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Jean First (robbott)
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User Since
Jun 7 2019, 10:09 AM (14 w, 5 d)

Recent Activity

Fri, Sep 13

Jean First (robbott) added a comment to rBce34a6b0d727: DRW: Refactor to support draw call batching.

This commit fixes T67312 for the "material preview", but as soon as I switch to "rendered" blender crashes.

Fri, Sep 13, 9:56 PM

Sun, Sep 8

Jean First (robbott) added a comment to T69588: Flat and almost invisible scene in Lookdev Preview on Mac OS X.

This becomes too cumbersome. Can you join https://blender.chat/channel/support and ping me there ?

Sun, Sep 8, 8:52 PM · BF Blender
Jean First (robbott) added a comment to T69588: Flat and almost invisible scene in Lookdev Preview on Mac OS X.

There was a typo (I fixed it 10 sec after posting, but you were quicker). Asuming your Blender.app in in /Applications :

/Applications/Blender.app/Contents/MacOS/Blender -d --debug-gpu --debug-gpu-shaders
Sun, Sep 8, 8:14 PM · BF Blender
Jean First (robbott) added a comment to T69588: Flat and almost invisible scene in Lookdev Preview on Mac OS X.

Open the Terminal and run the following command - ajust the path if needed:

Sun, Sep 8, 6:56 PM · BF Blender
Jean First (robbott) added a comment to T69611: Mac Finder preview Collada (.dae) not show..

Related: T66584

Sun, Sep 8, 8:34 AM · Collada, BF Blender
Jean First (robbott) added a comment to T67312: Poor Eevee performance on 2018 Macbook PRO .

I can confirm this bug on OSX 10.12.6

Sun, Sep 8, 8:26 AM · Eevee, Platform: macOS
Jean First (robbott) added a comment to T69588: Flat and almost invisible scene in Lookdev Preview on Mac OS X.

I cannot reproduce this on OSX 10.12.6

Sun, Sep 8, 7:11 AM · BF Blender

Sat, Sep 7

Jean First (robbott) added a comment to T63412: Open eevee rendering, the program exits.

I cannot reproduce this on OSX 10.12.6

Sat, Sep 7, 9:01 PM · Platform: macOS, Eevee, BF Blender
Jean First (robbott) added a comment to T68615: Blender crashes easily.

It's not the same error as T68604.

Sat, Sep 7, 8:47 PM · BF Blender
Jean First (robbott) added a comment to T66508: Volumetric Clouds in Eevee not working | MacOs.

I cannot reproduce it on OSX 10.12.6

Sat, Sep 7, 6:46 PM · Platform: macOS, EEVEE & Viewport, BF Blender
Jean First (robbott) added a comment to T61853: Crash on Eevee render (MacOS).

Not sure this is the only problem, but this is a simple example file for the crash:

Sat, Sep 7, 6:18 PM · Platform: macOS, BF Blender
Jean First (robbott) added a comment to T66606: Blender crashes in LookDev/EEVEE but not in Solid/Cycles.

I cannot reproduce this on OSX 10.12.6

Sat, Sep 7, 10:26 AM · GPU / Viewport, Platform: macOS, BF Blender
Jean First (robbott) added a comment to T67662: Viewport graphics glitch in Eevee on macOS.

After a closer look I was able to reproduce it (somehow) in the viewport with the file . See also my system specs above.

Sat, Sep 7, 10:11 AM · Platform: macOS, BF Blender
Jean First (robbott) added a comment to T69036: Image editor very slow with hires textures.

I cannot reproduce this on OSX 10.12.6. The textrure painting and floodfill feel slow, but zooming in and out works well enough. Could be related to the nvidia driver.

Sat, Sep 7, 9:15 AM · GPU / Viewport, Platform: macOS, BF Blender
Jean First (robbott) added a comment to T67662: Viewport graphics glitch in Eevee on macOS.

I cannot reproduce this on OSX 10.12.6

Sat, Sep 7, 9:11 AM · Platform: macOS, BF Blender
Jean First (robbott) added a comment to T52508: Crash from using pinch scale.

Is this related to T65714 ?

Sat, Sep 7, 8:54 AM · Platform: macOS, User Interface, BF Blender

Fri, Sep 6

Jean First (robbott) added a revision to T68843: Invalid (pink) shader when using wireframe node [ Eevee ]: D5712: fix T68843: remove spurious semicolon.
Fri, Sep 6, 10:42 PM · Platform: macOS, EEVEE & Viewport, BF Blender
Jean First (robbott) created D5712: fix T68843: remove spurious semicolon.
Fri, Sep 6, 10:42 PM
Jean First (robbott) added a comment to D5076: fix T65714: scale the dx and dy values for the continuous zoom modus.

calculate the redraw in view_zoomdrag_invoke and at the same time allow the "zoom to mouse". This patch can be tested in the "shader editor" with the navigation zoom method set to "continuos zoom" (in the preferences) on a computer with a trackpad.

