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Rombout Versluijs (rombout)
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User Since
Nov 18 2010, 6:18 PM (537 w, 13 h)

Recent Activity

Aug 6 2020

Rombout Versluijs (rombout) added a comment to T79576: 3dcursor turns Zaxis to 3dview area.

I never use the cursor tool actually. I just noticed this has more options and we can do snapping. When i use the transform input it keeps Z up. So basically the default is set to view. Where the points the Z-axis to the viewer so to say.

Aug 6 2020, 8:43 AM · Modeling, Restricted Project, BF Blender
Rombout Versluijs (rombout) created T79576: 3dcursor turns Zaxis to 3dview area.
Aug 6 2020, 8:26 AM · Modeling, Restricted Project, BF Blender

Aug 3 2020

Rombout Versluijs (rombout) created T79477: Blender ignores except: pass.
Aug 3 2020, 2:06 AM · BF Blender

Jun 26 2020

Rombout Versluijs (rombout) added a comment to T78181: Texture Paint: Color Palette operator issues with Undo/Redo -- Vertex Paint is fine though.

This gets checked (and thus adds to the palette) when you use (in contrast to just holding without mouse click - which samples but doesnt add to the palette)
The status bar will tell you about the usage:

Ahh yeah holding S key starts picking color immediatly already. Though the help test could be more clearer that its actually ADDING that color.

Jun 26 2020, 12:33 AM · User Interface, Sculpt, Paint & Texture, BF Blender

Jun 23 2020

Rombout Versluijs (rombout) created T78181: Texture Paint: Color Palette operator issues with Undo/Redo -- Vertex Paint is fine though.
Jun 23 2020, 11:14 PM · User Interface, Sculpt, Paint & Texture, BF Blender

Jun 14 2020

Rombout Versluijs (rombout) added a comment to T73848: ASE importer has error importing.

IM sorry, i did have much time to look into how to work with this method of setting up a repo. I normally use Github for it's kind of work.

Jun 14 2020, 4:18 AM · Add-ons (Community), BF Blender

May 25 2020

Rombout Versluijs (rombout) updated the task description for T77059: Error collada import about negative numbers (source file does not have negative numbers for materials).
May 25 2020, 9:24 PM · Pipeline, Assets & I/O, Import/Export, Collada, BF Blender
Rombout Versluijs (rombout) created T77059: Error collada import about negative numbers (source file does not have negative numbers for materials).
May 25 2020, 9:19 PM · Pipeline, Assets & I/O, Import/Export, Collada, BF Blender

May 7 2020

Rombout Versluijs (rombout) awarded D7454: IO_scene_3ds: Ported 3ds import & export to Blender 2.82 a Love token.
May 7 2020, 8:55 PM · BF Blender (2.91), Import/Export, Add-ons (Community)

Apr 1 2020

Rombout Versluijs (rombout) added a comment to T71705: Improve Palette management in Paint Modes (Meshes and Grease Pencil).

Im on OSX, but what i don't fully understand is why do i need to fork or get the complete addon branch? Or am i not understanding it correct? SOrry for the fuzz

Apr 1 2020, 12:32 AM · User Interface, BF Blender

Mar 30 2020

Rombout Versluijs (rombout) added a comment to T69577: Collection Manager.

It is based on quick access slot system and consists from numeric slots, that contains collection for quick access.
The symbol X means that there is no collection in the slot because the collection was not created.
QCD system (both GUI widget and shortcuts) can be turned off in addons preferences.

Mar 30 2020, 2:49 AM · Add-ons (Community)
Rombout Versluijs (rombout) added a comment to T71705: Improve Palette management in Paint Modes (Meshes and Grease Pencil).

@Antonio Vazquez (antoniov) ive looked a bit into how to work with that. I haven't found a method to only make a patch for single addons. Is it correct i need to fork all of them? I normally use github for this kind of stuff. I know nothing about the other. Ill try my best to figure out everything.

Mar 30 2020, 2:44 AM · User Interface, BF Blender
Rombout Versluijs (rombout) added a comment to T73366: Asset Manager “Basics”.

Like i said, check Blender now and there are addons which have more advanced implementation of what he is showing. THere are already 3 addons with building elements like this ; Archimesh, Archipack, JARCH viz. Check those out

Mar 30 2020, 2:39 AM · Restricted Project, User Interface, Pipeline, Assets & I/O, BF Blender

Mar 29 2020

Rombout Versluijs (rombout) added a comment to T71705: Improve Palette management in Paint Modes (Meshes and Grease Pencil).

