other type to socket of mine?

Nov 13 2020, 5:25 AM · Python API, BF Blender

Nov 12 2020

Sergey (randum) created T82671: Crash on connection vector sockets.
Nov 12 2020, 6:33 PM · Geometry Nodes
Sergey (randum) added a comment to T82390: Linked sockets by Python has `is_linked` attribute as False.

Here is the list of standard socket types:

Nov 12 2020, 6:47 AM · Python API, BF Blender
Sergey (randum) added a comment to T82390: Linked sockets by Python has `is_linked` attribute as False.

The type of a socket is its class. It impossible to change class of an instance. Change socket type means to create new socket instance from another class.

Nov 12 2020, 5:09 AM · Python API, BF Blender

Nov 11 2020

Sergey (randum) added a comment to T82390: Linked sockets by Python has `is_linked` attribute as False.

How custom operator will be notify that reroute node was connected then? What I need is that reroute always has sockets the same type as socket to which it is connected. In another topic you gave me advice to do this in update function.

Nov 11 2020, 5:25 AM · Python API, BF Blender

Nov 10 2020

Sergey (randum) added a comment to T82390: Linked sockets by Python has `is_linked` attribute as False.

Did you read your own message posted several weeks ago?

Nov 10 2020, 5:51 AM · Python API, BF Blender

Nov 4 2020

Sergey (randum) added a comment to T82390: Linked sockets by Python has `is_linked` attribute as False.

Funny thing is that if I'm creating link outside of update tree event (via timer call) sockets are getting their actual status immediately. How this behaviour can be explained?

Nov 4 2020, 3:43 PM · Python API, BF Blender
Sergey (randum) added a comment to T82350: Is node collection ordered?.

Well I was going to rely on it. I have the problem of determining of active output node of a group tree. There is tree.active_output attribute which looks doing nothing. It always (almost) points to last node in node collection (my guess). I think its purpose is to be corrected manually so it could point to any you like.

Nov 4 2020, 11:52 AM · Documentation, Nodes
Sergey (randum) added a comment to T82318: Group output node `is_linked` attribute is False during linking process.

The problem is that with Blender's data structure for node trees it is just very inefficient to actually check if a socket it linked or not (it requires looping over all links).

Nov 4 2020, 11:34 AM · Nodes, Python API, BF Blender
Sergey (randum) created T82390: Linked sockets by Python has `is_linked` attribute as False.
Nov 4 2020, 5:39 AM · Python API, BF Blender

Nov 3 2020

Sergey (randum) created T82350: Is node collection ordered?.
Nov 3 2020, 6:12 AM · Documentation, Nodes