- User Since
- Apr 11 2017, 11:26 PM (83 w, 18 h)
Fri, Nov 2
Unless I'm mistaken it is GPL2 according to https://developer.blender.org/diffusion/B/browse/master/GNUmakefile
Tue, Oct 30
Increasing the feature strength mostly eliminates the artefacts, but this does potentially impact other areas and one might lose details there, right?
Mon, Oct 29
I apologize in advance in case this doesn't work as expected due to my lack of knowledge about the denoiser and its settings.
Aug 11 2018
The barbershop scene crashes every time so far using the GPU.
Aug 10 2018
This is likely a problem on the server, the benchmark json files look fine to me.
Feb 27 2018
This issue is discussed in T52507
scene = bpy.context.scene
Feb 26 2018
Feb 25 2018
Aug 9 2017
I understood that. An API to check thread status would still be very useful.
Aug 8 2017
Yes that is what I was doing already. ‘EXEC_DEFAULT’ is used when no arguments are given. So the solution is to have no responsive/interactive UI and no preview.
I will take a look at the code. Perhaps this can be changed in future versions. It is very counter intuitive that the callback claims everything is done, but it isn't.
What you described as root issue was pretty much what I imagined. Unfortunately the re-try idea doesn't work well, once it has returned 'CANCELLED' it's pretty much guaranteed to fail at subsequent attempts.
Aug 6 2017
According to @Antonio Vazquez (antoniov) the files did get saved and only the explorer didn't display them. So perhaps you're experiencing a different error?
Could it be that your HDD/SSD/USB device you store on has faulty sectors?
Can somebody verify whether this is intended behavior or actually a bug? I would greatly appreciate a workaround.
Aug 5 2017
I am not one of the devs/maintainer, but I'll ask for some more clarification anyway.
When you are talking about the problem of not being able to open and data being "corrupted", is there no .blend-file in the explorer visible (and just .blendX files, where X is a number as shown in the first screenshot)?
Does the .blend-file always appear when you refresh the explorer?
What exactly do you mean by data being "corrupted", does blender show a specific error when you open the project?
That doesn't seem like a bug in blender. If I understand you correctly, the files do get saved, however the explorer doesn't show them?
Aug 4 2017
This behavior can be reproduced on Linux (Ubuntu 64-Bit).
Aug 3 2017
May 11 2017
The segfault only occurs with OpenGL Select, OpenGL Occlusion Queries works fine.
May 10 2017
Today I had a similar/related problem, that may have the same underlying cause. I had a memory access error during selection of one specific object. If another object was selected first, the bug didn't occur.