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Rombout Versluijs (rombout)
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User Since
Nov 18 2010, 6:18 PM (460 w, 5 d)

Recent Activity

Sat, Sep 14

Rombout Versluijs (rombout) created T69886: Operator Search results instant crash with certain first characters.
Sat, Sep 14, 11:49 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T69878: Add image/sequence VSE editor does not have Detect Sequence.

Here's an old video but actually shows really well what the issue is adding image sequence in the VSE. It show that the adding a checkbox makes it so much easier to add a image sequence

Sat, Sep 14, 7:32 PM · BF Blender
Rombout Versluijs (rombout) created T69878: Add image/sequence VSE editor does not have Detect Sequence.
Sat, Sep 14, 7:20 PM · BF Blender

Wed, Sep 11

Rombout Versluijs (rombout) added a comment to T65973: NewTek MDD format import/export add-on needs updating.

I looked at this addon today because i wanted to test animation export. I needed to get some animation in bl 2.79 and to do so i used the MeshCache modifier. We have 2 options here either use MMD or PC2, im not really familiar with both. BUt i remember seeing a tutorial from quite some years ago which used MMD.

Wed, Sep 11, 2:37 AM · Add-ons
Rombout Versluijs (rombout) added a comment to T63485: Rigify 2.8 - general improvements..

I just bumped into this thread looking at some updates done on addons. Last year i made an addon which allows for much easier custom MetaRig save. This option is already in the addon, but it only saves a py file and thus not handy for reuse. Therefor i made the addon which easily saves your custom MetaRig so you can load when Blender is reloaded, it will show in the add menu. The addon can also save rig settings.

Wed, Sep 11, 2:10 AM · Add-ons

Thu, Sep 5

Rombout Versluijs (rombout) added a comment to rBA0a6d3d725f0b: animation_animall: workaround for data refresh: T68332 T68666.

Sweet, so its fixed i guess. Im not sure if all is fixed. Is there more info on that?

Thu, Sep 5, 3:17 AM

Fri, Aug 30

Rombout Versluijs (rombout) added a comment to T69007: Class naming issue.

I understand, but this worked in release candidates and prior. I did not see any info that bl_idname for menus explicitly needs _mt_ in the idname as well. That's not quite clear on the info page

Fri, Aug 30, 1:55 AM · Add-ons, Python, BF Blender

Fri, Aug 23

Rombout Versluijs (rombout) added a comment to T68332: Update animation_animall to Blender 2.8.

I'm not sure how it went from broken and issue with updates to a fixed version. Weren't there issues with the depsgraph?

Fri, Aug 23, 3:28 AM · Add-ons

Thu, Aug 22

Rombout Versluijs (rombout) added a comment to T69007: Class naming issue.

Yes sorry for missing file. Ive tried adding the minimal parts need to reproduce this. Prior this would work when only the Class header had _MT_ in it. I think since release candidate 1 or 2 it stopped. Until yesterday i didn't looked at it. but had to since i wanted to update an addon. I noticed that now the bl_idname also needs _MT_ in it properly. Yet operators still work using say qs.quick_switch.

Thu, Aug 22, 5:38 PM · Add-ons, Python, BF Blender

Wed, Aug 21

Rombout Versluijs (rombout) created T69007: Class naming issue.
Wed, Aug 21, 7:47 PM · Add-ons, Python, BF Blender

Aug 17 2019

Rombout Versluijs (rombout) added a comment to rB5ce3f69da438: UI: File Close Dialog.

I was testing out this behavior as i was pointed out by this user, https://www.youtube.com/watch?v=-Cr2e_gkee0&lc=UgwE81_uDcx-w6oNP6F4AaABAg.8yhppHkBkzR8yhwznBuODn, that by pressing ctrl + N still allows to start a new file without the prompt. Im on OSX and do see the prompt now and then. Yet today i tried this ctrl + N or cmd + N and it still happens. Either with a blanc new scene with simple movement of camera or an open scene which is not yet saved. I can quite and no prompt shows.

Aug 17 2019, 12:33 AM

Aug 15 2019

Rombout Versluijs (rombout) added a comment to T68332: Update animation_animall to Blender 2.8.

My workaround is, add keyframe UV and Points in object mode. Then it worked for me.

Aug 15 2019, 5:29 PM · Add-ons

Aug 14 2019

Rombout Versluijs (rombout) added a comment to T68332: Update animation_animall to Blender 2.8.