Fri, Sep 6, 5:46 PM

Sun, Aug 25

Jean First (robbott) added a comment to D5076: fix T65714: scale the dx and dy values for the continuous zoom modus.

using a mouse and "continuous zoom modus" enabled, the vzd->timer_lastdraw gets updated until the modal exits but with a trackpad it never enters the modal state and vzd->timer_lastdraw is not not set.

Sun, Aug 25, 1:22 PM

Jul 11 2019

Jean First (robbott) added a comment to T66584: Collada: Preview on Mac shows issues with transparency.

so in the zip file you attached you have 5 files:
1 Cube aqua 2_79b.dae
2 Cube aqua 2_80 2019-07-04 Hash fdcfc263e973.dae
3 Cube aqua 2.80 2019-07-8 Hash a42cae160082.dae
4 Cube aqua 2.80 2019-07-9 Hash 3b4054cb586f.dae
5 Cube aqua 2.80 2019-07-10 Hash bb7b741d2f1c.dae

Jul 11 2019, 2:44 PM · BF Blender

Jul 10 2019

Jean First (robbott) added a comment to T66584: Collada: Preview on Mac shows issues with transparency.

I tested the following cube in blender

Jul 10 2019, 10:19 PM · BF Blender
Jean First (robbott) added a comment to T66584: Collada: Preview on Mac shows issues with transparency.

open the file "Cube color materials 2_80 July 4 2019 last download.dae" in VSCodium, go to line 96, change the value from <float sid="alpha">1</float> to <float sid="alpha">0</float>, save the file. Does the priview in OSX Finder look as you expected ?

Jul 10 2019, 9:53 PM · BF Blender
Jean First (robbott) added a comment to T66584: Collada: Preview on Mac shows issues with transparency.

Download https://github.com/VSCodium/vscodium/releases/download/1.36.1/VSCodium.1.36.1.dmg , install it, open the dae file in VSCodium, change the value and save the dae file.

Jul 10 2019, 4:59 PM · BF Blender
Jean First (robbott) added a comment to T66584: Collada: Preview on Mac shows issues with transparency.

Not sure it helps, but change the value in that line from 1 to 0.

Jul 10 2019, 4:27 PM · BF Blender
Jean First (robbott) added a comment to T66584: Collada: Preview on Mac shows issues with transparency.
  1. open "Cube texture July 8 2019.dae" from zip file in this ticket in a texteditor (vi, emacs, textmate, visual code studio, sublime, ...)
  2. go to line 41
  3. change: <float sid="alpha">1</float> to: <float sid="alpha">0</float>
  4. save the file
  5. check the finder if the preview of the file is correct
Jul 10 2019, 11:45 AM · BF Blender
Jean First (robbott) added a comment to T66584: Collada: Preview on Mac shows issues with transparency.

Are you use Macintosh yourself ?

Yes.

Jul 10 2019, 10:24 AM · BF Blender
Jean First (robbott) added a comment to T66584: Collada: Preview on Mac shows issues with transparency.

Let's talk about the issue, not emotions.

Jul 10 2019, 9:21 AM · BF Blender

Jul 9 2019

Jean First (robbott) added a comment to T66584: Collada: Preview on Mac shows issues with transparency.

If I understand the ticket correctly the problem is the Preview and Quicklook function in the OSX Finder are not showing the exported object. After testing a few options I was able to make the object visible: Set the transparency value to 0 or remove the following lines in the dea file:

Jul 9 2019, 11:57 PM · BF Blender
Jean First (robbott) created P1030 T66584 line 255ff.
Jul 9 2019, 5:49 PM

Jun 14 2019

Jean First (robbott) created D5076: fix T65714: scale the dx and dy values for the continuous zoom modus.
Jun 14 2019, 9:06 PM
Jean First (robbott) added a revision to T65714: Blender Crashes when using Mac trackpad Pinching(zoom) in Node Editor: D5076: fix T65714: scale the dx and dy values for the continuous zoom modus.
Jun 14 2019, 9:05 PM · Platform: macOS, BF Blender

Jun 12 2019

Jean First (robbott) added a comment to T65714: Blender Crashes when using Mac trackpad Pinching(zoom) in Node Editor.

Thank you for the detailed report. I was able to reproduce it.

Jun 12 2019, 8:20 PM · Platform: macOS, BF Blender

Jun 11 2019

Jean First (robbott) triaged T65714: Blender Crashes when using Mac trackpad Pinching(zoom) in Node Editor as Needs Information from User priority.
Jun 11 2019, 10:14 PM · Platform: macOS, BF Blender
Jean First (robbott) added a comment to T65714: Blender Crashes when using Mac trackpad Pinching(zoom) in Node Editor.

I cannot reproduce it on blender head. Any pinch zooming in the node editor or sidebar works well. Can you please try with the latest version ?

Jun 11 2019, 10:00 PM · Platform: macOS, BF Blender

Jun 10 2019

Jean First (robbott) created D5057: Boxselect: drag box around with GKey.
Jun 10 2019, 5:57 PM
Jean First (robbott) created D5056: Sculptpaint: add message to translation.
Jun 10 2019, 4:54 PM
Jean First (robbott) created D5055: The keyframe type should also be available in the context menu of the Dopesheet and Timeline..
Jun 10 2019, 4:45 PM