Ive added more sorting methods which i believe work better. Also added CSS and fixed KPL and ASE import. Its almost done, i couldn't get it all working for the release though. Im still working on a function which can also restore the order if the user doesn't like the result of the sorting.

Mar 29 2020, 10:09 PM · User Interface, BF Blender
Rombout Versluijs (rombout) added a comment to T74131: Blender Cloud: console gets spammed with RNA warnings on any UI update.

Is this comment CLOG_WARN now being hidden?

Mar 29 2020, 9:58 PM · Add-ons (Community)
Rombout Versluijs (rombout) added a comment to T65121: Preferences: Keymap Preferences not visible afert importing custom key map.

I tried it and it does work. Though i believe i need to run them again to make them actually change all buttons. Ive tried adding the add set up so they are read when keymap is read back in and don't reset to defaults. I find my method works better then current behavior because i cant change anything. Now i can change it afterward :)

Mar 29 2020, 9:31 PM · User Interface, BF Blender

Mar 20 2020

Rombout Versluijs (rombout) added a comment to T74954: Segmentation fault: 11 while opening addon preferences panel OSX.

Thanks for the help and for noting about saving those properties. I have not read yet that this is bad practice.

Mar 20 2020, 5:09 PM · BF Blender
Rombout Versluijs (rombout) created T74954: Segmentation fault: 11 while opening addon preferences panel OSX.
Mar 20 2020, 6:25 AM · BF Blender
Rombout Versluijs (rombout) added a comment to T74131: Blender Cloud: console gets spammed with RNA warnings on any UI update.

There is something else with this issue. I get a "Segmentation fault: 11" crash when i simply try to open a addo pref panel?

Mar 20 2020, 5:30 AM · Add-ons (Community)

Mar 19 2020

Rombout Versluijs (rombout) added a comment to T74903: "Middle Mouse Action" Orbit/Pan options no longer available... ?.

And as a bonus, the Relative option for “Alt Middle Mouse Drag Action” now works as as we would expect. EXCELLENT!
Our animals can now swim up toward the top of the screen, when viewing from top. It was so awkward before.

Mar 19 2020, 11:48 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T65121: Preferences: Keymap Preferences not visible afert importing custom key map.

I wonder why this preferences isnt added, i read this is by design. But if one uses a keymap and uses that same keymap on a different system. He can never change the preferences part which shows at the top.

Mar 19 2020, 11:14 PM · User Interface, BF Blender
Rombout Versluijs (rombout) added a comment to T68260: UI: It's not possible to add a separator to EnumProperty via Python.

PS i noticed some of Blender enum menu's also show this weird horizontal tabbing. For instance in Preferences > Addons > Sort Menu
Perhaps here its intentional since its probably more clear to read like this compared to a big list. But it looks kinda sloppy, its not aligning nice

Mar 19 2020, 9:39 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T69577: Collection Manager.

Looks like v2.4.1 does fix it in bl 2.83, CPU is now steady around 5%

Mar 19 2020, 7:12 PM · Add-ons (Community)
Rombout Versluijs (rombout) added a comment to T69577: Collection Manager.

Wow this addon expanded quickly, looks nice but looks way more complicated then before. Perhaps it is mentioned earlier, but is it perhaps an idea to have a simplefied GUI like how it looked before? Currently it looks quite overwhelming with all the buttons and short names. I understand its a complex topic, but the simple GUI it had prior was super nice for simple stuff.

Mar 19 2020, 6:48 PM · Add-ons (Community)
Rombout Versluijs (rombout) added a comment to T74131: Blender Cloud: console gets spammed with RNA warnings on any UI update.

PS should the addon show "No projects available in your Blender Cloud", at least if i look in blender.py #114, this where it gets the enum and should return "No projects"

Mar 19 2020, 6:08 PM · Add-ons (Community)
Rombout Versluijs (rombout) added a comment to T74131: Blender Cloud: console gets spammed with RNA warnings on any UI update.

I see this is closed but states invalid, since its not a bug. Im now using 1.16 on OSX and still see this error in the console.

Mar 19 2020, 4:10 PM · Add-ons (Community)

Mar 18 2020

Rombout Versluijs (rombout) added a comment to T65453: Bake indirect lighting turns irradiance volumes into black areas.

I have same issue but also wonder why other items from EEVEE do work then?

Mar 18 2020, 8:31 PM · Platform: macOS, BF Blender
Rombout Versluijs (rombout) added a comment to T68260: UI: It's not possible to add a separator to EnumProperty via Python.