PS this updated version is changed quite heavily how it adds keys. Should it first check which of the boolean is checked and then do the looping of all parts?
It seem this version will loop over the mesh even if everything is unchecked.

Aug 14 2019, 10:24 PM · Add-ons
Rombout Versluijs (rombout) added a comment to T68332: Update animation_animall to Blender 2.8.

I was pointed out here by this thread on BlenderArtist. I did a quick update last night and noticed that the UV animation part isnt working properly like in bl 2.79

Aug 14 2019, 10:13 PM · Add-ons

Aug 7 2019

Rombout Versluijs (rombout) added a comment to T51250: Bone Heat Weighting: failed to find solution for one or more bones.

I noticed this today as well on 2 different models. I havent done much rigging so i first did some research what it actually was. The error message isnt super clear. I was using 2.80 and that tried 2.79b and it showed the same. One model had quite some None Manifolds and separate meshes but the other didnt.

Aug 7 2019, 9:36 PM · BF Blender

Jul 30 2019

Rombout Versluijs (rombout) added a comment to T67141: Make local (collection) does not work (no error).

Okay i understand. I probably have mistaken something.

Jul 30 2019, 7:10 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T67141: Make local (collection) does not work (no error).

Here see link below, even manual says it.
https://docs.blender.org/api/2.80/bpy.ops.object.html#bpy.ops.object.make_local
https://docs.blender.org/manual/en/2.80/files/linked_libraries.html#bpy-ops-object-make-local

Jul 30 2019, 5:07 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T67141: Make local (collection) does not work (no error).

I dont follow you? A name "Make local" for a local file doesnt make sense at all.

Jul 30 2019, 5:02 PM · BF Blender

Jul 22 2019

Rombout Versluijs (rombout) added a comment to T67141: Make local (collection) does not work (no error).

Yes still nothing, just tried this version

Jul 22 2019, 7:47 PM · BF Blender

Jul 17 2019

Rombout Versluijs (rombout) created T67141: Make local (collection) does not work (no error).
Jul 17 2019, 7:57 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T65060: Outliner - Sort Alphabetically checkbox is not working.

I see this is closed, but i still see this behavior. Feel it should be executed globally or give the user the option to only do this on object level. If users a tought properly to name a scene, then we also need to be able to properly sort a scene.

Jul 17 2019, 6:30 AM · BF Blender

Jul 4 2019

Rombout Versluijs (rombout) added a comment to T66198: Brush icons show all the same under Draw.

I think the presets are handy and will make it easier for newcomers.

Jul 4 2019, 1:42 AM · BF Blender

Jun 28 2019

Rombout Versluijs (rombout) updated the task description for T66199: Inconcistant icon vs brush icons / preview sculpt mode.
Jun 28 2019, 5:29 AM · BF Blender
Rombout Versluijs (rombout) changed Type from Bug to Design on T66199: Inconcistant icon vs brush icons / preview sculpt mode.
Jun 28 2019, 5:28 AM · BF Blender
Rombout Versluijs (rombout) created T66199: Inconcistant icon vs brush icons / preview sculpt mode.
Jun 28 2019, 5:28 AM · BF Blender
Rombout Versluijs (rombout) created T66198: Brush icons show all the same under Draw.
Jun 28 2019, 4:55 AM · BF Blender
Rombout Versluijs (rombout) added a comment to T37960: Update brush icons.

Why isnt this update now? Its now even worse, the icons show all the same when checking draw brushes

Jun 28 2019, 4:46 AM · BF Blender, User Interface
Rombout Versluijs (rombout) updated the task description for T66196: Forcefield type and icon not showing on mesh.
Jun 28 2019, 4:35 AM · BF Blender
Rombout Versluijs (rombout) updated the task description for T66196: Forcefield type and icon not showing on mesh.
Jun 28 2019, 4:31 AM · BF Blender
Rombout Versluijs (rombout) created T66196: Forcefield type and icon not showing on mesh.
Jun 28 2019, 4:29 AM · BF Blender

Jun 26 2019

Rombout Versluijs (rombout) added a comment to T66130: Convert curve not showing in Object Context Menu, does show when object is curve.

Okay sounds reasonable. But feels strange having it for one but not the other. The menu's are faster than scrolling to the top and find it. This again makes things more difficult vs 2.79

Jun 26 2019, 8:46 PM · BF Blender

Jun 25 2019

Rombout Versluijs (rombout) created T66130: Convert curve not showing in Object Context Menu, does show when object is curve.
Jun 25 2019, 9:05 PM · BF Blender

Jun 18 2019

Rombout Versluijs (rombout) added a comment to rBe388cd8bb4b5: UI: Add icons to Constraints.

