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Ryan G (rlguy)
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User Since
Oct 15 2016, 12:35 AM (127 w, 3 d)

Recent Activity

Yesterday

Juan Gea (juang3d) awarded T60094: Render crash when using Python API to modify object data in frame_change_pre handler a The World Burns token.
Mon, Mar 25, 9:47 AM · BF Blender

Mon, Mar 4

Ryan G (rlguy) added a comment to T62096: Flip Fluid Eevee Render Animation Crash.

Developer of the FLIP Fluids addon here. I tested this .blend file, but was not able to reproduce the crash using build e5ab2b9c629e, blender2.8, 2019-04-01. The render result is just black images for me, so I am not sure if I am missing something in the .blend file.

Mon, Mar 4, 8:39 PM · Addons

Jan 4 2019

Ryan G (rlguy) created T60136: Rigid body simulation does not bake when using Python API to create and remove mesh data in frame_change_pre_handler.
Jan 4 2019, 12:17 AM · BF Blender

Jan 3 2019

Ryan G (rlguy) created T60094: Render crash when using Python API to modify object data in frame_change_pre handler.
Jan 3 2019, 12:27 AM · BF Blender

Aug 30 2018

Ryan G (rlguy) added a comment to T56610: Crash when saving a Blender Image in a Python script.

Here is the error message that I get when running from the command line:

Aug 30 2018, 12:39 AM · BF Blender
Ryan G (rlguy) updated the task description for T56610: Crash when saving a Blender Image in a Python script.
Aug 30 2018, 12:16 AM · BF Blender
Ryan G (rlguy) created T56610: Crash when saving a Blender Image in a Python script.
Aug 30 2018, 12:14 AM · BF Blender

Oct 5 2017

Ryan G (rlguy) added a comment to T52999: invoke_props_dialog() window changes position on redraw if the window has sufficient vertical height.

Thanks for the quick responses. I am able to reproduce this on Windows 10 (GTX 1070 8GB) with the same build, and also with using the 'Discombobulator' menu. I have attached a screencast of the issue:

Oct 5 2017, 7:01 PM · BF Blender
Ryan G (rlguy) created T52999: invoke_props_dialog() window changes position on redraw if the window has sufficient vertical height.
Oct 5 2017, 3:55 AM · BF Blender