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rndmnm
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User Since
Apr 26 2018, 11:04 AM (59 w, 4 d)

Recent Activity

Fri, May 31

rndmnm added a comment to T64958: Shading Viewer Node broken with Transmission, Subsurface and Clearcoat.

Seems to be fixed, I assume by rB596492e639f0, 'cause visually the issue was pretty similar.

Fri, May 31, 1:50 PM · Addons, BF Blender
rndmnm closed T64958: Shading Viewer Node broken with Transmission, Subsurface and Clearcoat as Resolved.
Fri, May 31, 1:49 PM · Addons, BF Blender

Mon, May 27

rndmnm added a comment to T64983: EEVEE viewport smudging / crash with volumes.

I assume this is the same issue? T65004

Mon, May 27, 10:37 PM · BF Blender

Sun, May 26

rndmnm added a comment to T64615: Texture Paint Overlay Visual Glitch.

Update: Bug is still present, but I managed to replicate it from the startup file. It turns out that the bug happens when an object is rotated, and the rotation is not applied:

Sun, May 26, 7:48 PM · BF Blender

Fri, May 24

rndmnm added a comment to T64958: Shading Viewer Node broken with Transmission, Subsurface and Clearcoat.

Update: It seems to be fixed for Clearcoat and Transmission, but still broken for subsurface.

Fri, May 24, 10:49 PM · Addons, BF Blender

Wed, May 22

rndmnm added a comment to T65004: EEVEE Viewport Becomes and Oil Painting.

Ok, I can reproduce it from the startup file.
You need:

  • World with Volumetric Shader
  • Particle System
  • Instance Object with Alpha Clip

Wed, May 22, 11:21 PM · BF Blender

Tue, May 21

rndmnm added a project to T64958: Shading Viewer Node broken with Transmission, Subsurface and Clearcoat: Addons.
Tue, May 21, 8:47 PM · Addons, BF Blender
rndmnm created T64958: Shading Viewer Node broken with Transmission, Subsurface and Clearcoat.
Tue, May 21, 8:47 PM · Addons, BF Blender

May 14 2019

rndmnm created T64615: Texture Paint Overlay Visual Glitch.
May 14 2019, 7:18 PM · BF Blender

May 9 2019

rndmnm added a comment to T64076: Gradient color stops overlap with scrollbars.

Thanks a lot! The same issue happens with a curve editor:

May 9 2019, 3:58 PM · BF Blender, User Interface

Apr 14 2019

rndmnm added a comment to T63585: Not able to install.

What Brecht means is that the file you downloaded doesn't have to be installed. Once you unzip the .zip file, the program should be ready to use.

Apr 14 2019, 5:02 PM · BF Blender

Feb 6 2019

rndmnm added a comment to T61230: 2.8: GPU not recognized on iMac27'.

AFAIK, Blender 2.8 dropped the support for OpenCL on macOS because of outdated drivers.
https://lists.blender.org/pipermail/bf-committers/2018-December/049695.html

Feb 6 2019, 12:37 PM · BF Blender

Feb 4 2019

rndmnm added a comment to T61111: Mapping node values get stuck after setting a keyframe.

@Sergey Sharybin (sergey) Ok, will keep that in mind.

Feb 4 2019, 2:21 PM · BF Blender
rndmnm updated the task description for T61111: Mapping node values get stuck after setting a keyframe.
Feb 4 2019, 2:20 PM · BF Blender
rndmnm added a comment to T61168: USER PREFERENCES BUG.

@William Reynish (billreynish) November 11 is the example text in the bug submission form.

Feb 4 2019, 12:33 AM · BF Blender

Feb 3 2019

rndmnm added a comment to T61148: (2.8) Slider properties sometimes cannot be changed after being keyed..

Would T61111 be caused by the same issue?

Feb 3 2019, 12:27 PM · Animation, BF Blender

Feb 2 2019

rndmnm awarded D4264: Splitting/Joining Feedback a Love token.
Feb 2 2019, 7:06 PM · User Interface, BF Blender: 2.8, BF Blender
rndmnm added a comment to T61135: IVY EDIT MENU.

I would like to note that this is not a support site, but a bug tracker. If you require some help with the software I would suggest asking on https://blenderartists.org/ or similar forums.

Feb 2 2019, 1:50 PM · Addons

Feb 1 2019

rndmnm created T61111: Mapping node values get stuck after setting a keyframe.
Feb 1 2019, 9:39 PM · BF Blender
rndmnm created T61104: Compositing two scenes with different output scales crashes blender.
Feb 1 2019, 5:56 PM · BF Blender

Dec 22 2018

rndmnm created T59772: No anti-aliasing when rendering freestyle with eevee.
Dec 22 2018, 11:34 PM · Freestyle, BF Blender: 2.8

Dec 2 2018

rndmnm added a comment to T58188: Extreme FPS loss (24x) between 2.79 and 2.8 with particle systems.
Dec 2 2018, 3:23 PM · BF Blender

Nov 28 2018

rndmnm added a comment to T57936: Performance regressions.
Nov 28 2018, 12:52 PM · BF Blender

Nov 26 2018

rndmnm added a comment to T56648: Blender 2.8: Naming Conventions.

I'm actually strongly against "Lathe" .
First of all, the word it self isn't as understandable as it may seem. Someone using english as second language might actually not learn this word for years, as it is only used in context of woodworking or machining.
Second of all, I think words should be used in a 3D modelling software context. In this case the tool is creating a Surface of Revolution- a mathematical term. Therefore most CAD software (Fusion, AutoCAD, Solidworks) uses the name "Revolve" for those tools.
Even if "Revolve" might not be a simple enough term for the tool, it still sets a precedent to "Spin", as a middle ground for CAD users and artist .

Nov 26 2018, 6:03 PM · User Interface, BF Blender: 2.8

Nov 10 2018

rndmnm created T57758: Crash when appending Grease Pencil object and switching to 2D Animation workspace.
Nov 10 2018, 12:47 AM · BF Blender, Grease Pencil

Apr 26 2018

rndmnm added a comment to T54662: Tool Icon Design.

@konstantin (miller) The devs are trying to create more screen space by removing the current toolshelf and replacing it with a toolbar. I'm sure though they will appreciate your thorough feedback.

Apr 26 2018, 10:29 PM · User Interface, Code Quest
rndmnm added a comment to T54662: Tool Icon Design.

@Ludvik Koutny (rawalanche) About 8% of males are affected by colour blindness. That is not insignificant. Also, IMO, the "bisect" and "knife" icons are unnecessarily similar. There is a clear difference in the way they work, and it just isn't represented in the design. Maybe design similar to the "comb" icon could be used, with the tool symbol?
Edit: I should have been more clear, IMO the bisect and knife icons are too similar in general, not only in colour blindness context. Also, I agree that the icons shapes are distinct enough to work without colour.

Apr 26 2018, 11:46 AM · User Interface, Code Quest