Hey, thanks for committing this!
Maybe it would be better to keep out the outliner part though, until someone manage to give it a look and to make it work properly.

Jun 18 2019, 2:57 AM

Jun 1 2019

Rombout Versluijs (rombout) added a comment to T53083: Bake All Dynamics doesn't work when baking particle hair.

I also run into this issue today. Tried everything within my knowledge but it wont work. SIngle bake does work , but thats not useful with multiple items. How did they do the open movie projects without this?!?!?

Jun 1 2019, 6:37 AM · Physics, BF Blender
Rombout Versluijs (rombout) added a comment to T65289: 3d Cursor set to None still rotates in 3d space.

Okay, but what is the difference with "none" compared to the others? When its set to None it acts the same as the other methods, so not sure what it should do then? It looks like None will use the prior chosen one, which makes it a bit weird as a setting. I would think None is as in 2d, like the old method.

Jun 1 2019, 12:12 AM · BF Blender

May 30 2019

Rombout Versluijs (rombout) created T65289: 3d Cursor set to None still rotates in 3d space.
May 30 2019, 5:24 AM · BF Blender
Rombout Versluijs (rombout) created T65286: Fly mode hotkeys not working.
May 30 2019, 3:14 AM · BF Blender

May 29 2019

Rombout Versluijs (rombout) added a comment to T64346: Old added Quick Favorites items cant be removed.

As a note, this build 2.80 (sub 72), 9bae9b634ec6, 2019-05-28 21:07 now has this fixed. I dont see those OT "errors" in the menu

May 29 2019, 6:00 AM · BF Blender
Rombout Versluijs (rombout) added a comment to T60970: Amaranth gives lots of error.

Yeah i had it working couple days after this submit. I wanted to make a revamp of the renderlayers and how it looked the old way. I miss that panel and find doing this in the top right more tedious than how it was. Yet i could not find info at that time how i could get the data needed from the viewlayers.

May 29 2019, 5:56 AM · Add-ons

May 14 2019

Rombout Versluijs (rombout) updated subscribers of T58193: Blender 2.8 - Adding new collection from the Objects Menu, does not add the collection to the scene.

I still see this happening in 2.80, edbf15d3c044, master, 2018-11-28, also like @Jose L. Carmelo (Jose) C. noted earlier, deleting the Collection from the object panel also delete the mesh, which makes no sense.

May 14 2019, 5:57 AM · BF Blender

May 9 2019

Rombout Versluijs (rombout) added a comment to T64322: Window operator options cant be dragged.

I tried a different build but it shows the same hash code, so cant tell yet if it works
2.80 (sub 60), branch: blender2.7, commit date: 2019-05-07 19:17, hash: rB3dc9da3a74ee

May 9 2019, 9:17 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T64322: Window operator options cant be dragged.

I did, but last build is from may 7th???
2.80 (sub 60), branch: blender2.7, commit date: 2019-05-07 19:17, hash: rB3dc9da3a74ee

May 9 2019, 8:54 PM · BF Blender
Rombout Versluijs (rombout) renamed T64346: Old added Quick Favorites items cant be removed from Add quickmenu items cant be removed to Old added Quick Favorites items cant be removed.
May 9 2019, 3:43 AM · BF Blender
Rombout Versluijs (rombout) added a comment to T64346: Old added Quick Favorites items cant be removed.

I did some searching and i guess this is somehow hardcoded. THe only thing i can find for the quick favorites is "SCREEN_MT_user_menu". This is in 2 files, i can find the operator though, so probably that is hardcoded. Yet i wonder where all this data is stored.

May 9 2019, 3:32 AM · BF Blender
Rombout Versluijs (rombout) added a comment to T64322: Window operator options cant be dragged.

I just downloaded this build; 2.80 (sub 60), branch: blender2.7, commit date: 2019-05-07 19:17, hash: rB3dc9da3a74ee
I still dont see it act like 2.79. When the option menu is long like export obj. All it does is fold when i drag it far enough to the bottom.

May 9 2019, 3:31 AM · BF Blender
Rombout Versluijs (rombout) updated the task description for T64346: Old added Quick Favorites items cant be removed.
May 9 2019, 3:15 AM · BF Blender
Rombout Versluijs (rombout) created T64346: Old added Quick Favorites items cant be removed.
May 9 2019, 3:15 AM · BF Blender
Rombout Versluijs (rombout) added a comment to T64327: Gizmo doesnt show extra Gizmo's in edit mode.

