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Rey Leonard M. Amorato (rl.amorato)
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User Since
Feb 7 2019, 1:58 PM (84 w, 1 d)

Recent Activity

Sun, Sep 6

Rey Leonard M. Amorato (rl.amorato) added a comment to T80526: Bevel Modifier Ruins Shade Smooth?.

You have the limit method set to none which means every edge will be beveled. Turn on wire frame mode to see it.

Sun, Sep 6, 7:52 PM · BF Blender

Jul 15 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T78833: Eyedropper: Sampling on another window does not work on Linux.

Is there a way for a non-coder to diagnose this under Linux? I would like to help in any way I can.

Jul 15 2020, 10:49 AM · User Interface, Platform: Linux, BF Blender

Jul 11 2020

Rey Leonard M. Amorato (rl.amorato) updated the task description for T78833: Eyedropper: Sampling on another window does not work on Linux.
Jul 11 2020, 5:50 PM · User Interface, Platform: Linux, BF Blender
Rey Leonard M. Amorato (rl.amorato) created T78833: Eyedropper: Sampling on another window does not work on Linux.
Jul 11 2020, 5:48 PM · User Interface, Platform: Linux, BF Blender

Jun 20 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to rB466e716495ff: Bevel: add new 'Absolute' mode for interpreting 'amount' value..

I see it now, I was trying it on a mesh which has 90 degree intersections. Thank you for the clarification! In my mind I was thinking of another patch: D6386

Jun 20 2020, 6:40 PM
Rey Leonard M. Amorato (rl.amorato) added a comment to rB466e716495ff: Bevel: add new 'Absolute' mode for interpreting 'amount' value..

Hi Howard, this might not be the right place to ask, but is there any difference between "Offset" and "Absolute"? Based on my initial test, (which maybe wrong) I don't see any visual difference between the two. Is there any specific case where one should use Offset over Absolute or vice-versa?

Jun 20 2020, 1:43 PM

Jun 7 2020

Rey Leonard M. Amorato (rl.amorato) closed T77558: Crash: OpenCL error (-6): CL_OUT_OF_HOST_MEMORY as Invalid.
Jun 7 2020, 7:36 AM · BF Blender
Rey Leonard M. Amorato (rl.amorato) created T77558: Crash: OpenCL error (-6): CL_OUT_OF_HOST_MEMORY.
Jun 7 2020, 6:38 AM · BF Blender

Jun 6 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to D7910: Eyedropper: Support sample other windows.

Should we make a separate bug report for this?

Jun 6 2020, 9:55 PM

Jun 4 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to D7910: Eyedropper: Support sample other windows.

I can't seem to get this to work on Ubuntu 20.04, with a dual monitor setup and two Main windows of the same blender instance.

Jun 4 2020, 12:27 AM
Rey Leonard M. Amorato (rl.amorato) awarded D7910: Eyedropper: Support sample other windows a Mountain of Wealth token.
Jun 4 2020, 12:16 AM

May 25 2020

Rey Leonard M. Amorato (rl.amorato) created T77041: Build error on Linux after recent changes.
May 25 2020, 4:02 AM · BF Blender

May 14 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T76672: Texture node socket arrangement inconsistencies.

I have to disagree. I'm not requesting for modified/improved behavior. Just swap the sockets. This is clearly an aesthetic/layout issue. An "error"

May 14 2020, 2:27 AM · BF Blender

May 12 2020

Rey Leonard M. Amorato (rl.amorato) created T76672: Texture node socket arrangement inconsistencies.
May 12 2020, 10:40 AM · BF Blender

May 11 2020

Rey Leonard M. Amorato (rl.amorato) awarded rBA8dbd8a8d9293: Node Wrangler: support emission viewer inside node groups a The World Burns token.
May 11 2020, 8:45 AM

May 7 2020

Rey Leonard M. Amorato (rl.amorato) created T76525: Crash when copying materials to Metaball when source object has more than one material slot.
May 7 2020, 11:44 PM · BF Blender

May 6 2020

Rey Leonard M. Amorato (rl.amorato) awarded D7490: UI: List Panel System a 100 token.
May 6 2020, 6:24 AM · User Interface

May 1 2020

Rey Leonard M. Amorato (rl.amorato) awarded D7498: UI: Drag and Drop Modifiers, Layout updates a Love token.
May 1 2020, 2:49 AM · Modifiers, User Interface

Apr 30 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T74262: Cycles render hangs on Linux and AMD Radeon RX 5700 XT.