BLender API shows a different solution i just noticed.

Mar 18 2020, 5:03 AM · BF Blender
Rombout Versluijs (rombout) added a comment to T68260: UI: It's not possible to add a separator to EnumProperty via Python.

It seems it makes columns using that, not the separator as does with a menu

Mar 18 2020, 4:37 AM · BF Blender
Rombout Versluijs (rombout) added a comment to T68260: UI: It's not possible to add a separator to EnumProperty via Python.

Im tried using this in an enum menu and it divides dropdown into two parts? I also tried with ("", "", "", "", 0) but shows the same. Leaving out 0 returns error. Using bl2.82 on OSX

Mar 18 2020, 4:28 AM · BF Blender

Mar 13 2020

Rombout Versluijs (rombout) added a comment to T73366: Asset Manager “Basics”.

Andrew Peel has published an interesting video on Youtube: Asset Libraries in Blender 2 83

Mar 13 2020, 11:42 PM · Restricted Project, User Interface, Pipeline, Assets & I/O, BF Blender
Rombout Versluijs (rombout) added a comment to T73366: Asset Manager “Basics”.

Why is that Technical Doc link closed for the reason of "Invalid"?

Mar 13 2020, 7:49 PM · Restricted Project, User Interface, Pipeline, Assets & I/O, BF Blender

Mar 5 2020

Rombout Versluijs (rombout) added a comment to T74452: Generative modifiers supporting vertexgroups [solidify, wireframe, ...] still act on vertices ouside the vertexgroup (zero weight just acts as a factor).

So i need to go to rightclickselect i guess, right

Mar 5 2020, 4:02 PM · Modifiers, Modeling, BF Blender
Rombout Versluijs (rombout) added a comment to T74452: Generative modifiers supporting vertexgroups [solidify, wireframe, ...] still act on vertices ouside the vertexgroup (zero weight just acts as a factor).

In addition to this, the manual does state only vertex groups get the applied effect. I also check 2.79 and it showed same behavior

Mar 5 2020, 5:18 AM · Modifiers, Modeling, BF Blender
Rombout Versluijs (rombout) created T74452: Generative modifiers supporting vertexgroups [solidify, wireframe, ...] still act on vertices ouside the vertexgroup (zero weight just acts as a factor).
Mar 5 2020, 5:11 AM · Modifiers, Modeling, BF Blender

Feb 19 2020

Rombout Versluijs (rombout) awarded T61228: Sample color add to palette, works for mouse click but not key press only a Love token.
Feb 19 2020, 5:05 AM · Sculpt, Paint & Texture, BF Blender
Rombout Versluijs (rombout) awarded T71705: Improve Palette management in Paint Modes (Meshes and Grease Pencil) a Love token.
Feb 19 2020, 5:05 AM · User Interface, BF Blender

Feb 17 2020

Rombout Versluijs (rombout) added a comment to T73905: Amaranth "Save&Reload" does not save texture changes [2.82].

I sometimes used it to make sure link are live and working. Also tend to use in some addon to check items

Feb 17 2020, 11:11 PM · Add-ons (Community)
Rombout Versluijs (rombout) renamed T73905: Amaranth "Save&Reload" does not save texture changes [2.82] from Amaranth "Save&Reload" doesnt show save nor gives warning [2.82] to Amaranth "Save&Reload" does not save texture changes [2.82].
Feb 17 2020, 3:53 AM · Add-ons (Community)
Rombout Versluijs (rombout) edited projects for T73905: Amaranth "Save&Reload" does not save texture changes [2.82], added: Add-ons (Community), BF Blender (2.82); removed BF Blender.
Feb 17 2020, 3:53 AM · Add-ons (Community)
Rombout Versluijs (rombout) created T73905: Amaranth "Save&Reload" does not save texture changes [2.82].
Feb 17 2020, 3:52 AM · Add-ons (Community)
Rombout Versluijs (rombout) added a comment to rB8c6ce742391b: UI: Text Editor Visual Changes.

Is it possible to make the search function loop. Now when doing a search and you at the end of doc, you need scroll to the top. Click to set cursor, then you can search again. This is tedious and a lot of hustle. Optional functions like search selection or direction would be nice as well

Feb 17 2020, 1:07 AM
Rombout Versluijs (rombout) added a comment to T73848: ASE importer has error importing.