Then i find it indeed a clumsy method as well. It should overrule the tool i think

May 9 2019, 3:01 AM · BF Blender
Rombout Versluijs (rombout) added a comment to T58392: Texture limit size not working.

@Rombout Versluijs (rombout) this build is 4 months old. Try the latest one.

May 9 2019, 2:46 AM · GPU / Viewport, BF Blender
Rombout Versluijs (rombout) added a comment to T64322: Window operator options cant be dragged.

Was that reverted in an update after last Monday?

May 9 2019, 12:41 AM · BF Blender

May 8 2019

Rombout Versluijs (rombout) created T64327: Gizmo doesnt show extra Gizmo's in edit mode.
May 8 2019, 8:39 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T64231: Missing contra key-code for isolute in outliner.

Should i add it to rightclickselect or is big post enough?

May 8 2019, 7:55 PM · BF Blender
Rombout Versluijs (rombout) created T64322: Window operator options cant be dragged.
May 8 2019, 7:54 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T64231: Missing contra key-code for isolute in outliner.

Well undo is not an solution to this. I'll make a request than.

May 8 2019, 4:33 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T64231: Missing contra key-code for isolute in outliner.

Thats not exactly true, im talking about the outliner when you hover over eye icon. This is in the build from yesterday (monday 06-05-2019) See below

May 8 2019, 2:02 AM · BF Blender

May 7 2019

Rombout Versluijs (rombout) created T64231: Missing contra key-code for isolute in outliner.
May 7 2019, 5:32 AM · BF Blender

Apr 26 2019

Rombout Versluijs (rombout) added a comment to rBbe3adb51de21: UI: ignore events in empty region overlap areas.

Sweet from X 😁

Apr 26 2019, 1:51 AM

Mar 23 2019

Rombout Versluijs (rombout) added a comment to T60484: Possible Z-fighting background images using Depth = Both.

Yes, hardly visible due to the blunt Axis colors. But it seems to work.

Mar 23 2019, 12:34 AM · BF Blender

Mar 22 2019

Rombout Versluijs (rombout) added a comment to T60484: Possible Z-fighting background images using Depth = Both.

I used this one, edbf15d3c044, master, 2018-11-28, from Blender and seems to work fine now :)

Mar 22 2019, 11:47 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T58392: Texture limit size not working.

I still dont see a difference with this build, edbf15d3c044, master, 2018-11-28, on osx 10.11.6

Mar 22 2019, 11:46 PM · GPU / Viewport, BF Blender

Mar 12 2019

Rombout Versluijs (rombout) added a comment to T60484: Possible Z-fighting background images using Depth = Both.

My guess is that the default none. For me it works when i choose front or back. Perhaps this is the issue, the old version had only 2 options, this now has basically 3.

Mar 12 2019, 8:24 PM · BF Blender

Feb 28 2019

Rombout Versluijs (rombout) added a comment to T62055: Unclear Particle Texture Influence Setions.

According to new design method, it should have sub-panels like Preferences.

Feb 28 2019, 5:48 PM · BF Blender
Rombout Versluijs (rombout) created T62055: Unclear Particle Texture Influence Setions.
Feb 28 2019, 5:47 PM · BF Blender

Feb 23 2019

Rombout Versluijs (rombout) added a comment to T61863: Wireframe Color options not show.

Its showing now in this version, 2.80 (sub 45), 779860d34e26, 2019-02-22 22:26

Feb 23 2019, 7:44 PM · BF Blender

Feb 22 2019

Rombout Versluijs (rombout) created T61863: Wireframe Color options not show.
Feb 22 2019, 11:36 PM · BF Blender

Feb 14 2019

Rombout Versluijs (rombout) added a comment to T59832: Use function render from 3Dview using custom addon fails.

PS i just noticed that the space_topbar.py has "layout.operator_context = 'INVOKE_AREA'"
This also works, ill keep that just to be safe. Didnt get an error using either one.

Feb 14 2019, 12:49 AM · BF Blender

Feb 9 2019

Rombout Versluijs (rombout) added a comment to T58392: Texture limit size not working.

I do think its good to still have this. Since 2.80 is way more hardware hungry i think this could lower that a bit. I see a major drop in the viewport response on my macbook pro 2015 using 2.80 where 2.79 runs smooth

Feb 9 2019, 9:22 PM · GPU / Viewport, BF Blender

Jan 30 2019

Rombout Versluijs (rombout) added a comment to T59789: Region below transparent sidebar panels captures mouse input.

