Luis Felipe Peredo Noguez (renderluz)
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User Since
May 11 2011, 3:29 AM (367 w, 1 d)

Recent Activity

Aug 28 2017

Luis Felipe Peredo Noguez (renderluz) added a comment to T52506: F2 addon does not create faces unless you exit edit mode..

Hi, The problem is gone, :) thanks a lot, however in today's build the addon "loop tools" is not working.

Aug 28 2017, 9:14 PM · Addons

Aug 25 2017

Luis Felipe Peredo Noguez (renderluz) added a comment to T52506: F2 addon does not create faces unless you exit edit mode..

I know the guidelines, however in this case Im not sure what you need me to do, the video I attached shows very clearly what I did, which is try to use the functions of the F2 addon, by trying to create a quad from a vertex by clicking the key "F"

Aug 25 2017, 2:05 AM · Addons

Aug 23 2017

Luis Felipe Peredo Noguez (renderluz) updated the task description for T52506: F2 addon does not create faces unless you exit edit mode..
Aug 23 2017, 12:48 PM · Addons
Luis Felipe Peredo Noguez (renderluz) updated the task description for T52506: F2 addon does not create faces unless you exit edit mode..
Aug 23 2017, 12:44 PM · Addons
Luis Felipe Peredo Noguez (renderluz) created T52506: F2 addon does not create faces unless you exit edit mode..
Aug 23 2017, 12:43 PM · Addons

Jul 19 2017

Luis Felipe Peredo Noguez (renderluz) added a comment to rBf3505ab77118: Cycles-Bake: always write alpha 1.0 for now.

Any chance this might change in the near future so we can bake textures with alphas in Cycles?, this would be super useful for artist doing game textures, I know you can use Render Internal, but Cycles materials have a lot of options internal does not have, the only think it does not has, is the ability to bake alphas.

Jul 19 2017, 7:34 AM

Jun 23 2017

Luis Felipe Peredo Noguez (renderluz) added a comment to T50126: Modeling (mode edit) and stack overflow into the driver NVIDIA.

I think I can confirm this bug on my machine, I have a Geforce Gtx760 and in 2.78c I'm getting random crashes like the ones described here,
Loop cut then crash, Ctrl+z then crash, delete face or vertex then crash, as the creator of this bug ticket said, all the crashes happened in edit mode.

Jun 23 2017, 7:05 AM · OpenGL / Gfx

Mar 11 2014

Luis Felipe Peredo Noguez (renderluz) added a comment to T39081: Full crash when hitting crtl+D to duplicate all the objects from a layer..

Thanks for fixing it! It was a real pain working with this bug, really thanks so much for fixing it.

Mar 11 2014, 9:55 PM · BF Blender
Luis Felipe Peredo Noguez (renderluz) added a comment to T39081: Full crash when hitting crtl+D to duplicate all the objects from a layer..

Hi I was able to isolate the bug, now do this steps exactly as i wrote then
(i made sure I wrote the correct hot keys this time sorry about that)
this is one hard to nail bug, if you do anything else besides
the steps I wrote the bug hides and it appears as if you can duplicate
meshes with no problems, its a really sneaky problem this one.

Mar 11 2014, 5:46 AM · BF Blender
Luis Felipe Peredo Noguez (renderluz) added a comment to T39081: Full crash when hitting crtl+D to duplicate all the objects from a layer..

Hi one thing on all the text above each time I write ctrl+d i mean to write shift+d you probably already figure that out but still
my brain got confused while writing.

Mar 11 2014, 5:30 AM · BF Blender

Mar 10 2014

Luis Felipe Peredo Noguez (renderluz) reopened T39081: Full crash when hitting crtl+D to duplicate all the objects from a layer. as "Open".
Mar 10 2014, 8:25 AM · BF Blender