With the D7574 fix, I no longer have this issue.

Apr 30 2020, 5:13 PM · BF Blender, Cycles, Render & Cycles
Rey Leonard M. Amorato (rl.amorato) added a comment to T74262: Cycles render hangs on Linux and AMD Radeon RX 5700 XT.
Apr 30 2020, 5:01 PM · BF Blender, Cycles, Render & Cycles
Rey Leonard M. Amorato (rl.amorato) awarded D7574: Fix T75895: Unable to Compile Cycles on NAVI/Linux a Love token.
Apr 30 2020, 4:31 PM
Rey Leonard M. Amorato (rl.amorato) added a comment to T75895: LLVM ERROR: Error while trying to spill SGPR4_SGPR5 from class SReg_64: Cannot scavenge register without an emergency spill slot!.

Successful renders with both F12 and viewport! Simply genius! Thank you!

Apr 30 2020, 1:56 PM · Render & Cycles, BF Blender
Rey Leonard M. Amorato (rl.amorato) added a comment to T74275: Unable to render using GPU.

@Aaron (amarshall) are you still experiencing this? If so, can you post your screen recording to T74262?

Apr 30 2020, 12:51 PM · BF Blender
Rey Leonard M. Amorato (rl.amorato) added a comment to T75895: LLVM ERROR: Error while trying to spill SGPR4_SGPR5 from class SReg_64: Cannot scavenge register without an emergency spill slot!.

Can we also test on Ubuntu 20.04 LTS? I understand it's not currently supported by the driver, it's just so we have an apple-to-apple comparison.

Apr 30 2020, 12:25 PM · Render & Cycles, BF Blender
Rey Leonard M. Amorato (rl.amorato) added a comment to T75895: LLVM ERROR: Error while trying to spill SGPR4_SGPR5 from class SReg_64: Cannot scavenge register without an emergency spill slot!.

Installing with dkms breaks my whole display stack, (Unable to login to desktop; black screen with blinking white underscore) which is understandable because neither Ubuntu 20.04 nor 19.10 is supported by the current driver, hence the --no-dkms

Apr 30 2020, 5:55 AM · Render & Cycles, BF Blender

Apr 29 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T75895: LLVM ERROR: Error while trying to spill SGPR4_SGPR5 from class SReg_64: Cannot scavenge register without an emergency spill slot!.
$ /opt/amdgpu-pro/bin/clinfo | grep -i "driver version"
  Driver version:				 3075.10 (PAL,LC)
Apr 29 2020, 7:44 AM · Render & Cycles, BF Blender

Apr 21 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T75895: LLVM ERROR: Error while trying to spill SGPR4_SGPR5 from class SReg_64: Cannot scavenge register without an emergency spill slot!.

@Richard Antalik (ISS) I think the issue is exclusive to this particular setup, at least the GPU.

Apr 21 2020, 11:41 PM · Render & Cycles, BF Blender
Rey Leonard M. Amorato (rl.amorato) added a comment to T74262: Cycles render hangs on Linux and AMD Radeon RX 5700 XT.

With the 2.90 builds (rB5cc7e2ae16d4) and an upgraded driver (amdgpu-pro-20.10-1048554-ubuntu-18.04) the render does not hang anymore for me, instead this happens now: T75895

Apr 21 2020, 5:15 PM · BF Blender, Cycles, Render & Cycles
Rey Leonard M. Amorato (rl.amorato) added a comment to T75895: LLVM ERROR: Error while trying to spill SGPR4_SGPR5 from class SReg_64: Cannot scavenge register without an emergency spill slot!.