Yes. I was thinking of making the region dynamically sized based on the contents. But unfortunately it's more complicated than that because the tabs are part of the same region, so we have a kind of non-rectangular region.

Jan 30 2019, 8:18 PM · BF Blender

Jan 29 2019

Rombout Versluijs (rombout) added a comment to T60970: Amaranth gives lots of error.

okay thanks. I will read up on that see how that works.

Jan 29 2019, 6:55 PM · Add-ons
Rombout Versluijs (rombout) added a comment to T60970: Amaranth gives lots of error.

@nBurn (nBurn)
AH okay thanks, i just noticed someone else is also doing updates there. They even did updates yesterday, luckily to the parts i still need to do. I tackles some other parts like unsimplify and a lot in the color adjustment and other files.

Jan 29 2019, 6:39 PM · Add-ons
Rombout Versluijs (rombout) created T60970: Amaranth gives lots of error.
Jan 29 2019, 6:27 AM · Add-ons
Rombout Versluijs (rombout) added a comment to T58392: Texture limit size not working.

Im bumping this one, just checked build 2.80 #957v4547aeeb, 2019-01-18 22:11. Its still doing nothing

Jan 29 2019, 3:28 AM · GPU / Viewport, BF Blender

Jan 23 2019

Rombout Versluijs (rombout) added a comment to T60483: Side panels show scale icon from to bottom.

Isnt it possible to calculate the total height of all panels in this view. Than if the height of the total is height than the window height, why not ONLY than activate the scrolling mechanism. Because when the panel isnt transparent or blocked by open panels, it would not be able to move the scene anyways.

Jan 23 2019, 4:10 PM · BF Blender
Rombout Versluijs (rombout) updated the task description for T60659: First click issue,Operator Menus (Pie, Menu) need 2nd or 3rd click to confirm on OSX.
Jan 23 2019, 4:02 PM · BF Blender: 2.8, BF Blender
Rombout Versluijs (rombout) added a project to T60659: First click issue,Operator Menus (Pie, Menu) need 2nd or 3rd click to confirm on OSX: BF Blender: 2.8.
Jan 23 2019, 3:44 PM · BF Blender: 2.8, BF Blender
Rombout Versluijs (rombout) added a comment to T60659: First click issue,Operator Menus (Pie, Menu) need 2nd or 3rd click to confirm on OSX.

I noticed that it also happens when you switch from blender to another application and come back. This is really annoying to work with, say when your texture painting. The first stroke will always be a continuous stroke

Jan 23 2019, 3:43 PM · BF Blender: 2.8, BF Blender

Jan 19 2019

Rombout Versluijs (rombout) added a comment to T60659: First click issue,Operator Menus (Pie, Menu) need 2nd or 3rd click to confirm on OSX.

It also happens when you open preferences and already have done the first click. Looks like it happens to each new window all the time.

Jan 19 2019, 11:36 PM · BF Blender: 2.8, BF Blender
Rombout Versluijs (rombout) added a comment to T60659: First click issue,Operator Menus (Pie, Menu) need 2nd or 3rd click to confirm on OSX.

I think the issue perhaps has something to do with the splash screen. When you start blender the first click gets rid of the splash screen. Than i dont see this issue, but once blender is open and i do CMD + N or load a scene my first click results in what seems a stuck operator or modal mode or so

Jan 19 2019, 11:34 PM · BF Blender: 2.8, BF Blender
Rombout Versluijs (rombout) created T60659: First click issue,Operator Menus (Pie, Menu) need 2nd or 3rd click to confirm on OSX.
Jan 19 2019, 11:31 PM · BF Blender: 2.8, BF Blender

Jan 17 2019

Rombout Versluijs (rombout) added a comment to T58392: Texture limit size not working.

I want to bump this thread, still is present in 2.80, d844271aef2d, 2019-01-15, 19:24

Jan 17 2019, 1:22 AM · GPU / Viewport, BF Blender

Jan 16 2019

Rombout Versluijs (rombout) created T60572: Input ration faulty outcome after confirmation.
Jan 16 2019, 7:36 PM · BF Blender

Jan 15 2019

Rombout Versluijs (rombout) added a comment to T59789: Region below transparent sidebar panels captures mouse input.

Cant the tabs get a seperate area they already seem sort of separate because ui is rotated there. Im not sure how this part work in GUI

Jan 15 2019, 9:37 PM · BF Blender

Jan 14 2019

Rombout Versluijs (rombout) added a comment to T60484: Possible Z-fighting background images using Depth = Both.

