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Derek Simon (rayiik)
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Mar 15 2021, 7:47 PM (5 w, 5 h)

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Mar 15 2021

Derek Simon (rayiik) added a comment to T84397: Creating and removing many objects very quickly causes a crash.

just want to pass this on as it still appears to be an issue in 2.92 so i wanted to give you guys some crash/debug files in hopes that it might help in this case its 100% reproducible every time regardless of how long ive been in blender even fresh start, but this time i create an object using bpy.ops.mesh.primitive_uv_sphere_add (4 or 5) however does not seem to happen with non primitave object creation and deletion

Mar 15 2021, 8:13 PM · BF Blender (2.92), Pipeline, Assets & I/O, Dependency Graph
Derek Simon (rayiik) added a comment to T84482: While pressing ctrl + z in blender instead of undo , blender is crashing randomly sometime..

hey not sure if i should make my own or post here but seems to still be an issue in 2.9 so i wanted to give you guys some crash/debug files in hopes that it might help in this case its 100% reproducible every time regardless of how long ive been in blender even fresh start, but this time i create an object using bpy.ops.mesh.primitive_uv_sphere_add (4 or 5) called from speed sculpt (though i doubt its the plugin as this used to happen before i just found a reproducible method) ad a couple in the wrong place because their hotkeyed hit ctrl-z and can happen any time after 2 in a row.

Mar 15 2021, 8:03 PM · BF Blender