Are you using the same GPU?

Apr 21 2020, 5:03 PM · Render & Cycles, BF Blender
Rey Leonard M. Amorato (rl.amorato) updated the task description for T75895: LLVM ERROR: Error while trying to spill SGPR4_SGPR5 from class SReg_64: Cannot scavenge register without an emergency spill slot!.
Apr 21 2020, 1:24 PM · Render & Cycles, BF Blender
Rey Leonard M. Amorato (rl.amorato) added a comment to T75895: LLVM ERROR: Error while trying to spill SGPR4_SGPR5 from class SReg_64: Cannot scavenge register without an emergency spill slot!.

I've managed to recreate a scene that produces the crash on my system. Note that it's not specific to this material; any material I append or link from my external material library will produce a crash on render.

Apr 21 2020, 7:23 AM · Render & Cycles, BF Blender

Apr 19 2020

Rey Leonard M. Amorato (rl.amorato) created T75895: LLVM ERROR: Error while trying to spill SGPR4_SGPR5 from class SReg_64: Cannot scavenge register without an emergency spill slot!.
Apr 19 2020, 2:26 PM · Render & Cycles, BF Blender

Apr 7 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T74262: Cycles render hangs on Linux and AMD Radeon RX 5700 XT.

I'm using amdgpu-pro-19.50-967956-ubuntu-18.04

Apr 7 2020, 10:20 AM · BF Blender, Cycles, Render & Cycles

Apr 6 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T74262: Cycles render hangs on Linux and AMD Radeon RX 5700 XT.

Tried out latest master, issue still persists when building with USD.

Apr 6 2020, 2:41 AM · BF Blender, Cycles, Render & Cycles

Apr 5 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T74262: Cycles render hangs on Linux and AMD Radeon RX 5700 XT.

@Evan Wilson (EAW) @Brecht Van Lommel (brecht) I did try to build without USD (WITH_USD:BOOL=OFF) and GPU render works without issues. I'm convinced that USD is indeed the culprit.

Apr 5 2020, 4:30 PM · BF Blender, Cycles, Render & Cycles

Mar 28 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T74262: Cycles render hangs on Linux and AMD Radeon RX 5700 XT.

Hi Brecht, is there anything else I could do to help at this point?

Mar 28 2020, 6:46 AM · BF Blender, Cycles, Render & Cycles

Mar 10 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T74262: Cycles render hangs on Linux and AMD Radeon RX 5700 XT.

I agree it's a bit weird since there are no cycles-specific files edited in that commit, but I don't get the error when building with the commit before that. Or earlier. I'm only having problems after that specific commit. So maybe git bisect was on to something and this is something that could be looked at.

Mar 10 2020, 8:55 AM · BF Blender, Cycles, Render & Cycles

Mar 3 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T74262: Cycles render hangs on Linux and AMD Radeon RX 5700 XT.

According to git bisect: ec62413f803ee506633f0e52d1e52b0980c0ed0d is the first bad commit.

Mar 3 2020, 12:14 PM · BF Blender, Cycles, Render & Cycles

Mar 2 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T74262: Cycles render hangs on Linux and AMD Radeon RX 5700 XT.

should I mark commits that fail with Split kernel error: failed to load kernel_path_init bad or just the ones that hangs? The last time I tried to bisect, I marked those as good, git wasn't able to find the right commit.

Mar 2 2020, 8:36 PM · BF Blender, Cycles, Render & Cycles
Rey Leonard M. Amorato (rl.amorato) added a comment to T74262: Cycles render hangs on Linux and AMD Radeon RX 5700 XT.

Is there anything I could do to help?

