User Details
- User Since
- Jun 18 2020, 8:20 AM (100 w, 2 d)
Oct 15 2021
Mar 24 2021
It seems like this was done in 11f2609cec85 and could be closed.
Feb 26 2021
Thank you for the comments. It seems like there is dead code here, but maybe I am misreading. I also do not have an international keyboard so I am not the best one to address concerns about that.
Feb 23 2021
Feb 22 2021
Feb 18 2021
Feb 12 2021
Feb 10 2021
I agree copying the enum is not ideal. Almost all the Cocoa code I've found that uses these key codes imports Carbon. I've only found one example on Github that uses these key codes without Carbon and it basically defines the enum. I appreciate the feedback and maybe someone else has a better answer.
Thank you. I added the MacOS project, but please let me know if there's someone/something else I should add for review.
Feb 9 2021
Minor typo.
Feb 5 2021
Thank you for the reference. The clamp function does not seem to be available in scope here so I'm using clamp_f. The original CLAMP does not work with the tertiary operation.
I think I found the offending line of code and have submitted a patch. I did a limited test of the functionality and it worked for me.
Feb 4 2021
I'd like to help with this, but I'm a little confused. Is this for the composite Map Range node? I can't find a Map Range node in the Geometry nodes source code, although it's in the manual.
Jul 16 2020
Sounds like you are using an old version perhaps.
Adjusted Further Resources for formatting. Image files have been reformatted.
Jul 15 2020
I realized the file name may need adjustment, adding a "brush" after paint and before solid, so:
/images/physics_dynamic-paint_brush_solid_smooth_radius_values.jpg
/images/physics_dynamic-paint_brush_solid_smooth_radius.png
Revision submitted for review. I tried to build to preview, but ran into a problem. Thank you for your help!