I see perhaps the cause now. If i change MultiSample under Preferences > General > OpenCL > MultiSampling from None to 2 or more it gets less noticeable.
But still shows very faint,.

Jan 14 2019, 5:57 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T60484: Possible Z-fighting background images using Depth = Both.

I dont have supported GPU, nothing to update. See first post for Hardware. Its an Intel Iris Pro.

Jan 14 2019, 5:50 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T60483: Side panels show scale icon from to bottom.

Not sure what paper cut has to do with functional design???

Jan 14 2019, 5:41 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T60484: Possible Z-fighting background images using Depth = Both.

Here is a file

Jan 14 2019, 5:40 PM · BF Blender
Rombout Versluijs (rombout) added a comment to T60487: Background images from < 2.80 should be imported.

Its actually both, it doesnt work because features have been changed.

Jan 14 2019, 4:01 AM · BF Blender
Rombout Versluijs (rombout) created T60487: Background images from < 2.80 should be imported.
Jan 14 2019, 3:46 AM · BF Blender
Rombout Versluijs (rombout) updated the task description for T60484: Possible Z-fighting background images using Depth = Both.
Jan 14 2019, 2:04 AM · BF Blender
Rombout Versluijs (rombout) created T60484: Possible Z-fighting background images using Depth = Both.
Jan 14 2019, 2:02 AM · BF Blender
Rombout Versluijs (rombout) created T60483: Side panels show scale icon from to bottom.
Jan 14 2019, 1:51 AM · BF Blender

Jan 11 2019

Rombout Versluijs (rombout) added a comment to rBf572a157ba78: Fix T59913: error saving cloth preset.

Great work!

Jan 11 2019, 12:55 AM

Jan 10 2019

Rombout Versluijs (rombout) added a comment to D4148: UI: Preferences Redesign Part 2.

Are the state of the panels and subpanels going to be saved?
It gets cumbersome digging through when starting Blender and opening blend files.

Jan 10 2019, 4:14 AM

Jan 6 2019

Rombout Versluijs (rombout) added a comment to rBa77b63c56943: UI: Preferences Redesign Part 2.

@Rombout Versluijs (rombout)
In fact you can hide that left menu, just drag the edge to the left.

Jan 6 2019, 11:19 AM
Rombout Versluijs (rombout) added a comment to rBa77b63c56943: UI: Preferences Redesign Part 2.

I understand the think and do think it almost a good approach. However some aspects in your comments now also raise new issues.

Jan 6 2019, 3:28 AM

Jan 5 2019

Rombout Versluijs (rombout) added a comment to rBa77b63c56943: UI: Preferences Redesign Part 2.

@Rombout Versluijs (rombout)
Click and drag from bottom to top over sub-panel names to open quickly all the sub-panels in a panel. Click and drag from top to bottom to close the sub-panels. It works fine once you learn where to look for something. I'm missing though a global search in Preferences ...
@Julian Eisel (Severin)
The Themes panel is still using "Node Editor" and the old icon for sub-panel title instead of "Shader Editor" as its Editor Type counterpart.

Jan 5 2019, 4:35 PM
Rombout Versluijs (rombout) added a comment to D4148: UI: Preferences Redesign Part 2.

Yes i see, the function which calculates if it should go above or below seems not to be working properly. Looks like it doesnt add the border height of the window. Or other guess, it looks at a given midline in the window everything above goes above this line and visa versa.

Jan 5 2019, 4:28 PM
Rombout Versluijs (rombout) added a comment to D4148: UI: Preferences Redesign Part 2.

I think renaming Keymap to Shortcuts would make also more sense. Since you also changing names and making categories and making more sense in general. I believe shortcuts is more explanatory than Keymap, i think 90% would even know what it stands for

Jan 5 2019, 3:27 AM
Rombout Versluijs (rombout) added a comment to D4148: UI: Preferences Redesign Part 2.

One small issue i noticed with the color picker in this new pref panel layout. When it need to show at the top it sometimes shows when the space isnt high enough. Therefor the top of the picker doesnt show unless we scroll back up a bit.

Jan 5 2019, 3:20 AM
Rombout Versluijs (rombout) added a comment to rBa77b63c56943: UI: Preferences Redesign Part 2.

Sorry guys no love for this new panel and sub panel layout. It makes working on settings horrible.

Jan 5 2019, 3:00 AM