- User Since
- Oct 15 2016, 12:35 AM (139 w, 1 d)
Fri, Jun 14
I have encountered an issue similar to this in the FLIP Fluids addon using Blender 2.80 (hash 5e626e766459, June 13th 2019). The FLIP Fluids addon updates fluid mesh geometry in the frame_change_pre handler.
Thu, Jun 13
I was testing the recent fix for T60136 and noticed that this issue will cause a crash when baking a rigid body cache. Here is a modified version of the .blend file in the original post to reproduce this issue:
May 17 2019
I am also experiencing this issue and am able to reproduce both crashes using the .blend file (Window 10 Home).
May 16 2019
Apr 30 2019
Mar 25 2019
Mar 4 2019
Developer of the FLIP Fluids addon here. I tested this .blend file, but was not able to reproduce the crash using build e5ab2b9c629e, blender2.8, 2019-04-01. The render result is just black images for me, so I am not sure if I am missing something in the .blend file.
Jan 4 2019
Jan 3 2019
Aug 30 2018
Here is the error message that I get when running from the command line:
Oct 5 2017
Thanks for the quick responses. I am able to reproduce this on Windows 10 (GTX 1070 8GB) with the same build, and also with using the 'Discombobulator' menu. I have attached a screencast of the issue: