- User Since
- Feb 7 2019, 1:58 PM (35 w, 4 d)
Thu, Oct 3
Wed, Sep 25
Tue, Sep 24
@Philipp Oeser (lichtwerk) Yes, this is with Factory Settings.
@Jeroen Bakker (jbakker) I believe 19.0.8 is the latest for Ubuntu 19.04... Trying 19.3 using a PPA caused my Desktop to fall into a login loop.
No crash with --debug-gpu-force-workarounds too.
Mon, Sep 23
Sep 11 2019
Issue is fixed for me with latest master. Perhaps it's something to do with all the recent bump-mapping related commits. Feel free to close this.
Sep 8 2019
Aug 22 2019
Thank you! That was fast!
Aug 20 2019
Aug 10 2019
This is weird. Could this be a driver problem then? I'm still having the same result on the release build and master. Let me know if I could provide more info to help identify the problem.
Aug 6 2019
Jun 1 2019
That maybe from a developer point of view, but for end users with no knowledge of the inner workings of Eevee nor OpenGL this seems counter-intuitive and confusing especially when one configuration works and the other doesn't despite it having a simpler configuration. With that said, of course any optimisation would be welcomed and greatly appreciated.
May 31 2019
May 29 2019
May 17 2019
Hi guys, just want to know if this is still being worked on? I would really like to jump on the 2.80 wagon, but the lack of unit display makes modelling really hard at the moment.
May 11 2019
Z scale is set to -1. Apply or clear scale, the modifier will work as expected.
Apr 25 2019
I have the same issue with build 19-04-25 (905f2d84af4d). N or T does not work even after loading factory settings or changing keymaps (default, 2.79 or industry compatible).
Mar 13 2019
Thank you for the clarification regarding unit scale, I come from an architectural background where specifying everything in mm is quite normal. Typing in 25 instead of 0.025 is faster and significantly less confusing. I mainly use 0.001 unit scale in 2.79, where that's the only option you have if one wants to use mm. I never imagined it would have an effect on precision.
Mar 12 2019
Forgive me if this sounds ignorant, but it just seems weird having to have separate settings on the same scene with a different unit scale. Am I right in thinking that the underlying problem here is that lights don't use the unit system yet as mentioned by Brecht? And this goes away once it does?
Mar 11 2019
This is a duplicate of T61286
Feb 10 2019
Thank you! Hopefully this will get accepted soon.
Feb 7 2019
Must enable units.