Mar 2 2020, 6:33 PM · BF Blender, Cycles, Render & Cycles

Feb 28 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T74275: Unable to render using GPU.

It's working with 2.81, so there must be a problem with 2.83.

Feb 28 2020, 12:27 PM · BF Blender
Rey Leonard M. Amorato (rl.amorato) created T74275: Unable to render using GPU.
Feb 28 2020, 5:55 AM · BF Blender

Feb 27 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T74262: Cycles render hangs on Linux and AMD Radeon RX 5700 XT.

This fixed the error. Thanks for the quick fix Brecht! However now the render hangs indefinitely, without the black info bar at the top (the one that says how many samples are done, etc.) The render simply does not start, I don't know what to give you because there's no error out of the terminal or anything.

Feb 27 2020, 9:26 PM · BF Blender, Cycles, Render & Cycles
Rey Leonard M. Amorato (rl.amorato) created T74262: Cycles render hangs on Linux and AMD Radeon RX 5700 XT.
Feb 27 2020, 5:20 PM · BF Blender, Cycles, Render & Cycles

Feb 26 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T74227: Crash when clicking on viewport shading properties.

Fixed for me.

Feb 26 2020, 4:06 PM · EEVEE & Viewport, BF Blender
Rey Leonard M. Amorato (rl.amorato) added a comment to T74227: Crash when clicking on viewport shading properties.

https://developer.blender.org/T74217 might be related. Recent build crashes when changing viewport shading to Material Preview or When render engine is set to Eevee, set viewport to Rendered View and under viewport shading properties, unchecking scene world crashes blender.

Feb 26 2020, 12:50 PM · EEVEE & Viewport, BF Blender
Rey Leonard M. Amorato (rl.amorato) created T74217: Crash when changing viewport shading to Material Preview.
Feb 26 2020, 1:54 AM · BF Blender

Feb 21 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T74031: Repeat Last doesn't work with transformations properly.

Happened to me with recent builds. Quite the headache.

Feb 21 2020, 12:09 AM · BF Blender

Jan 25 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to D6485: UI: View3D Cursor Changes.

I wish UI changes like this could be decided via a public poll, or at the very least, like everything else in blender - a customizable option. I liked the clear distinction between edit and object modes.

Jan 25 2020, 3:22 PM · User Interface

Jan 3 2020

Rey Leonard M. Amorato (rl.amorato) updated the task description for T72887: Crash when issuing an undo operation immediately after linking a collection when an outliner's display mode is set to "Blender File".
Jan 3 2020, 8:48 PM · Data, Assets & I/O, BF Blender
Rey Leonard M. Amorato (rl.amorato) added a comment to T72887: Crash when issuing an undo operation immediately after linking a collection when an outliner's display mode is set to "Blender File".

Added more info; the collection to be linked also has linked materials.

Jan 3 2020, 8:38 PM · Data, Assets & I/O, BF Blender
Rey Leonard M. Amorato (rl.amorato) changed the status of T72887: Crash when issuing an undo operation immediately after linking a collection when an outliner's display mode is set to "Blender File" from Needs Information from User to Needs Triage.
Jan 3 2020, 8:34 PM · Data, Assets & I/O, BF Blender
Rey Leonard M. Amorato (rl.amorato) created T72887: Crash when issuing an undo operation immediately after linking a collection when an outliner's display mode is set to "Blender File".
Jan 3 2020, 7:07 PM · Data, Assets & I/O, BF Blender

Jan 2 2020

Rey Leonard M. Amorato (rl.amorato) added a comment to T72738: Cycles GPU Compute fails on AMD Vega 64 ROCm with kernel compilation errors.

You should attach a log file instead of dumping the whole output here.