I think i got a cleaner solution for the part adding it to the color palette. Adding it as a sub-panel is much cleaner and also confirm Blenders UI. This setup also allows for possible expansion. I want to see if i can add more file types like XML and CSS for instance

Feb 17 2020, 12:17 AM · Add-ons (Community), BF Blender

Feb 16 2020

Rombout Versluijs (rombout) added a project to T73848: ASE importer has error importing: Add-ons (Community).
Feb 16 2020, 10:09 PM · Add-ons (Community), BF Blender
Rombout Versluijs (rombout) added a comment to T73848: ASE importer has error importing.

I added an option to the preferences so user can choose whether or not to show the importers in the Color Palettes

Feb 16 2020, 9:47 PM · Add-ons (Community), BF Blender
Rombout Versluijs (rombout) added a comment to T73848: ASE importer has error importing.

PS in my personal addon i got it also to work with the paint addon which comes with Blender now. Is it an idea to add this in the preferences, so a user can decide to add the imported palettes to that one as well? I tried looking into adding a preset, but its setup is completely different. I am able to add the colors. But adding a palette for that one is hard for me to achieve

Feb 16 2020, 5:44 AM · Add-ons (Community), BF Blender
Rombout Versluijs (rombout) added a comment to T73848: ASE importer has error importing.

Well many hours later now, i finally got it working properly. It took me ages to find test files for Krita. I only found gpl (gimp) files. I have not found their new palette file KPL yet. I noticed with GPL files that sometimes there are empty lines, so i now skip over those. Also here i go the naming for the palette properly working now. I also added function that it makes the palette active, i think that is what a user wants right?

Feb 16 2020, 5:18 AM · Add-ons (Community), BF Blender

Feb 15 2020

Rombout Versluijs (rombout) added a comment to T73848: ASE importer has error importing.

I see that the structure of an ASE file from photoshop is different than the one from https://color.adobe.com/

Feb 15 2020, 11:09 PM · Add-ons (Community), BF Blender
Rombout Versluijs (rombout) added a comment to T73848: ASE importer has error importing.

Just noticed a new issue. ASE files exported from Photoshop on OSX dont seem to get imported, i dont see any error. I did export a version with more than the standard 5 colors they normally have.

Feb 15 2020, 10:56 PM · Add-ons (Community), BF Blender
Rombout Versluijs (rombout) added a comment to T73848: ASE importer has error importing.

Okay took a while to get it to work. Basically this uses exact same code as mine. But they stripped out the exporter part and also implemented a different method for importing the 2 separate importers. The issue is that the original script sends a the results to itself again when it find the word "swatches". But the mehtod they use now for loading filepath causes big issues with that.

Feb 15 2020, 10:27 PM · Add-ons (Community), BF Blender
Rombout Versluijs (rombout) added a comment to T73848: ASE importer has error importing.

Using that version from Github also allows you to export to ASE files. I also get Pablos part to work using the normal palette in Blender

Feb 15 2020, 7:26 PM · Add-ons (Community), BF Blender
Rombout Versluijs (rombout) added a comment to T73848: ASE importer has error importing.

PS lots of code looks same as the source ive found on github. The one from github import the data without issues.
https://github.com/nsfmc/swatch

Feb 15 2020, 6:32 PM · Add-ons (Community), BF Blender
Rombout Versluijs (rombout) created T73848: ASE importer has error importing.
Feb 15 2020, 6:24 PM · Add-ons (Community), BF Blender

Feb 14 2020

Florian Coco (ramification) awarded T71234: Custom property doesnt update when rendering animation a Love token.
Feb 14 2020, 12:39 PM · Animation & Rigging, Rendering, Dependency Graph, BF Blender

Feb 4 2020

Rombout Versluijs (rombout) added a comment to T72523: 3DS import missing.

Not sure why, but this "Testing" is not there. I normally manually move over addons from addon_contrib folder to main addon folder. Why not add a sub-section in the addon panel or add that folder to the enum-menu?

Feb 4 2020, 3:36 AM · BF Blender

Jan 14 2020

Rombout Versluijs (rombout) added a comment to T45636: Texture paint doesn't prompt user to save painted textures.

I just tried 2.81 by making a texture without saving and making new document. It did ask me to save and also showed the checkmark. I tried it again reopening and doing again some strokes and again it showed the checkbox.

Jan 14 2020, 7:32 PM · BF Blender, Sculpt, Paint & Texture

Dec 27 2019

Rombout Versluijs (rombout) added a comment to D5710: Amaranth fix deprecated icons, removed integrated features.

@Rombout Versluijs (rombout) Amaranth is in the community section now.

