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Ryan G (rlguy)
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User Since
Oct 15 2016, 12:35 AM (139 w, 1 d)

Recent Activity

Fri, Jun 14

Ryan G (rlguy) created T65816: Exporting procedural mesh animation with Alembic results in a static mesh.
Fri, Jun 14, 8:40 PM · BF Blender
Ryan G (rlguy) added a comment to T51351: Export procedual mesh animation with alembic.

I have encountered an issue similar to this in the FLIP Fluids addon using Blender 2.80 (hash 5e626e766459, June 13th 2019). The FLIP Fluids addon updates fluid mesh geometry in the frame_change_pre handler.

Fri, Jun 14, 12:05 AM · Alembic, BF Blender

Thu, Jun 13

Ryan G (rlguy) added a comment to T60094: Render crash when using Python API to modify object data in frame_change_pre handler.

I was testing the recent fix for T60136 and noticed that this issue will cause a crash when baking a rigid body cache. Here is a modified version of the .blend file in the original post to reproduce this issue:

Thu, Jun 13, 10:18 PM · BF Blender

May 17 2019

Ryan G (rlguy) added a comment to T64735: constant crashes when assigning evaluated mesh to obj after recent depsgraph changes.

I am also experiencing this issue and am able to reproduce both crashes using the .blend file (Window 10 Home).

May 17 2019, 4:41 AM · BF Blender

May 16 2019

Ryan G (rlguy) created T64731: Blender freezes on evaluated_depsgraph_get when Python API is used to add/remove modifiers on an object.
May 16 2019, 10:35 PM · BF Blender

Apr 30 2019

hsab (hsab) awarded T60094: Render crash when using Python API to modify object data in frame_change_pre handler a Burninate token.
Apr 30 2019, 5:30 AM · BF Blender

Mar 25 2019

Juan Gea (juang3d) awarded T60094: Render crash when using Python API to modify object data in frame_change_pre handler a The World Burns token.
Mar 25 2019, 9:47 AM · BF Blender

Mar 4 2019

Ryan G (rlguy) added a comment to T62096: Flip Fluid Eevee Render Animation Crash.

Developer of the FLIP Fluids addon here. I tested this .blend file, but was not able to reproduce the crash using build e5ab2b9c629e, blender2.8, 2019-04-01. The render result is just black images for me, so I am not sure if I am missing something in the .blend file.

Mar 4 2019, 8:39 PM · Addons

Jan 4 2019

Ryan G (rlguy) created T60136: Rigid body simulation does not bake when using Python API to create and remove mesh data in frame_change_pre_handler.
Jan 4 2019, 12:17 AM · BF Blender

Jan 3 2019

Ryan G (rlguy) created T60094: Render crash when using Python API to modify object data in frame_change_pre handler.
Jan 3 2019, 12:27 AM · BF Blender

Aug 30 2018

Ryan G (rlguy) added a comment to T56610: Crash when saving a Blender Image in a Python script.

Here is the error message that I get when running from the command line:

Aug 30 2018, 12:39 AM · BF Blender
Ryan G (rlguy) updated the task description for T56610: Crash when saving a Blender Image in a Python script.
Aug 30 2018, 12:16 AM · BF Blender
Ryan G (rlguy) created T56610: Crash when saving a Blender Image in a Python script.
Aug 30 2018, 12:14 AM · BF Blender

Oct 5 2017

Ryan G (rlguy) added a comment to T52999: invoke_props_dialog() window changes position on redraw if the window has sufficient vertical height.

Thanks for the quick responses. I am able to reproduce this on Windows 10 (GTX 1070 8GB) with the same build, and also with using the 'Discombobulator' menu. I have attached a screencast of the issue:

Oct 5 2017, 7:01 PM · BF Blender
Ryan G (rlguy) created T52999: invoke_props_dialog() window changes position on redraw if the window has sufficient vertical height.
Oct 5 2017, 3:55 AM · BF Blender