Jan 2 2020, 10:58 PM · Cycles, BF Blender

Dec 18 2019

Rey Leonard M. Amorato (rl.amorato) created T72537: Documentation: Random Per Island not working on Eevee/Material Preview not mentioned.
Dec 18 2019, 7:04 AM · Documentation, EEVEE & Viewport, BF Blender

Dec 15 2019

Rey Leonard M. Amorato (rl.amorato) awarded D6270: Place center of bend modifier at origin a Love token.
Dec 15 2019, 9:28 AM · BF Blender, Modifiers, Modeling

Dec 11 2019

Rey Leonard M. Amorato (rl.amorato) awarded D6383: Weld Modifier: Initial Implementation a Love token.
Dec 11 2019, 12:41 AM
Rey Leonard M. Amorato (rl.amorato) awarded D6386: [WIP] Bevel: Constant Radius Mode a Love token.
Dec 11 2019, 12:41 AM · Modifiers, Modeling

Dec 10 2019

Rey Leonard M. Amorato (rl.amorato) added a comment to T72072: Continuous Grab getting stuck on multi-monitor setup.

Update:
It seems the problem only occurs on a Wayland session. The continuous grab works flawlessly on a regular X session.

Dec 10 2019, 1:12 PM · Platform: Linux, User Interface, BF Blender

Nov 30 2019

Rey Leonard M. Amorato (rl.amorato) updated the task description for T72072: Continuous Grab getting stuck on multi-monitor setup.
Nov 30 2019, 8:59 PM · Platform: Linux, User Interface, BF Blender
Rey Leonard M. Amorato (rl.amorato) created T72072: Continuous Grab getting stuck on multi-monitor setup.
Nov 30 2019, 8:24 PM · Platform: Linux, User Interface, BF Blender

Nov 19 2019

Rey Leonard M. Amorato (rl.amorato) added a comment to T71458: System hangs/crashes randomly when entering/exiting edit mode.

I've had a more stable experience passing AMD_DEBUG=nongg,nodma as environment variables and having iommu=pt pcie_aspm=off amdgpu.dc=1 amdgpu.gpu_recovery=1 as GRUB boot parameters. Some of the arguments might not be needed and I'm not sure which exactly does the job making it more stable, it might be any combination of these... Just updating in case someone else comes across this.

Nov 19 2019, 8:57 AM · EEVEE & Viewport, BF Blender

Nov 12 2019

Rey Leonard M. Amorato (rl.amorato) added a comment to T71458: System hangs/crashes randomly when entering/exiting edit mode.

Yes, currently I'm using the latest version in your link (19.30) with slight modifications to the deb files for it work with Ubuntu 19.10.

Nov 12 2019, 5:29 PM · EEVEE & Viewport, BF Blender

Nov 9 2019

Rey Leonard M. Amorato (rl.amorato) updated the task description for T71458: System hangs/crashes randomly when entering/exiting edit mode.
Nov 9 2019, 8:06 PM · EEVEE & Viewport, BF Blender
Rey Leonard M. Amorato (rl.amorato) created T71458: System hangs/crashes randomly when entering/exiting edit mode.
Nov 9 2019, 7:59 PM · EEVEE & Viewport, BF Blender

Oct 28 2019

Rey Leonard M. Amorato (rl.amorato) updated the task description for T71160: File browser: Filter Blender IDs default selection always has Collections, Images and Lights unselected.
Oct 28 2019, 2:16 PM · BF Blender
Rey Leonard M. Amorato (rl.amorato) created T71160: File browser: Filter Blender IDs default selection always has Collections, Images and Lights unselected.
Oct 28 2019, 2:02 PM · BF Blender

Oct 3 2019

Rey Leonard M. Amorato (rl.amorato) created T70480: Batch Rename Key-bind (Alt+F2) conflicts with OS default keyboard shortcut.
Oct 3 2019, 4:25 PM · Documentation

Sep 25 2019

Rey Leonard M. Amorato (rl.amorato) awarded T70238: Precision Drawing Tools (PDT) a Love token.
Sep 25 2019, 6:54 PM · Add-ons (Community)
Rey Leonard M. Amorato (rl.amorato) awarded rBf8da7218be13: Fix T70187: GPU Driver: Merge Vertices Crashes ATI/Linux/OpenSource a Like token.
Sep 25 2019, 5:26 PM

Sep 24 2019

Rey Leonard M. Amorato (rl.amorato) updated the task description for T70187: Segmentation fault with edit mode operation.
Sep 24 2019, 5:59 PM · BF Blender
Rey Leonard M. Amorato (rl.amorato) added a comment to T70187: Segmentation fault with edit mode operation.