Dec 27 2019, 8:33 PM · Add-ons (Community)

Dec 24 2019

Rombout Versluijs (rombout) added a comment to D5710: Amaranth fix deprecated icons, removed integrated features.

Anyone got an idea why its no more in 2.82?

Dec 24 2019, 4:48 AM · Add-ons (Community)

Nov 1 2019

Amin Babaeipanah (leomoon) awarded T71234: Custom property doesnt update when rendering animation a Love token.
Nov 1 2019, 7:01 AM · Animation & Rigging, Rendering, Dependency Graph, BF Blender
Rombout Versluijs (rombout) added a comment to T71234: Custom property doesnt update when rendering animation.

First i thought that custum properties would not update as well, but they work fine. Its with the frame_change_post when it does not work.

Nov 1 2019, 3:16 AM · Animation & Rigging, Rendering, Dependency Graph, BF Blender

Oct 31 2019

Rombout Versluijs (rombout) created T71234: Custom property doesnt update when rendering animation.
Oct 31 2019, 1:17 AM · Animation & Rigging, Rendering, Dependency Graph, BF Blender
Rombout Versluijs (rombout) added a comment to T68332: Update animation_animall to Blender 2.8.

Thanks @Damien Picard (pioverfour) for pointing in the correct direction. Ill make a bug post for this.

Oct 31 2019, 12:51 AM · Add-ons (Community)

Oct 28 2019

Rombout Versluijs (rombout) added a comment to T28286: custom property update function doesn't get called when property is animated.

I know this is an old post, but why do custom properties dont update when doing animation render?

Oct 28 2019, 3:33 AM · BF Blender, Add-ons (BF-Blender)
Rombout Versluijs (rombout) added a comment to T68332: Update animation_animall to Blender 2.8.

Guys, i found another issue perhaps. This addon is call counter. It can add a couple methods to show a counter in in render frame. In the viewport and on single renders it works just fine. But when rendering an animation the property doesnt update?

Oct 28 2019, 3:23 AM · Add-ons (Community)
Rombout Versluijs (rombout) added a comment to T51896: Filmic default view isn't working correctly.

Im not sure i followed along properly. BUt when saving filmic look in EXR it does not show or save the FILMIC look into it. I tried both Full and Half Float as well all compression methods. It does get save to 8/16 TIFF though?

Oct 28 2019, 1:57 AM · BF Blender

Oct 25 2019

Rombout Versluijs (rombout) added a comment to T67517: Render permission denied.

Im running into the same issue on OSX 10.11.6 using bl 2.81 Beta

Oct 25 2019, 1:58 AM · BF Blender

Oct 24 2019

Rombout Versluijs (rombout) added a comment to T71049: Subsurface Scattering Radius issue with low values or zero in RGB channels.

Here's another interesting comparing shot. Ive used a cylinder which tapers on the inside from thin to thick. Than i used the same mat, but each time had 2 of the Scatter Radius settings to 1 but leave on at 0. Notice how the one with green at zero shows a lot of green on the surface. While the other dont show that, the blue does show it a bit, but red does, not.

Oct 24 2019, 4:08 AM · Cycles, Render & Cycles, BF Blender
Rombout Versluijs (rombout) added a comment to T71049: Subsurface Scattering Radius issue with low values or zero in RGB channels.

Ive tried making simple scene with the material from scratch. It didnt show the effect that strong, so i imported the material and made it as plain as possible.

Oct 24 2019, 1:08 AM · Cycles, Render & Cycles, BF Blender

Oct 23 2019

Rombout Versluijs (rombout) added a comment to T71008: Vertexgroups are not transferred with link mesh data.

Yes, vertex groups are a bit weird, since data is shared across mesh & object datablocks.

IIRC, this is all index based, so it should still work if you add step 5:

01 add object sphere
02. Add vertex group and shapekeys (just click +)
03 Add new sphere and link mesh data
04 Notice that vertex groups dont show on the other sphere, yet shapeskeys do.
05 If you now just add (+) a first vertex group to the new sphere, this will point to the first vertex group data on the shared mesh, weights should automatically show up. OR
05 use `Copy Vertex Groups to Linked` like @radcapricorn suggested

Bit more info here T55049: Vertex group information corrupt when changing mesh data for an object with vertex groups.

But this is not really a bug, it is "unconventional" (bad, cough) design, and it can be worked around.
So I guess we have to close this (feel free though to comment again if issues persist...)

Oct 23 2019, 9:49 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T71008: Vertexgroups are not transferred with link mesh data.

Vertex groups are weird, their data is part of the mesh data block, but the groups themselves belong to object. Alt+D should work though, what do you mean by "not the same"?
You can transfer groups to linked objects via a menu, in vertex groups there's a button with a down arrow under the "+"/"-" buttons. Click that, and you should find an option to Copy Vertex Groups to Linked.

I know you can copy, but only when some other mesh is selected. If its a object base group, then a dropdown selector could be useful perhaps?!

Oct 23 2019, 9:44 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T48659: Vertex groups not displayed on instances correctly..

I had this same question and made a post about it as well. Than why is it show under data panel? Is it so that its close to the data properties, that does make it easier. But its very confusing of why these are not transferred.

Oct 23 2019, 8:56 PM · BF Blender
Rombout Versluijs (rombout) created T71049: Subsurface Scattering Radius issue with low values or zero in RGB channels.
Oct 23 2019, 8:12 PM · Cycles, Render & Cycles, BF Blender

Oct 22 2019

Rombout Versluijs (rombout) added a comment to T56463: UV Image Editor.
Oct 22 2019, 7:18 AM · User Interface, BF Blender: 2.8
Rombout Versluijs (rombout) added a comment to D3094: Cycles: add anisotropy to random walk subsurface scattering..

I bumped into these after perhaps finding an issue with the Subsurface scattering radius. Values of 0 results in color tone of that RGB channel.

Oct 22 2019, 2:38 AM · Cycles, Render & Cycles
Rombout Versluijs (rombout) created T71008: Vertexgroups are not transferred with link mesh data.
Oct 22 2019, 12:33 AM · BF Blender

Oct 11 2019

Rombout Versluijs (rombout) added a comment to T53083: Bake All Dynamics doesn't work when baking particle hair.

Bake all in general doesnt do anything. It my last test, also cloth or other items wont start baking when using "Bake all". I haven tested 2.81 or latest build though.

Oct 11 2019, 12:54 AM · Nodes & Physics, Physics, BF Blender

Oct 7 2019

Rombout Versluijs (rombout) added a comment to T70252: BL 2.81 Instant crash OSX 10.11.6.

I see new build, 2.81 (sub 14), branch: master, commit date: 2019-10-06 14:05, hash: rB54a9649e2636, works now. I do see lots of errors from keymaps, not sure which addon this produces these errors though. This is just a small part of the errors

arning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'tab' not found in keymap item 'OperatorProperties'
Warning: property 'with_menu' not found in keymap item 'OperatorProperties'
Warning: property 'with_menu' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'option' not found in keymap item 'OperatorProperties'
Warning: property 'replace' not found in keymap item 'OperatorProperties'
Warning: property 'use_node_name' not found in keymap item 'OperatorProperties'
Warning: property 'use_outputs_names' not found in keymap item 'OperatorProperties'
Warning: property 'replace' not found in keymap item 'OperatorProperties'
Warning: property 'use_node_name' not found in keymap item 'OperatorProperties'
Warning: property 'use_outputs_names' not found in keymap item 'OperatorProperties'
Warning: property 'replace' not found in keymap item 'OperatorProperties'
Warning: property 'use_node_name' not found in keymap item 'OperatorProperties'
Warning: property 'use_outputs_names' not found in keymap item 'OperatorProperties'
Warning: property 'replace' not found in keymap item 'OperatorProperties'
Warning: property 'use_node_name' not found in keymap item 'OperatorProperties'
Warning: property 'use_outputs_names' not found in keymap item 'OperatorProperties'
Warning: property 'replace' not found in keymap item 'OperatorProperties'
Warning: property 'use_node_name' not found in keymap item 'OperatorProperties'
Warning: property 'use_outputs_names' not found in keymap item 'OperatorProperties'
Warning: property 'replace' not found in keymap item 'OperatorProperties'
Warning: property 'use_node_name' not found in keymap item 'OperatorProperties'
Warning: property 'use_outputs_names' not found in keymap item 'OperatorProperties'
Warning: property 'blend_type' not found in keymap item 'OperatorProperties'
Warning: property 'operation' not found in keymap item 'OperatorProperties'
Warning: property 'blend_type' not found in keymap item 'OperatorProperties'
Warning: property 'operation' not found in keymap item 'OperatorProperties'
Warning: property 'blend_type' not found in keymap item 'OperatorProperties'
Warning: property 'operation' not found in keymap item 'OperatorProperties'
Warning: property 'blend_type' not found in keymap item 'OperatorProperties'
Warning: property 'operation' not found in keymap item 'OperatorProperties'
Warning: property 'blend_type' not found in keymap item 'OperatorProperties'
Warning: property 'operation' not found in keymap item 'OperatorProperties'
Warning: property 'blend_type' not found in keymap item 'OperatorProperties'
Warning: property 'operation' not found in keymap item 'OperatorProperties'
Warning: property 'blend_type' not found in keymap item 'OperatorProperties'
Warning: property 'operation' not found in keymap item 'OperatorProperties'
Warning: property 'blend_type' not found in keymap item 'OperatorProperties'
Oct 7 2019, 5:33 PM · BF Blender (2.81)