@Philipp Oeser (lichtwerk) Yes, this is with Factory Settings.
@Jeroen Bakker (jbakker) I believe 19.0.8 is the latest for Ubuntu 19.04... Trying 19.3 using a PPA caused my Desktop to fall into a login loop.
No crash with --debug-gpu-force-workarounds too.

Sep 24 2019, 5:56 PM · BF Blender

Sep 23 2019

Rey Leonard M. Amorato (rl.amorato) created T70187: Segmentation fault with edit mode operation.
Sep 23 2019, 7:05 PM · BF Blender

Sep 11 2019

Rey Leonard M. Amorato (rl.amorato) added a comment to T65362: Some texture node combinations causes weird behavior..

Issue is fixed for me with latest master. Perhaps it's something to do with all the recent bump-mapping related commits. Feel free to close this.

Sep 11 2019, 3:54 PM · EEVEE & Viewport, BF Blender

Sep 8 2019

Rey Leonard M. Amorato (rl.amorato) awarded T68463: Dynamic Indirect light cache a Love token.
Sep 8 2019, 10:47 PM · EEVEE & Viewport

Aug 22 2019

Rey Leonard M. Amorato (rl.amorato) created T69052: si_desc_reset_buffer_offset: Assertion `old_buf_va <= old_desc_va' failed..
Aug 22 2019, 3:41 PM · BF Blender
Rey Leonard M. Amorato (rl.amorato) added a comment to T69044: Split kernel error: failed to load kernel_path_init.

Thank you! That was fast!

Aug 22 2019, 2:27 PM · Cycles, BF Blender
Rey Leonard M. Amorato (rl.amorato) added a comment to T69044: Split kernel error: failed to load kernel_path_init.

Aug 22 2019, 12:20 PM · Cycles, BF Blender
Rey Leonard M. Amorato (rl.amorato) created T69044: Split kernel error: failed to load kernel_path_init.
Aug 22 2019, 11:31 AM · Cycles, BF Blender

Aug 20 2019

Rey Leonard M. Amorato (rl.amorato) awarded rB859f2561c858: Fix T61286: Viewport grid units not visible a Like token.
Aug 20 2019, 6:23 PM

Aug 10 2019

Rey Leonard M. Amorato (rl.amorato) added a comment to T65362: Some texture node combinations causes weird behavior..

This is weird. Could this be a driver problem then? I'm still having the same result on the release build and master. Let me know if I could provide more info to help identify the problem.
Thank you!

Aug 10 2019, 12:53 PM · EEVEE & Viewport, BF Blender

Aug 6 2019

Rey Leonard M. Amorato (rl.amorato) awarded D5336: Destructive Extrude Operator a Love token.
Aug 6 2019, 7:34 AM · Modeling

Jun 1 2019

Rey Leonard M. Amorato (rl.amorato) added a comment to T65362: Some texture node combinations causes weird behavior..

That maybe from a developer point of view, but for end users with no knowledge of the inner workings of Eevee nor OpenGL this seems counter-intuitive and confusing especially when one configuration works and the other doesn't despite it having a simpler configuration. With that said, of course any optimisation would be welcomed and greatly appreciated.