Oct 2 2019

Rombout Versluijs (rombout) added a comment to T70252: BL 2.81 Instant crash OSX 10.11.6.

I tried this build blender-2.81-3b23685c7dc1 1 October 23:38 and it does crash. Though i get a different error now.

Oct 2 2019, 7:13 PM · BF Blender (2.81)

Oct 1 2019

Rombout Versluijs (rombout) added a comment to T70252: BL 2.81 Instant crash OSX 10.11.6.

I checked it again. I made a mistake here, i use a shortcut to 2.81 to run it so i have the console. It started an old version which still works

Oct 1 2019, 10:33 PM · BF Blender (2.81)
Rombout Versluijs (rombout) added a comment to T70252: BL 2.81 Instant crash OSX 10.11.6.

Downloaded it this morning from https://builder.blender.org/download/

Oct 1 2019, 10:18 PM · BF Blender (2.81)
Rombout Versluijs (rombout) added a comment to T70252: BL 2.81 Instant crash OSX 10.11.6.

Just wanted to let you know this build works; 2.81 (sub 9), 6be3348505ce, 2019-09-09 17:22

Oct 1 2019, 3:48 PM · BF Blender (2.81)

Sep 30 2019

Rombout Versluijs (rombout) added a comment to T70252: BL 2.81 Instant crash OSX 10.11.6.

I see this is closed, is there a build which i can test? I tried the one from Blender official site, but that doesnt work yet. That was a build from Sunday (September 29, 23:15:39 - ff10ff782bde)

Sep 30 2019, 9:36 PM · BF Blender (2.81)

Sep 26 2019

Rombout Versluijs (rombout) added a comment to T70252: BL 2.81 Instant crash OSX 10.11.6.

What does that mean "revert to the old spinlock for now"? Probably that is in context to that article you linked @Brecht Van Lommel (brecht)

Sep 26 2019, 4:01 AM · BF Blender (2.81)

Sep 25 2019

Rombout Versluijs (rombout) created T70252: BL 2.81 Instant crash OSX 10.11.6.
Sep 25 2019, 7:48 PM · BF Blender (2.81)
Rombout Versluijs (rombout) added a comment to T70209: Can not open Blender 2.81.12 under Ubuntu 18.04.3 LTS.

@Rombout Versluijs (rombout) that's an unrelated issue, please create a separate report for that. I guess you are using macOS 10.11 or older.

Sep 25 2019, 4:52 PM · BF Blender

Sep 24 2019

Rombout Versluijs (rombout) added a comment to T70209: Can not open Blender 2.81.12 under Ubuntu 18.04.3 LTS.

I see 2.81 daily builds also crash on OSX for 2 days know. Yesterday console showed something about illegal action??
Today i see this

dyld: lazy symbol binding failed: Symbol not found: _os_unfair_lock_lock
  Referenced from: /Applications/blender-2.81/Blender.app/Contents/MacOS/Blender
  Expected in: /usr/lib/libSystem.B.dylib
Sep 24 2019, 6:37 PM · BF Blender

Sep 21 2019

Rombout Versluijs (rombout) added a comment to T63485: Rigify 2.8 - general improvements..

It does sound like I'm complaining didn't I.

Sep 21 2019, 3:46 AM · Add-ons (Community)

Sep 20 2019

Rombout Versluijs (rombout) added a comment to T63485: Rigify 2.8 - general improvements..

I think this is useful but a more robust and general solution has to be found to make rigify handle custom widget/metarigs/colorschemes. A giant step forward was done implementing the import of custom rigs from rigify preferences.
I think is nice to hace this addon out there while we figure out what can be done to make this options available in rigify itself.
Cheers,
Ivan

More robust, in what method? The current method is sort of hidden and to tedious. The only thing my addon does is save your adjust Meta Rig using the operator which is already in Rigify, but sort if hidden, than its saves it to a preset folder. Because i prefer more customized saving method, it looks perhaps to complicated. You can use Blender standard method for saving presets, but than means one big messy folder. Mine looks a bit messy cause of the naming i guess. Its quite simple what it actually does, nothing fancy

Sep 20 2019, 7:18 PM · Add-ons (Community)

Sep 18 2019

Rombout Versluijs (rombout) added a comment to T69878: Add image/sequence VSE editor does not have Detect Sequence.

Okay, but why is i such a hustle to add a sequence of images then? Should this be as easy as in the rest of the app, seems inconsistent behavior to me

Sep 18 2019, 8:17 PM · BF Blender

Sep 14 2019

Rombout Versluijs (rombout) created T69886: Operator Search results instant crash with certain first characters.
Sep 14 2019, 11:49 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T69878: Add image/sequence VSE editor does not have Detect Sequence.

Here's an old video but actually shows really well what the issue is adding image sequence in the VSE. It show that the adding a checkbox makes it so much easier to add a image sequence

Sep 14 2019, 7:32 PM · BF Blender
Rombout Versluijs (rombout) created T69878: Add image/sequence VSE editor does not have Detect Sequence.
Sep 14 2019, 7:20 PM · BF Blender

Sep 11 2019

Rombout Versluijs (rombout) added a comment to T65973: NewTek MDD format import/export add-on needs updating.

I looked at this addon today because i wanted to test animation export. I needed to get some animation in bl 2.79 and to do so i used the MeshCache modifier. We have 2 options here either use MMD or PC2, im not really familiar with both. BUt i remember seeing a tutorial from quite some years ago which used MMD.

Sep 11 2019, 2:37 AM · Add-ons (Community)
Rombout Versluijs (rombout) added a comment to T63485: Rigify 2.8 - general improvements..

I just bumped into this thread looking at some updates done on addons. Last year i made an addon which allows for much easier custom MetaRig save. This option is already in the addon, but it only saves a py file and thus not handy for reuse. Therefor i made the addon which easily saves your custom MetaRig so you can load when Blender is reloaded, it will show in the add menu. The addon can also save rig settings.

Sep 11 2019, 2:10 AM · Add-ons (Community)

Sep 5 2019

Rombout Versluijs (rombout) added a comment to rBA0a6d3d725f0b: animation_animall: workaround for data refresh: T68332 T68666.

Sweet, so its fixed i guess. Im not sure if all is fixed. Is there more info on that?

Sep 5 2019, 3:17 AM

Aug 30 2019

Rombout Versluijs (rombout) added a comment to T69007: Class naming issue.

I understand, but this worked in release candidates and prior. I did not see any info that bl_idname for menus explicitly needs _mt_ in the idname as well. That's not quite clear on the info page

Aug 30 2019, 1:55 AM · Add-ons (Community), Add-ons (BF-Blender), BF Blender

Aug 23 2019

Rombout Versluijs (rombout) added a comment to T68332: Update animation_animall to Blender 2.8.

I'm not sure how it went from broken and issue with updates to a fixed version. Weren't there issues with the depsgraph?

Aug 23 2019, 3:28 AM · Add-ons (Community)

Aug 22 2019

Rombout Versluijs (rombout) added a comment to T69007: Class naming issue.

Yes sorry for missing file. Ive tried adding the minimal parts need to reproduce this. Prior this would work when only the Class header had _MT_ in it. I think since release candidate 1 or 2 it stopped. Until yesterday i didn't looked at it. but had to since i wanted to update an addon. I noticed that now the bl_idname also needs _MT_ in it properly. Yet operators still work using say qs.quick_switch.

Aug 22 2019, 5:38 PM · Add-ons (Community), Add-ons (BF-Blender), BF Blender

Aug 21 2019

Rombout Versluijs (rombout) created T69007: Class naming issue.
Aug 21 2019, 7:47 PM · Add-ons (Community), Add-ons (BF-Blender), BF Blender

Aug 17 2019

Rombout Versluijs (rombout) added a comment to rB5ce3f69da438: UI: File Close Dialog.

I was testing out this behavior as i was pointed out by this user, https://www.youtube.com/watch?v=-Cr2e_gkee0&lc=UgwE81_uDcx-w6oNP6F4AaABAg.8yhppHkBkzR8yhwznBuODn, that by pressing ctrl + N still allows to start a new file without the prompt. Im on OSX and do see the prompt now and then. Yet today i tried this ctrl + N or cmd + N and it still happens. Either with a blanc new scene with simple movement of camera or an open scene which is not yet saved. I can quite and no prompt shows.

Aug 17 2019, 12:33 AM