Jun 1 2019, 7:28 AM · EEVEE & Viewport, BF Blender

May 31 2019

Rey Leonard M. Amorato (rl.amorato) created T65362: Some texture node combinations causes weird behavior..
May 31 2019, 8:56 PM · EEVEE & Viewport, BF Blender

May 29 2019

Christophe (StroBlend) awarded T61286: Viewport grid units should be visible a Love token.
May 29 2019, 10:52 AM · BF Blender: 2.8, BF Blender

May 17 2019

Rey Leonard M. Amorato (rl.amorato) added a comment to T61286: Viewport grid units should be visible.

Hi guys, just want to know if this is still being worked on? I would really like to jump on the 2.80 wagon, but the lack of unit display makes modelling really hard at the moment.

May 17 2019, 10:19 PM · BF Blender: 2.8, BF Blender

May 11 2019

Rey Leonard M. Amorato (rl.amorato) added a comment to T64459: Array Modifier in reverse on Z axis?.

Z scale is set to -1. Apply or clear scale, the modifier will work as expected.

May 11 2019, 10:49 AM · BF Blender

Apr 25 2019

Rey Leonard M. Amorato (rl.amorato) added a comment to T63873: T Tool Shelf and N Tools Dont Work.

I have the same issue with build 19-04-25 (905f2d84af4d). N or T does not work even after loading factory settings or changing keymaps (default, 2.79 or industry compatible).

Apr 25 2019, 7:51 PM · BF Blender

Mar 13 2019

Rey Leonard M. Amorato (rl.amorato) added a comment to T61284: Eevee lights clipped with high energy.

Thank you for the clarification regarding unit scale, I come from an architectural background where specifying everything in mm is quite normal. Typing in 25 instead of 0.025 is faster and significantly less confusing. I mainly use 0.001 unit scale in 2.79, where that's the only option you have if one wants to use mm. I never imagined it would have an effect on precision.

Mar 13 2019, 11:12 AM · EEVEE & Viewport, BF Blender: 2.8

Mar 12 2019

Rey Leonard M. Amorato (rl.amorato) added a comment to T61284: Eevee lights clipped with high energy.

Forgive me if this sounds ignorant, but it just seems weird having to have separate settings on the same scene with a different unit scale. Am I right in thinking that the underlying problem here is that lights don't use the unit system yet as mentioned by Brecht? And this goes away once it does?

Mar 12 2019, 10:29 PM · EEVEE & Viewport, BF Blender: 2.8

Mar 11 2019

Rey Leonard M. Amorato (rl.amorato) added a comment to T62471: size gird information in 2.8 .

This is a duplicate of T61286

Mar 11 2019, 11:53 PM · BF Blender

Feb 10 2019

Rey Leonard M. Amorato (rl.amorato) added a comment to T61286: Viewport grid units should be visible.

Thank you! Hopefully this will get accepted soon.

Feb 10 2019, 8:03 PM · BF Blender: 2.8, BF Blender

Feb 7 2019

Rey Leonard M. Amorato (rl.amorato) updated the task description for T61286: Viewport grid units should be visible.
Feb 7 2019, 3:15 PM · BF Blender: 2.8, BF Blender
Rey Leonard M. Amorato (rl.amorato) updated the task description for T61286: Viewport grid units should be visible.
Feb 7 2019, 3:11 PM · BF Blender: 2.8, BF Blender
Rey Leonard M. Amorato (rl.amorato) added a comment to T61286: Viewport grid units should be visible.

Must enable units.

Feb 7 2019, 3:08 PM · BF Blender: 2.8, BF Blender
Rey Leonard M. Amorato (rl.amorato) updated the task description for T61286: Viewport grid units should be visible.
Feb 7 2019, 2:48 PM · BF Blender: 2.8, BF Blender
Rey Leonard M. Amorato (rl.amorato) created T61286: Viewport grid units should be visible.
Feb 7 2019, 2:46 PM · BF Blender: 2.8, BF Blender
Rey Leonard M. Amorato (rl.amorato) created T61284: Eevee lights clipped with high energy.
Feb 7 2019, 2:23 PM · EEVEE & Viewport, BF Blender: 2.8